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[llvm/avr.git] / docs / GetElementPtr.html
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6 <title>The Often Misunderstood GEP Instruction</title>
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14 <div class="doc_title">
15 The Often Misunderstood GEP Instruction
16 </div>
18 <ol>
19 <li><a href="#intro">Introduction</a></li>
20 <li><a href="#questions">The Questions</a>
21 <ol>
22 <li><a href="#extra_index">Why is the extra 0 index required?</a></li>
23 <li><a href="#deref">What is dereferenced by GEP?</a></li>
24 <li><a href="#firstptr">Why can you index through the first pointer but not
25 subsequent ones?</a></li>
26 <li><a href="#lead0">Why don't GEP x,0,0,1 and GEP x,1 alias? </a></li>
27 <li><a href="#trail0">Why do GEP x,1,0,0 and GEP x,1 alias? </a></li>
28 </ol></li>
29 <li><a href="#summary">Summary</a></li>
30 </ol>
32 <div class="doc_author">
33 <p>Written by: <a href="mailto:rspencer@reidspencer.com">Reid Spencer</a>.</p>
34 </div>
37 <!-- *********************************************************************** -->
38 <div class="doc_section"><a name="intro"><b>Introduction</b></a></div>
39 <!-- *********************************************************************** -->
40 <div class="doc_text">
41 <p>This document seeks to dispel the mystery and confusion surrounding LLVM's
42 GetElementPtr (GEP) instruction. Questions about the wiley GEP instruction are
43 probably the most frequently occuring questions once a developer gets down to
44 coding with LLVM. Here we lay out the sources of confusion and show that the
45 GEP instruction is really quite simple.
46 </p>
47 </div>
49 <!-- *********************************************************************** -->
50 <div class="doc_section"><a name="questions"><b>The Questions</b></a></div>
51 <!-- *********************************************************************** -->
52 <div class="doc_text">
53 <p>When people are first confronted with the GEP instruction, they tend to
54 relate it to known concepts from other programming paradigms, most notably C
55 array indexing and field selection. However, GEP is a little different and
56 this leads to the following questions; all of which are answered in the
57 following sections.</p>
58 <ol>
59 <li><a href="#firstptr">What is the first index of the GEP instruction?</a>
60 </li>
61 <li><a href="#extra_index">Why is the extra 0 index required?</a></li>
62 <li><a href="#deref">What is dereferenced by GEP?</a></li>
63 <li><a href="#lead0">Why don't GEP x,0,0,1 and GEP x,1 alias? </a></li>
64 <li><a href="#trail0">Why do GEP x,1,0,0 and GEP x,1 alias? </a></li>
65 </ol>
66 </div>
68 <!-- *********************************************************************** -->
69 <div class="doc_subsection">
70 <a name="firstptr"><b>What is the first index of the GEP instruction?</b></a>
71 </div>
72 <div class="doc_text">
73 <p>Quick answer: The index stepping through the first operand.</p>
74 <p>The confusion with the first index usually arises from thinking about
75 the GetElementPtr instruction as if it was a C index operator. They aren't the
76 same. For example, when we write, in "C":</p>
78 <div class="doc_code">
79 <pre>
80 AType *Foo;
81 ...
82 X = &amp;Foo-&gt;F;
83 </pre>
84 </div>
86 <p>it is natural to think that there is only one index, the selection of the
87 field <tt>F</tt>. However, in this example, <tt>Foo</tt> is a pointer. That
88 pointer must be indexed explicitly in LLVM. C, on the other hand, indexs
89 through it transparently. To arrive at the same address location as the C
90 code, you would provide the GEP instruction with two index operands. The
91 first operand indexes through the pointer; the second operand indexes the
92 field <tt>F</tt> of the structure, just as if you wrote:</p>
94 <div class="doc_code">
95 <pre>
96 X = &amp;Foo[0].F;
97 </pre>
98 </div>
100 <p>Sometimes this question gets rephrased as:</p>
101 <blockquote><p><i>Why is it okay to index through the first pointer, but
102 subsequent pointers won't be dereferenced?</i></p></blockquote>
103 <p>The answer is simply because memory does not have to be accessed to
104 perform the computation. The first operand to the GEP instruction must be a
105 value of a pointer type. The value of the pointer is provided directly to
106 the GEP instruction as an operand without any need for accessing memory. It
107 must, therefore be indexed and requires an index operand. Consider this
108 example:</p>
110 <div class="doc_code">
111 <pre>
112 struct munger_struct {
113 int f1;
114 int f2;
116 void munge(struct munger_struct *P) {
117 P[0].f1 = P[1].f1 + P[2].f2;
120 munger_struct Array[3];
122 munge(Array);
123 </pre>
124 </div>
126 <p>In this "C" example, the front end compiler (llvm-gcc) will generate three
127 GEP instructions for the three indices through "P" in the assignment
128 statement. The function argument <tt>P</tt> will be the first operand of each
129 of these GEP instructions. The second operand indexes through that pointer.
130 The third operand will be the field offset into the
131 <tt>struct munger_struct</tt> type, for either the <tt>f1</tt> or
132 <tt>f2</tt> field. So, in LLVM assembly the <tt>munge</tt> function looks
133 like:</p>
135 <div class="doc_code">
136 <pre>
137 void %munge(%struct.munger_struct* %P) {
138 entry:
139 %tmp = getelementptr %struct.munger_struct* %P, i32 1, i32 0
140 %tmp = load i32* %tmp
141 %tmp6 = getelementptr %struct.munger_struct* %P, i32 2, i32 1
142 %tmp7 = load i32* %tmp6
143 %tmp8 = add i32 %tmp7, %tmp
144 %tmp9 = getelementptr %struct.munger_struct* %P, i32 0, i32 0
145 store i32 %tmp8, i32* %tmp9
146 ret void
148 </pre>
149 </div>
151 <p>In each case the first operand is the pointer through which the GEP
152 instruction starts. The same is true whether the first operand is an
153 argument, allocated memory, or a global variable. </p>
154 <p>To make this clear, let's consider a more obtuse example:</p>
156 <div class="doc_code">
157 <pre>
158 %MyVar = unintialized global i32
160 %idx1 = getelementptr i32* %MyVar, i64 0
161 %idx2 = getelementptr i32* %MyVar, i64 1
162 %idx3 = getelementptr i32* %MyVar, i64 2
163 </pre>
164 </div>
166 <p>These GEP instructions are simply making address computations from the
167 base address of <tt>MyVar</tt>. They compute, as follows (using C syntax):
168 </p>
170 <div class="doc_code">
171 <pre>
172 idx1 = (char*) &amp;MyVar + 0
173 idx2 = (char*) &amp;MyVar + 4
174 idx3 = (char*) &amp;MyVar + 8
175 </pre>
176 </div>
178 <p>Since the type <tt>i32</tt> is known to be four bytes long, the indices
179 0, 1 and 2 translate into memory offsets of 0, 4, and 8, respectively. No
180 memory is accessed to make these computations because the address of
181 <tt>%MyVar</tt> is passed directly to the GEP instructions.</p>
182 <p>The obtuse part of this example is in the cases of <tt>%idx2</tt> and
183 <tt>%idx3</tt>. They result in the computation of addresses that point to
184 memory past the end of the <tt>%MyVar</tt> global, which is only one
185 <tt>i32</tt> long, not three <tt>i32</tt>s long. While this is legal in LLVM,
186 it is inadvisable because any load or store with the pointer that results
187 from these GEP instructions would produce undefined results.</p>
188 </div>
190 <!-- *********************************************************************** -->
191 <div class="doc_subsection">
192 <a name="extra_index"><b>Why is the extra 0 index required?</b></a>
193 </div>
194 <!-- *********************************************************************** -->
195 <div class="doc_text">
196 <p>Quick answer: there are no superfluous indices.</p>
197 <p>This question arises most often when the GEP instruction is applied to a
198 global variable which is always a pointer type. For example, consider
199 this:</p>
201 <div class="doc_code">
202 <pre>
203 %MyStruct = uninitialized global { float*, i32 }
205 %idx = getelementptr { float*, i32 }* %MyStruct, i64 0, i32 1
206 </pre>
207 </div>
209 <p>The GEP above yields an <tt>i32*</tt> by indexing the <tt>i32</tt> typed
210 field of the structure <tt>%MyStruct</tt>. When people first look at it, they
211 wonder why the <tt>i64 0</tt> index is needed. However, a closer inspection
212 of how globals and GEPs work reveals the need. Becoming aware of the following
213 facts will dispell the confusion:</p>
214 <ol>
215 <li>The type of <tt>%MyStruct</tt> is <i>not</i> <tt>{ float*, i32 }</tt>
216 but rather <tt>{ float*, i32 }*</tt>. That is, <tt>%MyStruct</tt> is a
217 pointer to a structure containing a pointer to a <tt>float</tt> and an
218 <tt>i32</tt>.</li>
219 <li>Point #1 is evidenced by noticing the type of the first operand of
220 the GEP instruction (<tt>%MyStruct</tt>) which is
221 <tt>{ float*, i32 }*</tt>.</li>
222 <li>The first index, <tt>i64 0</tt> is required to step over the global
223 variable <tt>%MyStruct</tt>. Since the first argument to the GEP
224 instruction must always be a value of pointer type, the first index
225 steps through that pointer. A value of 0 means 0 elements offset from that
226 pointer.</li>
227 <li>The second index, <tt>i32 1</tt> selects the second field of the
228 structure (the <tt>i32</tt>). </li>
229 </ol>
230 </div>
232 <!-- *********************************************************************** -->
233 <div class="doc_subsection">
234 <a name="deref"><b>What is dereferenced by GEP?</b></a>
235 </div>
236 <div class="doc_text">
237 <p>Quick answer: nothing.</p>
238 <p>The GetElementPtr instruction dereferences nothing. That is, it doesn't
239 access memory in any way. That's what the Load and Store instructions are for.
240 GEP is only involved in the computation of addresses. For example, consider
241 this:</p>
243 <div class="doc_code">
244 <pre>
245 %MyVar = uninitialized global { [40 x i32 ]* }
247 %idx = getelementptr { [40 x i32]* }* %MyVar, i64 0, i32 0, i64 0, i64 17
248 </pre>
249 </div>
251 <p>In this example, we have a global variable, <tt>%MyVar</tt> that is a
252 pointer to a structure containing a pointer to an array of 40 ints. The
253 GEP instruction seems to be accessing the 18th integer of the structure's
254 array of ints. However, this is actually an illegal GEP instruction. It
255 won't compile. The reason is that the pointer in the structure <i>must</i>
256 be dereferenced in order to index into the array of 40 ints. Since the
257 GEP instruction never accesses memory, it is illegal.</p>
258 <p>In order to access the 18th integer in the array, you would need to do the
259 following:</p>
261 <div class="doc_code">
262 <pre>
263 %idx = getelementptr { [40 x i32]* }* %, i64 0, i32 0
264 %arr = load [40 x i32]** %idx
265 %idx = getelementptr [40 x i32]* %arr, i64 0, i64 17
266 </pre>
267 </div>
269 <p>In this case, we have to load the pointer in the structure with a load
270 instruction before we can index into the array. If the example was changed
271 to:</p>
273 <div class="doc_code">
274 <pre>
275 %MyVar = uninitialized global { [40 x i32 ] }
277 %idx = getelementptr { [40 x i32] }*, i64 0, i32 0, i64 17
278 </pre>
279 </div>
281 <p>then everything works fine. In this case, the structure does not contain a
282 pointer and the GEP instruction can index through the global variable,
283 into the first field of the structure and access the 18th <tt>i32</tt> in the
284 array there.</p>
285 </div>
287 <!-- *********************************************************************** -->
288 <div class="doc_subsection">
289 <a name="lead0"><b>Why don't GEP x,0,0,1 and GEP x,1 alias?</b></a>
290 </div>
291 <div class="doc_text">
292 <p>Quick Answer: They compute different address locations.</p>
293 <p>If you look at the first indices in these GEP
294 instructions you find that they are different (0 and 1), therefore the address
295 computation diverges with that index. Consider this example:</p>
297 <div class="doc_code">
298 <pre>
299 %MyVar = global { [10 x i32 ] }
300 %idx1 = getlementptr { [10 x i32 ] }* %MyVar, i64 0, i32 0, i64 1
301 %idx2 = getlementptr { [10 x i32 ] }* %MyVar, i64 1
302 </pre>
303 </div>
305 <p>In this example, <tt>idx1</tt> computes the address of the second integer
306 in the array that is in the structure in <tt>%MyVar</tt>, that is
307 <tt>MyVar+4</tt>. The type of <tt>idx1</tt> is <tt>i32*</tt>. However,
308 <tt>idx2</tt> computes the address of <i>the next</i> structure after
309 <tt>%MyVar</tt>. The type of <tt>idx2</tt> is <tt>{ [10 x i32] }*</tt> and its
310 value is equivalent to <tt>MyVar + 40</tt> because it indexes past the ten
311 4-byte integers in <tt>MyVar</tt>. Obviously, in such a situation, the
312 pointers don't alias.</p>
314 </div>
316 <!-- *********************************************************************** -->
317 <div class="doc_subsection">
318 <a name="trail0"><b>Why do GEP x,1,0,0 and GEP x,1 alias?</b></a>
319 </div>
320 <div class="doc_text">
321 <p>Quick Answer: They compute the same address location.</p>
322 <p>These two GEP instructions will compute the same address because indexing
323 through the 0th element does not change the address. However, it does change
324 the type. Consider this example:</p>
326 <div class="doc_code">
327 <pre>
328 %MyVar = global { [10 x i32 ] }
329 %idx1 = getlementptr { [10 x i32 ] }* %MyVar, i64 1, i32 0, i64 0
330 %idx2 = getlementptr { [10 x i32 ] }* %MyVar, i64 1
331 </pre>
332 </div>
334 <p>In this example, the value of <tt>%idx1</tt> is <tt>%MyVar+40</tt> and
335 its type is <tt>i32*</tt>. The value of <tt>%idx2</tt> is also
336 <tt>MyVar+40</tt> but its type is <tt>{ [10 x i32] }*</tt>.</p>
337 </div>
339 <!-- *********************************************************************** -->
340 <div class="doc_section"><a name="summary"><b>Summary</b></a></div>
341 <!-- *********************************************************************** -->
343 <div class="doc_text">
344 <p>In summary, here's some things to always remember about the GetElementPtr
345 instruction:</p>
346 <ol>
347 <li>The GEP instruction never accesses memory, it only provides pointer
348 computations.</li>
349 <li>The first operand to the GEP instruction is always a pointer and it must
350 be indexed.</li>
351 <li>There are no superfluous indices for the GEP instruction.</li>
352 <li>Trailing zero indices are superfluous for pointer aliasing, but not for
353 the types of the pointers.</li>
354 <li>Leading zero indices are not superfluous for pointer aliasing nor the
355 types of the pointers.</li>
356 </ol>
357 </div>
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