pass machinemoduleinfo down into getSymbolForDwarfGlobalReference,
[llvm/avr.git] / lib / CodeGen / MachineFunction.cpp
blobd0773ff4575dcdb8766e75db7f1f31cb40e9fdaf
1 //===-- MachineFunction.cpp -----------------------------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
12 // function.
14 //===----------------------------------------------------------------------===//
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/ADT/STLExtras.h"
20 #include "llvm/Config/config.h"
21 #include "llvm/CodeGen/MachineConstantPool.h"
22 #include "llvm/CodeGen/MachineFunction.h"
23 #include "llvm/CodeGen/MachineFunctionPass.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/MachineInstr.h"
26 #include "llvm/CodeGen/MachineJumpTableInfo.h"
27 #include "llvm/CodeGen/MachineRegisterInfo.h"
28 #include "llvm/CodeGen/Passes.h"
29 #include "llvm/Target/TargetData.h"
30 #include "llvm/Target/TargetLowering.h"
31 #include "llvm/Target/TargetMachine.h"
32 #include "llvm/Target/TargetFrameInfo.h"
33 #include "llvm/Support/Compiler.h"
34 #include "llvm/Support/GraphWriter.h"
35 #include "llvm/Support/raw_ostream.h"
36 using namespace llvm;
38 namespace {
39 struct VISIBILITY_HIDDEN Printer : public MachineFunctionPass {
40 static char ID;
42 raw_ostream &OS;
43 const std::string Banner;
45 Printer(raw_ostream &os, const std::string &banner)
46 : MachineFunctionPass(&ID), OS(os), Banner(banner) {}
48 const char *getPassName() const { return "MachineFunction Printer"; }
50 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
51 AU.setPreservesAll();
52 MachineFunctionPass::getAnalysisUsage(AU);
55 bool runOnMachineFunction(MachineFunction &MF) {
56 OS << Banner;
57 MF.print(OS);
58 return false;
61 char Printer::ID = 0;
64 /// Returns a newly-created MachineFunction Printer pass. The default banner is
65 /// empty.
66 ///
67 FunctionPass *llvm::createMachineFunctionPrinterPass(raw_ostream &OS,
68 const std::string &Banner){
69 return new Printer(OS, Banner);
72 //===---------------------------------------------------------------------===//
73 // MachineFunction implementation
74 //===---------------------------------------------------------------------===//
76 // Out of line virtual method.
77 MachineFunctionInfo::~MachineFunctionInfo() {}
79 void ilist_traits<MachineBasicBlock>::deleteNode(MachineBasicBlock *MBB) {
80 MBB->getParent()->DeleteMachineBasicBlock(MBB);
83 MachineFunction::MachineFunction(Function *F,
84 const TargetMachine &TM)
85 : Fn(F), Target(TM) {
86 if (TM.getRegisterInfo())
87 RegInfo = new (Allocator.Allocate<MachineRegisterInfo>())
88 MachineRegisterInfo(*TM.getRegisterInfo());
89 else
90 RegInfo = 0;
91 MFInfo = 0;
92 FrameInfo = new (Allocator.Allocate<MachineFrameInfo>())
93 MachineFrameInfo(*TM.getFrameInfo());
94 ConstantPool = new (Allocator.Allocate<MachineConstantPool>())
95 MachineConstantPool(TM.getTargetData());
96 Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
98 // Set up jump table.
99 const TargetData &TD = *TM.getTargetData();
100 bool IsPic = TM.getRelocationModel() == Reloc::PIC_;
101 unsigned EntrySize = IsPic ? 4 : TD.getPointerSize();
102 unsigned TyAlignment = IsPic ?
103 TD.getABITypeAlignment(Type::getInt32Ty(F->getContext()))
104 : TD.getPointerABIAlignment();
105 JumpTableInfo = new (Allocator.Allocate<MachineJumpTableInfo>())
106 MachineJumpTableInfo(EntrySize, TyAlignment);
109 MachineFunction::~MachineFunction() {
110 BasicBlocks.clear();
111 InstructionRecycler.clear(Allocator);
112 BasicBlockRecycler.clear(Allocator);
113 if (RegInfo) {
114 RegInfo->~MachineRegisterInfo();
115 Allocator.Deallocate(RegInfo);
117 if (MFInfo) {
118 MFInfo->~MachineFunctionInfo();
119 Allocator.Deallocate(MFInfo);
121 FrameInfo->~MachineFrameInfo(); Allocator.Deallocate(FrameInfo);
122 ConstantPool->~MachineConstantPool(); Allocator.Deallocate(ConstantPool);
123 JumpTableInfo->~MachineJumpTableInfo(); Allocator.Deallocate(JumpTableInfo);
127 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
128 /// recomputes them. This guarantees that the MBB numbers are sequential,
129 /// dense, and match the ordering of the blocks within the function. If a
130 /// specific MachineBasicBlock is specified, only that block and those after
131 /// it are renumbered.
132 void MachineFunction::RenumberBlocks(MachineBasicBlock *MBB) {
133 if (empty()) { MBBNumbering.clear(); return; }
134 MachineFunction::iterator MBBI, E = end();
135 if (MBB == 0)
136 MBBI = begin();
137 else
138 MBBI = MBB;
140 // Figure out the block number this should have.
141 unsigned BlockNo = 0;
142 if (MBBI != begin())
143 BlockNo = prior(MBBI)->getNumber()+1;
145 for (; MBBI != E; ++MBBI, ++BlockNo) {
146 if (MBBI->getNumber() != (int)BlockNo) {
147 // Remove use of the old number.
148 if (MBBI->getNumber() != -1) {
149 assert(MBBNumbering[MBBI->getNumber()] == &*MBBI &&
150 "MBB number mismatch!");
151 MBBNumbering[MBBI->getNumber()] = 0;
154 // If BlockNo is already taken, set that block's number to -1.
155 if (MBBNumbering[BlockNo])
156 MBBNumbering[BlockNo]->setNumber(-1);
158 MBBNumbering[BlockNo] = MBBI;
159 MBBI->setNumber(BlockNo);
163 // Okay, all the blocks are renumbered. If we have compactified the block
164 // numbering, shrink MBBNumbering now.
165 assert(BlockNo <= MBBNumbering.size() && "Mismatch!");
166 MBBNumbering.resize(BlockNo);
169 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
170 /// of `new MachineInstr'.
172 MachineInstr *
173 MachineFunction::CreateMachineInstr(const TargetInstrDesc &TID,
174 DebugLoc DL, bool NoImp) {
175 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
176 MachineInstr(TID, DL, NoImp);
179 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
180 /// 'Orig' instruction, identical in all ways except the the instruction
181 /// has no parent, prev, or next.
183 MachineInstr *
184 MachineFunction::CloneMachineInstr(const MachineInstr *Orig) {
185 return new (InstructionRecycler.Allocate<MachineInstr>(Allocator))
186 MachineInstr(*this, *Orig);
189 /// DeleteMachineInstr - Delete the given MachineInstr.
191 void
192 MachineFunction::DeleteMachineInstr(MachineInstr *MI) {
193 // Clear the instructions memoperands. This must be done manually because
194 // the instruction's parent pointer is now null, so it can't properly
195 // deallocate them on its own.
196 MI->clearMemOperands(*this);
198 MI->~MachineInstr();
199 InstructionRecycler.Deallocate(Allocator, MI);
202 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
203 /// instead of `new MachineBasicBlock'.
205 MachineBasicBlock *
206 MachineFunction::CreateMachineBasicBlock(const BasicBlock *bb) {
207 return new (BasicBlockRecycler.Allocate<MachineBasicBlock>(Allocator))
208 MachineBasicBlock(*this, bb);
211 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
213 void
214 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock *MBB) {
215 assert(MBB->getParent() == this && "MBB parent mismatch!");
216 MBB->~MachineBasicBlock();
217 BasicBlockRecycler.Deallocate(Allocator, MBB);
220 void MachineFunction::dump() const {
221 print(errs());
224 void MachineFunction::print(raw_ostream &OS) const {
225 OS << "# Machine code for " << Fn->getName() << "():\n";
227 // Print Frame Information
228 FrameInfo->print(*this, OS);
230 // Print JumpTable Information
231 JumpTableInfo->print(OS);
233 // Print Constant Pool
234 ConstantPool->print(OS);
236 const TargetRegisterInfo *TRI = getTarget().getRegisterInfo();
238 if (RegInfo && !RegInfo->livein_empty()) {
239 OS << "Live Ins:";
240 for (MachineRegisterInfo::livein_iterator
241 I = RegInfo->livein_begin(), E = RegInfo->livein_end(); I != E; ++I) {
242 if (TRI)
243 OS << " " << TRI->getName(I->first);
244 else
245 OS << " Reg #" << I->first;
247 if (I->second)
248 OS << " in VR#" << I->second << ' ';
250 OS << '\n';
252 if (RegInfo && !RegInfo->liveout_empty()) {
253 OS << "Live Outs:";
254 for (MachineRegisterInfo::liveout_iterator
255 I = RegInfo->liveout_begin(), E = RegInfo->liveout_end(); I != E; ++I)
256 if (TRI)
257 OS << ' ' << TRI->getName(*I);
258 else
259 OS << " Reg #" << *I;
260 OS << '\n';
263 for (const_iterator BB = begin(), E = end(); BB != E; ++BB)
264 BB->print(OS);
266 OS << "\n# End machine code for " << Fn->getName() << "().\n\n";
269 namespace llvm {
270 template<>
271 struct DOTGraphTraits<const MachineFunction*> : public DefaultDOTGraphTraits {
272 static std::string getGraphName(const MachineFunction *F) {
273 return "CFG for '" + F->getFunction()->getNameStr() + "' function";
276 static std::string getNodeLabel(const MachineBasicBlock *Node,
277 const MachineFunction *Graph,
278 bool ShortNames) {
279 if (ShortNames && Node->getBasicBlock() &&
280 !Node->getBasicBlock()->getName().empty())
281 return Node->getBasicBlock()->getNameStr() + ":";
283 std::string OutStr;
285 raw_string_ostream OSS(OutStr);
287 if (ShortNames)
288 OSS << Node->getNumber() << ':';
289 else
290 Node->print(OSS);
293 if (OutStr[0] == '\n') OutStr.erase(OutStr.begin());
295 // Process string output to make it nicer...
296 for (unsigned i = 0; i != OutStr.length(); ++i)
297 if (OutStr[i] == '\n') { // Left justify
298 OutStr[i] = '\\';
299 OutStr.insert(OutStr.begin()+i+1, 'l');
301 return OutStr;
306 void MachineFunction::viewCFG() const
308 #ifndef NDEBUG
309 ViewGraph(this, "mf" + getFunction()->getNameStr());
310 #else
311 errs() << "SelectionDAG::viewGraph is only available in debug builds on "
312 << "systems with Graphviz or gv!\n";
313 #endif // NDEBUG
316 void MachineFunction::viewCFGOnly() const
318 #ifndef NDEBUG
319 ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
320 #else
321 errs() << "SelectionDAG::viewGraph is only available in debug builds on "
322 << "systems with Graphviz or gv!\n";
323 #endif // NDEBUG
326 /// addLiveIn - Add the specified physical register as a live-in value and
327 /// create a corresponding virtual register for it.
328 unsigned MachineFunction::addLiveIn(unsigned PReg,
329 const TargetRegisterClass *RC) {
330 assert(RC->contains(PReg) && "Not the correct regclass!");
331 unsigned VReg = getRegInfo().createVirtualRegister(RC);
332 getRegInfo().addLiveIn(PReg, VReg);
333 return VReg;
336 /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
337 /// source file, line, and column. If none currently exists, create a new
338 /// DebugLocTuple, and insert it into the DebugIdMap.
339 unsigned MachineFunction::getOrCreateDebugLocID(MDNode *CompileUnit,
340 unsigned Line, unsigned Col) {
341 DebugLocTuple Tuple(CompileUnit, Line, Col);
342 DenseMap<DebugLocTuple, unsigned>::iterator II
343 = DebugLocInfo.DebugIdMap.find(Tuple);
344 if (II != DebugLocInfo.DebugIdMap.end())
345 return II->second;
346 // Add a new tuple.
347 unsigned Id = DebugLocInfo.DebugLocations.size();
348 DebugLocInfo.DebugLocations.push_back(Tuple);
349 DebugLocInfo.DebugIdMap[Tuple] = Id;
350 return Id;
353 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
354 DebugLocTuple MachineFunction::getDebugLocTuple(DebugLoc DL) const {
355 unsigned Idx = DL.getIndex();
356 assert(Idx < DebugLocInfo.DebugLocations.size() &&
357 "Invalid index into debug locations!");
358 return DebugLocInfo.DebugLocations[Idx];
361 //===----------------------------------------------------------------------===//
362 // MachineFrameInfo implementation
363 //===----------------------------------------------------------------------===//
365 /// CreateFixedObject - Create a new object at a fixed location on the stack.
366 /// All fixed objects should be created before other objects are created for
367 /// efficiency. By default, fixed objects are immutable. This returns an
368 /// index with a negative value.
370 int MachineFrameInfo::CreateFixedObject(uint64_t Size, int64_t SPOffset,
371 bool Immutable) {
372 assert(Size != 0 && "Cannot allocate zero size fixed stack objects!");
373 Objects.insert(Objects.begin(), StackObject(Size, 1, SPOffset, Immutable));
374 return -++NumFixedObjects;
378 BitVector
379 MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const {
380 assert(MBB && "MBB must be valid");
381 const MachineFunction *MF = MBB->getParent();
382 assert(MF && "MBB must be part of a MachineFunction");
383 const TargetMachine &TM = MF->getTarget();
384 const TargetRegisterInfo *TRI = TM.getRegisterInfo();
385 BitVector BV(TRI->getNumRegs());
387 // Before CSI is calculated, no registers are considered pristine. They can be
388 // freely used and PEI will make sure they are saved.
389 if (!isCalleeSavedInfoValid())
390 return BV;
392 for (const unsigned *CSR = TRI->getCalleeSavedRegs(MF); CSR && *CSR; ++CSR)
393 BV.set(*CSR);
395 // The entry MBB always has all CSRs pristine.
396 if (MBB == &MF->front())
397 return BV;
399 // On other MBBs the saved CSRs are not pristine.
400 const std::vector<CalleeSavedInfo> &CSI = getCalleeSavedInfo();
401 for (std::vector<CalleeSavedInfo>::const_iterator I = CSI.begin(),
402 E = CSI.end(); I != E; ++I)
403 BV.reset(I->getReg());
405 return BV;
409 void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{
410 const TargetFrameInfo *FI = MF.getTarget().getFrameInfo();
411 int ValOffset = (FI ? FI->getOffsetOfLocalArea() : 0);
413 for (unsigned i = 0, e = Objects.size(); i != e; ++i) {
414 const StackObject &SO = Objects[i];
415 OS << " <fi#" << (int)(i-NumFixedObjects) << ">: ";
416 if (SO.Size == ~0ULL) {
417 OS << "dead\n";
418 continue;
420 if (SO.Size == 0)
421 OS << "variable sized";
422 else
423 OS << "size is " << SO.Size << " byte" << (SO.Size != 1 ? "s," : ",");
424 OS << " alignment is " << SO.Alignment << " byte"
425 << (SO.Alignment != 1 ? "s," : ",");
427 if (i < NumFixedObjects)
428 OS << " fixed";
429 if (i < NumFixedObjects || SO.SPOffset != -1) {
430 int64_t Off = SO.SPOffset - ValOffset;
431 OS << " at location [SP";
432 if (Off > 0)
433 OS << "+" << Off;
434 else if (Off < 0)
435 OS << Off;
436 OS << "]";
438 OS << "\n";
441 if (HasVarSizedObjects)
442 OS << " Stack frame contains variable sized objects\n";
445 void MachineFrameInfo::dump(const MachineFunction &MF) const {
446 print(MF, errs());
449 //===----------------------------------------------------------------------===//
450 // MachineJumpTableInfo implementation
451 //===----------------------------------------------------------------------===//
453 /// getJumpTableIndex - Create a new jump table entry in the jump table info
454 /// or return an existing one.
456 unsigned MachineJumpTableInfo::getJumpTableIndex(
457 const std::vector<MachineBasicBlock*> &DestBBs) {
458 assert(!DestBBs.empty() && "Cannot create an empty jump table!");
459 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i)
460 if (JumpTables[i].MBBs == DestBBs)
461 return i;
463 JumpTables.push_back(MachineJumpTableEntry(DestBBs));
464 return JumpTables.size()-1;
467 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
468 /// the jump tables to branch to New instead.
469 bool
470 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock *Old,
471 MachineBasicBlock *New) {
472 assert(Old != New && "Not making a change?");
473 bool MadeChange = false;
474 for (size_t i = 0, e = JumpTables.size(); i != e; ++i) {
475 MachineJumpTableEntry &JTE = JumpTables[i];
476 for (size_t j = 0, e = JTE.MBBs.size(); j != e; ++j)
477 if (JTE.MBBs[j] == Old) {
478 JTE.MBBs[j] = New;
479 MadeChange = true;
482 return MadeChange;
485 void MachineJumpTableInfo::print(raw_ostream &OS) const {
486 // FIXME: this is lame, maybe we could print out the MBB numbers or something
487 // like {1, 2, 4, 5, 3, 0}
488 for (unsigned i = 0, e = JumpTables.size(); i != e; ++i) {
489 OS << " <jt#" << i << "> has " << JumpTables[i].MBBs.size()
490 << " entries\n";
494 void MachineJumpTableInfo::dump() const { print(errs()); }
497 //===----------------------------------------------------------------------===//
498 // MachineConstantPool implementation
499 //===----------------------------------------------------------------------===//
501 const Type *MachineConstantPoolEntry::getType() const {
502 if (isMachineConstantPoolEntry())
503 return Val.MachineCPVal->getType();
504 return Val.ConstVal->getType();
508 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
509 if (isMachineConstantPoolEntry())
510 return Val.MachineCPVal->getRelocationInfo();
511 return Val.ConstVal->getRelocationInfo();
514 MachineConstantPool::~MachineConstantPool() {
515 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
516 if (Constants[i].isMachineConstantPoolEntry())
517 delete Constants[i].Val.MachineCPVal;
520 /// getConstantPoolIndex - Create a new entry in the constant pool or return
521 /// an existing one. User must specify the log2 of the minimum required
522 /// alignment for the object.
524 unsigned MachineConstantPool::getConstantPoolIndex(Constant *C,
525 unsigned Alignment) {
526 assert(Alignment && "Alignment must be specified!");
527 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
529 // Check to see if we already have this constant.
531 // FIXME, this could be made much more efficient for large constant pools.
532 for (unsigned i = 0, e = Constants.size(); i != e; ++i)
533 if (Constants[i].Val.ConstVal == C &&
534 (Constants[i].getAlignment() & (Alignment - 1)) == 0)
535 return i;
537 Constants.push_back(MachineConstantPoolEntry(C, Alignment));
538 return Constants.size()-1;
541 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue *V,
542 unsigned Alignment) {
543 assert(Alignment && "Alignment must be specified!");
544 if (Alignment > PoolAlignment) PoolAlignment = Alignment;
546 // Check to see if we already have this constant.
548 // FIXME, this could be made much more efficient for large constant pools.
549 int Idx = V->getExistingMachineCPValue(this, Alignment);
550 if (Idx != -1)
551 return (unsigned)Idx;
553 Constants.push_back(MachineConstantPoolEntry(V, Alignment));
554 return Constants.size()-1;
557 void MachineConstantPool::print(raw_ostream &OS) const {
558 for (unsigned i = 0, e = Constants.size(); i != e; ++i) {
559 OS << " <cp#" << i << "> is";
560 if (Constants[i].isMachineConstantPoolEntry())
561 Constants[i].Val.MachineCPVal->print(OS);
562 else
563 OS << *(Value*)Constants[i].Val.ConstVal;
564 OS << " , alignment=" << Constants[i].getAlignment();
565 OS << "\n";
569 void MachineConstantPool::dump() const { print(errs()); }