It's not legal to fold a load from a narrower stack slot into a wider instruction...
[llvm/avr.git] / lib / Debugger / Debugger.cpp
blob77fd2ac96bea03ecaced4f74cebedccca08da951
1 //===-- Debugger.cpp - LLVM debugger library implementation ---------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file contains the main implementation of the LLVM debugger library.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Debugger/Debugger.h"
15 #include "llvm/Module.h"
16 #include "llvm/ModuleProvider.h"
17 #include "llvm/Bitcode/ReaderWriter.h"
18 #include "llvm/Debugger/InferiorProcess.h"
19 #include "llvm/Support/MemoryBuffer.h"
20 #include "llvm/ADT/StringExtras.h"
21 #include <cstdlib>
22 #include <memory>
23 using namespace llvm;
25 /// Debugger constructor - Initialize the debugger to its initial, empty, state.
26 ///
27 Debugger::Debugger() : Environment(0), Program(0), Process(0) {
30 Debugger::~Debugger() {
31 // Killing the program could throw an exception. We don't want to progagate
32 // the exception out of our destructor though.
33 try {
34 killProgram();
35 } catch (const char *) {
36 } catch (const std::string &) {
39 unloadProgram();
42 /// getProgramPath - Get the path of the currently loaded program, or an
43 /// empty string if none is loaded.
44 std::string Debugger::getProgramPath() const {
45 return Program ? Program->getModuleIdentifier() : "";
48 static Module *
49 getMaterializedModuleProvider(const std::string &Filename,
50 LLVMContext& C) {
51 std::auto_ptr<MemoryBuffer> Buffer;
52 Buffer.reset(MemoryBuffer::getFileOrSTDIN(Filename.c_str()));
53 if (Buffer.get())
54 return ParseBitcodeFile(Buffer.get(), C);
55 return 0;
58 /// loadProgram - If a program is currently loaded, unload it. Then search
59 /// the PATH for the specified program, loading it when found. If the
60 /// specified program cannot be found, an exception is thrown to indicate the
61 /// error.
62 void Debugger::loadProgram(const std::string &Filename, LLVMContext& C) {
63 if ((Program = getMaterializedModuleProvider(Filename, C)) ||
64 (Program = getMaterializedModuleProvider(Filename+".bc", C)))
65 return; // Successfully loaded the program.
67 // Search the program path for the file...
68 if (const char *PathS = getenv("PATH")) {
69 std::string Path = PathS;
71 std::string Directory = getToken(Path, ":");
72 while (!Directory.empty()) {
73 if ((Program = getMaterializedModuleProvider(Directory +"/"+ Filename, C))
74 || (Program = getMaterializedModuleProvider(Directory +"/"+ Filename
75 + ".bc", C)))
76 return; // Successfully loaded the program.
78 Directory = getToken(Path, ":");
82 throw "Could not find program '" + Filename + "'!";
85 /// unloadProgram - If a program is running, kill it, then unload all traces
86 /// of the current program. If no program is loaded, this method silently
87 /// succeeds.
88 void Debugger::unloadProgram() {
89 if (!isProgramLoaded()) return;
90 killProgram();
91 delete Program;
92 Program = 0;
96 /// createProgram - Create an instance of the currently loaded program,
97 /// killing off any existing one. This creates the program and stops it at
98 /// the first possible moment. If there is no program loaded or if there is a
99 /// problem starting the program, this method throws an exception.
100 void Debugger::createProgram() {
101 if (!isProgramLoaded())
102 throw "Cannot start program: none is loaded.";
104 // Kill any existing program.
105 killProgram();
107 // Add argv[0] to the arguments vector..
108 std::vector<std::string> Args(ProgramArguments);
109 Args.insert(Args.begin(), getProgramPath());
111 // Start the new program... this could throw if the program cannot be started.
112 Process = InferiorProcess::create(Program, Args, Environment);
115 InferiorProcess *
116 InferiorProcess::create(Module *M, const std::vector<std::string> &Arguments,
117 const char * const *envp) {
118 throw"No supported binding to inferior processes (debugger not implemented).";
121 /// killProgram - If the program is currently executing, kill off the
122 /// process and free up any state related to the currently running program. If
123 /// there is no program currently running, this just silently succeeds.
124 void Debugger::killProgram() {
125 // The destructor takes care of the dirty work.
126 try {
127 delete Process;
128 } catch (...) {
129 Process = 0;
130 throw;
132 Process = 0;
135 /// stepProgram - Implement the 'step' command, continuing execution until
136 /// the next possible stop point.
137 void Debugger::stepProgram() {
138 assert(isProgramRunning() && "Cannot step if the program isn't running!");
139 try {
140 Process->stepProgram();
141 } catch (InferiorProcessDead &IPD) {
142 killProgram();
143 throw NonErrorException("The program stopped with exit code " +
144 itostr(IPD.getExitCode()));
145 } catch (...) {
146 killProgram();
147 throw;
151 /// nextProgram - Implement the 'next' command, continuing execution until
152 /// the next possible stop point that is in the current function.
153 void Debugger::nextProgram() {
154 assert(isProgramRunning() && "Cannot next if the program isn't running!");
155 try {
156 // This should step the process. If the process enters a function, then it
157 // should 'finish' it. However, figuring this out is tricky. In
158 // particular, the program can do any of:
159 // 0. Not change current frame.
160 // 1. Entering or exiting a region within the current function
161 // (which changes the frame ID, but which we shouldn't 'finish')
162 // 2. Exiting the current function (which changes the frame ID)
163 // 3. Entering a function (which should be 'finish'ed)
164 // For this reason, we have to be very careful about when we decide to do
165 // the 'finish'.
167 // Get the current frame, but don't trust it. It could change...
168 void *CurrentFrame = Process->getPreviousFrame(0);
170 // Don't trust the current frame: get the caller frame.
171 void *ParentFrame = Process->getPreviousFrame(CurrentFrame);
173 // Ok, we have some information, run the program one step.
174 Process->stepProgram();
176 // Where is the new frame? The most common case, by far is that it has not
177 // been modified (Case #0), in which case we don't need to do anything more.
178 void *NewFrame = Process->getPreviousFrame(0);
179 if (NewFrame != CurrentFrame) {
180 // Ok, the frame changed. If we are case #1, then the parent frame will
181 // be identical.
182 void *NewParentFrame = Process->getPreviousFrame(NewFrame);
183 if (ParentFrame != NewParentFrame) {
184 // Ok, now we know we aren't case #0 or #1. Check to see if we entered
185 // a new function. If so, the parent frame will be "CurrentFrame".
186 if (CurrentFrame == NewParentFrame)
187 Process->finishProgram(NewFrame);
191 } catch (InferiorProcessDead &IPD) {
192 killProgram();
193 throw NonErrorException("The program stopped with exit code " +
194 itostr(IPD.getExitCode()));
195 } catch (...) {
196 killProgram();
197 throw;
201 /// finishProgram - Implement the 'finish' command, continuing execution
202 /// until the specified frame ID returns.
203 void Debugger::finishProgram(void *Frame) {
204 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
205 try {
206 Process->finishProgram(Frame);
207 } catch (InferiorProcessDead &IPD) {
208 killProgram();
209 throw NonErrorException("The program stopped with exit code " +
210 itostr(IPD.getExitCode()));
211 } catch (...) {
212 killProgram();
213 throw;
217 /// contProgram - Implement the 'cont' command, continuing execution until
218 /// the next breakpoint is encountered.
219 void Debugger::contProgram() {
220 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
221 try {
222 Process->contProgram();
223 } catch (InferiorProcessDead &IPD) {
224 killProgram();
225 throw NonErrorException("The program stopped with exit code " +
226 itostr(IPD.getExitCode()));
227 } catch (...) {
228 killProgram();
229 throw;