Implement bswap
[llvm/msp430.git] / lib / Support / Annotation.cpp
blob9764b5e829dc38f140a7c700961439310c67e53d
1 //===-- Annotation.cpp - Implement the Annotation Classes -----------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the AnnotationManager class.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Support/Annotation.h"
15 #include "llvm/Support/ManagedStatic.h"
16 #include <map>
17 #include <cstring>
18 using namespace llvm;
20 Annotation::~Annotation() {} // Designed to be subclassed
22 Annotable::~Annotable() { // Virtual because it's designed to be subclassed...
23 Annotation *A = AnnotationList;
24 while (A) {
25 Annotation *Next = A->getNext();
26 delete A;
27 A = Next;
31 namespace {
32 class StrCmp {
33 public:
34 bool operator()(const char *a, const char *b) const {
35 return strcmp(a, b) < 0;
40 typedef std::map<const char*, unsigned, StrCmp> IDMapType;
41 static unsigned IDCounter = 0; // Unique ID counter
43 // Static member to ensure initialiation on demand.
44 static ManagedStatic<IDMapType> IDMap;
46 // On demand annotation creation support...
47 typedef Annotation *(*AnnFactory)(AnnotationID, const Annotable *, void *);
48 typedef std::map<unsigned, std::pair<AnnFactory,void*> > FactMapType;
50 static FactMapType *TheFactMap = 0;
51 static FactMapType &getFactMap() {
52 if (TheFactMap == 0)
53 TheFactMap = new FactMapType();
54 return *TheFactMap;
57 static void eraseFromFactMap(unsigned ID) {
58 assert(TheFactMap && "No entries found!");
59 TheFactMap->erase(ID);
60 if (TheFactMap->empty()) { // Delete when empty
61 delete TheFactMap;
62 TheFactMap = 0;
66 AnnotationID AnnotationManager::getID(const char *Name) { // Name -> ID
67 IDMapType::iterator I = IDMap->find(Name);
68 if (I == IDMap->end()) {
69 (*IDMap)[Name] = IDCounter++; // Add a new element
70 return AnnotationID(IDCounter-1);
72 return AnnotationID(I->second);
75 // getID - Name -> ID + registration of a factory function for demand driven
76 // annotation support.
77 AnnotationID AnnotationManager::getID(const char *Name, Factory Fact,
78 void *Data) {
79 AnnotationID Result(getID(Name));
80 registerAnnotationFactory(Result, Fact, Data);
81 return Result;
84 // getName - This function is especially slow, but that's okay because it should
85 // only be used for debugging.
87 const char *AnnotationManager::getName(AnnotationID ID) { // ID -> Name
88 IDMapType &TheMap = *IDMap;
89 for (IDMapType::iterator I = TheMap.begin(); ; ++I) {
90 assert(I != TheMap.end() && "Annotation ID is unknown!");
91 if (I->second == ID.ID) return I->first;
95 // registerAnnotationFactory - This method is used to register a callback
96 // function used to create an annotation on demand if it is needed by the
97 // Annotable::findOrCreateAnnotation method.
99 void AnnotationManager::registerAnnotationFactory(AnnotationID ID, AnnFactory F,
100 void *ExtraData) {
101 if (F)
102 getFactMap()[ID.ID] = std::make_pair(F, ExtraData);
103 else
104 eraseFromFactMap(ID.ID);
107 // createAnnotation - Create an annotation of the specified ID for the
108 // specified object, using a register annotation creation function.
110 Annotation *AnnotationManager::createAnnotation(AnnotationID ID,
111 const Annotable *Obj) {
112 FactMapType::iterator I = getFactMap().find(ID.ID);
113 if (I == getFactMap().end()) return 0;
114 return I->second.first(ID, Obj, I->second.second);