1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect the sequence of machine instructions for a basic block.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineBasicBlock.h"
15 #include "llvm/BasicBlock.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/Target/TargetRegisterInfo.h"
18 #include "llvm/Target/TargetData.h"
19 #include "llvm/Target/TargetInstrDesc.h"
20 #include "llvm/Target/TargetMachine.h"
21 #include "llvm/Support/LeakDetector.h"
22 #include "llvm/Support/raw_ostream.h"
26 MachineBasicBlock::MachineBasicBlock(MachineFunction
&mf
, const BasicBlock
*bb
)
27 : BB(bb
), Number(-1), xParent(&mf
), Alignment(0), IsLandingPad(false) {
31 MachineBasicBlock::~MachineBasicBlock() {
32 LeakDetector::removeGarbageObject(this);
35 std::ostream
& llvm::operator<<(std::ostream
&OS
, const MachineBasicBlock
&MBB
) {
39 raw_ostream
& llvm::operator<<(raw_ostream
&OS
, const MachineBasicBlock
&MBB
) {
44 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
45 /// parent pointer of the MBB, the MBB numbering, and any instructions in the
46 /// MBB to be on the right operand list for registers.
48 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
49 /// gets the next available unique MBB number. If it is removed from a
50 /// MachineFunction, it goes back to being #-1.
51 void ilist_traits
<MachineBasicBlock
>::addNodeToList(MachineBasicBlock
* N
) {
52 MachineFunction
&MF
= *N
->getParent();
53 N
->Number
= MF
.addToMBBNumbering(N
);
55 // Make sure the instructions have their operands in the reginfo lists.
56 MachineRegisterInfo
&RegInfo
= MF
.getRegInfo();
57 for (MachineBasicBlock::iterator I
= N
->begin(), E
= N
->end(); I
!= E
; ++I
)
58 I
->AddRegOperandsToUseLists(RegInfo
);
60 LeakDetector::removeGarbageObject(N
);
63 void ilist_traits
<MachineBasicBlock
>::removeNodeFromList(MachineBasicBlock
* N
) {
64 N
->getParent()->removeFromMBBNumbering(N
->Number
);
66 LeakDetector::addGarbageObject(N
);
70 /// addNodeToList (MI) - When we add an instruction to a basic block
71 /// list, we update its parent pointer and add its operands from reg use/def
72 /// lists if appropriate.
73 void ilist_traits
<MachineInstr
>::addNodeToList(MachineInstr
* N
) {
74 assert(N
->getParent() == 0 && "machine instruction already in a basic block");
77 // Add the instruction's register operands to their corresponding
79 MachineFunction
*MF
= Parent
->getParent();
80 N
->AddRegOperandsToUseLists(MF
->getRegInfo());
82 LeakDetector::removeGarbageObject(N
);
85 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
86 /// list, we update its parent pointer and remove its operands from reg use/def
87 /// lists if appropriate.
88 void ilist_traits
<MachineInstr
>::removeNodeFromList(MachineInstr
* N
) {
89 assert(N
->getParent() != 0 && "machine instruction not in a basic block");
91 // Remove from the use/def lists.
92 N
->RemoveRegOperandsFromUseLists();
96 LeakDetector::addGarbageObject(N
);
99 /// transferNodesFromList (MI) - When moving a range of instructions from one
100 /// MBB list to another, we need to update the parent pointers and the use/def
102 void ilist_traits
<MachineInstr
>::transferNodesFromList(
103 ilist_traits
<MachineInstr
>& fromList
,
104 MachineBasicBlock::iterator first
,
105 MachineBasicBlock::iterator last
) {
106 assert(Parent
->getParent() == fromList
.Parent
->getParent() &&
107 "MachineInstr parent mismatch!");
109 // Splice within the same MBB -> no change.
110 if (Parent
== fromList
.Parent
) return;
112 // If splicing between two blocks within the same function, just update the
114 for (; first
!= last
; ++first
)
115 first
->setParent(Parent
);
118 void ilist_traits
<MachineInstr
>::deleteNode(MachineInstr
* MI
) {
119 assert(!MI
->getParent() && "MI is still in a block!");
120 Parent
->getParent()->DeleteMachineInstr(MI
);
123 MachineBasicBlock::iterator
MachineBasicBlock::getFirstTerminator() {
125 while (I
!= begin() && (--I
)->getDesc().isTerminator())
127 if (I
!= end() && !I
->getDesc().isTerminator()) ++I
;
132 MachineBasicBlock::isOnlyReachableByFallthrough() const {
133 return !isLandingPad() &&
135 next(pred_begin()) == pred_end() &&
136 (*pred_begin())->isLayoutSuccessor(this) &&
137 ((*pred_begin())->empty() ||
138 !(*pred_begin())->back().getDesc().isBarrier());
141 void MachineBasicBlock::dump() const {
142 print(*cerr
.stream());
145 static inline void OutputReg(raw_ostream
&os
, unsigned RegNo
,
146 const TargetRegisterInfo
*TRI
= 0) {
147 if (!RegNo
|| TargetRegisterInfo::isPhysicalRegister(RegNo
)) {
149 os
<< " %" << TRI
->get(RegNo
).Name
;
151 os
<< " %mreg(" << RegNo
<< ")";
153 os
<< " %reg" << RegNo
;
156 void MachineBasicBlock::print(std::ostream
&OS
,
157 const PrefixPrinter
&prefix
) const {
158 raw_os_ostream
RawOS(OS
);
159 print(RawOS
, prefix
);
162 void MachineBasicBlock::print(raw_ostream
&OS
,
163 const PrefixPrinter
&prefix
) const {
164 const MachineFunction
*MF
= getParent();
166 OS
<< "Can't print out MachineBasicBlock because parent MachineFunction"
171 const BasicBlock
*LBB
= getBasicBlock();
173 if (LBB
) OS
<< LBB
->getName() << ": ";
174 OS
<< (const void*)this
175 << ", LLVM BB @" << (const void*) LBB
<< ", ID#" << getNumber();
176 if (Alignment
) OS
<< ", Alignment " << Alignment
;
177 if (isLandingPad()) OS
<< ", EH LANDING PAD";
180 const TargetRegisterInfo
*TRI
= MF
->getTarget().getRegisterInfo();
181 if (!livein_empty()) {
183 for (const_livein_iterator I
= livein_begin(),E
= livein_end(); I
!= E
; ++I
)
184 OutputReg(OS
, *I
, TRI
);
187 // Print the preds of this block according to the CFG.
189 OS
<< " Predecessors according to CFG:";
190 for (const_pred_iterator PI
= pred_begin(), E
= pred_end(); PI
!= E
; ++PI
)
191 OS
<< " " << *PI
<< " (#" << (*PI
)->getNumber() << ")";
195 for (const_iterator I
= begin(); I
!= end(); ++I
) {
196 prefix(OS
, *I
) << "\t";
197 I
->print(OS
, &getParent()->getTarget());
200 // Print the successors of this block according to the CFG.
202 OS
<< " Successors according to CFG:";
203 for (const_succ_iterator SI
= succ_begin(), E
= succ_end(); SI
!= E
; ++SI
)
204 OS
<< " " << *SI
<< " (#" << (*SI
)->getNumber() << ")";
209 void MachineBasicBlock::removeLiveIn(unsigned Reg
) {
210 livein_iterator I
= std::find(livein_begin(), livein_end(), Reg
);
211 assert(I
!= livein_end() && "Not a live in!");
215 bool MachineBasicBlock::isLiveIn(unsigned Reg
) const {
216 const_livein_iterator I
= std::find(livein_begin(), livein_end(), Reg
);
217 return I
!= livein_end();
220 void MachineBasicBlock::moveBefore(MachineBasicBlock
*NewAfter
) {
221 getParent()->splice(NewAfter
, this);
224 void MachineBasicBlock::moveAfter(MachineBasicBlock
*NewBefore
) {
225 MachineFunction::iterator BBI
= NewBefore
;
226 getParent()->splice(++BBI
, this);
230 void MachineBasicBlock::addSuccessor(MachineBasicBlock
*succ
) {
231 Successors
.push_back(succ
);
232 succ
->addPredecessor(this);
235 void MachineBasicBlock::removeSuccessor(MachineBasicBlock
*succ
) {
236 succ
->removePredecessor(this);
237 succ_iterator I
= std::find(Successors
.begin(), Successors
.end(), succ
);
238 assert(I
!= Successors
.end() && "Not a current successor!");
242 MachineBasicBlock::succ_iterator
243 MachineBasicBlock::removeSuccessor(succ_iterator I
) {
244 assert(I
!= Successors
.end() && "Not a current successor!");
245 (*I
)->removePredecessor(this);
246 return Successors
.erase(I
);
249 void MachineBasicBlock::addPredecessor(MachineBasicBlock
*pred
) {
250 Predecessors
.push_back(pred
);
253 void MachineBasicBlock::removePredecessor(MachineBasicBlock
*pred
) {
254 std::vector
<MachineBasicBlock
*>::iterator I
=
255 std::find(Predecessors
.begin(), Predecessors
.end(), pred
);
256 assert(I
!= Predecessors
.end() && "Pred is not a predecessor of this block!");
257 Predecessors
.erase(I
);
260 void MachineBasicBlock::transferSuccessors(MachineBasicBlock
*fromMBB
)
265 for(MachineBasicBlock::succ_iterator iter
= fromMBB
->succ_begin(),
266 end
= fromMBB
->succ_end(); iter
!= end
; ++iter
) {
269 while(!fromMBB
->succ_empty())
270 fromMBB
->removeSuccessor(fromMBB
->succ_begin());
273 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock
*MBB
) const {
274 std::vector
<MachineBasicBlock
*>::const_iterator I
=
275 std::find(Successors
.begin(), Successors
.end(), MBB
);
276 return I
!= Successors
.end();
279 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock
*MBB
) const {
280 MachineFunction::const_iterator
I(this);
281 return next(I
) == MachineFunction::const_iterator(MBB
);
284 /// removeFromParent - This method unlinks 'this' from the containing function,
285 /// and returns it, but does not delete it.
286 MachineBasicBlock
*MachineBasicBlock::removeFromParent() {
287 assert(getParent() && "Not embedded in a function!");
288 getParent()->remove(this);
293 /// eraseFromParent - This method unlinks 'this' from the containing function,
295 void MachineBasicBlock::eraseFromParent() {
296 assert(getParent() && "Not embedded in a function!");
297 getParent()->erase(this);
301 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
302 /// 'Old', change the code and CFG so that it branches to 'New' instead.
303 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock
*Old
,
304 MachineBasicBlock
*New
) {
305 assert(Old
!= New
&& "Cannot replace self with self!");
307 MachineBasicBlock::iterator I
= end();
308 while (I
!= begin()) {
310 if (!I
->getDesc().isTerminator()) break;
312 // Scan the operands of this machine instruction, replacing any uses of Old
314 for (unsigned i
= 0, e
= I
->getNumOperands(); i
!= e
; ++i
)
315 if (I
->getOperand(i
).isMBB() &&
316 I
->getOperand(i
).getMBB() == Old
)
317 I
->getOperand(i
).setMBB(New
);
320 // Update the successor information.
321 removeSuccessor(Old
);
325 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
326 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and
327 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can
329 /// Besides DestA and DestB, retain other edges leading to LandingPads
330 /// (currently there can be only one; we don't check or require that here).
331 /// Note it is possible that DestA and/or DestB are LandingPads.
332 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock
*DestA
,
333 MachineBasicBlock
*DestB
,
335 bool MadeChange
= false;
336 bool AddedFallThrough
= false;
338 MachineFunction::iterator FallThru
= next(MachineFunction::iterator(this));
340 // If this block ends with a conditional branch that falls through to its
341 // successor, set DestB as the successor.
343 if (DestB
== 0 && FallThru
!= getParent()->end()) {
345 AddedFallThrough
= true;
348 // If this is an unconditional branch with no explicit dest, it must just be
349 // a fallthrough into DestB.
350 if (DestA
== 0 && FallThru
!= getParent()->end()) {
352 AddedFallThrough
= true;
356 MachineBasicBlock::succ_iterator SI
= succ_begin();
357 MachineBasicBlock
*OrigDestA
= DestA
, *OrigDestB
= DestB
;
358 while (SI
!= succ_end()) {
359 if (*SI
== DestA
&& DestA
== DestB
) {
362 } else if (*SI
== DestA
) {
365 } else if (*SI
== DestB
) {
368 } else if ((*SI
)->isLandingPad() &&
369 *SI
!=OrigDestA
&& *SI
!=OrigDestB
) {
372 // Otherwise, this is a superfluous edge, remove it.
373 SI
= removeSuccessor(SI
);
377 if (!AddedFallThrough
) {
378 assert(DestA
== 0 && DestB
== 0 &&
379 "MachineCFG is missing edges!");
381 assert(DestA
== 0 && "MachineCFG is missing edges!");