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[llvm/msp430.git] / lib / CodeGen / MachineBasicBlock.cpp
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1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // Collect the sequence of machine instructions for a basic block.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineBasicBlock.h"
15 #include "llvm/BasicBlock.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/Target/TargetRegisterInfo.h"
18 #include "llvm/Target/TargetData.h"
19 #include "llvm/Target/TargetInstrDesc.h"
20 #include "llvm/Target/TargetMachine.h"
21 #include "llvm/Support/LeakDetector.h"
22 #include <algorithm>
23 using namespace llvm;
25 MachineBasicBlock::MachineBasicBlock(MachineFunction &mf, const BasicBlock *bb)
26 : BB(bb), Number(-1), xParent(&mf), Alignment(0), IsLandingPad(false) {
27 Insts.Parent = this;
30 MachineBasicBlock::~MachineBasicBlock() {
31 LeakDetector::removeGarbageObject(this);
34 std::ostream& llvm::operator<<(std::ostream &OS, const MachineBasicBlock &MBB) {
35 MBB.print(OS);
36 return OS;
39 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
40 /// parent pointer of the MBB, the MBB numbering, and any instructions in the
41 /// MBB to be on the right operand list for registers.
42 ///
43 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
44 /// gets the next available unique MBB number. If it is removed from a
45 /// MachineFunction, it goes back to being #-1.
46 void ilist_traits<MachineBasicBlock>::addNodeToList(MachineBasicBlock* N) {
47 MachineFunction &MF = *N->getParent();
48 N->Number = MF.addToMBBNumbering(N);
50 // Make sure the instructions have their operands in the reginfo lists.
51 MachineRegisterInfo &RegInfo = MF.getRegInfo();
52 for (MachineBasicBlock::iterator I = N->begin(), E = N->end(); I != E; ++I)
53 I->AddRegOperandsToUseLists(RegInfo);
55 LeakDetector::removeGarbageObject(N);
58 void ilist_traits<MachineBasicBlock>::removeNodeFromList(MachineBasicBlock* N) {
59 N->getParent()->removeFromMBBNumbering(N->Number);
60 N->Number = -1;
61 LeakDetector::addGarbageObject(N);
65 /// addNodeToList (MI) - When we add an instruction to a basic block
66 /// list, we update its parent pointer and add its operands from reg use/def
67 /// lists if appropriate.
68 void ilist_traits<MachineInstr>::addNodeToList(MachineInstr* N) {
69 assert(N->getParent() == 0 && "machine instruction already in a basic block");
70 N->setParent(Parent);
72 // Add the instruction's register operands to their corresponding
73 // use/def lists.
74 MachineFunction *MF = Parent->getParent();
75 N->AddRegOperandsToUseLists(MF->getRegInfo());
77 LeakDetector::removeGarbageObject(N);
80 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
81 /// list, we update its parent pointer and remove its operands from reg use/def
82 /// lists if appropriate.
83 void ilist_traits<MachineInstr>::removeNodeFromList(MachineInstr* N) {
84 assert(N->getParent() != 0 && "machine instruction not in a basic block");
86 // Remove from the use/def lists.
87 N->RemoveRegOperandsFromUseLists();
89 N->setParent(0);
91 LeakDetector::addGarbageObject(N);
94 /// transferNodesFromList (MI) - When moving a range of instructions from one
95 /// MBB list to another, we need to update the parent pointers and the use/def
96 /// lists.
97 void ilist_traits<MachineInstr>::transferNodesFromList(
98 ilist_traits<MachineInstr>& fromList,
99 MachineBasicBlock::iterator first,
100 MachineBasicBlock::iterator last) {
101 assert(Parent->getParent() == fromList.Parent->getParent() &&
102 "MachineInstr parent mismatch!");
104 // Splice within the same MBB -> no change.
105 if (Parent == fromList.Parent) return;
107 // If splicing between two blocks within the same function, just update the
108 // parent pointers.
109 for (; first != last; ++first)
110 first->setParent(Parent);
113 void ilist_traits<MachineInstr>::deleteNode(MachineInstr* MI) {
114 assert(!MI->getParent() && "MI is still in a block!");
115 Parent->getParent()->DeleteMachineInstr(MI);
118 MachineBasicBlock::iterator MachineBasicBlock::getFirstTerminator() {
119 iterator I = end();
120 while (I != begin() && (--I)->getDesc().isTerminator())
121 ; /*noop */
122 if (I != end() && !I->getDesc().isTerminator()) ++I;
123 return I;
126 bool
127 MachineBasicBlock::isOnlyReachableByFallthrough() const {
128 return !isLandingPad() &&
129 !pred_empty() &&
130 next(pred_begin()) == pred_end() &&
131 (*pred_begin())->isLayoutSuccessor(this) &&
132 ((*pred_begin())->empty() ||
133 !(*pred_begin())->back().getDesc().isBarrier());
136 void MachineBasicBlock::dump() const {
137 print(*cerr.stream());
140 static inline void OutputReg(std::ostream &os, unsigned RegNo,
141 const TargetRegisterInfo *TRI = 0) {
142 if (!RegNo || TargetRegisterInfo::isPhysicalRegister(RegNo)) {
143 if (TRI)
144 os << " %" << TRI->get(RegNo).Name;
145 else
146 os << " %mreg(" << RegNo << ")";
147 } else
148 os << " %reg" << RegNo;
151 void MachineBasicBlock::print(std::ostream &OS) const {
152 const MachineFunction *MF = getParent();
153 if(!MF) {
154 OS << "Can't print out MachineBasicBlock because parent MachineFunction"
155 << " is null\n";
156 return;
159 const BasicBlock *LBB = getBasicBlock();
160 OS << "\n";
161 if (LBB) OS << LBB->getName() << ": ";
162 OS << (const void*)this
163 << ", LLVM BB @" << (const void*) LBB << ", ID#" << getNumber();
164 if (Alignment) OS << ", Alignment " << Alignment;
165 if (isLandingPad()) OS << ", EH LANDING PAD";
166 OS << ":\n";
168 const TargetRegisterInfo *TRI = MF->getTarget().getRegisterInfo();
169 if (!livein_empty()) {
170 OS << "Live Ins:";
171 for (const_livein_iterator I = livein_begin(),E = livein_end(); I != E; ++I)
172 OutputReg(OS, *I, TRI);
173 OS << "\n";
175 // Print the preds of this block according to the CFG.
176 if (!pred_empty()) {
177 OS << " Predecessors according to CFG:";
178 for (const_pred_iterator PI = pred_begin(), E = pred_end(); PI != E; ++PI)
179 OS << " " << *PI << " (#" << (*PI)->getNumber() << ")";
180 OS << "\n";
183 for (const_iterator I = begin(); I != end(); ++I) {
184 OS << "\t";
185 I->print(OS, &getParent()->getTarget());
188 // Print the successors of this block according to the CFG.
189 if (!succ_empty()) {
190 OS << " Successors according to CFG:";
191 for (const_succ_iterator SI = succ_begin(), E = succ_end(); SI != E; ++SI)
192 OS << " " << *SI << " (#" << (*SI)->getNumber() << ")";
193 OS << "\n";
197 void MachineBasicBlock::removeLiveIn(unsigned Reg) {
198 livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
199 assert(I != livein_end() && "Not a live in!");
200 LiveIns.erase(I);
203 bool MachineBasicBlock::isLiveIn(unsigned Reg) const {
204 const_livein_iterator I = std::find(livein_begin(), livein_end(), Reg);
205 return I != livein_end();
208 void MachineBasicBlock::moveBefore(MachineBasicBlock *NewAfter) {
209 getParent()->splice(NewAfter, this);
212 void MachineBasicBlock::moveAfter(MachineBasicBlock *NewBefore) {
213 MachineFunction::iterator BBI = NewBefore;
214 getParent()->splice(++BBI, this);
218 void MachineBasicBlock::addSuccessor(MachineBasicBlock *succ) {
219 Successors.push_back(succ);
220 succ->addPredecessor(this);
223 void MachineBasicBlock::removeSuccessor(MachineBasicBlock *succ) {
224 succ->removePredecessor(this);
225 succ_iterator I = std::find(Successors.begin(), Successors.end(), succ);
226 assert(I != Successors.end() && "Not a current successor!");
227 Successors.erase(I);
230 MachineBasicBlock::succ_iterator
231 MachineBasicBlock::removeSuccessor(succ_iterator I) {
232 assert(I != Successors.end() && "Not a current successor!");
233 (*I)->removePredecessor(this);
234 return Successors.erase(I);
237 void MachineBasicBlock::addPredecessor(MachineBasicBlock *pred) {
238 Predecessors.push_back(pred);
241 void MachineBasicBlock::removePredecessor(MachineBasicBlock *pred) {
242 std::vector<MachineBasicBlock *>::iterator I =
243 std::find(Predecessors.begin(), Predecessors.end(), pred);
244 assert(I != Predecessors.end() && "Pred is not a predecessor of this block!");
245 Predecessors.erase(I);
248 void MachineBasicBlock::transferSuccessors(MachineBasicBlock *fromMBB)
250 if (this == fromMBB)
251 return;
253 for(MachineBasicBlock::succ_iterator iter = fromMBB->succ_begin(),
254 end = fromMBB->succ_end(); iter != end; ++iter) {
255 addSuccessor(*iter);
257 while(!fromMBB->succ_empty())
258 fromMBB->removeSuccessor(fromMBB->succ_begin());
261 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock *MBB) const {
262 std::vector<MachineBasicBlock *>::const_iterator I =
263 std::find(Successors.begin(), Successors.end(), MBB);
264 return I != Successors.end();
267 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock *MBB) const {
268 MachineFunction::const_iterator I(this);
269 return next(I) == MachineFunction::const_iterator(MBB);
272 /// removeFromParent - This method unlinks 'this' from the containing function,
273 /// and returns it, but does not delete it.
274 MachineBasicBlock *MachineBasicBlock::removeFromParent() {
275 assert(getParent() && "Not embedded in a function!");
276 getParent()->remove(this);
277 return this;
281 /// eraseFromParent - This method unlinks 'this' from the containing function,
282 /// and deletes it.
283 void MachineBasicBlock::eraseFromParent() {
284 assert(getParent() && "Not embedded in a function!");
285 getParent()->erase(this);
289 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
290 /// 'Old', change the code and CFG so that it branches to 'New' instead.
291 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock *Old,
292 MachineBasicBlock *New) {
293 assert(Old != New && "Cannot replace self with self!");
295 MachineBasicBlock::iterator I = end();
296 while (I != begin()) {
297 --I;
298 if (!I->getDesc().isTerminator()) break;
300 // Scan the operands of this machine instruction, replacing any uses of Old
301 // with New.
302 for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i)
303 if (I->getOperand(i).isMBB() &&
304 I->getOperand(i).getMBB() == Old)
305 I->getOperand(i).setMBB(New);
308 // Update the successor information. If New was already a successor, just
309 // remove the link to Old instead of creating another one. PR 1444.
310 removeSuccessor(Old);
311 if (!isSuccessor(New))
312 addSuccessor(New);
315 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
316 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and
317 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can
318 /// be null.
319 /// Besides DestA and DestB, retain other edges leading to LandingPads
320 /// (currently there can be only one; we don't check or require that here).
321 /// Note it is possible that DestA and/or DestB are LandingPads.
322 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock *DestA,
323 MachineBasicBlock *DestB,
324 bool isCond) {
325 bool MadeChange = false;
326 bool AddedFallThrough = false;
328 MachineFunction::iterator FallThru = next(MachineFunction::iterator(this));
330 // If this block ends with a conditional branch that falls through to its
331 // successor, set DestB as the successor.
332 if (isCond) {
333 if (DestB == 0 && FallThru != getParent()->end()) {
334 DestB = FallThru;
335 AddedFallThrough = true;
337 } else {
338 // If this is an unconditional branch with no explicit dest, it must just be
339 // a fallthrough into DestB.
340 if (DestA == 0 && FallThru != getParent()->end()) {
341 DestA = FallThru;
342 AddedFallThrough = true;
346 MachineBasicBlock::succ_iterator SI = succ_begin();
347 MachineBasicBlock *OrigDestA = DestA, *OrigDestB = DestB;
348 while (SI != succ_end()) {
349 if (*SI == DestA && DestA == DestB) {
350 DestA = DestB = 0;
351 ++SI;
352 } else if (*SI == DestA) {
353 DestA = 0;
354 ++SI;
355 } else if (*SI == DestB) {
356 DestB = 0;
357 ++SI;
358 } else if ((*SI)->isLandingPad() &&
359 *SI!=OrigDestA && *SI!=OrigDestB) {
360 ++SI;
361 } else {
362 // Otherwise, this is a superfluous edge, remove it.
363 SI = removeSuccessor(SI);
364 MadeChange = true;
367 if (!AddedFallThrough) {
368 assert(DestA == 0 && DestB == 0 &&
369 "MachineCFG is missing edges!");
370 } else if (isCond) {
371 assert(DestA == 0 && "MachineCFG is missing edges!");
373 return MadeChange;