Split out the DwarfException class into its own file. No functionality change,
[llvm/msp430.git] / lib / Debugger / Debugger.cpp
blobb12d90ac9db025b843385937f1f67514eb6ef6c7
1 //===-- Debugger.cpp - LLVM debugger library implementation ---------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file contains the main implementation of the LLVM debugger library.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Debugger/Debugger.h"
15 #include "llvm/Module.h"
16 #include "llvm/ModuleProvider.h"
17 #include "llvm/Bitcode/ReaderWriter.h"
18 #include "llvm/Debugger/InferiorProcess.h"
19 #include "llvm/Support/MemoryBuffer.h"
20 #include "llvm/ADT/StringExtras.h"
21 #include <cstdlib>
22 #include <memory>
23 using namespace llvm;
25 /// Debugger constructor - Initialize the debugger to its initial, empty, state.
26 ///
27 Debugger::Debugger() : Environment(0), Program(0), Process(0) {
30 Debugger::~Debugger() {
31 // Killing the program could throw an exception. We don't want to progagate
32 // the exception out of our destructor though.
33 try {
34 killProgram();
35 } catch (const char *) {
36 } catch (const std::string &) {
39 unloadProgram();
42 /// getProgramPath - Get the path of the currently loaded program, or an
43 /// empty string if none is loaded.
44 std::string Debugger::getProgramPath() const {
45 return Program ? Program->getModuleIdentifier() : "";
48 static Module *
49 getMaterializedModuleProvider(const std::string &Filename) {
50 std::auto_ptr<MemoryBuffer> Buffer;
51 Buffer.reset(MemoryBuffer::getFileOrSTDIN(Filename.c_str()));
52 if (Buffer.get())
53 return ParseBitcodeFile(Buffer.get());
54 return 0;
57 /// loadProgram - If a program is currently loaded, unload it. Then search
58 /// the PATH for the specified program, loading it when found. If the
59 /// specified program cannot be found, an exception is thrown to indicate the
60 /// error.
61 void Debugger::loadProgram(const std::string &Filename) {
62 if ((Program = getMaterializedModuleProvider(Filename)) ||
63 (Program = getMaterializedModuleProvider(Filename+".bc")))
64 return; // Successfully loaded the program.
66 // Search the program path for the file...
67 if (const char *PathS = getenv("PATH")) {
68 std::string Path = PathS;
70 std::string Directory = getToken(Path, ":");
71 while (!Directory.empty()) {
72 if ((Program = getMaterializedModuleProvider(Directory +"/"+ Filename)) ||
73 (Program = getMaterializedModuleProvider(Directory +"/"+ Filename
74 + ".bc")))
75 return; // Successfully loaded the program.
77 Directory = getToken(Path, ":");
81 throw "Could not find program '" + Filename + "'!";
84 /// unloadProgram - If a program is running, kill it, then unload all traces
85 /// of the current program. If no program is loaded, this method silently
86 /// succeeds.
87 void Debugger::unloadProgram() {
88 if (!isProgramLoaded()) return;
89 killProgram();
90 delete Program;
91 Program = 0;
95 /// createProgram - Create an instance of the currently loaded program,
96 /// killing off any existing one. This creates the program and stops it at
97 /// the first possible moment. If there is no program loaded or if there is a
98 /// problem starting the program, this method throws an exception.
99 void Debugger::createProgram() {
100 if (!isProgramLoaded())
101 throw "Cannot start program: none is loaded.";
103 // Kill any existing program.
104 killProgram();
106 // Add argv[0] to the arguments vector..
107 std::vector<std::string> Args(ProgramArguments);
108 Args.insert(Args.begin(), getProgramPath());
110 // Start the new program... this could throw if the program cannot be started.
111 Process = InferiorProcess::create(Program, Args, Environment);
114 InferiorProcess *
115 InferiorProcess::create(Module *M, const std::vector<std::string> &Arguments,
116 const char * const *envp) {
117 throw"No supported binding to inferior processes (debugger not implemented).";
120 /// killProgram - If the program is currently executing, kill off the
121 /// process and free up any state related to the currently running program. If
122 /// there is no program currently running, this just silently succeeds.
123 void Debugger::killProgram() {
124 // The destructor takes care of the dirty work.
125 try {
126 delete Process;
127 } catch (...) {
128 Process = 0;
129 throw;
131 Process = 0;
134 /// stepProgram - Implement the 'step' command, continuing execution until
135 /// the next possible stop point.
136 void Debugger::stepProgram() {
137 assert(isProgramRunning() && "Cannot step if the program isn't running!");
138 try {
139 Process->stepProgram();
140 } catch (InferiorProcessDead &IPD) {
141 killProgram();
142 throw NonErrorException("The program stopped with exit code " +
143 itostr(IPD.getExitCode()));
144 } catch (...) {
145 killProgram();
146 throw;
150 /// nextProgram - Implement the 'next' command, continuing execution until
151 /// the next possible stop point that is in the current function.
152 void Debugger::nextProgram() {
153 assert(isProgramRunning() && "Cannot next if the program isn't running!");
154 try {
155 // This should step the process. If the process enters a function, then it
156 // should 'finish' it. However, figuring this out is tricky. In
157 // particular, the program can do any of:
158 // 0. Not change current frame.
159 // 1. Entering or exiting a region within the current function
160 // (which changes the frame ID, but which we shouldn't 'finish')
161 // 2. Exiting the current function (which changes the frame ID)
162 // 3. Entering a function (which should be 'finish'ed)
163 // For this reason, we have to be very careful about when we decide to do
164 // the 'finish'.
166 // Get the current frame, but don't trust it. It could change...
167 void *CurrentFrame = Process->getPreviousFrame(0);
169 // Don't trust the current frame: get the caller frame.
170 void *ParentFrame = Process->getPreviousFrame(CurrentFrame);
172 // Ok, we have some information, run the program one step.
173 Process->stepProgram();
175 // Where is the new frame? The most common case, by far is that it has not
176 // been modified (Case #0), in which case we don't need to do anything more.
177 void *NewFrame = Process->getPreviousFrame(0);
178 if (NewFrame != CurrentFrame) {
179 // Ok, the frame changed. If we are case #1, then the parent frame will
180 // be identical.
181 void *NewParentFrame = Process->getPreviousFrame(NewFrame);
182 if (ParentFrame != NewParentFrame) {
183 // Ok, now we know we aren't case #0 or #1. Check to see if we entered
184 // a new function. If so, the parent frame will be "CurrentFrame".
185 if (CurrentFrame == NewParentFrame)
186 Process->finishProgram(NewFrame);
190 } catch (InferiorProcessDead &IPD) {
191 killProgram();
192 throw NonErrorException("The program stopped with exit code " +
193 itostr(IPD.getExitCode()));
194 } catch (...) {
195 killProgram();
196 throw;
200 /// finishProgram - Implement the 'finish' command, continuing execution
201 /// until the specified frame ID returns.
202 void Debugger::finishProgram(void *Frame) {
203 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
204 try {
205 Process->finishProgram(Frame);
206 } catch (InferiorProcessDead &IPD) {
207 killProgram();
208 throw NonErrorException("The program stopped with exit code " +
209 itostr(IPD.getExitCode()));
210 } catch (...) {
211 killProgram();
212 throw;
216 /// contProgram - Implement the 'cont' command, continuing execution until
217 /// the next breakpoint is encountered.
218 void Debugger::contProgram() {
219 assert(isProgramRunning() && "Cannot cont if the program isn't running!");
220 try {
221 Process->contProgram();
222 } catch (InferiorProcessDead &IPD) {
223 killProgram();
224 throw NonErrorException("The program stopped with exit code " +
225 itostr(IPD.getExitCode()));
226 } catch (...) {
227 killProgram();
228 throw;