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30 // Authors: keith.ray@gmail.com (Keith Ray)
32 #include <gtest/internal/gtest-filepath.h>
33 #include <gtest/internal/gtest-port.h>
39 #elif defined(GTEST_OS_WINDOWS)
43 #elif defined(GTEST_OS_SYMBIAN)
44 // Symbian OpenC has PATH_MAX in sys/syslimits.h
45 #include <sys/syslimits.h>
51 #endif // _WIN32_WCE or _WIN32
53 #ifdef GTEST_OS_WINDOWS
54 #define GTEST_PATH_MAX_ _MAX_PATH
55 #elif defined(PATH_MAX)
56 #define GTEST_PATH_MAX_ PATH_MAX
57 #elif defined(_XOPEN_PATH_MAX)
58 #define GTEST_PATH_MAX_ _XOPEN_PATH_MAX
60 #define GTEST_PATH_MAX_ _POSIX_PATH_MAX
61 #endif // GTEST_OS_WINDOWS
63 #include <gtest/internal/gtest-string.h>
68 #ifdef GTEST_OS_WINDOWS
69 const char kPathSeparator
= '\\';
70 const char kPathSeparatorString
[] = "\\";
72 // Windows CE doesn't have a current directory. You should not use
73 // the current directory in tests on Windows CE, but this at least
74 // provides a reasonable fallback.
75 const char kCurrentDirectoryString
[] = "\\";
76 // Windows CE doesn't define INVALID_FILE_ATTRIBUTES
77 const DWORD kInvalidFileAttributes
= 0xffffffff;
79 const char kCurrentDirectoryString
[] = ".\\";
82 const char kPathSeparator
= '/';
83 const char kPathSeparatorString
[] = "/";
84 const char kCurrentDirectoryString
[] = "./";
85 #endif // GTEST_OS_WINDOWS
87 // Returns the current working directory, or "" if unsuccessful.
88 FilePath
FilePath::GetCurrentDir() {
90 // Windows CE doesn't have a current directory, so we just return
91 // something reasonable.
92 return FilePath(kCurrentDirectoryString
);
93 #elif defined(GTEST_OS_WINDOWS)
94 char cwd
[GTEST_PATH_MAX_
+ 1] = {};
95 return FilePath(_getcwd(cwd
, sizeof(cwd
)) == NULL
? "" : cwd
);
97 char cwd
[GTEST_PATH_MAX_
+ 1] = {};
98 return FilePath(getcwd(cwd
, sizeof(cwd
)) == NULL
? "" : cwd
);
102 // Returns a copy of the FilePath with the case-insensitive extension removed.
103 // Example: FilePath("dir/file.exe").RemoveExtension("EXE") returns
104 // FilePath("dir/file"). If a case-insensitive extension is not
105 // found, returns a copy of the original FilePath.
106 FilePath
FilePath::RemoveExtension(const char* extension
) const {
107 String
dot_extension(String::Format(".%s", extension
));
108 if (pathname_
.EndsWithCaseInsensitive(dot_extension
.c_str())) {
109 return FilePath(String(pathname_
.c_str(), pathname_
.GetLength() - 4));
114 // Returns a copy of the FilePath with the directory part removed.
115 // Example: FilePath("path/to/file").RemoveDirectoryName() returns
116 // FilePath("file"). If there is no directory part ("just_a_file"), it returns
117 // the FilePath unmodified. If there is no file part ("just_a_dir/") it
118 // returns an empty FilePath ("").
119 // On Windows platform, '\' is the path separator, otherwise it is '/'.
120 FilePath
FilePath::RemoveDirectoryName() const {
121 const char* const last_sep
= strrchr(c_str(), kPathSeparator
);
122 return last_sep
? FilePath(String(last_sep
+ 1)) : *this;
125 // RemoveFileName returns the directory path with the filename removed.
126 // Example: FilePath("path/to/file").RemoveFileName() returns "path/to/".
127 // If the FilePath is "a_file" or "/a_file", RemoveFileName returns
128 // FilePath("./") or, on Windows, FilePath(".\\"). If the filepath does
129 // not have a file, like "just/a/dir/", it returns the FilePath unmodified.
130 // On Windows platform, '\' is the path separator, otherwise it is '/'.
131 FilePath
FilePath::RemoveFileName() const {
132 const char* const last_sep
= strrchr(c_str(), kPathSeparator
);
133 return FilePath(last_sep
? String(c_str(), last_sep
+ 1 - c_str())
134 : String(kCurrentDirectoryString
));
137 // Helper functions for naming files in a directory for xml output.
139 // Given directory = "dir", base_name = "test", number = 0,
140 // extension = "xml", returns "dir/test.xml". If number is greater
141 // than zero (e.g., 12), returns "dir/test_12.xml".
142 // On Windows platform, uses \ as the separator rather than /.
143 FilePath
FilePath::MakeFileName(const FilePath
& directory
,
144 const FilePath
& base_name
,
146 const char* extension
) {
147 FilePath
dir(directory
.RemoveTrailingPathSeparator());
149 return FilePath(String::Format("%s%c%s.%s", dir
.c_str(), kPathSeparator
,
150 base_name
.c_str(), extension
));
152 return FilePath(String::Format("%s%c%s_%d.%s", dir
.c_str(), kPathSeparator
,
153 base_name
.c_str(), number
, extension
));
156 // Returns true if pathname describes something findable in the file-system,
157 // either a file, directory, or whatever.
158 bool FilePath::FileOrDirectoryExists() const {
159 #ifdef GTEST_OS_WINDOWS
161 LPCWSTR unicode
= String::AnsiToUtf16(pathname_
.c_str());
162 const DWORD attributes
= GetFileAttributes(unicode
);
164 return attributes
!= kInvalidFileAttributes
;
166 struct _stat file_stat
= {};
167 return _stat(pathname_
.c_str(), &file_stat
) == 0;
170 struct stat file_stat
= {};
171 return stat(pathname_
.c_str(), &file_stat
) == 0;
172 #endif // GTEST_OS_WINDOWS
175 // Returns true if pathname describes a directory in the file-system
177 bool FilePath::DirectoryExists() const {
179 #ifdef GTEST_OS_WINDOWS
180 // Don't strip off trailing separator if path is a root directory on
181 // Windows (like "C:\\").
182 const FilePath
& path(IsRootDirectory() ? *this :
183 RemoveTrailingPathSeparator());
185 LPCWSTR unicode
= String::AnsiToUtf16(path
.c_str());
186 const DWORD attributes
= GetFileAttributes(unicode
);
188 if ((attributes
!= kInvalidFileAttributes
) &&
189 (attributes
& FILE_ATTRIBUTE_DIRECTORY
)) {
193 struct _stat file_stat
= {};
194 result
= _stat(path
.c_str(), &file_stat
) == 0 &&
195 (_S_IFDIR
& file_stat
.st_mode
) != 0;
198 struct stat file_stat
= {};
199 result
= stat(pathname_
.c_str(), &file_stat
) == 0 &&
200 S_ISDIR(file_stat
.st_mode
);
201 #endif // GTEST_OS_WINDOWS
205 // Returns true if pathname describes a root directory. (Windows has one
206 // root directory per disk drive.)
207 bool FilePath::IsRootDirectory() const {
208 #ifdef GTEST_OS_WINDOWS
209 const char* const name
= pathname_
.c_str();
210 return pathname_
.GetLength() == 3 &&
211 ((name
[0] >= 'a' && name
[0] <= 'z') ||
212 (name
[0] >= 'A' && name
[0] <= 'Z')) &&
214 name
[2] == kPathSeparator
;
216 return pathname_
== kPathSeparatorString
;
220 // Returns a pathname for a file that does not currently exist. The pathname
221 // will be directory/base_name.extension or
222 // directory/base_name_<number>.extension if directory/base_name.extension
223 // already exists. The number will be incremented until a pathname is found
224 // that does not already exist.
225 // Examples: 'dir/foo_test.xml' or 'dir/foo_test_1.xml'.
226 // There could be a race condition if two or more processes are calling this
227 // function at the same time -- they could both pick the same filename.
228 FilePath
FilePath::GenerateUniqueFileName(const FilePath
& directory
,
229 const FilePath
& base_name
,
230 const char* extension
) {
231 FilePath full_pathname
;
234 full_pathname
.Set(MakeFileName(directory
, base_name
, number
++, extension
));
235 } while (full_pathname
.FileOrDirectoryExists());
236 return full_pathname
;
239 // Returns true if FilePath ends with a path separator, which indicates that
240 // it is intended to represent a directory. Returns false otherwise.
241 // This does NOT check that a directory (or file) actually exists.
242 bool FilePath::IsDirectory() const {
243 return pathname_
.EndsWith(kPathSeparatorString
);
246 // Create directories so that path exists. Returns true if successful or if
247 // the directories already exist; returns false if unable to create directories
249 bool FilePath::CreateDirectoriesRecursively() const {
250 if (!this->IsDirectory()) {
254 if (pathname_
.GetLength() == 0 || this->DirectoryExists()) {
258 const FilePath
parent(this->RemoveTrailingPathSeparator().RemoveFileName());
259 return parent
.CreateDirectoriesRecursively() && this->CreateFolder();
262 // Create the directory so that path exists. Returns true if successful or
263 // if the directory already exists; returns false if unable to create the
264 // directory for any reason, including if the parent directory does not
265 // exist. Not named "CreateDirectory" because that's a macro on Windows.
266 bool FilePath::CreateFolder() const {
267 #ifdef GTEST_OS_WINDOWS
269 FilePath
removed_sep(this->RemoveTrailingPathSeparator());
270 LPCWSTR unicode
= String::AnsiToUtf16(removed_sep
.c_str());
271 int result
= CreateDirectory(unicode
, NULL
) ? 0 : -1;
274 int result
= _mkdir(pathname_
.c_str());
277 int result
= mkdir(pathname_
.c_str(), 0777);
280 return this->DirectoryExists(); // An error is OK if the directory exists.
282 return true; // No error.
285 // If input name has a trailing separator character, remove it and return the
286 // name, otherwise return the name string unmodified.
287 // On Windows platform, uses \ as the separator, other platforms use /.
288 FilePath
FilePath::RemoveTrailingPathSeparator() const {
289 return pathname_
.EndsWith(kPathSeparatorString
)
290 ? FilePath(String(pathname_
.c_str(), pathname_
.GetLength() - 1))
294 // Normalize removes any redundant separators that might be in the pathname.
295 // For example, "bar///foo" becomes "bar/foo". Does not eliminate other
296 // redundancies that might be in a pathname involving "." or "..".
297 void FilePath::Normalize() {
298 if (pathname_
.c_str() == NULL
) {
302 const char* src
= pathname_
.c_str();
303 char* const dest
= new char[pathname_
.GetLength() + 1];
304 char* dest_ptr
= dest
;
305 memset(dest_ptr
, 0, pathname_
.GetLength() + 1);
307 while (*src
!= '\0') {
309 if (*src
!= kPathSeparator
)
312 while (*src
== kPathSeparator
)
320 } // namespace internal
321 } // namespace testing