1 //===-- MachineSink.cpp - Sinking for machine instructions ----------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
12 //===----------------------------------------------------------------------===//
14 #define DEBUG_TYPE "machine-sink"
15 #include "llvm/CodeGen/Passes.h"
16 #include "llvm/CodeGen/MachineRegisterInfo.h"
17 #include "llvm/CodeGen/MachineDominators.h"
18 #include "llvm/Target/TargetRegisterInfo.h"
19 #include "llvm/Target/TargetInstrInfo.h"
20 #include "llvm/Target/TargetMachine.h"
21 #include "llvm/ADT/Statistic.h"
22 #include "llvm/Support/Compiler.h"
23 #include "llvm/Support/Debug.h"
26 STATISTIC(NumSunk
, "Number of machine instructions sunk");
29 class VISIBILITY_HIDDEN MachineSinking
: public MachineFunctionPass
{
30 const TargetMachine
*TM
;
31 const TargetInstrInfo
*TII
;
32 MachineFunction
*CurMF
; // Current MachineFunction
33 MachineRegisterInfo
*RegInfo
; // Machine register information
34 MachineDominatorTree
*DT
; // Machine dominator tree for the current Loop
37 static char ID
; // Pass identification
38 MachineSinking() : MachineFunctionPass(&ID
) {}
40 virtual bool runOnMachineFunction(MachineFunction
&MF
);
42 virtual void getAnalysisUsage(AnalysisUsage
&AU
) const {
43 MachineFunctionPass::getAnalysisUsage(AU
);
44 AU
.addRequired
<MachineDominatorTree
>();
45 AU
.addPreserved
<MachineDominatorTree
>();
48 bool ProcessBlock(MachineBasicBlock
&MBB
);
49 bool SinkInstruction(MachineInstr
*MI
, bool &SawStore
);
50 bool AllUsesDominatedByBlock(unsigned Reg
, MachineBasicBlock
*MBB
) const;
52 } // end anonymous namespace
54 char MachineSinking::ID
= 0;
55 static RegisterPass
<MachineSinking
>
56 X("machine-sink", "Machine code sinking");
58 FunctionPass
*llvm::createMachineSinkingPass() { return new MachineSinking(); }
60 /// AllUsesDominatedByBlock - Return true if all uses of the specified register
61 /// occur in blocks dominated by the specified block.
62 bool MachineSinking::AllUsesDominatedByBlock(unsigned Reg
,
63 MachineBasicBlock
*MBB
) const {
64 assert(TargetRegisterInfo::isVirtualRegister(Reg
) &&
65 "Only makes sense for vregs");
66 for (MachineRegisterInfo::reg_iterator I
= RegInfo
->reg_begin(Reg
),
67 E
= RegInfo
->reg_end(); I
!= E
; ++I
) {
68 if (I
.getOperand().isDef()) continue; // ignore def.
70 // Determine the block of the use.
71 MachineInstr
*UseInst
= &*I
;
72 MachineBasicBlock
*UseBlock
= UseInst
->getParent();
73 if (UseInst
->getOpcode() == TargetInstrInfo::PHI
) {
74 // PHI nodes use the operand in the predecessor block, not the block with
76 UseBlock
= UseInst
->getOperand(I
.getOperandNo()+1).getMBB();
78 // Check that it dominates.
79 if (!DT
->dominates(MBB
, UseBlock
))
87 bool MachineSinking::runOnMachineFunction(MachineFunction
&MF
) {
88 DOUT
<< "******** Machine Sinking ********\n";
91 TM
= &CurMF
->getTarget();
92 TII
= TM
->getInstrInfo();
93 RegInfo
= &CurMF
->getRegInfo();
94 DT
= &getAnalysis
<MachineDominatorTree
>();
96 bool EverMadeChange
= false;
99 bool MadeChange
= false;
101 // Process all basic blocks.
102 for (MachineFunction::iterator I
= CurMF
->begin(), E
= CurMF
->end();
104 MadeChange
|= ProcessBlock(*I
);
106 // If this iteration over the code changed anything, keep iterating.
107 if (!MadeChange
) break;
108 EverMadeChange
= true;
110 return EverMadeChange
;
113 bool MachineSinking::ProcessBlock(MachineBasicBlock
&MBB
) {
114 // Can't sink anything out of a block that has less than two successors.
115 if (MBB
.succ_size() <= 1 || MBB
.empty()) return false;
117 bool MadeChange
= false;
119 // Walk the basic block bottom-up. Remember if we saw a store.
120 MachineBasicBlock::iterator I
= MBB
.end();
122 bool ProcessedBegin
, SawStore
= false;
124 MachineInstr
*MI
= I
; // The instruction to sink.
126 // Predecrement I (if it's not begin) so that it isn't invalidated by
128 ProcessedBegin
= I
== MBB
.begin();
132 if (SinkInstruction(MI
, SawStore
))
133 ++NumSunk
, MadeChange
= true;
135 // If we just processed the first instruction in the block, we're done.
136 } while (!ProcessedBegin
);
141 /// SinkInstruction - Determine whether it is safe to sink the specified machine
142 /// instruction out of its current block into a successor.
143 bool MachineSinking::SinkInstruction(MachineInstr
*MI
, bool &SawStore
) {
144 // Check if it's safe to move the instruction.
145 if (!MI
->isSafeToMove(TII
, SawStore
))
148 // FIXME: This should include support for sinking instructions within the
149 // block they are currently in to shorten the live ranges. We often get
150 // instructions sunk into the top of a large block, but it would be better to
151 // also sink them down before their first use in the block. This xform has to
152 // be careful not to *increase* register pressure though, e.g. sinking
153 // "x = y + z" down if it kills y and z would increase the live ranges of y
154 // and z only the shrink the live range of x.
156 // Loop over all the operands of the specified instruction. If there is
157 // anything we can't handle, bail out.
158 MachineBasicBlock
*ParentBlock
= MI
->getParent();
160 // SuccToSinkTo - This is the successor to sink this instruction to, once we
162 MachineBasicBlock
*SuccToSinkTo
= 0;
164 for (unsigned i
= 0, e
= MI
->getNumOperands(); i
!= e
; ++i
) {
165 const MachineOperand
&MO
= MI
->getOperand(i
);
166 if (!MO
.isReg()) continue; // Ignore non-register operands.
168 unsigned Reg
= MO
.getReg();
169 if (Reg
== 0) continue;
171 if (TargetRegisterInfo::isPhysicalRegister(Reg
)) {
172 // If this is a physical register use, we can't move it. If it is a def,
173 // we can move it, but only if the def is dead.
174 if (MO
.isUse() || !MO
.isDead())
177 // Virtual register uses are always safe to sink.
178 if (MO
.isUse()) continue;
180 // If it's not safe to move defs of the register class, then abort.
181 if (!TII
->isSafeToMoveRegClassDefs(RegInfo
->getRegClass(Reg
)))
184 // FIXME: This picks a successor to sink into based on having one
185 // successor that dominates all the uses. However, there are cases where
186 // sinking can happen but where the sink point isn't a successor. For
191 // the instruction could be sunk over the whole diamond for the
192 // if/then/else (or loop, etc), allowing it to be sunk into other blocks
195 // Virtual register defs can only be sunk if all their uses are in blocks
196 // dominated by one of the successors.
198 // If a previous operand picked a block to sink to, then this operand
199 // must be sinkable to the same block.
200 if (!AllUsesDominatedByBlock(Reg
, SuccToSinkTo
))
205 // Otherwise, we should look at all the successors and decide which one
206 // we should sink to.
207 for (MachineBasicBlock::succ_iterator SI
= ParentBlock
->succ_begin(),
208 E
= ParentBlock
->succ_end(); SI
!= E
; ++SI
) {
209 if (AllUsesDominatedByBlock(Reg
, *SI
)) {
215 // If we couldn't find a block to sink to, ignore this instruction.
216 if (SuccToSinkTo
== 0)
221 // If there are no outputs, it must have side-effects.
222 if (SuccToSinkTo
== 0)
225 // It's not safe to sink instructions to EH landing pad. Control flow into
226 // landing pad is implicitly defined.
227 if (SuccToSinkTo
->isLandingPad())
230 // If is not possible to sink an instruction into its own block. This can
231 // happen with loops.
232 if (MI
->getParent() == SuccToSinkTo
)
235 DEBUG(cerr
<< "Sink instr " << *MI
);
236 DEBUG(cerr
<< "to block " << *SuccToSinkTo
);
238 // If the block has multiple predecessors, this would introduce computation on
239 // a path that it doesn't already exist. We could split the critical edge,
240 // but for now we just punt.
241 // FIXME: Split critical edges if not backedges.
242 if (SuccToSinkTo
->pred_size() > 1) {
243 DEBUG(cerr
<< " *** PUNTING: Critical edge found\n");
247 // Determine where to insert into. Skip phi nodes.
248 MachineBasicBlock::iterator InsertPos
= SuccToSinkTo
->begin();
249 while (InsertPos
!= SuccToSinkTo
->end() &&
250 InsertPos
->getOpcode() == TargetInstrInfo::PHI
)
253 // Move the instruction.
254 SuccToSinkTo
->splice(InsertPos
, ParentBlock
, MI
,
255 ++MachineBasicBlock::iterator(MI
));