1 //===-- MachineFunction.cpp -----------------------------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
14 //===----------------------------------------------------------------------===//
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/ADT/STLExtras.h"
20 #include "llvm/Config/config.h"
21 #include "llvm/CodeGen/MachineConstantPool.h"
22 #include "llvm/CodeGen/MachineFunction.h"
23 #include "llvm/CodeGen/MachineFunctionPass.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/MachineInstr.h"
26 #include "llvm/CodeGen/MachineJumpTableInfo.h"
27 #include "llvm/CodeGen/MachineRegisterInfo.h"
28 #include "llvm/CodeGen/Passes.h"
29 #include "llvm/Target/TargetData.h"
30 #include "llvm/Target/TargetLowering.h"
31 #include "llvm/Target/TargetMachine.h"
32 #include "llvm/Target/TargetFrameInfo.h"
33 #include "llvm/Support/Compiler.h"
34 #include "llvm/Support/GraphWriter.h"
35 #include "llvm/Support/raw_ostream.h"
39 struct VISIBILITY_HIDDEN Printer
: public MachineFunctionPass
{
43 const std::string Banner
;
45 Printer(raw_ostream
&os
, const std::string
&banner
)
46 : MachineFunctionPass(&ID
), OS(os
), Banner(banner
) {}
48 const char *getPassName() const { return "MachineFunction Printer"; }
50 virtual void getAnalysisUsage(AnalysisUsage
&AU
) const {
52 MachineFunctionPass::getAnalysisUsage(AU
);
55 bool runOnMachineFunction(MachineFunction
&MF
) {
64 /// Returns a newly-created MachineFunction Printer pass. The default banner is
67 FunctionPass
*llvm::createMachineFunctionPrinterPass(raw_ostream
&OS
,
68 const std::string
&Banner
){
69 return new Printer(OS
, Banner
);
72 //===---------------------------------------------------------------------===//
73 // MachineFunction implementation
74 //===---------------------------------------------------------------------===//
76 // Out of line virtual method.
77 MachineFunctionInfo::~MachineFunctionInfo() {}
79 void ilist_traits
<MachineBasicBlock
>::deleteNode(MachineBasicBlock
*MBB
) {
80 MBB
->getParent()->DeleteMachineBasicBlock(MBB
);
83 MachineFunction::MachineFunction(Function
*F
,
84 const TargetMachine
&TM
)
86 if (TM
.getRegisterInfo())
87 RegInfo
= new (Allocator
.Allocate
<MachineRegisterInfo
>())
88 MachineRegisterInfo(*TM
.getRegisterInfo());
92 FrameInfo
= new (Allocator
.Allocate
<MachineFrameInfo
>())
93 MachineFrameInfo(*TM
.getFrameInfo());
94 ConstantPool
= new (Allocator
.Allocate
<MachineConstantPool
>())
95 MachineConstantPool(TM
.getTargetData());
96 Alignment
= TM
.getTargetLowering()->getFunctionAlignment(F
);
99 const TargetData
&TD
= *TM
.getTargetData();
100 bool IsPic
= TM
.getRelocationModel() == Reloc::PIC_
;
101 unsigned EntrySize
= IsPic
? 4 : TD
.getPointerSize();
102 unsigned TyAlignment
= IsPic
?
103 TD
.getABITypeAlignment(Type::getInt32Ty(F
->getContext()))
104 : TD
.getPointerABIAlignment();
105 JumpTableInfo
= new (Allocator
.Allocate
<MachineJumpTableInfo
>())
106 MachineJumpTableInfo(EntrySize
, TyAlignment
);
109 MachineFunction::~MachineFunction() {
111 InstructionRecycler
.clear(Allocator
);
112 BasicBlockRecycler
.clear(Allocator
);
114 RegInfo
->~MachineRegisterInfo();
115 Allocator
.Deallocate(RegInfo
);
118 MFInfo
->~MachineFunctionInfo();
119 Allocator
.Deallocate(MFInfo
);
121 FrameInfo
->~MachineFrameInfo(); Allocator
.Deallocate(FrameInfo
);
122 ConstantPool
->~MachineConstantPool(); Allocator
.Deallocate(ConstantPool
);
123 JumpTableInfo
->~MachineJumpTableInfo(); Allocator
.Deallocate(JumpTableInfo
);
127 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
128 /// recomputes them. This guarantees that the MBB numbers are sequential,
129 /// dense, and match the ordering of the blocks within the function. If a
130 /// specific MachineBasicBlock is specified, only that block and those after
131 /// it are renumbered.
132 void MachineFunction::RenumberBlocks(MachineBasicBlock
*MBB
) {
133 if (empty()) { MBBNumbering
.clear(); return; }
134 MachineFunction::iterator MBBI
, E
= end();
140 // Figure out the block number this should have.
141 unsigned BlockNo
= 0;
143 BlockNo
= prior(MBBI
)->getNumber()+1;
145 for (; MBBI
!= E
; ++MBBI
, ++BlockNo
) {
146 if (MBBI
->getNumber() != (int)BlockNo
) {
147 // Remove use of the old number.
148 if (MBBI
->getNumber() != -1) {
149 assert(MBBNumbering
[MBBI
->getNumber()] == &*MBBI
&&
150 "MBB number mismatch!");
151 MBBNumbering
[MBBI
->getNumber()] = 0;
154 // If BlockNo is already taken, set that block's number to -1.
155 if (MBBNumbering
[BlockNo
])
156 MBBNumbering
[BlockNo
]->setNumber(-1);
158 MBBNumbering
[BlockNo
] = MBBI
;
159 MBBI
->setNumber(BlockNo
);
163 // Okay, all the blocks are renumbered. If we have compactified the block
164 // numbering, shrink MBBNumbering now.
165 assert(BlockNo
<= MBBNumbering
.size() && "Mismatch!");
166 MBBNumbering
.resize(BlockNo
);
169 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
170 /// of `new MachineInstr'.
173 MachineFunction::CreateMachineInstr(const TargetInstrDesc
&TID
,
174 DebugLoc DL
, bool NoImp
) {
175 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
176 MachineInstr(TID
, DL
, NoImp
);
179 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
180 /// 'Orig' instruction, identical in all ways except the the instruction
181 /// has no parent, prev, or next.
184 MachineFunction::CloneMachineInstr(const MachineInstr
*Orig
) {
185 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
186 MachineInstr(*this, *Orig
);
189 /// DeleteMachineInstr - Delete the given MachineInstr.
192 MachineFunction::DeleteMachineInstr(MachineInstr
*MI
) {
193 // Clear the instructions memoperands. This must be done manually because
194 // the instruction's parent pointer is now null, so it can't properly
195 // deallocate them on its own.
196 MI
->clearMemOperands(*this);
199 InstructionRecycler
.Deallocate(Allocator
, MI
);
202 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
203 /// instead of `new MachineBasicBlock'.
206 MachineFunction::CreateMachineBasicBlock(const BasicBlock
*bb
) {
207 return new (BasicBlockRecycler
.Allocate
<MachineBasicBlock
>(Allocator
))
208 MachineBasicBlock(*this, bb
);
211 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
214 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock
*MBB
) {
215 assert(MBB
->getParent() == this && "MBB parent mismatch!");
216 MBB
->~MachineBasicBlock();
217 BasicBlockRecycler
.Deallocate(Allocator
, MBB
);
220 void MachineFunction::dump() const {
224 void MachineFunction::print(raw_ostream
&OS
) const {
225 OS
<< "# Machine code for " << Fn
->getName() << "():\n";
227 // Print Frame Information
228 FrameInfo
->print(*this, OS
);
230 // Print JumpTable Information
231 JumpTableInfo
->print(OS
);
233 // Print Constant Pool
234 ConstantPool
->print(OS
);
236 const TargetRegisterInfo
*TRI
= getTarget().getRegisterInfo();
238 if (RegInfo
&& !RegInfo
->livein_empty()) {
240 for (MachineRegisterInfo::livein_iterator
241 I
= RegInfo
->livein_begin(), E
= RegInfo
->livein_end(); I
!= E
; ++I
) {
243 OS
<< " " << TRI
->getName(I
->first
);
245 OS
<< " Reg #" << I
->first
;
248 OS
<< " in VR#" << I
->second
<< ' ';
252 if (RegInfo
&& !RegInfo
->liveout_empty()) {
254 for (MachineRegisterInfo::liveout_iterator
255 I
= RegInfo
->liveout_begin(), E
= RegInfo
->liveout_end(); I
!= E
; ++I
)
257 OS
<< ' ' << TRI
->getName(*I
);
259 OS
<< " Reg #" << *I
;
263 for (const_iterator BB
= begin(), E
= end(); BB
!= E
; ++BB
)
266 OS
<< "\n# End machine code for " << Fn
->getName() << "().\n\n";
271 struct DOTGraphTraits
<const MachineFunction
*> : public DefaultDOTGraphTraits
{
272 static std::string
getGraphName(const MachineFunction
*F
) {
273 return "CFG for '" + F
->getFunction()->getNameStr() + "' function";
276 static std::string
getNodeLabel(const MachineBasicBlock
*Node
,
277 const MachineFunction
*Graph
,
279 if (ShortNames
&& Node
->getBasicBlock() &&
280 !Node
->getBasicBlock()->getName().empty())
281 return Node
->getBasicBlock()->getNameStr() + ":";
285 raw_string_ostream
OSS(OutStr
);
288 OSS
<< Node
->getNumber() << ':';
293 if (OutStr
[0] == '\n') OutStr
.erase(OutStr
.begin());
295 // Process string output to make it nicer...
296 for (unsigned i
= 0; i
!= OutStr
.length(); ++i
)
297 if (OutStr
[i
] == '\n') { // Left justify
299 OutStr
.insert(OutStr
.begin()+i
+1, 'l');
306 void MachineFunction::viewCFG() const
309 ViewGraph(this, "mf" + getFunction()->getNameStr());
311 errs() << "SelectionDAG::viewGraph is only available in debug builds on "
312 << "systems with Graphviz or gv!\n";
316 void MachineFunction::viewCFGOnly() const
319 ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
321 errs() << "SelectionDAG::viewGraph is only available in debug builds on "
322 << "systems with Graphviz or gv!\n";
326 /// addLiveIn - Add the specified physical register as a live-in value and
327 /// create a corresponding virtual register for it.
328 unsigned MachineFunction::addLiveIn(unsigned PReg
,
329 const TargetRegisterClass
*RC
) {
330 assert(RC
->contains(PReg
) && "Not the correct regclass!");
331 unsigned VReg
= getRegInfo().createVirtualRegister(RC
);
332 getRegInfo().addLiveIn(PReg
, VReg
);
336 /// getOrCreateDebugLocID - Look up the DebugLocTuple index with the given
337 /// source file, line, and column. If none currently exists, create a new
338 /// DebugLocTuple, and insert it into the DebugIdMap.
339 unsigned MachineFunction::getOrCreateDebugLocID(MDNode
*CompileUnit
,
340 unsigned Line
, unsigned Col
) {
341 DebugLocTuple
Tuple(CompileUnit
, Line
, Col
);
342 DenseMap
<DebugLocTuple
, unsigned>::iterator II
343 = DebugLocInfo
.DebugIdMap
.find(Tuple
);
344 if (II
!= DebugLocInfo
.DebugIdMap
.end())
347 unsigned Id
= DebugLocInfo
.DebugLocations
.size();
348 DebugLocInfo
.DebugLocations
.push_back(Tuple
);
349 DebugLocInfo
.DebugIdMap
[Tuple
] = Id
;
353 /// getDebugLocTuple - Get the DebugLocTuple for a given DebugLoc object.
354 DebugLocTuple
MachineFunction::getDebugLocTuple(DebugLoc DL
) const {
355 unsigned Idx
= DL
.getIndex();
356 assert(Idx
< DebugLocInfo
.DebugLocations
.size() &&
357 "Invalid index into debug locations!");
358 return DebugLocInfo
.DebugLocations
[Idx
];
361 //===----------------------------------------------------------------------===//
362 // MachineFrameInfo implementation
363 //===----------------------------------------------------------------------===//
365 /// CreateFixedObject - Create a new object at a fixed location on the stack.
366 /// All fixed objects should be created before other objects are created for
367 /// efficiency. By default, fixed objects are immutable. This returns an
368 /// index with a negative value.
370 int MachineFrameInfo::CreateFixedObject(uint64_t Size
, int64_t SPOffset
,
372 assert(Size
!= 0 && "Cannot allocate zero size fixed stack objects!");
373 Objects
.insert(Objects
.begin(), StackObject(Size
, 1, SPOffset
, Immutable
));
374 return -++NumFixedObjects
;
379 MachineFrameInfo::getPristineRegs(const MachineBasicBlock
*MBB
) const {
380 assert(MBB
&& "MBB must be valid");
381 const MachineFunction
*MF
= MBB
->getParent();
382 assert(MF
&& "MBB must be part of a MachineFunction");
383 const TargetMachine
&TM
= MF
->getTarget();
384 const TargetRegisterInfo
*TRI
= TM
.getRegisterInfo();
385 BitVector
BV(TRI
->getNumRegs());
387 // Before CSI is calculated, no registers are considered pristine. They can be
388 // freely used and PEI will make sure they are saved.
389 if (!isCalleeSavedInfoValid())
392 for (const unsigned *CSR
= TRI
->getCalleeSavedRegs(MF
); CSR
&& *CSR
; ++CSR
)
395 // The entry MBB always has all CSRs pristine.
396 if (MBB
== &MF
->front())
399 // On other MBBs the saved CSRs are not pristine.
400 const std::vector
<CalleeSavedInfo
> &CSI
= getCalleeSavedInfo();
401 for (std::vector
<CalleeSavedInfo
>::const_iterator I
= CSI
.begin(),
402 E
= CSI
.end(); I
!= E
; ++I
)
403 BV
.reset(I
->getReg());
409 void MachineFrameInfo::print(const MachineFunction
&MF
, raw_ostream
&OS
) const{
410 const TargetFrameInfo
*FI
= MF
.getTarget().getFrameInfo();
411 int ValOffset
= (FI
? FI
->getOffsetOfLocalArea() : 0);
413 for (unsigned i
= 0, e
= Objects
.size(); i
!= e
; ++i
) {
414 const StackObject
&SO
= Objects
[i
];
415 OS
<< " <fi#" << (int)(i
-NumFixedObjects
) << ">: ";
416 if (SO
.Size
== ~0ULL) {
421 OS
<< "variable sized";
423 OS
<< "size is " << SO
.Size
<< " byte" << (SO
.Size
!= 1 ? "s," : ",");
424 OS
<< " alignment is " << SO
.Alignment
<< " byte"
425 << (SO
.Alignment
!= 1 ? "s," : ",");
427 if (i
< NumFixedObjects
)
429 if (i
< NumFixedObjects
|| SO
.SPOffset
!= -1) {
430 int64_t Off
= SO
.SPOffset
- ValOffset
;
431 OS
<< " at location [SP";
441 if (HasVarSizedObjects
)
442 OS
<< " Stack frame contains variable sized objects\n";
445 void MachineFrameInfo::dump(const MachineFunction
&MF
) const {
449 //===----------------------------------------------------------------------===//
450 // MachineJumpTableInfo implementation
451 //===----------------------------------------------------------------------===//
453 /// getJumpTableIndex - Create a new jump table entry in the jump table info
454 /// or return an existing one.
456 unsigned MachineJumpTableInfo::getJumpTableIndex(
457 const std::vector
<MachineBasicBlock
*> &DestBBs
) {
458 assert(!DestBBs
.empty() && "Cannot create an empty jump table!");
459 for (unsigned i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
)
460 if (JumpTables
[i
].MBBs
== DestBBs
)
463 JumpTables
.push_back(MachineJumpTableEntry(DestBBs
));
464 return JumpTables
.size()-1;
467 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
468 /// the jump tables to branch to New instead.
470 MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock
*Old
,
471 MachineBasicBlock
*New
) {
472 assert(Old
!= New
&& "Not making a change?");
473 bool MadeChange
= false;
474 for (size_t i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
) {
475 MachineJumpTableEntry
&JTE
= JumpTables
[i
];
476 for (size_t j
= 0, e
= JTE
.MBBs
.size(); j
!= e
; ++j
)
477 if (JTE
.MBBs
[j
] == Old
) {
485 void MachineJumpTableInfo::print(raw_ostream
&OS
) const {
486 // FIXME: this is lame, maybe we could print out the MBB numbers or something
487 // like {1, 2, 4, 5, 3, 0}
488 for (unsigned i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
) {
489 OS
<< " <jt#" << i
<< "> has " << JumpTables
[i
].MBBs
.size()
494 void MachineJumpTableInfo::dump() const { print(errs()); }
497 //===----------------------------------------------------------------------===//
498 // MachineConstantPool implementation
499 //===----------------------------------------------------------------------===//
501 const Type
*MachineConstantPoolEntry::getType() const {
502 if (isMachineConstantPoolEntry())
503 return Val
.MachineCPVal
->getType();
504 return Val
.ConstVal
->getType();
508 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
509 if (isMachineConstantPoolEntry())
510 return Val
.MachineCPVal
->getRelocationInfo();
511 return Val
.ConstVal
->getRelocationInfo();
514 MachineConstantPool::~MachineConstantPool() {
515 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
516 if (Constants
[i
].isMachineConstantPoolEntry())
517 delete Constants
[i
].Val
.MachineCPVal
;
520 /// getConstantPoolIndex - Create a new entry in the constant pool or return
521 /// an existing one. User must specify the log2 of the minimum required
522 /// alignment for the object.
524 unsigned MachineConstantPool::getConstantPoolIndex(Constant
*C
,
525 unsigned Alignment
) {
526 assert(Alignment
&& "Alignment must be specified!");
527 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
529 // Check to see if we already have this constant.
531 // FIXME, this could be made much more efficient for large constant pools.
532 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
533 if (Constants
[i
].Val
.ConstVal
== C
&&
534 (Constants
[i
].getAlignment() & (Alignment
- 1)) == 0)
537 Constants
.push_back(MachineConstantPoolEntry(C
, Alignment
));
538 return Constants
.size()-1;
541 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue
*V
,
542 unsigned Alignment
) {
543 assert(Alignment
&& "Alignment must be specified!");
544 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
546 // Check to see if we already have this constant.
548 // FIXME, this could be made much more efficient for large constant pools.
549 int Idx
= V
->getExistingMachineCPValue(this, Alignment
);
551 return (unsigned)Idx
;
553 Constants
.push_back(MachineConstantPoolEntry(V
, Alignment
));
554 return Constants
.size()-1;
557 void MachineConstantPool::print(raw_ostream
&OS
) const {
558 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
) {
559 OS
<< " <cp#" << i
<< "> is";
560 if (Constants
[i
].isMachineConstantPoolEntry())
561 Constants
[i
].Val
.MachineCPVal
->print(OS
);
563 OS
<< *(Value
*)Constants
[i
].Val
.ConstVal
;
564 OS
<< " , alignment=" << Constants
[i
].getAlignment();
569 void MachineConstantPool::dump() const { print(errs()); }