Add call frame setup instruction elimination and lowerid for bunch of call-related...
[llvm/msp430.git] / lib / Target / IA64 / IA64TargetMachine.cpp
blob878a00a445185860bc045413612d7ee87e755ac5
1 //===-- IA64TargetMachine.cpp - Define TargetMachine for IA64 -------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the IA64 specific subclass of TargetMachine.
12 //===----------------------------------------------------------------------===//
14 #include "IA64TargetAsmInfo.h"
15 #include "IA64TargetMachine.h"
16 #include "IA64.h"
17 #include "llvm/Module.h"
18 #include "llvm/PassManager.h"
19 #include "llvm/Target/TargetMachineRegistry.h"
20 using namespace llvm;
22 /// IA64TargetMachineModule - Note that this is used on hosts that cannot link
23 /// in a library unless there are references into the library. In particular,
24 /// it seems that it is not possible to get things to work on Win32 without
25 /// this. Though it is unused, do not remove it.
26 extern "C" int IA64TargetMachineModule;
27 int IA64TargetMachineModule = 0;
29 static RegisterTarget<IA64TargetMachine> X("ia64",
30 "IA-64 (Itanium) [experimental]");
32 const TargetAsmInfo *IA64TargetMachine::createTargetAsmInfo() const {
33 return new IA64TargetAsmInfo(*this);
36 unsigned IA64TargetMachine::getModuleMatchQuality(const Module &M) {
37 // we match [iI][aA]*64
38 bool seenIA64=false;
39 std::string TT = M.getTargetTriple();
41 if (TT.size() >= 4) {
42 if( (TT[0]=='i' || TT[0]=='I') &&
43 (TT[1]=='a' || TT[1]=='A') ) {
44 for(unsigned int i=2; i<(TT.size()-1); i++)
45 if(TT[i]=='6' && TT[i+1]=='4')
46 seenIA64=true;
49 if (seenIA64)
50 return 20; // strong match
52 // If the target triple is something non-ia64, we don't match.
53 if (!TT.empty()) return 0;
55 #if defined(__ia64__) || defined(__IA64__)
56 return 5;
57 #else
58 return 0;
59 #endif
62 /// IA64TargetMachine ctor - Create an LP64 architecture model
63 ///
64 IA64TargetMachine::IA64TargetMachine(const Module &M, const std::string &FS)
65 : DataLayout("e-f80:128:128"),
66 FrameInfo(TargetFrameInfo::StackGrowsDown, 16, 0),
67 TLInfo(*this) { // FIXME? check this stuff
71 //===----------------------------------------------------------------------===//
72 // Pass Pipeline Configuration
73 //===----------------------------------------------------------------------===//
75 bool IA64TargetMachine::addInstSelector(PassManagerBase &PM,
76 CodeGenOpt::Level OptLevel){
77 PM.add(createIA64DAGToDAGInstructionSelector(*this));
78 return false;
81 bool IA64TargetMachine::addPreEmitPass(PassManagerBase &PM,
82 CodeGenOpt::Level OptLevel) {
83 // Make sure everything is bundled happily
84 PM.add(createIA64BundlingPass(*this));
85 return true;
87 bool IA64TargetMachine::addAssemblyEmitter(PassManagerBase &PM,
88 CodeGenOpt::Level OptLevel,
89 bool Verbose,
90 raw_ostream &Out) {
91 PM.add(createIA64CodePrinterPass(Out, *this, OptLevel, Verbose));
92 return false;