1 //===-- llvm/CodeGen/MachineBasicBlock.cpp ----------------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect the sequence of machine instructions for a basic block.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/CodeGen/MachineBasicBlock.h"
15 #include "llvm/BasicBlock.h"
16 #include "llvm/CodeGen/MachineFunction.h"
17 #include "llvm/Target/TargetRegisterInfo.h"
18 #include "llvm/Target/TargetData.h"
19 #include "llvm/Target/TargetInstrDesc.h"
20 #include "llvm/Target/TargetMachine.h"
21 #include "llvm/Support/LeakDetector.h"
25 MachineBasicBlock::MachineBasicBlock(MachineFunction
&mf
, const BasicBlock
*bb
)
26 : BB(bb
), Number(-1), xParent(&mf
), Alignment(0), IsLandingPad(false) {
30 MachineBasicBlock::~MachineBasicBlock() {
31 LeakDetector::removeGarbageObject(this);
34 std::ostream
& llvm::operator<<(std::ostream
&OS
, const MachineBasicBlock
&MBB
) {
39 /// addNodeToList (MBB) - When an MBB is added to an MF, we need to update the
40 /// parent pointer of the MBB, the MBB numbering, and any instructions in the
41 /// MBB to be on the right operand list for registers.
43 /// MBBs start out as #-1. When a MBB is added to a MachineFunction, it
44 /// gets the next available unique MBB number. If it is removed from a
45 /// MachineFunction, it goes back to being #-1.
46 void ilist_traits
<MachineBasicBlock
>::addNodeToList(MachineBasicBlock
* N
) {
47 MachineFunction
&MF
= *N
->getParent();
48 N
->Number
= MF
.addToMBBNumbering(N
);
50 // Make sure the instructions have their operands in the reginfo lists.
51 MachineRegisterInfo
&RegInfo
= MF
.getRegInfo();
52 for (MachineBasicBlock::iterator I
= N
->begin(), E
= N
->end(); I
!= E
; ++I
)
53 I
->AddRegOperandsToUseLists(RegInfo
);
55 LeakDetector::removeGarbageObject(N
);
58 void ilist_traits
<MachineBasicBlock
>::removeNodeFromList(MachineBasicBlock
* N
) {
59 N
->getParent()->removeFromMBBNumbering(N
->Number
);
61 LeakDetector::addGarbageObject(N
);
65 /// addNodeToList (MI) - When we add an instruction to a basic block
66 /// list, we update its parent pointer and add its operands from reg use/def
67 /// lists if appropriate.
68 void ilist_traits
<MachineInstr
>::addNodeToList(MachineInstr
* N
) {
69 assert(N
->getParent() == 0 && "machine instruction already in a basic block");
72 // Add the instruction's register operands to their corresponding
74 MachineFunction
*MF
= Parent
->getParent();
75 N
->AddRegOperandsToUseLists(MF
->getRegInfo());
77 LeakDetector::removeGarbageObject(N
);
80 /// removeNodeFromList (MI) - When we remove an instruction from a basic block
81 /// list, we update its parent pointer and remove its operands from reg use/def
82 /// lists if appropriate.
83 void ilist_traits
<MachineInstr
>::removeNodeFromList(MachineInstr
* N
) {
84 assert(N
->getParent() != 0 && "machine instruction not in a basic block");
86 // Remove from the use/def lists.
87 N
->RemoveRegOperandsFromUseLists();
91 LeakDetector::addGarbageObject(N
);
94 /// transferNodesFromList (MI) - When moving a range of instructions from one
95 /// MBB list to another, we need to update the parent pointers and the use/def
97 void ilist_traits
<MachineInstr
>::transferNodesFromList(
98 ilist_traits
<MachineInstr
>& fromList
,
99 MachineBasicBlock::iterator first
,
100 MachineBasicBlock::iterator last
) {
101 assert(Parent
->getParent() == fromList
.Parent
->getParent() &&
102 "MachineInstr parent mismatch!");
104 // Splice within the same MBB -> no change.
105 if (Parent
== fromList
.Parent
) return;
107 // If splicing between two blocks within the same function, just update the
109 for (; first
!= last
; ++first
)
110 first
->setParent(Parent
);
113 void ilist_traits
<MachineInstr
>::deleteNode(MachineInstr
* MI
) {
114 assert(!MI
->getParent() && "MI is still in a block!");
115 Parent
->getParent()->DeleteMachineInstr(MI
);
118 MachineBasicBlock::iterator
MachineBasicBlock::getFirstTerminator() {
120 while (I
!= begin() && (--I
)->getDesc().isTerminator())
122 if (I
!= end() && !I
->getDesc().isTerminator()) ++I
;
127 MachineBasicBlock::isOnlyReachableByFallthrough() const {
128 return !isLandingPad() &&
130 next(pred_begin()) == pred_end() &&
131 (*pred_begin())->isLayoutSuccessor(this) &&
132 ((*pred_begin())->empty() ||
133 !(*pred_begin())->back().getDesc().isBarrier());
136 void MachineBasicBlock::dump() const {
137 print(*cerr
.stream());
140 static inline void OutputReg(std::ostream
&os
, unsigned RegNo
,
141 const TargetRegisterInfo
*TRI
= 0) {
142 if (!RegNo
|| TargetRegisterInfo::isPhysicalRegister(RegNo
)) {
144 os
<< " %" << TRI
->get(RegNo
).Name
;
146 os
<< " %mreg(" << RegNo
<< ")";
148 os
<< " %reg" << RegNo
;
151 void MachineBasicBlock::print(std::ostream
&OS
) const {
152 const MachineFunction
*MF
= getParent();
154 OS
<< "Can't print out MachineBasicBlock because parent MachineFunction"
159 const BasicBlock
*LBB
= getBasicBlock();
161 if (LBB
) OS
<< LBB
->getName() << ": ";
162 OS
<< (const void*)this
163 << ", LLVM BB @" << (const void*) LBB
<< ", ID#" << getNumber();
164 if (Alignment
) OS
<< ", Alignment " << Alignment
;
165 if (isLandingPad()) OS
<< ", EH LANDING PAD";
168 const TargetRegisterInfo
*TRI
= MF
->getTarget().getRegisterInfo();
169 if (!livein_empty()) {
171 for (const_livein_iterator I
= livein_begin(),E
= livein_end(); I
!= E
; ++I
)
172 OutputReg(OS
, *I
, TRI
);
175 // Print the preds of this block according to the CFG.
177 OS
<< " Predecessors according to CFG:";
178 for (const_pred_iterator PI
= pred_begin(), E
= pred_end(); PI
!= E
; ++PI
)
179 OS
<< " " << *PI
<< " (#" << (*PI
)->getNumber() << ")";
183 for (const_iterator I
= begin(); I
!= end(); ++I
) {
185 I
->print(OS
, &getParent()->getTarget());
188 // Print the successors of this block according to the CFG.
190 OS
<< " Successors according to CFG:";
191 for (const_succ_iterator SI
= succ_begin(), E
= succ_end(); SI
!= E
; ++SI
)
192 OS
<< " " << *SI
<< " (#" << (*SI
)->getNumber() << ")";
197 void MachineBasicBlock::removeLiveIn(unsigned Reg
) {
198 livein_iterator I
= std::find(livein_begin(), livein_end(), Reg
);
199 assert(I
!= livein_end() && "Not a live in!");
203 bool MachineBasicBlock::isLiveIn(unsigned Reg
) const {
204 const_livein_iterator I
= std::find(livein_begin(), livein_end(), Reg
);
205 return I
!= livein_end();
208 void MachineBasicBlock::moveBefore(MachineBasicBlock
*NewAfter
) {
209 getParent()->splice(NewAfter
, this);
212 void MachineBasicBlock::moveAfter(MachineBasicBlock
*NewBefore
) {
213 MachineFunction::iterator BBI
= NewBefore
;
214 getParent()->splice(++BBI
, this);
218 void MachineBasicBlock::addSuccessor(MachineBasicBlock
*succ
) {
219 Successors
.push_back(succ
);
220 succ
->addPredecessor(this);
223 void MachineBasicBlock::removeSuccessor(MachineBasicBlock
*succ
) {
224 succ
->removePredecessor(this);
225 succ_iterator I
= std::find(Successors
.begin(), Successors
.end(), succ
);
226 assert(I
!= Successors
.end() && "Not a current successor!");
230 MachineBasicBlock::succ_iterator
231 MachineBasicBlock::removeSuccessor(succ_iterator I
) {
232 assert(I
!= Successors
.end() && "Not a current successor!");
233 (*I
)->removePredecessor(this);
234 return Successors
.erase(I
);
237 void MachineBasicBlock::addPredecessor(MachineBasicBlock
*pred
) {
238 Predecessors
.push_back(pred
);
241 void MachineBasicBlock::removePredecessor(MachineBasicBlock
*pred
) {
242 std::vector
<MachineBasicBlock
*>::iterator I
=
243 std::find(Predecessors
.begin(), Predecessors
.end(), pred
);
244 assert(I
!= Predecessors
.end() && "Pred is not a predecessor of this block!");
245 Predecessors
.erase(I
);
248 void MachineBasicBlock::transferSuccessors(MachineBasicBlock
*fromMBB
)
253 for(MachineBasicBlock::succ_iterator iter
= fromMBB
->succ_begin(),
254 end
= fromMBB
->succ_end(); iter
!= end
; ++iter
) {
257 while(!fromMBB
->succ_empty())
258 fromMBB
->removeSuccessor(fromMBB
->succ_begin());
261 bool MachineBasicBlock::isSuccessor(const MachineBasicBlock
*MBB
) const {
262 std::vector
<MachineBasicBlock
*>::const_iterator I
=
263 std::find(Successors
.begin(), Successors
.end(), MBB
);
264 return I
!= Successors
.end();
267 bool MachineBasicBlock::isLayoutSuccessor(const MachineBasicBlock
*MBB
) const {
268 MachineFunction::const_iterator
I(this);
269 return next(I
) == MachineFunction::const_iterator(MBB
);
272 /// removeFromParent - This method unlinks 'this' from the containing function,
273 /// and returns it, but does not delete it.
274 MachineBasicBlock
*MachineBasicBlock::removeFromParent() {
275 assert(getParent() && "Not embedded in a function!");
276 getParent()->remove(this);
281 /// eraseFromParent - This method unlinks 'this' from the containing function,
283 void MachineBasicBlock::eraseFromParent() {
284 assert(getParent() && "Not embedded in a function!");
285 getParent()->erase(this);
289 /// ReplaceUsesOfBlockWith - Given a machine basic block that branched to
290 /// 'Old', change the code and CFG so that it branches to 'New' instead.
291 void MachineBasicBlock::ReplaceUsesOfBlockWith(MachineBasicBlock
*Old
,
292 MachineBasicBlock
*New
) {
293 assert(Old
!= New
&& "Cannot replace self with self!");
295 MachineBasicBlock::iterator I
= end();
296 while (I
!= begin()) {
298 if (!I
->getDesc().isTerminator()) break;
300 // Scan the operands of this machine instruction, replacing any uses of Old
302 for (unsigned i
= 0, e
= I
->getNumOperands(); i
!= e
; ++i
)
303 if (I
->getOperand(i
).isMBB() &&
304 I
->getOperand(i
).getMBB() == Old
)
305 I
->getOperand(i
).setMBB(New
);
308 // Update the successor information. If New was already a successor, just
309 // remove the link to Old instead of creating another one. PR 1444.
310 removeSuccessor(Old
);
311 if (!isSuccessor(New
))
315 /// CorrectExtraCFGEdges - Various pieces of code can cause excess edges in the
316 /// CFG to be inserted. If we have proven that MBB can only branch to DestA and
317 /// DestB, remove any other MBB successors from the CFG. DestA and DestB can
319 /// Besides DestA and DestB, retain other edges leading to LandingPads
320 /// (currently there can be only one; we don't check or require that here).
321 /// Note it is possible that DestA and/or DestB are LandingPads.
322 bool MachineBasicBlock::CorrectExtraCFGEdges(MachineBasicBlock
*DestA
,
323 MachineBasicBlock
*DestB
,
325 bool MadeChange
= false;
326 bool AddedFallThrough
= false;
328 MachineFunction::iterator FallThru
= next(MachineFunction::iterator(this));
330 // If this block ends with a conditional branch that falls through to its
331 // successor, set DestB as the successor.
333 if (DestB
== 0 && FallThru
!= getParent()->end()) {
335 AddedFallThrough
= true;
338 // If this is an unconditional branch with no explicit dest, it must just be
339 // a fallthrough into DestB.
340 if (DestA
== 0 && FallThru
!= getParent()->end()) {
342 AddedFallThrough
= true;
346 MachineBasicBlock::succ_iterator SI
= succ_begin();
347 MachineBasicBlock
*OrigDestA
= DestA
, *OrigDestB
= DestB
;
348 while (SI
!= succ_end()) {
349 if (*SI
== DestA
&& DestA
== DestB
) {
352 } else if (*SI
== DestA
) {
355 } else if (*SI
== DestB
) {
358 } else if ((*SI
)->isLandingPad() &&
359 *SI
!=OrigDestA
&& *SI
!=OrigDestB
) {
362 // Otherwise, this is a superfluous edge, remove it.
363 SI
= removeSuccessor(SI
);
367 if (!AddedFallThrough
) {
368 assert(DestA
== 0 && DestB
== 0 &&
369 "MachineCFG is missing edges!");
371 assert(DestA
== 0 && "MachineCFG is missing edges!");