1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect the sequence of machine instructions for a basic block.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineBasicBlock.h"
15 #include "llvm/BasicBlock.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/Target/TargetRegisterInfo.h"
18 #include "llvm/Target/TargetData.h"
19 #include "llvm/Target/TargetInstrDesc.h"
20 #include "llvm/Target/TargetMachine.h"
21 #include "llvm/Support/LeakDetector.h"
22 #include "llvm/Support/raw_ostream.h"
26 MachineBasicBlock::MachineBasicBlock(MachineFunction
&mf
, const BasicBlock
*bb
)
27 : BB(bb
), Number(-1), xParent(&mf
), Alignment(0), IsLandingPad(false) {
31 MachineBasicBlock::~MachineBasicBlock() {
32 LeakDetector::removeGarbageObject(this);
35 raw_ostream
&llvm::operator<<(raw_ostream
&OS
, const MachineBasicBlock
&MBB
) {
40 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
41 /// parent pointer of the MBB, the MBB numbering, and any instructions in the
42 /// MBB to be on the right operand list for registers.
44 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
45 /// gets the next available unique MBB number. If it is removed from a
46 /// MachineFunction, it goes back to being #-1.
47 void ilist_traits
<MachineBasicBlock
>::addNodeToList(MachineBasicBlock
*N
) {
48 MachineFunction
&MF
= *N
->getParent();
49 N
->Number
= MF
.addToMBBNumbering(N
);
51 // Make sure the instructions have their operands in the reginfo lists.
52 MachineRegisterInfo
&RegInfo
= MF
.getRegInfo();
53 for (MachineBasicBlock::iterator I
= N
->begin(), E
= N
->end(); I
!= E
; ++I
)
54 I
->AddRegOperandsToUseLists(RegInfo
);
56 LeakDetector::removeGarbageObject(N
);
59 void ilist_traits
<MachineBasicBlock
>::removeNodeFromList(MachineBasicBlock
*N
) {
60 N
->getParent()->removeFromMBBNumbering(N
->Number
);
62 LeakDetector::addGarbageObject(N
);
66 /// addNodeToList (MI) - When we add an instruction to a basic block
67 /// list, we update its parent pointer and add its operands from reg use/def
68 /// lists if appropriate.
69 void ilist_traits
<MachineInstr
>::addNodeToList(MachineInstr
*N
) {
70 assert(N
->getParent() == 0 && "machine instruction already in a basic block");
73 // Add the instruction's register operands to their corresponding
75 MachineFunction
*MF
= Parent
->getParent();
76 N
->AddRegOperandsToUseLists(MF
->getRegInfo());
78 LeakDetector::removeGarbageObject(N
);
81 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
82 /// list, we update its parent pointer and remove its operands from reg use/def
83 /// lists if appropriate.
84 void ilist_traits
<MachineInstr
>::removeNodeFromList(MachineInstr
*N
) {
85 assert(N
->getParent() != 0 && "machine instruction not in a basic block");
87 // Remove from the use/def lists.
88 N
->RemoveRegOperandsFromUseLists();
92 LeakDetector::addGarbageObject(N
);
95 /// transferNodesFromList (MI) - When moving a range of instructions from one
96 /// MBB list to another, we need to update the parent pointers and the use/def
98 void ilist_traits
<MachineInstr
>::
99 transferNodesFromList(ilist_traits
<MachineInstr
> &fromList
,
100 MachineBasicBlock::iterator first
,
101 MachineBasicBlock::iterator last
) {
102 assert(Parent
->getParent() == fromList
.Parent
->getParent() &&
103 "MachineInstr parent mismatch!");
105 // Splice within the same MBB -> no change.
106 if (Parent
== fromList
.Parent
) return;
108 // If splicing between two blocks within the same function, just update the
110 for (; first
!= last
; ++first
)
111 first
->setParent(Parent
);
114 void ilist_traits
<MachineInstr
>::deleteNode(MachineInstr
* MI
) {
115 assert(!MI
->getParent() && "MI is still in a block!");
116 Parent
->getParent()->DeleteMachineInstr(MI
);
119 MachineBasicBlock::iterator
MachineBasicBlock::getFirstTerminator() {
121 while (I
!= begin() && (--I
)->getDesc().isTerminator())
123 if (I
!= end() && !I
->getDesc().isTerminator()) ++I
;
127 /// isOnlyReachableViaFallthough - Return true if this basic block has
128 /// exactly one predecessor and the control transfer mechanism between
129 /// the predecessor and this block is a fall-through.
130 bool MachineBasicBlock::isOnlyReachableByFallthrough() const {
131 // If this is a landing pad, it isn't a fall through. If it has no preds,
132 // then nothing falls through to it.
133 if (isLandingPad() || pred_empty())
136 // If there isn't exactly one predecessor, it can't be a fall through.
137 const_pred_iterator PI
= pred_begin(), PI2
= PI
;
139 if (PI2
!= pred_end())
142 // The predecessor has to be immediately before this block.
143 const MachineBasicBlock
*Pred
= *PI
;
145 if (!Pred
->isLayoutSuccessor(this))
148 // If the block is completely empty, then it definitely does fall through.
152 // Otherwise, check the last instruction.
153 const MachineInstr
&LastInst
= Pred
->back();
154 return !LastInst
.getDesc().isBarrier();
157 void MachineBasicBlock::dump() const {
161 static inline void OutputReg(raw_ostream
&os
, unsigned RegNo
,
162 const TargetRegisterInfo
*TRI
= 0) {
163 if (!RegNo
|| TargetRegisterInfo::isPhysicalRegister(RegNo
)) {
165 os
<< " %" << TRI
->get(RegNo
).Name
;
167 os
<< " %mreg(" << RegNo
<< ")";
169 os
<< " %reg" << RegNo
;
172 void MachineBasicBlock::print(raw_ostream
&OS
) const {
173 const MachineFunction
*MF
= getParent();
175 OS
<< "Can't print out MachineBasicBlock because parent MachineFunction"
180 const BasicBlock
*LBB
= getBasicBlock();
182 if (LBB
) OS
<< LBB
->getName() << ": ";
183 OS
<< (const void*)this
184 << ", LLVM BB @" << (const void*) LBB
<< ", ID#" << getNumber();
185 if (Alignment
) OS
<< ", Alignment " << Alignment
;
186 if (isLandingPad()) OS
<< ", EH LANDING PAD";
189 const TargetRegisterInfo
*TRI
= MF
->getTarget().getRegisterInfo();
190 if (!livein_empty()) {
192 for (const_livein_iterator I
= livein_begin(),E
= livein_end(); I
!= E
; ++I
)
193 OutputReg(OS
, *I
, TRI
);
196 // Print the preds of this block according to the CFG.
198 OS
<< " Predecessors according to CFG:";
199 for (const_pred_iterator PI
= pred_begin(), E
= pred_end(); PI
!= E
; ++PI
)
200 OS
<< ' ' << *PI
<< " (#" << (*PI
)->getNumber() << ')';
204 for (const_iterator I
= begin(); I
!= end(); ++I
) {
206 I
->print(OS
, &getParent()->getTarget());
209 // Print the successors of this block according to the CFG.
211 OS
<< " Successors according to CFG:";
212 for (const_succ_iterator SI
= succ_begin(), E
= succ_end(); SI
!= E
; ++SI
)
213 OS
<< ' ' << *SI
<< " (#" << (*SI
)->getNumber() << ')';
218 void MachineBasicBlock::removeLiveIn(unsigned Reg
) {
219 livein_iterator I
= std::find(livein_begin(), livein_end(), Reg
);
220 assert(I
!= livein_end() && "Not a live in!");
224 bool MachineBasicBlock::isLiveIn(unsigned Reg
) const {
225 const_livein_iterator I
= std::find(livein_begin(), livein_end(), Reg
);
226 return I
!= livein_end();
229 void MachineBasicBlock::moveBefore(MachineBasicBlock
*NewAfter
) {
230 getParent()->splice(NewAfter
, this);
233 void MachineBasicBlock::moveAfter(MachineBasicBlock
*NewBefore
) {
234 MachineFunction::iterator BBI
= NewBefore
;
235 getParent()->splice(++BBI
, this);
239 void MachineBasicBlock::addSuccessor(MachineBasicBlock
*succ
) {
240 Successors
.push_back(succ
);
241 succ
->addPredecessor(this);
244 void MachineBasicBlock::removeSuccessor(MachineBasicBlock
*succ
) {
245 succ
->removePredecessor(this);
246 succ_iterator I
= std::find(Successors
.begin(), Successors
.end(), succ
);
247 assert(I
!= Successors
.end() && "Not a current successor!");
251 MachineBasicBlock::succ_iterator
252 MachineBasicBlock::removeSuccessor(succ_iterator I
) {
253 assert(I
!= Successors
.end() && "Not a current successor!");
254 (*I
)->removePredecessor(this);
255 return Successors
.erase(I
);
258 void MachineBasicBlock::addPredecessor(MachineBasicBlock
*pred
) {
259 Predecessors
.push_back(pred
);
262 void MachineBasicBlock::removePredecessor(MachineBasicBlock
*pred
) {
263 std::vector
<MachineBasicBlock
*>::iterator I
=
264 std::find(Predecessors
.begin(), Predecessors
.end(), pred
);
265 assert(I
!= Predecessors
.end() && "Pred is not a predecessor of this block!");
266 Predecessors
.erase(I
);
269 void MachineBasicBlock::transferSuccessors(MachineBasicBlock
*fromMBB
) {
273 for (MachineBasicBlock::succ_iterator I
= fromMBB
->succ_begin(),
274 E
= fromMBB
->succ_end(); I
!= E
; ++I
)
277 while (!fromMBB
->succ_empty())
278 fromMBB
->removeSuccessor(fromMBB
->succ_begin());
281 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock
*MBB
) const {
282 std::vector
<MachineBasicBlock
*>::const_iterator I
=
283 std::find(Successors
.begin(), Successors
.end(), MBB
);
284 return I
!= Successors
.end();
287 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock
*MBB
) const {
288 MachineFunction::const_iterator
I(this);
289 return next(I
) == MachineFunction::const_iterator(MBB
);
292 /// removeFromParent - This method unlinks 'this' from the containing function,
293 /// and returns it, but does not delete it.
294 MachineBasicBlock
*MachineBasicBlock::removeFromParent() {
295 assert(getParent() && "Not embedded in a function!");
296 getParent()->remove(this);
301 /// eraseFromParent - This method unlinks 'this' from the containing function,
303 void MachineBasicBlock::eraseFromParent() {
304 assert(getParent() && "Not embedded in a function!");
305 getParent()->erase(this);
309 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
310 /// 'Old', change the code and CFG so that it branches to 'New' instead.
311 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock
*Old
,
312 MachineBasicBlock
*New
) {
313 assert(Old
!= New
&& "Cannot replace self with self!");
315 MachineBasicBlock::iterator I
= end();
316 while (I
!= begin()) {
318 if (!I
->getDesc().isTerminator()) break;
320 // Scan the operands of this machine instruction, replacing any uses of Old
322 for (unsigned i
= 0, e
= I
->getNumOperands(); i
!= e
; ++i
)
323 if (I
->getOperand(i
).isMBB() &&
324 I
->getOperand(i
).getMBB() == Old
)
325 I
->getOperand(i
).setMBB(New
);
328 // Update the successor information.
329 removeSuccessor(Old
);
333 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
334 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and
335 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can
337 /// Besides DestA and DestB, retain other edges leading to LandingPads
338 /// (currently there can be only one; we don't check or require that here).
339 /// Note it is possible that DestA and/or DestB are LandingPads.
340 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock
*DestA
,
341 MachineBasicBlock
*DestB
,
343 bool MadeChange
= false;
344 bool AddedFallThrough
= false;
346 MachineFunction::iterator FallThru
= next(MachineFunction::iterator(this));
348 // If this block ends with a conditional branch that falls through to its
349 // successor, set DestB as the successor.
351 if (DestB
== 0 && FallThru
!= getParent()->end()) {
353 AddedFallThrough
= true;
356 // If this is an unconditional branch with no explicit dest, it must just be
357 // a fallthrough into DestB.
358 if (DestA
== 0 && FallThru
!= getParent()->end()) {
360 AddedFallThrough
= true;
364 MachineBasicBlock::succ_iterator SI
= succ_begin();
365 MachineBasicBlock
*OrigDestA
= DestA
, *OrigDestB
= DestB
;
366 while (SI
!= succ_end()) {
367 if (*SI
== DestA
&& DestA
== DestB
) {
370 } else if (*SI
== DestA
) {
373 } else if (*SI
== DestB
) {
376 } else if ((*SI
)->isLandingPad() &&
377 *SI
!=OrigDestA
&& *SI
!=OrigDestB
) {
380 // Otherwise, this is a superfluous edge, remove it.
381 SI
= removeSuccessor(SI
);
385 if (!AddedFallThrough
) {
386 assert(DestA
== 0 && DestB
== 0 &&
387 "MachineCFG is missing edges!");
389 assert(DestA
== 0 && "MachineCFG is missing edges!");