4 define void @boolVectorSelect(<4 x i1>* %boolVectorPtr) {
6 %castPtr = bitcast <4 x i1>* %boolVectorPtr to <4 x i1>*
7 %someBools = load <4 x i1>* %castPtr, align 1 ; <<4 x i1>>
8 %internal = alloca <4 x i1>, align 16 ; <<4 x i1>*> [#uses=1]
9 store <4 x i1> %someBools, <4 x i1>* %internal, align 1