1 //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the Dead Loop Deletion Pass. This pass is responsible
11 // for eliminating loops with non-infinite computable trip counts that have no
12 // side effects or volatile instructions, and do not contribute to the
13 // computation of the function's return value.
15 //===----------------------------------------------------------------------===//
17 #define DEBUG_TYPE "loop-delete"
18 #include "llvm/Transforms/Scalar.h"
19 #include "llvm/Analysis/LoopPass.h"
20 #include "llvm/Analysis/ScalarEvolution.h"
21 #include "llvm/ADT/Statistic.h"
22 #include "llvm/ADT/SmallVector.h"
25 STATISTIC(NumDeleted
, "Number of loops deleted");
28 class LoopDeletion
: public LoopPass
{
30 static char ID
; // Pass ID, replacement for typeid
31 LoopDeletion() : LoopPass(&ID
) {}
33 // Possibly eliminate loop L if it is dead.
34 bool runOnLoop(Loop
* L
, LPPassManager
& LPM
);
36 bool SingleDominatingExit(Loop
* L
,
37 SmallVector
<BasicBlock
*, 4>& exitingBlocks
);
38 bool IsLoopDead(Loop
* L
, SmallVector
<BasicBlock
*, 4>& exitingBlocks
,
39 SmallVector
<BasicBlock
*, 4>& exitBlocks
,
40 bool &Changed
, BasicBlock
*Preheader
);
42 virtual void getAnalysisUsage(AnalysisUsage
& AU
) const {
43 AU
.addRequired
<ScalarEvolution
>();
44 AU
.addRequired
<DominatorTree
>();
45 AU
.addRequired
<LoopInfo
>();
46 AU
.addRequiredID(LoopSimplifyID
);
47 AU
.addRequiredID(LCSSAID
);
49 AU
.addPreserved
<ScalarEvolution
>();
50 AU
.addPreserved
<DominatorTree
>();
51 AU
.addPreserved
<LoopInfo
>();
52 AU
.addPreservedID(LoopSimplifyID
);
53 AU
.addPreservedID(LCSSAID
);
54 AU
.addPreserved
<DominanceFrontier
>();
59 char LoopDeletion::ID
= 0;
60 static RegisterPass
<LoopDeletion
> X("loop-deletion", "Delete dead loops");
62 Pass
* llvm::createLoopDeletionPass() {
63 return new LoopDeletion();
66 /// SingleDominatingExit - Checks that there is only a single blocks that
67 /// branches out of the loop, and that it also g the latch block. Loops
68 /// with multiple or non-latch-dominating exiting blocks could be dead, but we'd
69 /// have to do more extensive analysis to make sure, for instance, that the
70 /// control flow logic involved was or could be made loop-invariant.
71 bool LoopDeletion::SingleDominatingExit(Loop
* L
,
72 SmallVector
<BasicBlock
*, 4>& exitingBlocks
) {
74 if (exitingBlocks
.size() != 1)
77 BasicBlock
* latch
= L
->getLoopLatch();
81 DominatorTree
& DT
= getAnalysis
<DominatorTree
>();
82 return DT
.dominates(exitingBlocks
[0], latch
);
85 /// IsLoopDead - Determined if a loop is dead. This assumes that we've already
86 /// checked for unique exit and exiting blocks, and that the code is in LCSSA
88 bool LoopDeletion::IsLoopDead(Loop
* L
,
89 SmallVector
<BasicBlock
*, 4>& exitingBlocks
,
90 SmallVector
<BasicBlock
*, 4>& exitBlocks
,
91 bool &Changed
, BasicBlock
*Preheader
) {
92 BasicBlock
* exitingBlock
= exitingBlocks
[0];
93 BasicBlock
* exitBlock
= exitBlocks
[0];
95 // Make sure that all PHI entries coming from the loop are loop invariant.
96 // Because the code is in LCSSA form, any values used outside of the loop
97 // must pass through a PHI in the exit block, meaning that this check is
98 // sufficient to guarantee that no loop-variant values are used outside
100 BasicBlock::iterator BI
= exitBlock
->begin();
101 while (PHINode
* P
= dyn_cast
<PHINode
>(BI
)) {
102 Value
* incoming
= P
->getIncomingValueForBlock(exitingBlock
);
103 if (Instruction
* I
= dyn_cast
<Instruction
>(incoming
))
104 if (!L
->makeLoopInvariant(I
, Changed
, Preheader
->getTerminator()))
110 // Make sure that no instructions in the block have potential side-effects.
111 // This includes instructions that could write to memory, and loads that are
112 // marked volatile. This could be made more aggressive by using aliasing
113 // information to identify readonly and readnone calls.
114 for (Loop::block_iterator LI
= L
->block_begin(), LE
= L
->block_end();
116 for (BasicBlock::iterator BI
= (*LI
)->begin(), BE
= (*LI
)->end();
118 if (BI
->mayHaveSideEffects())
126 /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
127 /// observable behavior of the program other than finite running time. Note
128 /// we do ensure that this never remove a loop that might be infinite, as doing
129 /// so could change the halting/non-halting nature of a program.
130 /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
131 /// in order to make various safety checks work.
132 bool LoopDeletion::runOnLoop(Loop
* L
, LPPassManager
& LPM
) {
133 // We can only remove the loop if there is a preheader that we can
134 // branch from after removing it.
135 BasicBlock
* preheader
= L
->getLoopPreheader();
139 // We can't remove loops that contain subloops. If the subloops were dead,
140 // they would already have been removed in earlier executions of this pass.
141 if (L
->begin() != L
->end())
144 SmallVector
<BasicBlock
*, 4> exitingBlocks
;
145 L
->getExitingBlocks(exitingBlocks
);
147 SmallVector
<BasicBlock
*, 4> exitBlocks
;
148 L
->getUniqueExitBlocks(exitBlocks
);
150 // We require that the loop only have a single exit block. Otherwise, we'd
151 // be in the situation of needing to be able to solve statically which exit
152 // block will be branched to, or trying to preserve the branching logic in
153 // a loop invariant manner.
154 if (exitBlocks
.size() != 1)
157 // Loops with multiple exits or exits that don't dominate the latch
158 // are too complicated to handle correctly.
159 if (!SingleDominatingExit(L
, exitingBlocks
))
162 // Finally, we have to check that the loop really is dead.
163 bool Changed
= false;
164 if (!IsLoopDead(L
, exitingBlocks
, exitBlocks
, Changed
, preheader
))
167 // Don't remove loops for which we can't solve the trip count.
168 // They could be infinite, in which case we'd be changing program behavior.
169 ScalarEvolution
& SE
= getAnalysis
<ScalarEvolution
>();
170 const SCEV
*S
= SE
.getBackedgeTakenCount(L
);
171 if (isa
<SCEVCouldNotCompute
>(S
))
174 // Now that we know the removal is safe, remove the loop by changing the
175 // branch from the preheader to go to the single exit block.
176 BasicBlock
* exitBlock
= exitBlocks
[0];
177 BasicBlock
* exitingBlock
= exitingBlocks
[0];
179 // Because we're deleting a large chunk of code at once, the sequence in which
180 // we remove things is very important to avoid invalidation issues. Don't
181 // mess with this unless you have good reason and know what you're doing.
183 // Tell ScalarEvolution that the loop is deleted. Do this before
184 // deleting the loop so that ScalarEvolution can look at the loop
185 // to determine what it needs to clean up.
186 SE
.forgetLoopBackedgeTakenCount(L
);
188 // Connect the preheader directly to the exit block.
189 TerminatorInst
* TI
= preheader
->getTerminator();
190 TI
->replaceUsesOfWith(L
->getHeader(), exitBlock
);
192 // Rewrite phis in the exit block to get their inputs from
193 // the preheader instead of the exiting block.
194 BasicBlock::iterator BI
= exitBlock
->begin();
195 while (PHINode
* P
= dyn_cast
<PHINode
>(BI
)) {
196 P
->replaceUsesOfWith(exitingBlock
, preheader
);
200 // Update the dominator tree and remove the instructions and blocks that will
201 // be deleted from the reference counting scheme.
202 DominatorTree
& DT
= getAnalysis
<DominatorTree
>();
203 DominanceFrontier
* DF
= getAnalysisIfAvailable
<DominanceFrontier
>();
204 SmallPtrSet
<DomTreeNode
*, 8> ChildNodes
;
205 for (Loop::block_iterator LI
= L
->block_begin(), LE
= L
->block_end();
207 // Move all of the block's children to be children of the preheader, which
208 // allows us to remove the domtree entry for the block.
209 ChildNodes
.insert(DT
[*LI
]->begin(), DT
[*LI
]->end());
210 for (SmallPtrSet
<DomTreeNode
*, 8>::iterator DI
= ChildNodes
.begin(),
211 DE
= ChildNodes
.end(); DI
!= DE
; ++DI
) {
212 DT
.changeImmediateDominator(*DI
, DT
[preheader
]);
213 if (DF
) DF
->changeImmediateDominator((*DI
)->getBlock(), preheader
, &DT
);
218 if (DF
) DF
->removeBlock(*LI
);
220 // Remove the block from the reference counting scheme, so that we can
221 // delete it freely later.
222 (*LI
)->dropAllReferences();
225 // Erase the instructions and the blocks without having to worry
226 // about ordering because we already dropped the references.
227 // NOTE: This iteration is safe because erasing the block does not remove its
228 // entry from the loop's block list. We do that in the next section.
229 for (Loop::block_iterator LI
= L
->block_begin(), LE
= L
->block_end();
231 (*LI
)->eraseFromParent();
233 // Finally, the blocks from loopinfo. This has to happen late because
234 // otherwise our loop iterators won't work.
235 LoopInfo
& loopInfo
= getAnalysis
<LoopInfo
>();
236 SmallPtrSet
<BasicBlock
*, 8> blocks
;
237 blocks
.insert(L
->block_begin(), L
->block_end());
238 for (SmallPtrSet
<BasicBlock
*,8>::iterator I
= blocks
.begin(),
239 E
= blocks
.end(); I
!= E
; ++I
)
240 loopInfo
.removeBlock(*I
);
242 // The last step is to inform the loop pass manager that we've
243 // eliminated this loop.
244 LPM
.deleteLoopFromQueue(L
);