1 //===-- Debugger.cpp - LLVM debugger library implementation ---------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file contains the main implementation of the LLVM debugger library.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Debugger/Debugger.h"
15 #include "llvm/Module.h"
16 #include "llvm/ModuleProvider.h"
17 #include "llvm/Bitcode/ReaderWriter.h"
18 #include "llvm/Debugger/InferiorProcess.h"
19 #include "llvm/Support/MemoryBuffer.h"
20 #include "llvm/ADT/StringExtras.h"
25 /// Debugger constructor - Initialize the debugger to its initial, empty, state.
27 Debugger::Debugger() : Environment(0), Program(0), Process(0) {
30 Debugger::~Debugger() {
31 // Killing the program could throw an exception. We don't want to progagate
32 // the exception out of our destructor though.
35 } catch (const char *) {
36 } catch (const std::string
&) {
42 /// getProgramPath - Get the path of the currently loaded program, or an
43 /// empty string if none is loaded.
44 std::string
Debugger::getProgramPath() const {
45 return Program
? Program
->getModuleIdentifier() : "";
49 getMaterializedModuleProvider(const std::string
&Filename
) {
50 std::auto_ptr
<MemoryBuffer
> Buffer
;
51 Buffer
.reset(MemoryBuffer::getFileOrSTDIN(Filename
.c_str()));
53 return ParseBitcodeFile(Buffer
.get());
57 /// loadProgram - If a program is currently loaded, unload it. Then search
58 /// the PATH for the specified program, loading it when found. If the
59 /// specified program cannot be found, an exception is thrown to indicate the
61 void Debugger::loadProgram(const std::string
&Filename
) {
62 if ((Program
= getMaterializedModuleProvider(Filename
)) ||
63 (Program
= getMaterializedModuleProvider(Filename
+".bc")))
64 return; // Successfully loaded the program.
66 // Search the program path for the file...
67 if (const char *PathS
= getenv("PATH")) {
68 std::string Path
= PathS
;
70 std::string Directory
= getToken(Path
, ":");
71 while (!Directory
.empty()) {
72 if ((Program
= getMaterializedModuleProvider(Directory
+"/"+ Filename
)) ||
73 (Program
= getMaterializedModuleProvider(Directory
+"/"+ Filename
75 return; // Successfully loaded the program.
77 Directory
= getToken(Path
, ":");
81 throw "Could not find program '" + Filename
+ "'!";
84 /// unloadProgram - If a program is running, kill it, then unload all traces
85 /// of the current program. If no program is loaded, this method silently
87 void Debugger::unloadProgram() {
88 if (!isProgramLoaded()) return;
95 /// createProgram - Create an instance of the currently loaded program,
96 /// killing off any existing one. This creates the program and stops it at
97 /// the first possible moment. If there is no program loaded or if there is a
98 /// problem starting the program, this method throws an exception.
99 void Debugger::createProgram() {
100 if (!isProgramLoaded())
101 throw "Cannot start program: none is loaded.";
103 // Kill any existing program.
106 // Add argv[0] to the arguments vector..
107 std::vector
<std::string
> Args(ProgramArguments
);
108 Args
.insert(Args
.begin(), getProgramPath());
110 // Start the new program... this could throw if the program cannot be started.
111 Process
= InferiorProcess::create(Program
, Args
, Environment
);
115 InferiorProcess::create(Module
*M
, const std::vector
<std::string
> &Arguments
,
116 const char * const *envp
) {
117 throw"No supported binding to inferior processes (debugger not implemented).";
120 /// killProgram - If the program is currently executing, kill off the
121 /// process and free up any state related to the currently running program. If
122 /// there is no program currently running, this just silently succeeds.
123 void Debugger::killProgram() {
124 // The destructor takes care of the dirty work.
134 /// stepProgram - Implement the 'step' command, continuing execution until
135 /// the next possible stop point.
136 void Debugger::stepProgram() {
137 assert(isProgramRunning() && "Cannot step if the program isn't running!");
139 Process
->stepProgram();
140 } catch (InferiorProcessDead
&IPD
) {
142 throw NonErrorException("The program stopped with exit code " +
143 itostr(IPD
.getExitCode()));
150 /// nextProgram - Implement the 'next' command, continuing execution until
151 /// the next possible stop point that is in the current function.
152 void Debugger::nextProgram() {
153 assert(isProgramRunning() && "Cannot next if the program isn't running!");
155 // This should step the process. If the process enters a function, then it
156 // should 'finish' it. However, figuring this out is tricky. In
157 // particular, the program can do any of:
158 // 0. Not change current frame.
159 // 1. Entering or exiting a region within the current function
160 // (which changes the frame ID, but which we shouldn't 'finish')
161 // 2. Exiting the current function (which changes the frame ID)
162 // 3. Entering a function (which should be 'finish'ed)
163 // For this reason, we have to be very careful about when we decide to do
166 // Get the current frame, but don't trust it. It could change...
167 void *CurrentFrame
= Process
->getPreviousFrame(0);
169 // Don't trust the current frame: get the caller frame.
170 void *ParentFrame
= Process
->getPreviousFrame(CurrentFrame
);
172 // Ok, we have some information, run the program one step.
173 Process
->stepProgram();
175 // Where is the new frame? The most common case, by far is that it has not
176 // been modified (Case #0), in which case we don't need to do anything more.
177 void *NewFrame
= Process
->getPreviousFrame(0);
178 if (NewFrame
!= CurrentFrame
) {
179 // Ok, the frame changed. If we are case #1, then the parent frame will
181 void *NewParentFrame
= Process
->getPreviousFrame(NewFrame
);
182 if (ParentFrame
!= NewParentFrame
) {
183 // Ok, now we know we aren't case #0 or #1. Check to see if we entered
184 // a new function. If so, the parent frame will be "CurrentFrame".
185 if (CurrentFrame
== NewParentFrame
)
186 Process
->finishProgram(NewFrame
);
190 } catch (InferiorProcessDead
&IPD
) {
192 throw NonErrorException("The program stopped with exit code " +
193 itostr(IPD
.getExitCode()));
200 /// finishProgram - Implement the 'finish' command, continuing execution
201 /// until the specified frame ID returns.
202 void Debugger::finishProgram(void *Frame
) {
203 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
205 Process
->finishProgram(Frame
);
206 } catch (InferiorProcessDead
&IPD
) {
208 throw NonErrorException("The program stopped with exit code " +
209 itostr(IPD
.getExitCode()));
216 /// contProgram - Implement the 'cont' command, continuing execution until
217 /// the next breakpoint is encountered.
218 void Debugger::contProgram() {
219 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
221 Process
->contProgram();
222 } catch (InferiorProcessDead
&IPD
) {
224 throw NonErrorException("The program stopped with exit code " +
225 itostr(IPD
.getExitCode()));