We're not going to spend 100% of time in interrupts, do we? :)
[llvm/msp430.git] / lib / Transforms / IPO / PruneEH.cpp
blob2b52f464b674e9b7fbe6f3229ae79fb800266c7a
1 //===- PruneEH.cpp - Pass which deletes unused exception handlers ---------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements a simple interprocedural pass which walks the
11 // call-graph, turning invoke instructions into calls, iff the callee cannot
12 // throw an exception, and marking functions 'nounwind' if they cannot throw.
13 // It implements this as a bottom-up traversal of the call-graph.
15 //===----------------------------------------------------------------------===//
17 #define DEBUG_TYPE "prune-eh"
18 #include "llvm/Transforms/IPO.h"
19 #include "llvm/CallGraphSCCPass.h"
20 #include "llvm/Constants.h"
21 #include "llvm/Function.h"
22 #include "llvm/Instructions.h"
23 #include "llvm/IntrinsicInst.h"
24 #include "llvm/Analysis/CallGraph.h"
25 #include "llvm/ADT/SmallPtrSet.h"
26 #include "llvm/ADT/SmallVector.h"
27 #include "llvm/ADT/Statistic.h"
28 #include "llvm/Support/CFG.h"
29 #include "llvm/Support/Compiler.h"
30 #include <set>
31 #include <algorithm>
32 using namespace llvm;
34 STATISTIC(NumRemoved, "Number of invokes removed");
35 STATISTIC(NumUnreach, "Number of noreturn calls optimized");
37 namespace {
38 struct VISIBILITY_HIDDEN PruneEH : public CallGraphSCCPass {
39 static char ID; // Pass identification, replacement for typeid
40 PruneEH() : CallGraphSCCPass(&ID) {}
42 // runOnSCC - Analyze the SCC, performing the transformation if possible.
43 bool runOnSCC(const std::vector<CallGraphNode *> &SCC);
45 bool SimplifyFunction(Function *F);
46 void DeleteBasicBlock(BasicBlock *BB);
50 char PruneEH::ID = 0;
51 static RegisterPass<PruneEH>
52 X("prune-eh", "Remove unused exception handling info");
54 Pass *llvm::createPruneEHPass() { return new PruneEH(); }
57 bool PruneEH::runOnSCC(const std::vector<CallGraphNode *> &SCC) {
58 SmallPtrSet<CallGraphNode *, 8> SCCNodes;
59 CallGraph &CG = getAnalysis<CallGraph>();
60 bool MadeChange = false;
62 // Fill SCCNodes with the elements of the SCC. Used for quickly
63 // looking up whether a given CallGraphNode is in this SCC.
64 for (unsigned i = 0, e = SCC.size(); i != e; ++i)
65 SCCNodes.insert(SCC[i]);
67 // First pass, scan all of the functions in the SCC, simplifying them
68 // according to what we know.
69 for (unsigned i = 0, e = SCC.size(); i != e; ++i)
70 if (Function *F = SCC[i]->getFunction())
71 MadeChange |= SimplifyFunction(F);
73 // Next, check to see if any callees might throw or if there are any external
74 // functions in this SCC: if so, we cannot prune any functions in this SCC.
75 // Definitions that are weak and not declared non-throwing might be
76 // overridden at linktime with something that throws, so assume that.
77 // If this SCC includes the unwind instruction, we KNOW it throws, so
78 // obviously the SCC might throw.
80 bool SCCMightUnwind = false, SCCMightReturn = false;
81 for (unsigned i = 0, e = SCC.size();
82 (!SCCMightUnwind || !SCCMightReturn) && i != e; ++i) {
83 Function *F = SCC[i]->getFunction();
84 if (F == 0) {
85 SCCMightUnwind = true;
86 SCCMightReturn = true;
87 } else if (F->isDeclaration() || F->mayBeOverridden()) {
88 SCCMightUnwind |= !F->doesNotThrow();
89 SCCMightReturn |= !F->doesNotReturn();
90 } else {
91 bool CheckUnwind = !SCCMightUnwind && !F->doesNotThrow();
92 bool CheckReturn = !SCCMightReturn && !F->doesNotReturn();
94 if (!CheckUnwind && !CheckReturn)
95 continue;
97 // Check to see if this function performs an unwind or calls an
98 // unwinding function.
99 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
100 if (CheckUnwind && isa<UnwindInst>(BB->getTerminator())) {
101 // Uses unwind!
102 SCCMightUnwind = true;
103 } else if (CheckReturn && isa<ReturnInst>(BB->getTerminator())) {
104 SCCMightReturn = true;
107 // Invoke instructions don't allow unwinding to continue, so we are
108 // only interested in call instructions.
109 if (CheckUnwind && !SCCMightUnwind)
110 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
111 if (CallInst *CI = dyn_cast<CallInst>(I)) {
112 if (CI->doesNotThrow()) {
113 // This call cannot throw.
114 } else if (Function *Callee = CI->getCalledFunction()) {
115 CallGraphNode *CalleeNode = CG[Callee];
116 // If the callee is outside our current SCC then we may
117 // throw because it might.
118 if (!SCCNodes.count(CalleeNode)) {
119 SCCMightUnwind = true;
120 break;
122 } else {
123 // Indirect call, it might throw.
124 SCCMightUnwind = true;
125 break;
128 if (SCCMightUnwind && SCCMightReturn) break;
133 // If the SCC doesn't unwind or doesn't throw, note this fact.
134 if (!SCCMightUnwind || !SCCMightReturn)
135 for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
136 Attributes NewAttributes = Attribute::None;
138 if (!SCCMightUnwind)
139 NewAttributes |= Attribute::NoUnwind;
140 if (!SCCMightReturn)
141 NewAttributes |= Attribute::NoReturn;
143 const AttrListPtr &PAL = SCC[i]->getFunction()->getAttributes();
144 const AttrListPtr &NPAL = PAL.addAttr(~0, NewAttributes);
145 if (PAL != NPAL) {
146 MadeChange = true;
147 SCC[i]->getFunction()->setAttributes(NPAL);
151 for (unsigned i = 0, e = SCC.size(); i != e; ++i) {
152 // Convert any invoke instructions to non-throwing functions in this node
153 // into call instructions with a branch. This makes the exception blocks
154 // dead.
155 if (Function *F = SCC[i]->getFunction())
156 MadeChange |= SimplifyFunction(F);
159 return MadeChange;
163 // SimplifyFunction - Given information about callees, simplify the specified
164 // function if we have invokes to non-unwinding functions or code after calls to
165 // no-return functions.
166 bool PruneEH::SimplifyFunction(Function *F) {
167 CallGraph &CG = getAnalysis<CallGraph>();
168 CallGraphNode *CGN = CG[F];
170 bool MadeChange = false;
171 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB) {
172 if (InvokeInst *II = dyn_cast<InvokeInst>(BB->getTerminator()))
173 if (II->doesNotThrow()) {
174 SmallVector<Value*, 8> Args(II->op_begin()+3, II->op_end());
175 // Insert a call instruction before the invoke.
176 CallInst *Call = CallInst::Create(II->getCalledValue(),
177 Args.begin(), Args.end(), "", II);
178 Call->takeName(II);
179 Call->setCallingConv(II->getCallingConv());
180 Call->setAttributes(II->getAttributes());
182 // Anything that used the value produced by the invoke instruction
183 // now uses the value produced by the call instruction.
184 II->replaceAllUsesWith(Call);
185 BasicBlock *UnwindBlock = II->getUnwindDest();
186 UnwindBlock->removePredecessor(II->getParent());
188 // Fix up the call graph.
189 CGN->replaceCallSite(II, Call);
191 // Insert a branch to the normal destination right before the
192 // invoke.
193 BranchInst::Create(II->getNormalDest(), II);
195 // Finally, delete the invoke instruction!
196 BB->getInstList().pop_back();
198 // If the unwind block is now dead, nuke it.
199 if (pred_begin(UnwindBlock) == pred_end(UnwindBlock))
200 DeleteBasicBlock(UnwindBlock); // Delete the new BB.
202 ++NumRemoved;
203 MadeChange = true;
206 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; )
207 if (CallInst *CI = dyn_cast<CallInst>(I++))
208 if (CI->doesNotReturn() && !isa<UnreachableInst>(I)) {
209 // This call calls a function that cannot return. Insert an
210 // unreachable instruction after it and simplify the code. Do this
211 // by splitting the BB, adding the unreachable, then deleting the
212 // new BB.
213 BasicBlock *New = BB->splitBasicBlock(I);
215 // Remove the uncond branch and add an unreachable.
216 BB->getInstList().pop_back();
217 new UnreachableInst(BB);
219 DeleteBasicBlock(New); // Delete the new BB.
220 MadeChange = true;
221 ++NumUnreach;
222 break;
226 return MadeChange;
229 /// DeleteBasicBlock - remove the specified basic block from the program,
230 /// updating the callgraph to reflect any now-obsolete edges due to calls that
231 /// exist in the BB.
232 void PruneEH::DeleteBasicBlock(BasicBlock *BB) {
233 assert(pred_begin(BB) == pred_end(BB) && "BB is not dead!");
234 CallGraph &CG = getAnalysis<CallGraph>();
236 CallGraphNode *CGN = CG[BB->getParent()];
237 for (BasicBlock::iterator I = BB->end(), E = BB->begin(); I != E; ) {
238 --I;
239 if (CallInst *CI = dyn_cast<CallInst>(I)) {
240 if (!isa<DbgInfoIntrinsic>(I))
241 CGN->removeCallEdgeFor(CI);
242 } else if (InvokeInst *II = dyn_cast<InvokeInst>(I))
243 CGN->removeCallEdgeFor(II);
244 if (!I->use_empty())
245 I->replaceAllUsesWith(UndefValue::get(I->getType()));
248 // Get the list of successors of this block.
249 std::vector<BasicBlock*> Succs(succ_begin(BB), succ_end(BB));
251 for (unsigned i = 0, e = Succs.size(); i != e; ++i)
252 Succs[i]->removePredecessor(BB);
254 BB->eraseFromParent();