1 ; RUN: llvm-as < %s | llc -march=ppc32 -mcpu=g5
3 define void @test(<4 x float>*, { { i16, i16, i32 } }*) {
4 xOperationInitMasks.exit:
5 %.sub7896 = getelementptr [4 x <4 x i32>]* null, i32 0, i32 0 ; <<4 x i32>*> [#uses=24]
6 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 175, i32 3 ; <<4 x float>*>:2 [#uses=0]
7 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 174, i32 2 ; <<4 x float>*>:3 [#uses=0]
8 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 174, i32 3 ; <<4 x float>*>:4 [#uses=0]
9 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 173, i32 1 ; <<4 x float>*>:5 [#uses=0]
10 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 173, i32 2 ; <<4 x float>*>:6 [#uses=0]
11 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 173, i32 3 ; <<4 x float>*>:7 [#uses=0]
12 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 172, i32 1 ; <<4 x float>*>:8 [#uses=0]
13 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 172, i32 2 ; <<4 x float>*>:9 [#uses=0]
14 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 172, i32 3 ; <<4 x float>*>:10 [#uses=0]
15 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 171, i32 1 ; <<4 x float>*>:11 [#uses=0]
16 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 171, i32 2 ; <<4 x float>*>:12 [#uses=0]
17 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 171, i32 3 ; <<4 x float>*>:13 [#uses=0]
18 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 170, i32 1 ; <<4 x float>*>:14 [#uses=0]
19 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 170, i32 2 ; <<4 x float>*>:15 [#uses=0]
20 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 170, i32 3 ; <<4 x float>*>:16 [#uses=0]
21 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 169, i32 1 ; <<4 x float>*>:17 [#uses=0]
22 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 169, i32 2 ; <<4 x float>*>:18 [#uses=0]
23 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 169, i32 3 ; <<4 x float>*>:19 [#uses=0]
24 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 168, i32 1 ; <<4 x float>*>:20 [#uses=0]
25 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 168, i32 2 ; <<4 x float>*>:21 [#uses=0]
26 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 168, i32 3 ; <<4 x float>*>:22 [#uses=0]
27 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 167, i32 1 ; <<4 x float>*>:23 [#uses=0]
28 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 167, i32 2 ; <<4 x float>*>:24 [#uses=0]
29 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 167, i32 3 ; <<4 x float>*>:25 [#uses=0]
30 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 166, i32 1 ; <<4 x float>*>:26 [#uses=0]
31 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 166, i32 2 ; <<4 x float>*>:27 [#uses=0]
32 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 166, i32 3 ; <<4 x float>*>:28 [#uses=0]
33 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 165, i32 1 ; <<4 x float>*>:29 [#uses=0]
34 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 165, i32 2 ; <<4 x float>*>:30 [#uses=0]
35 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 165, i32 3 ; <<4 x float>*>:31 [#uses=0]
36 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 164, i32 1 ; <<4 x float>*>:32 [#uses=0]
37 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 164, i32 2 ; <<4 x float>*>:33 [#uses=0]
38 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 164, i32 3 ; <<4 x float>*>:34 [#uses=0]
39 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 163, i32 1 ; <<4 x float>*>:35 [#uses=0]
40 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 163, i32 2 ; <<4 x float>*>:36 [#uses=0]
41 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 163, i32 3 ; <<4 x float>*>:37 [#uses=0]
42 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 162, i32 1 ; <<4 x float>*>:38 [#uses=0]
43 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 162, i32 2 ; <<4 x float>*>:39 [#uses=0]
44 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 162, i32 3 ; <<4 x float>*>:40 [#uses=0]
45 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 161, i32 1 ; <<4 x float>*>:41 [#uses=0]
46 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 161, i32 2 ; <<4 x float>*>:42 [#uses=0]
47 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 161, i32 3 ; <<4 x float>*>:43 [#uses=0]
48 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 160, i32 1 ; <<4 x float>*>:44 [#uses=0]
49 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 160, i32 2 ; <<4 x float>*>:45 [#uses=0]
50 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 160, i32 3 ; <<4 x float>*>:46 [#uses=0]
51 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 159, i32 1 ; <<4 x float>*>:47 [#uses=0]
52 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 159, i32 2 ; <<4 x float>*>:48 [#uses=0]
53 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 159, i32 3 ; <<4 x float>*>:49 [#uses=0]
54 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 158, i32 1 ; <<4 x float>*>:50 [#uses=0]
55 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 158, i32 2 ; <<4 x float>*>:51 [#uses=0]
56 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 158, i32 3 ; <<4 x float>*>:52 [#uses=0]
57 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 157, i32 1 ; <<4 x float>*>:53 [#uses=0]
58 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 157, i32 2 ; <<4 x float>*>:54 [#uses=0]
59 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 157, i32 3 ; <<4 x float>*>:55 [#uses=0]
60 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 156, i32 1 ; <<4 x float>*>:56 [#uses=0]
61 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 156, i32 2 ; <<4 x float>*>:57 [#uses=0]
62 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 156, i32 3 ; <<4 x float>*>:58 [#uses=0]
63 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 155, i32 1 ; <<4 x float>*>:59 [#uses=0]
64 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 155, i32 2 ; <<4 x float>*>:60 [#uses=0]
65 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 155, i32 3 ; <<4 x float>*>:61 [#uses=0]
66 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 154, i32 1 ; <<4 x float>*>:62 [#uses=0]
67 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 154, i32 2 ; <<4 x float>*>:63 [#uses=0]
68 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 154, i32 3 ; <<4 x float>*>:64 [#uses=0]
69 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 153, i32 1 ; <<4 x float>*>:65 [#uses=0]
70 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 153, i32 2 ; <<4 x float>*>:66 [#uses=0]
71 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 153, i32 3 ; <<4 x float>*>:67 [#uses=0]
72 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 152, i32 1 ; <<4 x float>*>:68 [#uses=0]
73 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 152, i32 2 ; <<4 x float>*>:69 [#uses=0]
74 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 152, i32 3 ; <<4 x float>*>:70 [#uses=0]
75 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 151, i32 1 ; <<4 x float>*>:71 [#uses=0]
76 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 151, i32 2 ; <<4 x float>*>:72 [#uses=0]
77 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 151, i32 3 ; <<4 x float>*>:73 [#uses=0]
78 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 150, i32 1 ; <<4 x float>*>:74 [#uses=0]
79 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 150, i32 2 ; <<4 x float>*>:75 [#uses=0]
80 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 150, i32 3 ; <<4 x float>*>:76 [#uses=0]
81 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 149, i32 1 ; <<4 x float>*>:77 [#uses=0]
82 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 149, i32 2 ; <<4 x float>*>:78 [#uses=0]
83 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 149, i32 3 ; <<4 x float>*>:79 [#uses=0]
84 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 148, i32 1 ; <<4 x float>*>:80 [#uses=0]
85 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 148, i32 2 ; <<4 x float>*>:81 [#uses=0]
86 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 148, i32 3 ; <<4 x float>*>:82 [#uses=0]
87 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 147, i32 1 ; <<4 x float>*>:83 [#uses=0]
88 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 147, i32 2 ; <<4 x float>*>:84 [#uses=0]
89 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 147, i32 3 ; <<4 x float>*>:85 [#uses=0]
90 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 146, i32 1 ; <<4 x float>*>:86 [#uses=0]
91 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 146, i32 2 ; <<4 x float>*>:87 [#uses=0]
92 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 146, i32 3 ; <<4 x float>*>:88 [#uses=0]
93 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 145, i32 1 ; <<4 x float>*>:89 [#uses=0]
94 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 145, i32 2 ; <<4 x float>*>:90 [#uses=0]
95 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 145, i32 3 ; <<4 x float>*>:91 [#uses=0]
96 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 144, i32 1 ; <<4 x float>*>:92 [#uses=0]
97 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 144, i32 2 ; <<4 x float>*>:93 [#uses=0]
98 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 144, i32 3 ; <<4 x float>*>:94 [#uses=0]
99 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 143, i32 1 ; <<4 x float>*>:95 [#uses=0]
100 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 143, i32 2 ; <<4 x float>*>:96 [#uses=0]
101 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 143, i32 3 ; <<4 x float>*>:97 [#uses=0]
102 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 142, i32 1 ; <<4 x float>*>:98 [#uses=0]
103 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 142, i32 2 ; <<4 x float>*>:99 [#uses=0]
104 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 142, i32 3 ; <<4 x float>*>:100 [#uses=0]
105 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 141, i32 1 ; <<4 x float>*>:101 [#uses=0]
106 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 141, i32 2 ; <<4 x float>*>:102 [#uses=0]
107 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 141, i32 3 ; <<4 x float>*>:103 [#uses=0]
108 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 140, i32 1 ; <<4 x float>*>:104 [#uses=0]
109 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 140, i32 2 ; <<4 x float>*>:105 [#uses=0]
110 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 140, i32 3 ; <<4 x float>*>:106 [#uses=0]
111 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 139, i32 1 ; <<4 x float>*>:107 [#uses=0]
112 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 139, i32 2 ; <<4 x float>*>:108 [#uses=0]
113 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 139, i32 3 ; <<4 x float>*>:109 [#uses=0]
114 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 138, i32 1 ; <<4 x float>*>:110 [#uses=0]
115 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 138, i32 2 ; <<4 x float>*>:111 [#uses=0]
116 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 138, i32 3 ; <<4 x float>*>:112 [#uses=0]
117 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 137, i32 1 ; <<4 x float>*>:113 [#uses=0]
118 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 137, i32 2 ; <<4 x float>*>:114 [#uses=0]
119 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 137, i32 3 ; <<4 x float>*>:115 [#uses=0]
120 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 136, i32 1 ; <<4 x float>*>:116 [#uses=0]
121 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 136, i32 2 ; <<4 x float>*>:117 [#uses=0]
122 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 136, i32 3 ; <<4 x float>*>:118 [#uses=0]
123 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 135, i32 1 ; <<4 x float>*>:119 [#uses=0]
124 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 135, i32 2 ; <<4 x float>*>:120 [#uses=0]
125 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 135, i32 3 ; <<4 x float>*>:121 [#uses=0]
126 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 134, i32 1 ; <<4 x float>*>:122 [#uses=0]
127 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 134, i32 2 ; <<4 x float>*>:123 [#uses=0]
128 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 134, i32 3 ; <<4 x float>*>:124 [#uses=0]
129 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 133, i32 1 ; <<4 x float>*>:125 [#uses=0]
130 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 133, i32 2 ; <<4 x float>*>:126 [#uses=0]
131 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 133, i32 3 ; <<4 x float>*>:127 [#uses=0]
132 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 132, i32 1 ; <<4 x float>*>:128 [#uses=0]
133 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 132, i32 2 ; <<4 x float>*>:129 [#uses=0]
134 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 132, i32 3 ; <<4 x float>*>:130 [#uses=0]
135 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 131, i32 1 ; <<4 x float>*>:131 [#uses=0]
136 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 131, i32 2 ; <<4 x float>*>:132 [#uses=0]
137 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 131, i32 3 ; <<4 x float>*>:133 [#uses=0]
138 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 130, i32 1 ; <<4 x float>*>:134 [#uses=0]
139 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 130, i32 2 ; <<4 x float>*>:135 [#uses=0]
140 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 130, i32 3 ; <<4 x float>*>:136 [#uses=0]
141 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 129, i32 1 ; <<4 x float>*>:137 [#uses=0]
142 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 129, i32 2 ; <<4 x float>*>:138 [#uses=0]
143 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 129, i32 3 ; <<4 x float>*>:139 [#uses=0]
144 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 128, i32 1 ; <<4 x float>*>:140 [#uses=0]
145 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 128, i32 2 ; <<4 x float>*>:141 [#uses=0]
146 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 128, i32 3 ; <<4 x float>*>:142 [#uses=0]
147 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 127, i32 1 ; <<4 x float>*>:143 [#uses=0]
148 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 127, i32 2 ; <<4 x float>*>:144 [#uses=0]
149 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 127, i32 3 ; <<4 x float>*>:145 [#uses=0]
150 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 126, i32 1 ; <<4 x float>*>:146 [#uses=0]
151 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 126, i32 2 ; <<4 x float>*>:147 [#uses=0]
152 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 126, i32 3 ; <<4 x float>*>:148 [#uses=0]
153 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 125, i32 1 ; <<4 x float>*>:149 [#uses=0]
154 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 125, i32 2 ; <<4 x float>*>:150 [#uses=0]
155 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 125, i32 3 ; <<4 x float>*>:151 [#uses=0]
156 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 124, i32 1 ; <<4 x float>*>:152 [#uses=0]
157 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 124, i32 2 ; <<4 x float>*>:153 [#uses=0]
158 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 124, i32 3 ; <<4 x float>*>:154 [#uses=0]
159 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 123, i32 1 ; <<4 x float>*>:155 [#uses=0]
160 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 123, i32 2 ; <<4 x float>*>:156 [#uses=0]
161 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 123, i32 3 ; <<4 x float>*>:157 [#uses=0]
162 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 122, i32 1 ; <<4 x float>*>:158 [#uses=0]
163 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 122, i32 2 ; <<4 x float>*>:159 [#uses=0]
164 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 122, i32 3 ; <<4 x float>*>:160 [#uses=0]
165 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 121, i32 1 ; <<4 x float>*>:161 [#uses=0]
166 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 121, i32 2 ; <<4 x float>*>:162 [#uses=0]
167 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 121, i32 3 ; <<4 x float>*>:163 [#uses=0]
168 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 120, i32 1 ; <<4 x float>*>:164 [#uses=0]
169 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 120, i32 2 ; <<4 x float>*>:165 [#uses=0]
170 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 120, i32 3 ; <<4 x float>*>:166 [#uses=0]
171 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 119, i32 1 ; <<4 x float>*>:167 [#uses=0]
172 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 119, i32 2 ; <<4 x float>*>:168 [#uses=0]
173 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 119, i32 3 ; <<4 x float>*>:169 [#uses=0]
174 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 118, i32 1 ; <<4 x float>*>:170 [#uses=0]
175 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 118, i32 2 ; <<4 x float>*>:171 [#uses=0]
176 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 118, i32 3 ; <<4 x float>*>:172 [#uses=0]
177 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 117, i32 1 ; <<4 x float>*>:173 [#uses=0]
178 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 117, i32 2 ; <<4 x float>*>:174 [#uses=0]
179 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 117, i32 3 ; <<4 x float>*>:175 [#uses=0]
180 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 116, i32 1 ; <<4 x float>*>:176 [#uses=0]
181 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 116, i32 2 ; <<4 x float>*>:177 [#uses=0]
182 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 116, i32 3 ; <<4 x float>*>:178 [#uses=0]
183 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 115, i32 1 ; <<4 x float>*>:179 [#uses=0]
184 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 115, i32 2 ; <<4 x float>*>:180 [#uses=0]
185 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 115, i32 3 ; <<4 x float>*>:181 [#uses=0]
186 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 114, i32 1 ; <<4 x float>*>:182 [#uses=0]
187 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 114, i32 2 ; <<4 x float>*>:183 [#uses=0]
188 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 114, i32 3 ; <<4 x float>*>:184 [#uses=0]
189 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 113, i32 1 ; <<4 x float>*>:185 [#uses=0]
190 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 113, i32 2 ; <<4 x float>*>:186 [#uses=0]
191 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 113, i32 3 ; <<4 x float>*>:187 [#uses=0]
192 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 112, i32 1 ; <<4 x float>*>:188 [#uses=0]
193 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 112, i32 2 ; <<4 x float>*>:189 [#uses=0]
194 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 112, i32 3 ; <<4 x float>*>:190 [#uses=0]
195 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 111, i32 1 ; <<4 x float>*>:191 [#uses=0]
196 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 111, i32 2 ; <<4 x float>*>:192 [#uses=0]
197 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 111, i32 3 ; <<4 x float>*>:193 [#uses=0]
198 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 110, i32 1 ; <<4 x float>*>:194 [#uses=0]
199 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 110, i32 2 ; <<4 x float>*>:195 [#uses=0]
200 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 110, i32 3 ; <<4 x float>*>:196 [#uses=0]
201 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 109, i32 1 ; <<4 x float>*>:197 [#uses=0]
202 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 109, i32 2 ; <<4 x float>*>:198 [#uses=0]
203 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 109, i32 3 ; <<4 x float>*>:199 [#uses=0]
204 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 108, i32 1 ; <<4 x float>*>:200 [#uses=0]
205 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 108, i32 2 ; <<4 x float>*>:201 [#uses=0]
206 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 108, i32 3 ; <<4 x float>*>:202 [#uses=0]
207 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 107, i32 1 ; <<4 x float>*>:203 [#uses=0]
208 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 107, i32 2 ; <<4 x float>*>:204 [#uses=0]
209 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 107, i32 3 ; <<4 x float>*>:205 [#uses=0]
210 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 106, i32 1 ; <<4 x float>*>:206 [#uses=0]
211 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 106, i32 2 ; <<4 x float>*>:207 [#uses=0]
212 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 106, i32 3 ; <<4 x float>*>:208 [#uses=0]
213 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 105, i32 1 ; <<4 x float>*>:209 [#uses=0]
214 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 105, i32 2 ; <<4 x float>*>:210 [#uses=0]
215 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 105, i32 3 ; <<4 x float>*>:211 [#uses=0]
216 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 104, i32 1 ; <<4 x float>*>:212 [#uses=0]
217 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 104, i32 2 ; <<4 x float>*>:213 [#uses=0]
218 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 104, i32 3 ; <<4 x float>*>:214 [#uses=0]
219 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 103, i32 1 ; <<4 x float>*>:215 [#uses=0]
220 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 103, i32 2 ; <<4 x float>*>:216 [#uses=0]
221 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 103, i32 3 ; <<4 x float>*>:217 [#uses=0]
222 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 102, i32 1 ; <<4 x float>*>:218 [#uses=0]
223 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 102, i32 2 ; <<4 x float>*>:219 [#uses=0]
224 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 102, i32 3 ; <<4 x float>*>:220 [#uses=0]
225 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 101, i32 1 ; <<4 x float>*>:221 [#uses=0]
226 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 101, i32 2 ; <<4 x float>*>:222 [#uses=0]
227 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 101, i32 3 ; <<4 x float>*>:223 [#uses=0]
228 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 100, i32 1 ; <<4 x float>*>:224 [#uses=0]
229 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 100, i32 2 ; <<4 x float>*>:225 [#uses=0]
230 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 100, i32 3 ; <<4 x float>*>:226 [#uses=0]
231 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 99, i32 1 ; <<4 x float>*>:227 [#uses=0]
232 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 99, i32 2 ; <<4 x float>*>:228 [#uses=0]
233 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 99, i32 3 ; <<4 x float>*>:229 [#uses=0]
234 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 98, i32 1 ; <<4 x float>*>:230 [#uses=0]
235 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 98, i32 2 ; <<4 x float>*>:231 [#uses=0]
236 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 98, i32 3 ; <<4 x float>*>:232 [#uses=0]
237 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 97, i32 1 ; <<4 x float>*>:233 [#uses=0]
238 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 97, i32 2 ; <<4 x float>*>:234 [#uses=0]
239 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 97, i32 3 ; <<4 x float>*>:235 [#uses=0]
240 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 96, i32 1 ; <<4 x float>*>:236 [#uses=0]
241 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 96, i32 2 ; <<4 x float>*>:237 [#uses=0]
242 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 96, i32 3 ; <<4 x float>*>:238 [#uses=0]
243 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 95, i32 1 ; <<4 x float>*>:239 [#uses=0]
244 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 95, i32 2 ; <<4 x float>*>:240 [#uses=0]
245 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 95, i32 3 ; <<4 x float>*>:241 [#uses=0]
246 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 94, i32 1 ; <<4 x float>*>:242 [#uses=0]
247 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 94, i32 2 ; <<4 x float>*>:243 [#uses=0]
248 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 94, i32 3 ; <<4 x float>*>:244 [#uses=0]
249 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 93, i32 1 ; <<4 x float>*>:245 [#uses=0]
250 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 93, i32 2 ; <<4 x float>*>:246 [#uses=0]
251 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 93, i32 3 ; <<4 x float>*>:247 [#uses=0]
252 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 92, i32 1 ; <<4 x float>*>:248 [#uses=0]
253 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 92, i32 2 ; <<4 x float>*>:249 [#uses=0]
254 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 92, i32 3 ; <<4 x float>*>:250 [#uses=0]
255 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 91, i32 1 ; <<4 x float>*>:251 [#uses=0]
256 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 91, i32 2 ; <<4 x float>*>:252 [#uses=0]
257 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 91, i32 3 ; <<4 x float>*>:253 [#uses=0]
258 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 90, i32 1 ; <<4 x float>*>:254 [#uses=0]
259 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 90, i32 2 ; <<4 x float>*>:255 [#uses=0]
260 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 90, i32 3 ; <<4 x float>*>:256 [#uses=0]
261 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 89, i32 1 ; <<4 x float>*>:257 [#uses=0]
262 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 89, i32 2 ; <<4 x float>*>:258 [#uses=0]
263 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 89, i32 3 ; <<4 x float>*>:259 [#uses=0]
264 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 88, i32 1 ; <<4 x float>*>:260 [#uses=0]
265 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 88, i32 2 ; <<4 x float>*>:261 [#uses=0]
266 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 88, i32 3 ; <<4 x float>*>:262 [#uses=0]
267 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 87, i32 1 ; <<4 x float>*>:263 [#uses=0]
268 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 87, i32 2 ; <<4 x float>*>:264 [#uses=0]
269 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 87, i32 3 ; <<4 x float>*>:265 [#uses=0]
270 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 86, i32 1 ; <<4 x float>*>:266 [#uses=0]
271 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 86, i32 2 ; <<4 x float>*>:267 [#uses=0]
272 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 86, i32 3 ; <<4 x float>*>:268 [#uses=0]
273 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 85, i32 1 ; <<4 x float>*>:269 [#uses=0]
274 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 85, i32 2 ; <<4 x float>*>:270 [#uses=0]
275 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 85, i32 3 ; <<4 x float>*>:271 [#uses=0]
276 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 84, i32 1 ; <<4 x float>*>:272 [#uses=0]
277 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 84, i32 2 ; <<4 x float>*>:273 [#uses=0]
278 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 84, i32 3 ; <<4 x float>*>:274 [#uses=0]
279 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 83, i32 1 ; <<4 x float>*>:275 [#uses=0]
280 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 83, i32 2 ; <<4 x float>*>:276 [#uses=0]
281 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 83, i32 3 ; <<4 x float>*>:277 [#uses=0]
282 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 82, i32 1 ; <<4 x float>*>:278 [#uses=0]
283 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 82, i32 2 ; <<4 x float>*>:279 [#uses=0]
284 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 82, i32 3 ; <<4 x float>*>:280 [#uses=0]
285 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 81, i32 1 ; <<4 x float>*>:281 [#uses=0]
286 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 81, i32 2 ; <<4 x float>*>:282 [#uses=0]
287 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 81, i32 3 ; <<4 x float>*>:283 [#uses=0]
288 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 80, i32 1 ; <<4 x float>*>:284 [#uses=0]
289 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 80, i32 2 ; <<4 x float>*>:285 [#uses=0]
290 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 80, i32 3 ; <<4 x float>*>:286 [#uses=0]
291 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 79, i32 1 ; <<4 x float>*>:287 [#uses=0]
292 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 79, i32 2 ; <<4 x float>*>:288 [#uses=0]
293 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 79, i32 3 ; <<4 x float>*>:289 [#uses=0]
294 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 78, i32 1 ; <<4 x float>*>:290 [#uses=0]
295 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 78, i32 2 ; <<4 x float>*>:291 [#uses=0]
296 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 78, i32 3 ; <<4 x float>*>:292 [#uses=0]
297 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 77, i32 1 ; <<4 x float>*>:293 [#uses=0]
298 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 77, i32 2 ; <<4 x float>*>:294 [#uses=0]
299 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 77, i32 3 ; <<4 x float>*>:295 [#uses=0]
300 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 76, i32 1 ; <<4 x float>*>:296 [#uses=0]
301 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 76, i32 2 ; <<4 x float>*>:297 [#uses=0]
302 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 76, i32 3 ; <<4 x float>*>:298 [#uses=0]
303 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 75, i32 1 ; <<4 x float>*>:299 [#uses=0]
304 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 75, i32 2 ; <<4 x float>*>:300 [#uses=0]
305 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 75, i32 3 ; <<4 x float>*>:301 [#uses=0]
306 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 74, i32 1 ; <<4 x float>*>:302 [#uses=0]
307 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 74, i32 2 ; <<4 x float>*>:303 [#uses=0]
308 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 74, i32 3 ; <<4 x float>*>:304 [#uses=0]
309 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 73, i32 1 ; <<4 x float>*>:305 [#uses=0]
310 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 73, i32 2 ; <<4 x float>*>:306 [#uses=0]
311 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 73, i32 3 ; <<4 x float>*>:307 [#uses=0]
312 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 72, i32 1 ; <<4 x float>*>:308 [#uses=0]
313 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 72, i32 2 ; <<4 x float>*>:309 [#uses=0]
314 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 72, i32 3 ; <<4 x float>*>:310 [#uses=0]
315 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 71, i32 1 ; <<4 x float>*>:311 [#uses=0]
316 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 71, i32 2 ; <<4 x float>*>:312 [#uses=0]
317 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 71, i32 3 ; <<4 x float>*>:313 [#uses=0]
318 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 70, i32 1 ; <<4 x float>*>:314 [#uses=0]
319 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 70, i32 2 ; <<4 x float>*>:315 [#uses=0]
320 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 70, i32 3 ; <<4 x float>*>:316 [#uses=0]
321 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 69, i32 1 ; <<4 x float>*>:317 [#uses=0]
322 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 69, i32 2 ; <<4 x float>*>:318 [#uses=0]
323 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 69, i32 3 ; <<4 x float>*>:319 [#uses=0]
324 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 68, i32 1 ; <<4 x float>*>:320 [#uses=0]
325 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 68, i32 2 ; <<4 x float>*>:321 [#uses=0]
326 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 68, i32 3 ; <<4 x float>*>:322 [#uses=0]
327 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 67, i32 1 ; <<4 x float>*>:323 [#uses=0]
328 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 67, i32 2 ; <<4 x float>*>:324 [#uses=0]
329 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 67, i32 3 ; <<4 x float>*>:325 [#uses=0]
330 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 66, i32 1 ; <<4 x float>*>:326 [#uses=0]
331 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 66, i32 2 ; <<4 x float>*>:327 [#uses=0]
332 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 66, i32 3 ; <<4 x float>*>:328 [#uses=0]
333 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 65, i32 1 ; <<4 x float>*>:329 [#uses=0]
334 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 65, i32 2 ; <<4 x float>*>:330 [#uses=0]
335 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 65, i32 3 ; <<4 x float>*>:331 [#uses=0]
336 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 64, i32 1 ; <<4 x float>*>:332 [#uses=0]
337 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 64, i32 2 ; <<4 x float>*>:333 [#uses=0]
338 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 64, i32 3 ; <<4 x float>*>:334 [#uses=0]
339 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 63, i32 1 ; <<4 x float>*>:335 [#uses=0]
340 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 63, i32 2 ; <<4 x float>*>:336 [#uses=0]
341 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 63, i32 3 ; <<4 x float>*>:337 [#uses=0]
342 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 62, i32 1 ; <<4 x float>*>:338 [#uses=0]
343 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 62, i32 2 ; <<4 x float>*>:339 [#uses=0]
344 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 62, i32 3 ; <<4 x float>*>:340 [#uses=0]
345 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 61, i32 1 ; <<4 x float>*>:341 [#uses=0]
346 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 61, i32 2 ; <<4 x float>*>:342 [#uses=0]
347 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 61, i32 3 ; <<4 x float>*>:343 [#uses=0]
348 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 60, i32 1 ; <<4 x float>*>:344 [#uses=0]
349 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 60, i32 2 ; <<4 x float>*>:345 [#uses=0]
350 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 60, i32 3 ; <<4 x float>*>:346 [#uses=0]
351 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 59, i32 1 ; <<4 x float>*>:347 [#uses=0]
352 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 59, i32 2 ; <<4 x float>*>:348 [#uses=0]
353 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 59, i32 3 ; <<4 x float>*>:349 [#uses=0]
354 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 58, i32 1 ; <<4 x float>*>:350 [#uses=0]
355 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 58, i32 2 ; <<4 x float>*>:351 [#uses=0]
356 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 58, i32 3 ; <<4 x float>*>:352 [#uses=0]
357 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 57, i32 1 ; <<4 x float>*>:353 [#uses=0]
358 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 57, i32 2 ; <<4 x float>*>:354 [#uses=0]
359 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 57, i32 3 ; <<4 x float>*>:355 [#uses=0]
360 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 56, i32 1 ; <<4 x float>*>:356 [#uses=0]
361 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 56, i32 2 ; <<4 x float>*>:357 [#uses=0]
362 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 56, i32 3 ; <<4 x float>*>:358 [#uses=0]
363 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 55, i32 1 ; <<4 x float>*>:359 [#uses=0]
364 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 55, i32 2 ; <<4 x float>*>:360 [#uses=0]
365 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 55, i32 3 ; <<4 x float>*>:361 [#uses=0]
366 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 54, i32 1 ; <<4 x float>*>:362 [#uses=0]
367 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 54, i32 2 ; <<4 x float>*>:363 [#uses=0]
368 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 54, i32 3 ; <<4 x float>*>:364 [#uses=0]
369 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 53, i32 1 ; <<4 x float>*>:365 [#uses=0]
370 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 53, i32 2 ; <<4 x float>*>:366 [#uses=0]
371 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 53, i32 3 ; <<4 x float>*>:367 [#uses=0]
372 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 52, i32 1 ; <<4 x float>*>:368 [#uses=0]
373 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 52, i32 2 ; <<4 x float>*>:369 [#uses=0]
374 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 52, i32 3 ; <<4 x float>*>:370 [#uses=0]
375 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 51, i32 1 ; <<4 x float>*>:371 [#uses=0]
376 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 51, i32 2 ; <<4 x float>*>:372 [#uses=0]
377 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 51, i32 3 ; <<4 x float>*>:373 [#uses=0]
378 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 50, i32 1 ; <<4 x float>*>:374 [#uses=0]
379 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 50, i32 2 ; <<4 x float>*>:375 [#uses=0]
380 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 50, i32 3 ; <<4 x float>*>:376 [#uses=0]
381 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 49, i32 1 ; <<4 x float>*>:377 [#uses=0]
382 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 49, i32 2 ; <<4 x float>*>:378 [#uses=0]
383 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 49, i32 3 ; <<4 x float>*>:379 [#uses=0]
384 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 48, i32 1 ; <<4 x float>*>:380 [#uses=0]
385 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 48, i32 2 ; <<4 x float>*>:381 [#uses=0]
386 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 48, i32 3 ; <<4 x float>*>:382 [#uses=0]
387 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 47, i32 1 ; <<4 x float>*>:383 [#uses=0]
388 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 47, i32 2 ; <<4 x float>*>:384 [#uses=0]
389 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 47, i32 3 ; <<4 x float>*>:385 [#uses=0]
390 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 46, i32 1 ; <<4 x float>*>:386 [#uses=0]
391 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 46, i32 2 ; <<4 x float>*>:387 [#uses=0]
392 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 46, i32 3 ; <<4 x float>*>:388 [#uses=0]
393 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 45, i32 1 ; <<4 x float>*>:389 [#uses=0]
394 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 45, i32 2 ; <<4 x float>*>:390 [#uses=0]
395 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 45, i32 3 ; <<4 x float>*>:391 [#uses=0]
396 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 44, i32 1 ; <<4 x float>*>:392 [#uses=0]
397 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 44, i32 2 ; <<4 x float>*>:393 [#uses=0]
398 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 44, i32 3 ; <<4 x float>*>:394 [#uses=0]
399 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 43, i32 1 ; <<4 x float>*>:395 [#uses=0]
400 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 43, i32 2 ; <<4 x float>*>:396 [#uses=0]
401 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 43, i32 3 ; <<4 x float>*>:397 [#uses=0]
402 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 42, i32 1 ; <<4 x float>*>:398 [#uses=0]
403 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 42, i32 2 ; <<4 x float>*>:399 [#uses=0]
404 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 42, i32 3 ; <<4 x float>*>:400 [#uses=0]
405 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 41, i32 1 ; <<4 x float>*>:401 [#uses=0]
406 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 41, i32 2 ; <<4 x float>*>:402 [#uses=0]
407 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 41, i32 3 ; <<4 x float>*>:403 [#uses=0]
408 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 40, i32 1 ; <<4 x float>*>:404 [#uses=0]
409 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 40, i32 2 ; <<4 x float>*>:405 [#uses=0]
410 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 40, i32 3 ; <<4 x float>*>:406 [#uses=0]
411 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 39, i32 1 ; <<4 x float>*>:407 [#uses=0]
412 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 39, i32 2 ; <<4 x float>*>:408 [#uses=0]
413 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 39, i32 3 ; <<4 x float>*>:409 [#uses=0]
414 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 38, i32 1 ; <<4 x float>*>:410 [#uses=0]
415 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 38, i32 2 ; <<4 x float>*>:411 [#uses=0]
416 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 38, i32 3 ; <<4 x float>*>:412 [#uses=0]
417 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 37, i32 1 ; <<4 x float>*>:413 [#uses=0]
418 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 37, i32 2 ; <<4 x float>*>:414 [#uses=0]
419 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 37, i32 3 ; <<4 x float>*>:415 [#uses=0]
420 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 36, i32 1 ; <<4 x float>*>:416 [#uses=0]
421 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 36, i32 2 ; <<4 x float>*>:417 [#uses=0]
422 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 36, i32 3 ; <<4 x float>*>:418 [#uses=0]
423 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 35, i32 1 ; <<4 x float>*>:419 [#uses=0]
424 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 35, i32 2 ; <<4 x float>*>:420 [#uses=0]
425 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 35, i32 3 ; <<4 x float>*>:421 [#uses=0]
426 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 34, i32 1 ; <<4 x float>*>:422 [#uses=0]
427 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 34, i32 2 ; <<4 x float>*>:423 [#uses=0]
428 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 34, i32 3 ; <<4 x float>*>:424 [#uses=0]
429 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 33, i32 1 ; <<4 x float>*>:425 [#uses=0]
430 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 33, i32 2 ; <<4 x float>*>:426 [#uses=0]
431 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 33, i32 3 ; <<4 x float>*>:427 [#uses=0]
432 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 32, i32 1 ; <<4 x float>*>:428 [#uses=0]
433 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 32, i32 2 ; <<4 x float>*>:429 [#uses=0]
434 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 32, i32 3 ; <<4 x float>*>:430 [#uses=0]
435 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 31, i32 1 ; <<4 x float>*>:431 [#uses=0]
436 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 31, i32 2 ; <<4 x float>*>:432 [#uses=0]
437 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 31, i32 3 ; <<4 x float>*>:433 [#uses=0]
438 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 30, i32 1 ; <<4 x float>*>:434 [#uses=0]
439 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 30, i32 2 ; <<4 x float>*>:435 [#uses=0]
440 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 30, i32 3 ; <<4 x float>*>:436 [#uses=0]
441 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 29, i32 1 ; <<4 x float>*>:437 [#uses=0]
442 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 29, i32 2 ; <<4 x float>*>:438 [#uses=0]
443 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 29, i32 3 ; <<4 x float>*>:439 [#uses=0]
444 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 28, i32 1 ; <<4 x float>*>:440 [#uses=0]
445 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 28, i32 2 ; <<4 x float>*>:441 [#uses=0]
446 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 28, i32 3 ; <<4 x float>*>:442 [#uses=0]
447 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 27, i32 1 ; <<4 x float>*>:443 [#uses=0]
448 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 27, i32 2 ; <<4 x float>*>:444 [#uses=0]
449 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 27, i32 3 ; <<4 x float>*>:445 [#uses=0]
450 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 26, i32 1 ; <<4 x float>*>:446 [#uses=0]
451 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 26, i32 2 ; <<4 x float>*>:447 [#uses=0]
452 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 26, i32 3 ; <<4 x float>*>:448 [#uses=0]
453 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 25, i32 1 ; <<4 x float>*>:449 [#uses=0]
454 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 25, i32 2 ; <<4 x float>*>:450 [#uses=0]
455 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 25, i32 3 ; <<4 x float>*>:451 [#uses=0]
456 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 24, i32 1 ; <<4 x float>*>:452 [#uses=0]
457 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 24, i32 2 ; <<4 x float>*>:453 [#uses=0]
458 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 24, i32 3 ; <<4 x float>*>:454 [#uses=0]
459 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 23, i32 1 ; <<4 x float>*>:455 [#uses=0]
460 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 23, i32 2 ; <<4 x float>*>:456 [#uses=0]
461 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 23, i32 3 ; <<4 x float>*>:457 [#uses=0]
462 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 22, i32 1 ; <<4 x float>*>:458 [#uses=0]
463 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 22, i32 2 ; <<4 x float>*>:459 [#uses=0]
464 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 22, i32 3 ; <<4 x float>*>:460 [#uses=0]
465 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 21, i32 1 ; <<4 x float>*>:461 [#uses=0]
466 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 21, i32 2 ; <<4 x float>*>:462 [#uses=0]
467 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 21, i32 3 ; <<4 x float>*>:463 [#uses=0]
468 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 20, i32 1 ; <<4 x float>*>:464 [#uses=0]
469 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 20, i32 2 ; <<4 x float>*>:465 [#uses=0]
470 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 20, i32 3 ; <<4 x float>*>:466 [#uses=0]
471 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 19, i32 1 ; <<4 x float>*>:467 [#uses=0]
472 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 19, i32 2 ; <<4 x float>*>:468 [#uses=0]
473 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 19, i32 3 ; <<4 x float>*>:469 [#uses=0]
474 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 18, i32 1 ; <<4 x float>*>:470 [#uses=0]
475 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 18, i32 2 ; <<4 x float>*>:471 [#uses=0]
476 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 18, i32 3 ; <<4 x float>*>:472 [#uses=0]
477 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 17, i32 1 ; <<4 x float>*>:473 [#uses=0]
478 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 17, i32 2 ; <<4 x float>*>:474 [#uses=0]
479 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 17, i32 3 ; <<4 x float>*>:475 [#uses=0]
480 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 16, i32 1 ; <<4 x float>*>:476 [#uses=0]
481 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 16, i32 2 ; <<4 x float>*>:477 [#uses=0]
482 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 16, i32 3 ; <<4 x float>*>:478 [#uses=0]
483 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 15, i32 1 ; <<4 x float>*>:479 [#uses=0]
484 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 15, i32 2 ; <<4 x float>*>:480 [#uses=0]
485 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 15, i32 3 ; <<4 x float>*>:481 [#uses=0]
486 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 14, i32 1 ; <<4 x float>*>:482 [#uses=0]
487 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 14, i32 2 ; <<4 x float>*>:483 [#uses=0]
488 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 14, i32 3 ; <<4 x float>*>:484 [#uses=0]
489 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 1 ; <<4 x float>*>:485 [#uses=0]
490 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:486 [#uses=0]
491 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:487 [#uses=0]
492 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 1 ; <<4 x float>*>:488 [#uses=0]
493 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 2 ; <<4 x float>*>:489 [#uses=0]
494 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 3 ; <<4 x float>*>:490 [#uses=0]
495 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 180, i32 1 ; <<4 x float>*>:491 [#uses=0]
496 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 180, i32 2 ; <<4 x float>*>:492 [#uses=0]
497 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 180, i32 3 ; <<4 x float>*>:493 [#uses=0]
498 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 181, i32 1 ; <<4 x float>*>:494 [#uses=0]
499 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 181, i32 2 ; <<4 x float>*>:495 [#uses=0]
500 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 181, i32 3 ; <<4 x float>*>:496 [#uses=0]
501 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 182, i32 1 ; <<4 x float>*>:497 [#uses=0]
502 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 182, i32 2 ; <<4 x float>*>:498 [#uses=0]
503 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 182, i32 3 ; <<4 x float>*>:499 [#uses=0]
504 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 183, i32 1 ; <<4 x float>*>:500 [#uses=0]
505 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 183, i32 2 ; <<4 x float>*>:501 [#uses=0]
506 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 183, i32 3 ; <<4 x float>*>:502 [#uses=0]
507 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 184, i32 1 ; <<4 x float>*>:503 [#uses=0]
508 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 184, i32 2 ; <<4 x float>*>:504 [#uses=0]
509 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 184, i32 3 ; <<4 x float>*>:505 [#uses=0]
510 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 185, i32 1 ; <<4 x float>*>:506 [#uses=0]
511 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 185, i32 2 ; <<4 x float>*>:507 [#uses=0]
512 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 185, i32 3 ; <<4 x float>*>:508 [#uses=0]
513 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 190, i32 1 ; <<4 x float>*>:509 [#uses=0]
514 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 190, i32 2 ; <<4 x float>*>:510 [#uses=0]
515 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 190, i32 3 ; <<4 x float>*>:511 [#uses=0]
516 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 9, i32 1 ; <<4 x float>*>:512 [#uses=0]
517 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 9, i32 2 ; <<4 x float>*>:513 [#uses=0]
518 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 9, i32 3 ; <<4 x float>*>:514 [#uses=0]
519 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 10, i32 1 ; <<4 x float>*>:515 [#uses=0]
520 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 10, i32 2 ; <<4 x float>*>:516 [#uses=0]
521 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 10, i32 3 ; <<4 x float>*>:517 [#uses=0]
522 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 11, i32 1 ; <<4 x float>*>:518 [#uses=0]
523 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 11, i32 2 ; <<4 x float>*>:519 [#uses=0]
524 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 11, i32 3 ; <<4 x float>*>:520 [#uses=0]
525 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 12, i32 1 ; <<4 x float>*>:521 [#uses=0]
526 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 12, i32 2 ; <<4 x float>*>:522 [#uses=0]
527 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 12, i32 3 ; <<4 x float>*>:523 [#uses=0]
528 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 13, i32 1 ; <<4 x float>*>:524 [#uses=0]
529 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 13, i32 2 ; <<4 x float>*>:525 [#uses=0]
530 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 13, i32 3 ; <<4 x float>*>:526 [#uses=0]
531 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 1 ; <<4 x float>*>:527 [#uses=0]
532 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 2 ; <<4 x float>*>:528 [#uses=0]
533 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 3 ; <<4 x float>*>:529 [#uses=0]
534 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 1 ; <<4 x float>*>:530 [#uses=0]
535 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 2 ; <<4 x float>*>:531 [#uses=0]
536 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 3 ; <<4 x float>*>:532 [#uses=0]
537 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 1 ; <<4 x float>*>:533 [#uses=0]
538 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 2 ; <<4 x float>*>:534 [#uses=0]
539 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 3 ; <<4 x float>*>:535 [#uses=0]
540 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 6, i32 1 ; <<4 x float>*>:536 [#uses=0]
541 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 6, i32 2 ; <<4 x float>*>:537 [#uses=0]
542 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 6, i32 3 ; <<4 x float>*>:538 [#uses=0]
543 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 7, i32 1 ; <<4 x float>*>:539 [#uses=0]
544 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 7, i32 2 ; <<4 x float>*>:540 [#uses=0]
545 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 7, i32 3 ; <<4 x float>*>:541 [#uses=0]
546 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 1 ; <<4 x float>*>:542 [#uses=0]
547 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 2 ; <<4 x float>*>:543 [#uses=0]
548 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 3 ; <<4 x float>*>:544 [#uses=0]
549 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 187, i32 1 ; <<4 x float>*>:545 [#uses=0]
550 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 187, i32 2 ; <<4 x float>*>:546 [#uses=0]
551 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 187, i32 3 ; <<4 x float>*>:547 [#uses=0]
552 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 8, i32 1 ; <<4 x float>*>:548 [#uses=0]
553 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 8, i32 2 ; <<4 x float>*>:549 [#uses=0]
554 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 8, i32 3 ; <<4 x float>*>:550 [#uses=0]
555 load <4 x float>* null ; <<4 x float>>:551 [#uses=0]
556 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 188, i32 1 ; <<4 x float>*>:552 [#uses=0]
557 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 188, i32 2 ; <<4 x float>*>:553 [#uses=1]
558 load <4 x float>* %553 ; <<4 x float>>:554 [#uses=1]
559 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 188, i32 3 ; <<4 x float>*>:555 [#uses=0]
560 shufflevector <4 x float> %554, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:556 [#uses=1]
561 call <4 x i32> @llvm.ppc.altivec.vcmpgtfp( <4 x float> zeroinitializer, <4 x float> %556 ) ; <<4 x i32>>:557 [#uses=0]
562 bitcast <4 x i32> zeroinitializer to <4 x float> ; <<4 x float>>:558 [#uses=0]
563 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 0 ; <<4 x float>*>:559 [#uses=0]
564 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 2 ; <<4 x float>*>:560 [#uses=1]
565 store <4 x float> zeroinitializer, <4 x float>* %560
566 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 3 ; <<4 x float>*>:561 [#uses=0]
567 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 1 ; <<4 x float>*>:562 [#uses=0]
568 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 2 ; <<4 x float>*>:563 [#uses=0]
569 load <4 x i32>* %.sub7896 ; <<4 x i32>>:564 [#uses=0]
570 shufflevector <4 x float> zeroinitializer, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:565 [#uses=1]
571 store <4 x float> %565, <4 x float>* null
572 icmp eq i32 0, 0 ; <i1>:566 [#uses=1]
573 br i1 %566, label %.critedge, label %xPIF.exit
575 .critedge: ; preds = %xOperationInitMasks.exit
576 getelementptr [4 x <4 x i32>]* null, i32 0, i32 3 ; <<4 x i32>*>:567 [#uses=0]
577 and <4 x i32> zeroinitializer, zeroinitializer ; <<4 x i32>>:568 [#uses=0]
578 or <4 x i32> zeroinitializer, zeroinitializer ; <<4 x i32>>:569 [#uses=0]
579 icmp eq i32 0, 0 ; <i1>:570 [#uses=1]
580 br i1 %570, label %.critedge7898, label %xPBRK.exit
582 .critedge7898: ; preds = %.critedge
585 xPIF.exit: ; preds = %.critedge7898, %xOperationInitMasks.exit
586 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 188, i32 1 ; <<4 x float>*>:571 [#uses=0]
587 load <4 x float>* null ; <<4 x float>>:572 [#uses=0]
588 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:573 [#uses=0]
589 icmp eq i32 0, 0 ; <i1>:574 [#uses=0]
590 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 1 ; <<4 x float>*>:575 [#uses=0]
591 load <4 x float>* %0 ; <<4 x float>>:576 [#uses=0]
592 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:577 [#uses=0]
593 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 0 ; <<4 x float>*>:578 [#uses=0]
594 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 1 ; <<4 x float>*>:579 [#uses=0]
595 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 2 ; <<4 x float>*>:580 [#uses=0]
596 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 3 ; <<4 x float>*>:581 [#uses=0]
597 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 3 ; <<4 x float>*>:582 [#uses=0]
598 load <4 x float>* null ; <<4 x float>>:583 [#uses=1]
599 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 1 ; <<4 x float>*>:584 [#uses=1]
600 load <4 x float>* %584 ; <<4 x float>>:585 [#uses=1]
601 load <4 x float>* null ; <<4 x float>>:586 [#uses=0]
602 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:587 [#uses=1]
603 load <4 x float>* %587 ; <<4 x float>>:588 [#uses=1]
604 shufflevector <4 x float> %583, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:589 [#uses=1]
605 shufflevector <4 x float> %585, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:590 [#uses=1]
606 shufflevector <4 x float> %588, <4 x float> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x float>>:591 [#uses=1]
607 mul <4 x float> zeroinitializer, %589 ; <<4 x float>>:592 [#uses=0]
608 mul <4 x float> zeroinitializer, %590 ; <<4 x float>>:593 [#uses=0]
609 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:594 [#uses=1]
610 mul <4 x float> zeroinitializer, %591 ; <<4 x float>>:595 [#uses=0]
611 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 0 ; <<4 x float>*>:596 [#uses=2]
612 load <4 x float>* %596 ; <<4 x float>>:597 [#uses=0]
613 store <4 x float> zeroinitializer, <4 x float>* %596
614 load <4 x float>* null ; <<4 x float>>:598 [#uses=0]
615 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:599 [#uses=0]
616 shufflevector <4 x float> %594, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:600 [#uses=0]
617 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:601 [#uses=2]
618 load <4 x float>* %601 ; <<4 x float>>:602 [#uses=0]
619 store <4 x float> zeroinitializer, <4 x float>* %601
620 load <4 x float>* null ; <<4 x float>>:603 [#uses=0]
621 load <4 x float>* null ; <<4 x float>>:604 [#uses=1]
622 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:605 [#uses=1]
623 load <4 x float>* %605 ; <<4 x float>>:606 [#uses=1]
624 sub <4 x float> zeroinitializer, %604 ; <<4 x float>>:607 [#uses=2]
625 sub <4 x float> zeroinitializer, %606 ; <<4 x float>>:608 [#uses=2]
626 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:609 [#uses=0]
627 br i1 false, label %617, label %610
629 ; <label>:610 ; preds = %xPIF.exit
630 load <4 x float>* null ; <<4 x float>>:611 [#uses=0]
631 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 1 ; <<4 x float>*>:612 [#uses=2]
632 load <4 x float>* %612 ; <<4 x float>>:613 [#uses=1]
633 shufflevector <4 x float> %607, <4 x float> %613, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:614 [#uses=1]
634 store <4 x float> %614, <4 x float>* %612
635 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:615 [#uses=2]
636 load <4 x float>* %615 ; <<4 x float>>:616 [#uses=0]
637 store <4 x float> zeroinitializer, <4 x float>* %615
638 br label %xST.exit400
640 ; <label>:617 ; preds = %xPIF.exit
641 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:618 [#uses=0]
642 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x i32>>:619 [#uses=1]
643 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %619, <4 x i32> zeroinitializer ) ; <i32>:620 [#uses=1]
644 icmp eq i32 %620, 0 ; <i1>:621 [#uses=1]
645 br i1 %621, label %625, label %622
647 ; <label>:622 ; preds = %617
648 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 1 ; <<4 x float>*>:623 [#uses=0]
649 shufflevector <4 x float> %607, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:624 [#uses=0]
652 ; <label>:625 ; preds = %622, %617
653 load <4 x i32>* %.sub7896 ; <<4 x i32>>:626 [#uses=0]
654 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:627 [#uses=0]
655 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:628 [#uses=1]
656 load <4 x float>* %628 ; <<4 x float>>:629 [#uses=0]
657 load <4 x i32>* %.sub7896 ; <<4 x i32>>:630 [#uses=0]
658 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:631 [#uses=1]
659 icmp eq i32 %631, 0 ; <i1>:632 [#uses=1]
660 br i1 %632, label %xST.exit400, label %633
662 ; <label>:633 ; preds = %625
663 load <4 x float>* null ; <<4 x float>>:634 [#uses=1]
664 shufflevector <4 x float> zeroinitializer, <4 x float> %634, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:635 [#uses=1]
665 store <4 x float> %635, <4 x float>* null
666 br label %xST.exit400
668 xST.exit400: ; preds = %633, %625, %610
669 %.17218 = phi <4 x float> [ zeroinitializer, %610 ], [ %608, %633 ], [ %608, %625 ] ; <<4 x float>> [#uses=0]
670 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 0 ; <<4 x float>*>:636 [#uses=1]
671 load <4 x float>* %636 ; <<4 x float>>:637 [#uses=0]
672 load <4 x float>* null ; <<4 x float>>:638 [#uses=2]
673 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:639 [#uses=0]
674 load <4 x float>* null ; <<4 x float>>:640 [#uses=2]
675 mul <4 x float> %638, %638 ; <<4 x float>>:641 [#uses=1]
676 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:642 [#uses=0]
677 mul <4 x float> %640, %640 ; <<4 x float>>:643 [#uses=2]
678 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>>:644 [#uses=0]
679 shufflevector <4 x float> %643, <4 x float> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x float>>:645 [#uses=1]
680 add <4 x float> %645, %643 ; <<4 x float>>:646 [#uses=0]
681 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>>:647 [#uses=1]
682 shufflevector <4 x float> %641, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>>:648 [#uses=1]
683 add <4 x float> zeroinitializer, %647 ; <<4 x float>>:649 [#uses=2]
684 add <4 x float> zeroinitializer, %648 ; <<4 x float>>:650 [#uses=0]
685 add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:651 [#uses=2]
686 call <4 x float> @llvm.ppc.altivec.vrsqrtefp( <4 x float> %649 ) ; <<4 x float>>:652 [#uses=1]
687 mul <4 x float> %652, %649 ; <<4 x float>>:653 [#uses=1]
688 call <4 x float> @llvm.ppc.altivec.vrsqrtefp( <4 x float> %651 ) ; <<4 x float>>:654 [#uses=1]
689 mul <4 x float> %654, %651 ; <<4 x float>>:655 [#uses=0]
690 icmp eq i32 0, 0 ; <i1>:656 [#uses=1]
691 br i1 %656, label %665, label %657
693 ; <label>:657 ; preds = %xST.exit400
694 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 0 ; <<4 x float>*>:658 [#uses=0]
695 shufflevector <4 x float> %653, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:659 [#uses=0]
696 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 1 ; <<4 x float>*>:660 [#uses=1]
697 load <4 x float>* %660 ; <<4 x float>>:661 [#uses=0]
698 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:662 [#uses=0]
699 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:663 [#uses=0]
700 shufflevector <4 x float> zeroinitializer, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:664 [#uses=0]
701 br label %xST.exit402
703 ; <label>:665 ; preds = %xST.exit400
704 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:666 [#uses=0]
705 br i1 false, label %669, label %667
707 ; <label>:667 ; preds = %665
708 load <4 x float>* null ; <<4 x float>>:668 [#uses=0]
711 ; <label>:669 ; preds = %667, %665
712 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:670 [#uses=0]
713 br label %xST.exit402
715 xST.exit402: ; preds = %669, %657
716 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 0 ; <<4 x float>*>:671 [#uses=0]
717 load <4 x float>* null ; <<4 x float>>:672 [#uses=0]
718 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 2 ; <<4 x float>*>:673 [#uses=0]
719 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 1 ; <<4 x float>*>:674 [#uses=1]
720 load <4 x float>* %674 ; <<4 x float>>:675 [#uses=1]
721 load <4 x float>* null ; <<4 x float>>:676 [#uses=0]
722 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:677 [#uses=1]
723 shufflevector <4 x float> %675, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:678 [#uses=1]
724 mul <4 x float> zeroinitializer, %677 ; <<4 x float>>:679 [#uses=0]
725 mul <4 x float> zeroinitializer, %678 ; <<4 x float>>:680 [#uses=0]
726 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:681 [#uses=1]
727 icmp eq i32 0, 0 ; <i1>:682 [#uses=1]
728 br i1 %682, label %689, label %683
730 ; <label>:683 ; preds = %xST.exit402
731 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 1 ; <<4 x float>*>:684 [#uses=1]
732 load <4 x float>* %684 ; <<4 x float>>:685 [#uses=0]
733 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 2 ; <<4 x float>*>:686 [#uses=0]
734 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 3 ; <<4 x float>*>:687 [#uses=0]
735 shufflevector <4 x float> %681, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:688 [#uses=0]
736 br label %xST.exit405
738 ; <label>:689 ; preds = %xST.exit402
739 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> zeroinitializer ; <<4 x i32>>:690 [#uses=0]
740 load <4 x i32>* %.sub7896 ; <<4 x i32>>:691 [#uses=1]
741 shufflevector <4 x i32> %691, <4 x i32> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x i32>>:692 [#uses=1]
742 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %692, <4 x i32> zeroinitializer ) ; <i32>:693 [#uses=1]
743 icmp eq i32 %693, 0 ; <i1>:694 [#uses=0]
744 br label %xST.exit405
746 xST.exit405: ; preds = %689, %683
747 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 3 ; <<4 x float>*>:695 [#uses=0]
748 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:696 [#uses=0]
749 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:697 [#uses=0]
750 load <4 x float>* null ; <<4 x float>>:698 [#uses=0]
751 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 2 ; <<4 x float>*>:699 [#uses=0]
752 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:700 [#uses=1]
753 add <4 x float> zeroinitializer, %700 ; <<4 x float>>:701 [#uses=0]
754 load <4 x i32>* %.sub7896 ; <<4 x i32>>:702 [#uses=1]
755 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %702, <4 x i32> zeroinitializer ) ; <i32>:703 [#uses=0]
756 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 1 ; <<4 x float>*>:704 [#uses=2]
757 load <4 x float>* %704 ; <<4 x float>>:705 [#uses=0]
758 store <4 x float> zeroinitializer, <4 x float>* %704
759 load <4 x float>* null ; <<4 x float>>:706 [#uses=0]
760 store <4 x float> zeroinitializer, <4 x float>* null
761 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 3 ; <<4 x float>*>:707 [#uses=2]
762 load <4 x float>* %707 ; <<4 x float>>:708 [#uses=0]
763 store <4 x float> zeroinitializer, <4 x float>* %707
764 load <4 x float>* null ; <<4 x float>>:709 [#uses=0]
765 load <4 x float>* null ; <<4 x float>>:710 [#uses=0]
766 load <4 x float>* null ; <<4 x float>>:711 [#uses=1]
767 shufflevector <4 x float> %711, <4 x float> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x float>>:712 [#uses=0]
768 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 1 ; <<4 x float>*>:713 [#uses=0]
769 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:714 [#uses=1]
770 load <4 x float>* %714 ; <<4 x float>>:715 [#uses=0]
771 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:716 [#uses=0]
772 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:717 [#uses=1]
773 load <4 x i32>* %.sub7896 ; <<4 x i32>>:718 [#uses=0]
774 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 0 ; <<4 x float>*>:719 [#uses=1]
775 store <4 x float> zeroinitializer, <4 x float>* %719
776 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 1 ; <<4 x float>*>:720 [#uses=1]
777 shufflevector <4 x float> %717, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:721 [#uses=1]
778 store <4 x float> %721, <4 x float>* %720
779 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 2 ; <<4 x float>*>:722 [#uses=1]
780 load <4 x float>* %722 ; <<4 x float>>:723 [#uses=1]
781 shufflevector <4 x float> zeroinitializer, <4 x float> %723, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:724 [#uses=0]
782 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 3 ; <<4 x float>*>:725 [#uses=1]
783 store <4 x float> zeroinitializer, <4 x float>* %725
784 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 2 ; <<4 x float>*>:726 [#uses=1]
785 load <4 x float>* %726 ; <<4 x float>>:727 [#uses=0]
786 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 5, i32 3 ; <<4 x float>*>:728 [#uses=1]
787 load <4 x float>* %728 ; <<4 x float>>:729 [#uses=0]
788 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 0 ; <<4 x float>*>:730 [#uses=1]
789 load <4 x float>* %730 ; <<4 x float>>:731 [#uses=0]
790 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 1 ; <<4 x float>*>:732 [#uses=1]
791 load <4 x float>* %732 ; <<4 x float>>:733 [#uses=0]
792 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:734 [#uses=0]
793 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:735 [#uses=1]
794 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:736 [#uses=1]
795 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:737 [#uses=1]
796 mul <4 x float> zeroinitializer, %735 ; <<4 x float>>:738 [#uses=1]
797 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:739 [#uses=1]
798 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:740 [#uses=1]
799 icmp eq i32 %740, 0 ; <i1>:741 [#uses=0]
800 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 0 ; <<4 x float>*>:742 [#uses=2]
801 load <4 x float>* %742 ; <<4 x float>>:743 [#uses=1]
802 shufflevector <4 x float> %736, <4 x float> %743, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:744 [#uses=1]
803 store <4 x float> %744, <4 x float>* %742
804 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 1 ; <<4 x float>*>:745 [#uses=1]
805 load <4 x float>* %745 ; <<4 x float>>:746 [#uses=1]
806 shufflevector <4 x float> %737, <4 x float> %746, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:747 [#uses=0]
807 shufflevector <4 x float> %738, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:748 [#uses=1]
808 store <4 x float> %748, <4 x float>* null
809 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:749 [#uses=1]
810 load <4 x float>* %749 ; <<4 x float>>:750 [#uses=1]
811 shufflevector <4 x float> %739, <4 x float> %750, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:751 [#uses=0]
812 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 0 ; <<4 x float>*>:752 [#uses=0]
813 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 1 ; <<4 x float>*>:753 [#uses=1]
814 load <4 x float>* %753 ; <<4 x float>>:754 [#uses=0]
815 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 2 ; <<4 x float>*>:755 [#uses=0]
816 load <4 x float>* null ; <<4 x float>>:756 [#uses=1]
817 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:757 [#uses=1]
818 shufflevector <4 x float> %756, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:758 [#uses=1]
819 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:759 [#uses=1]
820 load <4 x float>* %759 ; <<4 x float>>:760 [#uses=0]
821 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:761 [#uses=0]
822 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:762 [#uses=0]
823 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:763 [#uses=1]
824 add <4 x float> %757, zeroinitializer ; <<4 x float>>:764 [#uses=0]
825 add <4 x float> %758, %763 ; <<4 x float>>:765 [#uses=0]
826 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:766 [#uses=1]
827 br i1 false, label %773, label %767
829 ; <label>:767 ; preds = %xST.exit405
830 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 1 ; <<4 x float>*>:768 [#uses=0]
831 load <4 x float>* null ; <<4 x float>>:769 [#uses=1]
832 shufflevector <4 x float> zeroinitializer, <4 x float> %769, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:770 [#uses=1]
833 store <4 x float> %770, <4 x float>* null
834 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:771 [#uses=1]
835 load <4 x float>* %771 ; <<4 x float>>:772 [#uses=0]
836 br label %xST.exit422
838 ; <label>:773 ; preds = %xST.exit405
839 br label %xST.exit422
841 xST.exit422: ; preds = %773, %767
842 %.07267 = phi <4 x float> [ %766, %767 ], [ undef, %773 ] ; <<4 x float>> [#uses=0]
843 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:774 [#uses=0]
844 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:775 [#uses=0]
845 icmp eq i32 0, 0 ; <i1>:776 [#uses=1]
846 br i1 %776, label %780, label %777
848 ; <label>:777 ; preds = %xST.exit422
849 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:778 [#uses=0]
850 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:779 [#uses=0]
851 br label %xST.exit431
853 ; <label>:780 ; preds = %xST.exit422
854 load <4 x i32>* %.sub7896 ; <<4 x i32>>:781 [#uses=0]
855 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:782 [#uses=2]
856 load <4 x float>* %782 ; <<4 x float>>:783 [#uses=0]
857 store <4 x float> zeroinitializer, <4 x float>* %782
858 load <4 x i32>* %.sub7896 ; <<4 x i32>>:784 [#uses=1]
859 shufflevector <4 x i32> %784, <4 x i32> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x i32>>:785 [#uses=0]
860 icmp eq i32 0, 0 ; <i1>:786 [#uses=0]
861 br label %xST.exit431
863 xST.exit431: ; preds = %780, %777
864 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:787 [#uses=0]
865 load <4 x float>* null ; <<4 x float>>:788 [#uses=0]
866 load <4 x i32>* %.sub7896 ; <<4 x i32>>:789 [#uses=2]
867 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %789, <4 x i32> zeroinitializer ) ; <i32>:790 [#uses=1]
868 icmp eq i32 %790, 0 ; <i1>:791 [#uses=0]
869 shufflevector <4 x i32> %789, <4 x i32> undef, <4 x i32> zeroinitializer ; <<4 x i32>>:792 [#uses=1]
870 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %792, <4 x i32> zeroinitializer ) ; <i32>:793 [#uses=1]
871 icmp eq i32 %793, 0 ; <i1>:794 [#uses=1]
872 br i1 %794, label %797, label %795
874 ; <label>:795 ; preds = %xST.exit431
875 load <4 x float>* null ; <<4 x float>>:796 [#uses=0]
876 store <4 x float> zeroinitializer, <4 x float>* null
879 ; <label>:797 ; preds = %795, %xST.exit431
880 %.07332 = phi <4 x float> [ zeroinitializer, %795 ], [ undef, %xST.exit431 ] ; <<4 x float>> [#uses=0]
881 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x i32>>:798 [#uses=0]
882 br i1 false, label %xST.exit434, label %799
884 ; <label>:799 ; preds = %797
885 load <4 x float>* null ; <<4 x float>>:800 [#uses=0]
886 store <4 x float> zeroinitializer, <4 x float>* null
887 br label %xST.exit434
889 xST.exit434: ; preds = %799, %797
890 load <4 x i32>* %.sub7896 ; <<4 x i32>>:801 [#uses=1]
891 shufflevector <4 x i32> %801, <4 x i32> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x i32>>:802 [#uses=0]
892 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x i32>>:803 [#uses=0]
893 icmp eq i32 0, 0 ; <i1>:804 [#uses=0]
894 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 0 ; <<4 x float>*>:805 [#uses=1]
895 load <4 x float>* %805 ; <<4 x float>>:806 [#uses=0]
896 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 1 ; <<4 x float>*>:807 [#uses=1]
897 load <4 x float>* %807 ; <<4 x float>>:808 [#uses=0]
898 load <4 x float>* null ; <<4 x float>>:809 [#uses=0]
899 load <4 x float>* null ; <<4 x float>>:810 [#uses=0]
900 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 0 ; <<4 x float>*>:811 [#uses=0]
901 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 2 ; <<4 x float>*>:812 [#uses=1]
902 load <4 x float>* %812 ; <<4 x float>>:813 [#uses=0]
903 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 3 ; <<4 x float>*>:814 [#uses=1]
904 load <4 x float>* %814 ; <<4 x float>>:815 [#uses=0]
905 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:816 [#uses=0]
908 xPBRK.exit: ; preds = %.critedge
909 store <4 x i32> < i32 -1, i32 -1, i32 -1, i32 -1 >, <4 x i32>* %.sub7896
910 store <4 x i32> zeroinitializer, <4 x i32>* null
911 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 1 ; <<4 x float>*>:817 [#uses=1]
912 load <4 x float>* %817 ; <<4 x float>>:818 [#uses=1]
913 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 2 ; <<4 x float>*>:819 [#uses=1]
914 load <4 x float>* %819 ; <<4 x float>>:820 [#uses=1]
915 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 3 ; <<4 x float>*>:821 [#uses=1]
916 load <4 x float>* %821 ; <<4 x float>>:822 [#uses=1]
917 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:823 [#uses=1]
918 shufflevector <4 x float> %818, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:824 [#uses=1]
919 shufflevector <4 x float> %820, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:825 [#uses=1]
920 shufflevector <4 x float> %822, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:826 [#uses=1]
921 shufflevector <4 x float> %823, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:827 [#uses=0]
922 shufflevector <4 x float> %824, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:828 [#uses=1]
923 store <4 x float> %828, <4 x float>* null
924 load <4 x float>* null ; <<4 x float>>:829 [#uses=1]
925 shufflevector <4 x float> %825, <4 x float> %829, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:830 [#uses=0]
926 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 3 ; <<4 x float>*>:831 [#uses=2]
927 load <4 x float>* %831 ; <<4 x float>>:832 [#uses=1]
928 shufflevector <4 x float> %826, <4 x float> %832, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:833 [#uses=1]
929 store <4 x float> %833, <4 x float>* %831
930 br label %xLS.exit449
932 xLS.exit449: ; preds = %1215, %xPBRK.exit
933 %.27464 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.17463, %1215 ] ; <<4 x float>> [#uses=2]
934 %.27469 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.17468, %1215 ] ; <<4 x float>> [#uses=2]
935 %.27474 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=1]
936 %.17482 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
937 %.17486 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
938 %.17490 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07489, %1215 ] ; <<4 x float>> [#uses=2]
939 %.17494 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
940 %.27504 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
941 %.17513 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
942 %.17517 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
943 %.17552 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07551, %1215 ] ; <<4 x float>> [#uses=2]
944 %.17556 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07555, %1215 ] ; <<4 x float>> [#uses=2]
945 %.17560 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
946 %.17583 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07582, %1215 ] ; <<4 x float>> [#uses=2]
947 %.17591 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07590, %1215 ] ; <<4 x float>> [#uses=2]
948 %.17599 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
949 %.17618 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07617, %1215 ] ; <<4 x float>> [#uses=2]
950 %.17622 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07621, %1215 ] ; <<4 x float>> [#uses=2]
951 %.17626 = phi <4 x float> [ undef, %xPBRK.exit ], [ zeroinitializer, %1215 ] ; <<4 x float>> [#uses=0]
952 %.17653 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07652, %1215 ] ; <<4 x float>> [#uses=2]
953 %.17657 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07656, %1215 ] ; <<4 x float>> [#uses=2]
954 %.17661 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07660, %1215 ] ; <<4 x float>> [#uses=2]
955 %.17665 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07664, %1215 ] ; <<4 x float>> [#uses=2]
956 %.17723 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07722, %1215 ] ; <<4 x float>> [#uses=2]
957 %.17727 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07726, %1215 ] ; <<4 x float>> [#uses=2]
958 %.17731 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07730, %1215 ] ; <<4 x float>> [#uses=2]
959 %.17735 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07734, %1215 ] ; <<4 x float>> [#uses=2]
960 %.17770 = phi <4 x float> [ undef, %xPBRK.exit ], [ %.07769, %1215 ] ; <<4 x float>> [#uses=2]
961 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 0 ; <<4 x float>*>:834 [#uses=0]
962 load <4 x float>* null ; <<4 x float>>:835 [#uses=1]
963 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 2 ; <<4 x float>*>:836 [#uses=0]
964 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 3 ; <<4 x float>*>:837 [#uses=0]
965 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:838 [#uses=0]
966 shufflevector <4 x float> %835, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:839 [#uses=1]
967 getelementptr <4 x float>* null, i32 878 ; <<4 x float>*>:840 [#uses=1]
968 load <4 x float>* %840 ; <<4 x float>>:841 [#uses=0]
969 call <4 x float> @llvm.ppc.altivec.vcfsx( <4 x i32> zeroinitializer, i32 0 ) ; <<4 x float>>:842 [#uses=1]
970 shufflevector <4 x float> %842, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:843 [#uses=2]
971 call <4 x i32> @llvm.ppc.altivec.vcmpgtfp( <4 x float> %843, <4 x float> %839 ) ; <<4 x i32>>:844 [#uses=1]
972 bitcast <4 x i32> %844 to <4 x float> ; <<4 x float>>:845 [#uses=1]
973 call <4 x i32> @llvm.ppc.altivec.vcmpgtfp( <4 x float> %843, <4 x float> zeroinitializer ) ; <<4 x i32>>:846 [#uses=0]
974 bitcast <4 x i32> zeroinitializer to <4 x float> ; <<4 x float>>:847 [#uses=1]
975 icmp eq i32 0, 0 ; <i1>:848 [#uses=1]
976 br i1 %848, label %854, label %849
978 ; <label>:849 ; preds = %xLS.exit449
979 shufflevector <4 x float> zeroinitializer, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:850 [#uses=0]
980 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 1 ; <<4 x float>*>:851 [#uses=1]
981 store <4 x float> zeroinitializer, <4 x float>* %851
982 shufflevector <4 x float> zeroinitializer, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:852 [#uses=1]
983 store <4 x float> %852, <4 x float>* null
984 shufflevector <4 x float> %847, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:853 [#uses=0]
985 br label %xST.exit451
987 ; <label>:854 ; preds = %xLS.exit449
988 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:855 [#uses=0]
989 br i1 false, label %859, label %856
991 ; <label>:856 ; preds = %854
992 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 0 ; <<4 x float>*>:857 [#uses=2]
993 load <4 x float>* %857 ; <<4 x float>>:858 [#uses=0]
994 store <4 x float> zeroinitializer, <4 x float>* %857
997 ; <label>:859 ; preds = %856, %854
998 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:860 [#uses=0]
999 br i1 false, label %864, label %861
1001 ; <label>:861 ; preds = %859
1002 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 1 ; <<4 x float>*>:862 [#uses=1]
1003 shufflevector <4 x float> %845, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:863 [#uses=1]
1004 store <4 x float> %863, <4 x float>* %862
1007 ; <label>:864 ; preds = %861, %859
1008 load <4 x i32>* %.sub7896 ; <<4 x i32>>:865 [#uses=1]
1009 shufflevector <4 x i32> %865, <4 x i32> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x i32>>:866 [#uses=0]
1010 br i1 false, label %868, label %867
1012 ; <label>:867 ; preds = %864
1013 store <4 x float> zeroinitializer, <4 x float>* null
1016 ; <label>:868 ; preds = %867, %864
1017 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x i32>>:869 [#uses=0]
1018 br label %xST.exit451
1020 xST.exit451: ; preds = %868, %849
1021 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 0 ; <<4 x float>*>:870 [#uses=0]
1022 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 1 ; <<4 x float>*>:871 [#uses=0]
1023 load <4 x float>* null ; <<4 x float>>:872 [#uses=0]
1024 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:873 [#uses=1]
1025 bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:874 [#uses=1]
1026 xor <4 x i32> %874, < i32 -1, i32 -1, i32 -1, i32 -1 > ; <<4 x i32>>:875 [#uses=0]
1027 bitcast <4 x float> %873 to <4 x i32> ; <<4 x i32>>:876 [#uses=1]
1028 xor <4 x i32> %876, < i32 -1, i32 -1, i32 -1, i32 -1 > ; <<4 x i32>>:877 [#uses=0]
1029 bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:878 [#uses=1]
1030 xor <4 x i32> %878, < i32 -1, i32 -1, i32 -1, i32 -1 > ; <<4 x i32>>:879 [#uses=1]
1031 bitcast <4 x i32> %879 to <4 x float> ; <<4 x float>>:880 [#uses=0]
1032 load <4 x i32>* %.sub7896 ; <<4 x i32>>:881 [#uses=1]
1033 icmp eq i32 0, 0 ; <i1>:882 [#uses=1]
1034 br i1 %882, label %888, label %883
1036 ; <label>:883 ; preds = %xST.exit451
1037 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 0 ; <<4 x float>*>:884 [#uses=1]
1038 store <4 x float> zeroinitializer, <4 x float>* %884
1039 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 1 ; <<4 x float>*>:885 [#uses=0]
1040 shufflevector <4 x float> zeroinitializer, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:886 [#uses=0]
1041 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 3 ; <<4 x float>*>:887 [#uses=0]
1042 br label %xST.exit453
1044 ; <label>:888 ; preds = %xST.exit451
1045 shufflevector <4 x i32> %881, <4 x i32> undef, <4 x i32> zeroinitializer ; <<4 x i32>>:889 [#uses=0]
1046 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:890 [#uses=0]
1047 br i1 false, label %894, label %891
1049 ; <label>:891 ; preds = %888
1050 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 1 ; <<4 x float>*>:892 [#uses=1]
1051 shufflevector <4 x float> zeroinitializer, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:893 [#uses=1]
1052 store <4 x float> %893, <4 x float>* %892
1055 ; <label>:894 ; preds = %891, %888
1056 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:895 [#uses=1]
1057 icmp eq i32 %895, 0 ; <i1>:896 [#uses=1]
1058 br i1 %896, label %898, label %897
1060 ; <label>:897 ; preds = %894
1063 ; <label>:898 ; preds = %897, %894
1064 load <4 x i32>* %.sub7896 ; <<4 x i32>>:899 [#uses=0]
1065 br i1 false, label %xST.exit453, label %900
1067 ; <label>:900 ; preds = %898
1068 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 3 ; <<4 x float>*>:901 [#uses=1]
1069 load <4 x float>* %901 ; <<4 x float>>:902 [#uses=1]
1070 shufflevector <4 x float> zeroinitializer, <4 x float> %902, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:903 [#uses=0]
1071 br label %xST.exit453
1073 xST.exit453: ; preds = %900, %898, %883
1074 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 1 ; <<4 x float>*>:904 [#uses=0]
1075 load <4 x float>* null ; <<4 x float>>:905 [#uses=1]
1076 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 189, i32 3 ; <<4 x float>*>:906 [#uses=0]
1077 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:907 [#uses=1]
1078 shufflevector <4 x float> %905, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:908 [#uses=1]
1079 bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:909 [#uses=0]
1080 bitcast <4 x float> %908 to <4 x i32> ; <<4 x i32>>:910 [#uses=0]
1081 bitcast <4 x float> %907 to <4 x i32> ; <<4 x i32>>:911 [#uses=0]
1082 bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:912 [#uses=0]
1083 load <4 x i32>* %.sub7896 ; <<4 x i32>>:913 [#uses=0]
1084 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 2, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:914 [#uses=0]
1085 br i1 false, label %915, label %xPIF.exit455
1087 ; <label>:915 ; preds = %xST.exit453
1088 load <4 x i32>* %.sub7896 ; <<4 x i32>>:916 [#uses=0]
1089 getelementptr [4 x <4 x i32>]* null, i32 0, i32 3 ; <<4 x i32>*>:917 [#uses=1]
1090 store <4 x i32> zeroinitializer, <4 x i32>* %917
1091 load <4 x i32>* %.sub7896 ; <<4 x i32>>:918 [#uses=1]
1092 and <4 x i32> %918, zeroinitializer ; <<4 x i32>>:919 [#uses=0]
1093 br label %.critedge7899
1095 .critedge7899: ; preds = %.critedge7899, %915
1096 or <4 x i32> zeroinitializer, zeroinitializer ; <<4 x i32>>:920 [#uses=1]
1097 br i1 false, label %.critedge7899, label %xPBRK.exit456
1099 xPBRK.exit456: ; preds = %.critedge7899
1100 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 2, <4 x i32> %920, <4 x i32> zeroinitializer ) ; <i32>:921 [#uses=0]
1103 xPIF.exit455: ; preds = %xST.exit453
1104 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 0 ; <<4 x float>*>:922 [#uses=1]
1105 load <4 x float>* %922 ; <<4 x float>>:923 [#uses=0]
1106 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 1 ; <<4 x float>*>:924 [#uses=1]
1107 load <4 x float>* %924 ; <<4 x float>>:925 [#uses=0]
1108 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 2 ; <<4 x float>*>:926 [#uses=0]
1109 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 186, i32 3 ; <<4 x float>*>:927 [#uses=0]
1110 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:928 [#uses=0]
1111 bitcast { { i16, i16, i32 } }* %1 to <4 x float>* ; <<4 x float>*>:929 [#uses=0]
1112 bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:930 [#uses=0]
1113 load <4 x i32>* %.sub7896 ; <<4 x i32>>:931 [#uses=0]
1114 icmp eq i32 0, 0 ; <i1>:932 [#uses=1]
1115 br i1 %932, label %934, label %933
1117 ; <label>:933 ; preds = %xPIF.exit455
1118 store <4 x float> zeroinitializer, <4 x float>* null
1121 ; <label>:934 ; preds = %933, %xPIF.exit455
1122 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x i32>>:935 [#uses=0]
1123 icmp eq i32 0, 0 ; <i1>:936 [#uses=1]
1124 br i1 %936, label %xST.exit459, label %937
1126 ; <label>:937 ; preds = %934
1127 br label %xST.exit459
1129 xST.exit459: ; preds = %937, %934
1130 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x i32>>:938 [#uses=1]
1131 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %938, <4 x i32> zeroinitializer ) ; <i32>:939 [#uses=0]
1132 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 188, i32 2 ; <<4 x float>*>:940 [#uses=1]
1133 store <4 x float> zeroinitializer, <4 x float>* %940
1134 load <4 x float>* null ; <<4 x float>>:941 [#uses=1]
1135 shufflevector <4 x float> zeroinitializer, <4 x float> %941, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:942 [#uses=1]
1136 store <4 x float> %942, <4 x float>* null
1137 shufflevector <4 x float> zeroinitializer, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:943 [#uses=0]
1138 load <4 x i32>* %.sub7896 ; <<4 x i32>>:944 [#uses=0]
1139 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:945 [#uses=0]
1140 br i1 false, label %947, label %946
1142 ; <label>:946 ; preds = %xST.exit459
1145 ; <label>:947 ; preds = %946, %xST.exit459
1146 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x i32>>:948 [#uses=0]
1147 icmp eq i32 0, 0 ; <i1>:949 [#uses=1]
1148 br i1 %949, label %952, label %950
1150 ; <label>:950 ; preds = %947
1151 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> zeroinitializer ; <<4 x i32>>:951 [#uses=1]
1152 call void @llvm.ppc.altivec.stvewx( <4 x i32> %951, i8* null )
1155 ; <label>:952 ; preds = %950, %947
1156 br i1 false, label %955, label %953
1158 ; <label>:953 ; preds = %952
1159 getelementptr [4 x <4 x i32>]* null, i32 0, i32 2 ; <<4 x i32>*>:954 [#uses=0]
1162 ; <label>:955 ; preds = %953, %952
1163 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x i32>>:956 [#uses=0]
1164 icmp eq i32 0, 0 ; <i1>:957 [#uses=1]
1165 br i1 %957, label %xStoreDestAddressWithMask.exit461, label %958
1167 ; <label>:958 ; preds = %955
1168 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> zeroinitializer ; <<4 x i32>>:959 [#uses=1]
1169 call void @llvm.ppc.altivec.stvewx( <4 x i32> %959, i8* null )
1170 br label %xStoreDestAddressWithMask.exit461
1172 xStoreDestAddressWithMask.exit461: ; preds = %958, %955
1173 load <4 x float>* %0 ; <<4 x float>>:960 [#uses=0]
1174 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:961 [#uses=0]
1175 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 0 ; <<4 x float>*>:962 [#uses=0]
1176 br i1 false, label %968, label %xST.exit463
1178 xST.exit463: ; preds = %xStoreDestAddressWithMask.exit461
1179 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 1 ; <<4 x float>*>:963 [#uses=0]
1180 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 2 ; <<4 x float>*>:964 [#uses=0]
1181 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 3, i32 3 ; <<4 x float>*>:965 [#uses=0]
1182 load <4 x float>* %0 ; <<4 x float>>:966 [#uses=3]
1183 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:967 [#uses=0]
1184 br i1 false, label %972, label %969
1186 ; <label>:968 ; preds = %xStoreDestAddressWithMask.exit461
1189 ; <label>:969 ; preds = %xST.exit463
1190 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 1 ; <<4 x float>*>:970 [#uses=0]
1191 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 2 ; <<4 x float>*>:971 [#uses=1]
1192 store <4 x float> %966, <4 x float>* %971
1193 store <4 x float> %966, <4 x float>* null
1194 br label %xST.exit465
1196 ; <label>:972 ; preds = %xST.exit463
1197 call <4 x i32> @llvm.ppc.altivec.vsel( <4 x i32> zeroinitializer, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <<4 x i32>>:973 [#uses=0]
1198 store <4 x float> zeroinitializer, <4 x float>* null
1199 store <4 x float> zeroinitializer, <4 x float>* null
1200 load <4 x float>* null ; <<4 x float>>:974 [#uses=0]
1201 bitcast <4 x float> %966 to <4 x i32> ; <<4 x i32>>:975 [#uses=1]
1202 call <4 x i32> @llvm.ppc.altivec.vsel( <4 x i32> zeroinitializer, <4 x i32> %975, <4 x i32> zeroinitializer ) ; <<4 x i32>>:976 [#uses=1]
1203 bitcast <4 x i32> %976 to <4 x float> ; <<4 x float>>:977 [#uses=1]
1204 store <4 x float> %977, <4 x float>* null
1205 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 2, i32 3 ; <<4 x float>*>:978 [#uses=0]
1206 bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:979 [#uses=1]
1207 call <4 x i32> @llvm.ppc.altivec.vsel( <4 x i32> %979, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <<4 x i32>>:980 [#uses=1]
1208 bitcast <4 x i32> %980 to <4 x float> ; <<4 x float>>:981 [#uses=0]
1209 br label %xST.exit465
1211 xST.exit465: ; preds = %972, %969
1212 load <4 x float>* %0 ; <<4 x float>>:982 [#uses=3]
1213 icmp eq i32 0, 0 ; <i1>:983 [#uses=1]
1214 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 0 ; <<4 x float>*>:984 [#uses=1]
1215 br i1 %983, label %989, label %985
1217 ; <label>:985 ; preds = %xST.exit465
1218 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 1 ; <<4 x float>*>:986 [#uses=0]
1219 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 2 ; <<4 x float>*>:987 [#uses=1]
1220 store <4 x float> %982, <4 x float>* %987
1221 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 3 ; <<4 x float>*>:988 [#uses=0]
1222 br label %xST.exit467
1224 ; <label>:989 ; preds = %xST.exit465
1225 bitcast <4 x float> %982 to <4 x i32> ; <<4 x i32>>:990 [#uses=0]
1226 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> zeroinitializer ; <<4 x i32>>:991 [#uses=0]
1227 store <4 x float> zeroinitializer, <4 x float>* %984
1228 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 1 ; <<4 x float>*>:992 [#uses=0]
1229 load <4 x i32>* %.sub7896 ; <<4 x i32>>:993 [#uses=0]
1230 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 2 ; <<4 x float>*>:994 [#uses=0]
1231 bitcast <4 x i32> zeroinitializer to <4 x float> ; <<4 x float>>:995 [#uses=0]
1232 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 1, i32 3 ; <<4 x float>*>:996 [#uses=0]
1233 bitcast <4 x float> zeroinitializer to <4 x i32> ; <<4 x i32>>:997 [#uses=1]
1234 bitcast <4 x float> %982 to <4 x i32> ; <<4 x i32>>:998 [#uses=1]
1235 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x i32>>:999 [#uses=1]
1236 call <4 x i32> @llvm.ppc.altivec.vsel( <4 x i32> %997, <4 x i32> %998, <4 x i32> %999 ) ; <<4 x i32>>:1000 [#uses=1]
1237 bitcast <4 x i32> %1000 to <4 x float> ; <<4 x float>>:1001 [#uses=0]
1238 br label %xST.exit467
1240 xST.exit467: ; preds = %989, %985
1241 load <4 x float>* %0 ; <<4 x float>>:1002 [#uses=5]
1242 load <4 x i32>* %.sub7896 ; <<4 x i32>>:1003 [#uses=2]
1243 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %1003, <4 x i32> zeroinitializer ) ; <i32>:1004 [#uses=0]
1244 br i1 false, label %1011, label %1005
1246 ; <label>:1005 ; preds = %xST.exit467
1247 load <4 x float>* null ; <<4 x float>>:1006 [#uses=0]
1248 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 1 ; <<4 x float>*>:1007 [#uses=1]
1249 load <4 x float>* %1007 ; <<4 x float>>:1008 [#uses=0]
1250 load <4 x float>* null ; <<4 x float>>:1009 [#uses=0]
1251 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:1010 [#uses=0]
1252 br label %xST.exit469
1254 ; <label>:1011 ; preds = %xST.exit467
1255 shufflevector <4 x i32> %1003, <4 x i32> undef, <4 x i32> zeroinitializer ; <<4 x i32>>:1012 [#uses=0]
1256 icmp eq i32 0, 0 ; <i1>:1013 [#uses=1]
1257 br i1 %1013, label %1015, label %1014
1259 ; <label>:1014 ; preds = %1011
1262 ; <label>:1015 ; preds = %1014, %1011
1263 %.07472 = phi <4 x float> [ %1002, %1014 ], [ %.27474, %1011 ] ; <<4 x float>> [#uses=0]
1264 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:1016 [#uses=1]
1265 icmp eq i32 %1016, 0 ; <i1>:1017 [#uses=1]
1266 br i1 %1017, label %1021, label %1018
1268 ; <label>:1018 ; preds = %1015
1269 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 1 ; <<4 x float>*>:1019 [#uses=0]
1270 shufflevector <4 x float> %1002, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:1020 [#uses=0]
1273 ; <label>:1021 ; preds = %1018, %1015
1274 %.07467 = phi <4 x float> [ %1002, %1018 ], [ %.27469, %1015 ] ; <<4 x float>> [#uses=2]
1275 icmp eq i32 0, 0 ; <i1>:1022 [#uses=1]
1276 br i1 %1022, label %1025, label %1023
1278 ; <label>:1023 ; preds = %1021
1279 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:1024 [#uses=1]
1280 store <4 x float> zeroinitializer, <4 x float>* %1024
1283 ; <label>:1025 ; preds = %1023, %1021
1284 %.07462 = phi <4 x float> [ %1002, %1023 ], [ %.27464, %1021 ] ; <<4 x float>> [#uses=2]
1285 icmp eq i32 0, 0 ; <i1>:1026 [#uses=1]
1286 br i1 %1026, label %xST.exit469, label %1027
1288 ; <label>:1027 ; preds = %1025
1289 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:1028 [#uses=0]
1290 br label %xST.exit469
1292 xST.exit469: ; preds = %1027, %1025, %1005
1293 %.17463 = phi <4 x float> [ %.27464, %1005 ], [ %.07462, %1027 ], [ %.07462, %1025 ] ; <<4 x float>> [#uses=1]
1294 %.17468 = phi <4 x float> [ %.27469, %1005 ], [ %.07467, %1027 ], [ %.07467, %1025 ] ; <<4 x float>> [#uses=1]
1295 %.07489 = phi <4 x float> [ %1002, %1005 ], [ %.17490, %1027 ], [ %.17490, %1025 ] ; <<4 x float>> [#uses=1]
1296 load <4 x float>* null ; <<4 x float>>:1029 [#uses=0]
1297 load <4 x float>* null ; <<4 x float>>:1030 [#uses=0]
1298 sub <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1031 [#uses=1]
1299 br i1 false, label %1037, label %1032
1301 ; <label>:1032 ; preds = %xST.exit469
1302 load <4 x float>* null ; <<4 x float>>:1033 [#uses=0]
1303 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 2 ; <<4 x float>*>:1034 [#uses=1]
1304 load <4 x float>* %1034 ; <<4 x float>>:1035 [#uses=0]
1305 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 3 ; <<4 x float>*>:1036 [#uses=0]
1306 br label %xST.exit472
1308 ; <label>:1037 ; preds = %xST.exit469
1309 icmp eq i32 0, 0 ; <i1>:1038 [#uses=1]
1310 br i1 %1038, label %1040, label %1039
1312 ; <label>:1039 ; preds = %1037
1315 ; <label>:1040 ; preds = %1039, %1037
1316 %.07507 = phi <4 x float> [ zeroinitializer, %1039 ], [ zeroinitializer, %1037 ] ; <<4 x float>> [#uses=0]
1317 icmp eq i32 0, 0 ; <i1>:1041 [#uses=1]
1318 br i1 %1041, label %1045, label %1042
1320 ; <label>:1042 ; preds = %1040
1321 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 4, i32 1 ; <<4 x float>*>:1043 [#uses=1]
1322 load <4 x float>* %1043 ; <<4 x float>>:1044 [#uses=0]
1325 ; <label>:1045 ; preds = %1042, %1040
1326 br i1 false, label %1048, label %1046
1328 ; <label>:1046 ; preds = %1045
1329 shufflevector <4 x float> %1031, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:1047 [#uses=0]
1332 ; <label>:1048 ; preds = %1046, %1045
1333 icmp eq i32 0, 0 ; <i1>:1049 [#uses=1]
1334 br i1 %1049, label %xST.exit472, label %1050
1336 ; <label>:1050 ; preds = %1048
1337 br label %xST.exit472
1339 xST.exit472: ; preds = %1050, %1048, %1032
1340 br i1 false, label %1052, label %1051
1342 ; <label>:1051 ; preds = %xST.exit472
1343 br label %xST.exit474
1345 ; <label>:1052 ; preds = %xST.exit472
1346 br i1 false, label %1054, label %1053
1348 ; <label>:1053 ; preds = %1052
1351 ; <label>:1054 ; preds = %1053, %1052
1352 br i1 false, label %1056, label %1055
1354 ; <label>:1055 ; preds = %1054
1357 ; <label>:1056 ; preds = %1055, %1054
1358 br i1 false, label %1058, label %1057
1360 ; <label>:1057 ; preds = %1056
1363 ; <label>:1058 ; preds = %1057, %1056
1364 br i1 false, label %xST.exit474, label %1059
1366 ; <label>:1059 ; preds = %1058
1367 br label %xST.exit474
1369 xST.exit474: ; preds = %1059, %1058, %1051
1370 load <4 x float>* null ; <<4 x float>>:1060 [#uses=1]
1371 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1061 [#uses=1]
1372 mul <4 x float> %1060, zeroinitializer ; <<4 x float>>:1062 [#uses=2]
1373 br i1 false, label %1065, label %1063
1375 ; <label>:1063 ; preds = %xST.exit474
1376 shufflevector <4 x float> %1062, <4 x float> zeroinitializer, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:1064 [#uses=1]
1377 store <4 x float> %1064, <4 x float>* null
1378 br label %xST.exit476
1380 ; <label>:1065 ; preds = %xST.exit474
1381 br i1 false, label %1067, label %1066
1383 ; <label>:1066 ; preds = %1065
1386 ; <label>:1067 ; preds = %1066, %1065
1387 shufflevector <4 x i32> zeroinitializer, <4 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x i32>>:1068 [#uses=0]
1388 br i1 false, label %1070, label %1069
1390 ; <label>:1069 ; preds = %1067
1393 ; <label>:1070 ; preds = %1069, %1067
1394 br i1 false, label %1072, label %1071
1396 ; <label>:1071 ; preds = %1070
1399 ; <label>:1072 ; preds = %1071, %1070
1400 br i1 false, label %xST.exit476, label %1073
1402 ; <label>:1073 ; preds = %1072
1403 br label %xST.exit476
1405 xST.exit476: ; preds = %1073, %1072, %1063
1406 %.07551 = phi <4 x float> [ %1062, %1063 ], [ %.17552, %1073 ], [ %.17552, %1072 ] ; <<4 x float>> [#uses=1]
1407 %.07555 = phi <4 x float> [ %1061, %1063 ], [ %.17556, %1073 ], [ %.17556, %1072 ] ; <<4 x float>> [#uses=1]
1408 br i1 false, label %1075, label %1074
1410 ; <label>:1074 ; preds = %xST.exit476
1411 br label %xST.exit479
1413 ; <label>:1075 ; preds = %xST.exit476
1414 br i1 false, label %1077, label %1076
1416 ; <label>:1076 ; preds = %1075
1419 ; <label>:1077 ; preds = %1076, %1075
1420 br i1 false, label %1079, label %1078
1422 ; <label>:1078 ; preds = %1077
1425 ; <label>:1079 ; preds = %1078, %1077
1426 br i1 false, label %1081, label %1080
1428 ; <label>:1080 ; preds = %1079
1431 ; <label>:1081 ; preds = %1080, %1079
1432 br i1 false, label %xST.exit479, label %1082
1434 ; <label>:1082 ; preds = %1081
1435 br label %xST.exit479
1437 xST.exit479: ; preds = %1082, %1081, %1074
1438 br i1 false, label %1084, label %1083
1440 ; <label>:1083 ; preds = %xST.exit479
1441 br label %xST.exit482
1443 ; <label>:1084 ; preds = %xST.exit479
1444 br i1 false, label %1086, label %1085
1446 ; <label>:1085 ; preds = %1084
1449 ; <label>:1086 ; preds = %1085, %1084
1450 br i1 false, label %1088, label %1087
1452 ; <label>:1087 ; preds = %1086
1455 ; <label>:1088 ; preds = %1087, %1086
1456 br i1 false, label %1090, label %1089
1458 ; <label>:1089 ; preds = %1088
1461 ; <label>:1090 ; preds = %1089, %1088
1462 br i1 false, label %xST.exit482, label %1091
1464 ; <label>:1091 ; preds = %1090
1465 br label %xST.exit482
1467 xST.exit482: ; preds = %1091, %1090, %1083
1468 br i1 false, label %1093, label %1092
1470 ; <label>:1092 ; preds = %xST.exit482
1471 br label %xST.exit486
1473 ; <label>:1093 ; preds = %xST.exit482
1474 br i1 false, label %1095, label %1094
1476 ; <label>:1094 ; preds = %1093
1479 ; <label>:1095 ; preds = %1094, %1093
1480 br i1 false, label %1097, label %1096
1482 ; <label>:1096 ; preds = %1095
1485 ; <label>:1097 ; preds = %1096, %1095
1486 br i1 false, label %1099, label %1098
1488 ; <label>:1098 ; preds = %1097
1491 ; <label>:1099 ; preds = %1098, %1097
1492 br i1 false, label %xST.exit486, label %1100
1494 ; <label>:1100 ; preds = %1099
1495 br label %xST.exit486
1497 xST.exit486: ; preds = %1100, %1099, %1092
1498 br i1 false, label %1102, label %1101
1500 ; <label>:1101 ; preds = %xST.exit486
1501 br label %xST.exit489
1503 ; <label>:1102 ; preds = %xST.exit486
1504 br i1 false, label %1104, label %1103
1506 ; <label>:1103 ; preds = %1102
1509 ; <label>:1104 ; preds = %1103, %1102
1510 br i1 false, label %1106, label %1105
1512 ; <label>:1105 ; preds = %1104
1515 ; <label>:1106 ; preds = %1105, %1104
1516 br i1 false, label %1108, label %1107
1518 ; <label>:1107 ; preds = %1106
1521 ; <label>:1108 ; preds = %1107, %1106
1522 br i1 false, label %xST.exit489, label %1109
1524 ; <label>:1109 ; preds = %1108
1525 br label %xST.exit489
1527 xST.exit489: ; preds = %1109, %1108, %1101
1528 br i1 false, label %1111, label %1110
1530 ; <label>:1110 ; preds = %xST.exit489
1531 br label %xST.exit492
1533 ; <label>:1111 ; preds = %xST.exit489
1534 br i1 false, label %1113, label %1112
1536 ; <label>:1112 ; preds = %1111
1539 ; <label>:1113 ; preds = %1112, %1111
1540 br i1 false, label %1115, label %1114
1542 ; <label>:1114 ; preds = %1113
1545 ; <label>:1115 ; preds = %1114, %1113
1546 br i1 false, label %1117, label %1116
1548 ; <label>:1116 ; preds = %1115
1551 ; <label>:1117 ; preds = %1116, %1115
1552 br i1 false, label %xST.exit492, label %1118
1554 ; <label>:1118 ; preds = %1117
1555 br label %xST.exit492
1557 xST.exit492: ; preds = %1118, %1117, %1110
1558 load <4 x float>* null ; <<4 x float>>:1119 [#uses=1]
1559 mul <4 x float> %1119, zeroinitializer ; <<4 x float>>:1120 [#uses=1]
1560 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1121 [#uses=1]
1561 br i1 false, label %1123, label %1122
1563 ; <label>:1122 ; preds = %xST.exit492
1564 br label %xST.exit495
1566 ; <label>:1123 ; preds = %xST.exit492
1567 br i1 false, label %1125, label %1124
1569 ; <label>:1124 ; preds = %1123
1572 ; <label>:1125 ; preds = %1124, %1123
1573 br i1 false, label %1127, label %1126
1575 ; <label>:1126 ; preds = %1125
1578 ; <label>:1127 ; preds = %1126, %1125
1579 br i1 false, label %1129, label %1128
1581 ; <label>:1128 ; preds = %1127
1584 ; <label>:1129 ; preds = %1128, %1127
1585 br i1 false, label %xST.exit495, label %1130
1587 ; <label>:1130 ; preds = %1129
1588 br label %xST.exit495
1590 xST.exit495: ; preds = %1130, %1129, %1122
1591 %.07582 = phi <4 x float> [ %1121, %1122 ], [ %.17583, %1130 ], [ %.17583, %1129 ] ; <<4 x float>> [#uses=1]
1592 %.07590 = phi <4 x float> [ %1120, %1122 ], [ %.17591, %1130 ], [ %.17591, %1129 ] ; <<4 x float>> [#uses=1]
1593 load <4 x float>* null ; <<4 x float>>:1131 [#uses=1]
1594 add <4 x float> %1131, zeroinitializer ; <<4 x float>>:1132 [#uses=1]
1595 add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1133 [#uses=1]
1596 br i1 false, label %1135, label %1134
1598 ; <label>:1134 ; preds = %xST.exit495
1599 br label %xST.exit498
1601 ; <label>:1135 ; preds = %xST.exit495
1602 br i1 false, label %1137, label %1136
1604 ; <label>:1136 ; preds = %1135
1607 ; <label>:1137 ; preds = %1136, %1135
1608 br i1 false, label %1139, label %1138
1610 ; <label>:1138 ; preds = %1137
1613 ; <label>:1139 ; preds = %1138, %1137
1614 br i1 false, label %1141, label %1140
1616 ; <label>:1140 ; preds = %1139
1619 ; <label>:1141 ; preds = %1140, %1139
1620 br i1 false, label %xST.exit498, label %1142
1622 ; <label>:1142 ; preds = %1141
1623 br label %xST.exit498
1625 xST.exit498: ; preds = %1142, %1141, %1134
1626 %.07617 = phi <4 x float> [ %1133, %1134 ], [ %.17618, %1142 ], [ %.17618, %1141 ] ; <<4 x float>> [#uses=1]
1627 %.07621 = phi <4 x float> [ %1132, %1134 ], [ %.17622, %1142 ], [ %.17622, %1141 ] ; <<4 x float>> [#uses=1]
1628 load <4 x float>* null ; <<4 x float>>:1143 [#uses=1]
1629 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:1144 [#uses=1]
1630 load <4 x float>* %1144 ; <<4 x float>>:1145 [#uses=1]
1631 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:1146 [#uses=1]
1632 load <4 x float>* %1146 ; <<4 x float>>:1147 [#uses=1]
1633 shufflevector <4 x float> %1143, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:1148 [#uses=1]
1634 shufflevector <4 x float> %1145, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:1149 [#uses=1]
1635 shufflevector <4 x float> %1147, <4 x float> undef, <4 x i32> zeroinitializer ; <<4 x float>>:1150 [#uses=1]
1636 mul <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1151 [#uses=1]
1637 mul <4 x float> zeroinitializer, %1148 ; <<4 x float>>:1152 [#uses=1]
1638 mul <4 x float> zeroinitializer, %1149 ; <<4 x float>>:1153 [#uses=1]
1639 mul <4 x float> zeroinitializer, %1150 ; <<4 x float>>:1154 [#uses=1]
1640 br i1 false, label %1156, label %1155
1642 ; <label>:1155 ; preds = %xST.exit498
1643 br label %xST.exit501
1645 ; <label>:1156 ; preds = %xST.exit498
1646 br i1 false, label %1158, label %1157
1648 ; <label>:1157 ; preds = %1156
1651 ; <label>:1158 ; preds = %1157, %1156
1652 br i1 false, label %1160, label %1159
1654 ; <label>:1159 ; preds = %1158
1657 ; <label>:1160 ; preds = %1159, %1158
1658 br i1 false, label %1162, label %1161
1660 ; <label>:1161 ; preds = %1160
1663 ; <label>:1162 ; preds = %1161, %1160
1664 br i1 false, label %xST.exit501, label %1163
1666 ; <label>:1163 ; preds = %1162
1667 br label %xST.exit501
1669 xST.exit501: ; preds = %1163, %1162, %1155
1670 %.07652 = phi <4 x float> [ %1154, %1155 ], [ %.17653, %1163 ], [ %.17653, %1162 ] ; <<4 x float>> [#uses=1]
1671 %.07656 = phi <4 x float> [ %1153, %1155 ], [ %.17657, %1163 ], [ %.17657, %1162 ] ; <<4 x float>> [#uses=1]
1672 %.07660 = phi <4 x float> [ %1152, %1155 ], [ %.17661, %1163 ], [ %.17661, %1162 ] ; <<4 x float>> [#uses=1]
1673 %.07664 = phi <4 x float> [ %1151, %1155 ], [ %.17665, %1163 ], [ %.17665, %1162 ] ; <<4 x float>> [#uses=1]
1674 load <4 x float>* null ; <<4 x float>>:1164 [#uses=1]
1675 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 2 ; <<4 x float>*>:1165 [#uses=1]
1676 load <4 x float>* %1165 ; <<4 x float>>:1166 [#uses=1]
1677 getelementptr [193 x [4 x <4 x float>]]* null, i32 0, i32 0, i32 3 ; <<4 x float>*>:1167 [#uses=1]
1678 load <4 x float>* %1167 ; <<4 x float>>:1168 [#uses=1]
1679 add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1169 [#uses=1]
1680 add <4 x float> zeroinitializer, %1164 ; <<4 x float>>:1170 [#uses=1]
1681 add <4 x float> zeroinitializer, %1166 ; <<4 x float>>:1171 [#uses=1]
1682 add <4 x float> zeroinitializer, %1168 ; <<4 x float>>:1172 [#uses=1]
1683 br i1 false, label %1174, label %1173
1685 ; <label>:1173 ; preds = %xST.exit501
1686 br label %xST.exit504
1688 ; <label>:1174 ; preds = %xST.exit501
1689 br i1 false, label %1176, label %1175
1691 ; <label>:1175 ; preds = %1174
1694 ; <label>:1176 ; preds = %1175, %1174
1695 br i1 false, label %1178, label %1177
1697 ; <label>:1177 ; preds = %1176
1700 ; <label>:1178 ; preds = %1177, %1176
1701 br i1 false, label %1180, label %1179
1703 ; <label>:1179 ; preds = %1178
1706 ; <label>:1180 ; preds = %1179, %1178
1707 br i1 false, label %xST.exit504, label %1181
1709 ; <label>:1181 ; preds = %1180
1710 br label %xST.exit504
1712 xST.exit504: ; preds = %1181, %1180, %1173
1713 %.07722 = phi <4 x float> [ %1172, %1173 ], [ %.17723, %1181 ], [ %.17723, %1180 ] ; <<4 x float>> [#uses=1]
1714 %.07726 = phi <4 x float> [ %1171, %1173 ], [ %.17727, %1181 ], [ %.17727, %1180 ] ; <<4 x float>> [#uses=1]
1715 %.07730 = phi <4 x float> [ %1170, %1173 ], [ %.17731, %1181 ], [ %.17731, %1180 ] ; <<4 x float>> [#uses=1]
1716 %.07734 = phi <4 x float> [ %1169, %1173 ], [ %.17735, %1181 ], [ %.17735, %1180 ] ; <<4 x float>> [#uses=1]
1717 add <4 x float> zeroinitializer, zeroinitializer ; <<4 x float>>:1182 [#uses=1]
1718 br i1 false, label %1184, label %1183
1720 ; <label>:1183 ; preds = %xST.exit504
1721 br label %xST.exit507
1723 ; <label>:1184 ; preds = %xST.exit504
1724 br i1 false, label %1186, label %1185
1726 ; <label>:1185 ; preds = %1184
1729 ; <label>:1186 ; preds = %1185, %1184
1730 br i1 false, label %1188, label %1187
1732 ; <label>:1187 ; preds = %1186
1733 store <4 x float> zeroinitializer, <4 x float>* null
1736 ; <label>:1188 ; preds = %1187, %1186
1737 load <4 x i32>* %.sub7896 ; <<4 x i32>>:1189 [#uses=1]
1738 shufflevector <4 x i32> %1189, <4 x i32> undef, <4 x i32> < i32 2, i32 2, i32 2, i32 2 > ; <<4 x i32>>:1190 [#uses=1]
1739 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %1190, <4 x i32> zeroinitializer ) ; <i32>:1191 [#uses=1]
1740 icmp eq i32 %1191, 0 ; <i1>:1192 [#uses=1]
1741 br i1 %1192, label %1196, label %1193
1743 ; <label>:1193 ; preds = %1188
1744 load <4 x float>* null ; <<4 x float>>:1194 [#uses=1]
1745 shufflevector <4 x float> zeroinitializer, <4 x float> %1194, <4 x i32> < i32 0, i32 1, i32 2, i32 7 > ; <<4 x float>>:1195 [#uses=1]
1746 store <4 x float> %1195, <4 x float>* null
1749 ; <label>:1196 ; preds = %1193, %1188
1750 %.07742 = phi <4 x float> [ zeroinitializer, %1193 ], [ zeroinitializer, %1188 ] ; <<4 x float>> [#uses=0]
1751 load <4 x i32>* %.sub7896 ; <<4 x i32>>:1197 [#uses=1]
1752 shufflevector <4 x i32> %1197, <4 x i32> undef, <4 x i32> < i32 3, i32 3, i32 3, i32 3 > ; <<4 x i32>>:1198 [#uses=1]
1753 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %1198, <4 x i32> zeroinitializer ) ; <i32>:1199 [#uses=1]
1754 icmp eq i32 %1199, 0 ; <i1>:1200 [#uses=1]
1755 br i1 %1200, label %xST.exit507, label %1201
1757 ; <label>:1201 ; preds = %1196
1758 store <4 x float> zeroinitializer, <4 x float>* null
1759 br label %xST.exit507
1761 xST.exit507: ; preds = %1201, %1196, %1183
1762 %.07769 = phi <4 x float> [ %1182, %1183 ], [ %.17770, %1201 ], [ %.17770, %1196 ] ; <<4 x float>> [#uses=1]
1763 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> zeroinitializer, <4 x i32> zeroinitializer ) ; <i32>:1202 [#uses=1]
1764 icmp eq i32 %1202, 0 ; <i1>:1203 [#uses=1]
1765 br i1 %1203, label %1207, label %1204
1767 ; <label>:1204 ; preds = %xST.exit507
1768 load <4 x float>* null ; <<4 x float>>:1205 [#uses=1]
1769 shufflevector <4 x float> zeroinitializer, <4 x float> %1205, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:1206 [#uses=1]
1770 store <4 x float> %1206, <4 x float>* null
1773 ; <label>:1207 ; preds = %1204, %xST.exit507
1774 load <4 x i32>* %.sub7896 ; <<4 x i32>>:1208 [#uses=1]
1775 shufflevector <4 x i32> %1208, <4 x i32> undef, <4 x i32> < i32 1, i32 1, i32 1, i32 1 > ; <<4 x i32>>:1209 [#uses=1]
1776 call i32 @llvm.ppc.altivec.vcmpequw.p( i32 0, <4 x i32> %1209, <4 x i32> zeroinitializer ) ; <i32>:1210 [#uses=1]
1777 icmp eq i32 %1210, 0 ; <i1>:1211 [#uses=1]
1778 br i1 %1211, label %1215, label %1212
1780 ; <label>:1212 ; preds = %1207
1781 load <4 x float>* null ; <<4 x float>>:1213 [#uses=1]
1782 shufflevector <4 x float> zeroinitializer, <4 x float> %1213, <4 x i32> < i32 0, i32 5, i32 6, i32 7 > ; <<4 x float>>:1214 [#uses=1]
1783 store <4 x float> %1214, <4 x float>* null
1786 ; <label>:1215 ; preds = %1212, %1207
1787 store <4 x float> zeroinitializer, <4 x float>* null
1788 br label %xLS.exit449
1791 declare <4 x i32> @llvm.ppc.altivec.vsel(<4 x i32>, <4 x i32>, <4 x i32>)
1793 declare void @llvm.ppc.altivec.stvewx(<4 x i32>, i8*)
1795 declare <4 x float> @llvm.ppc.altivec.vrsqrtefp(<4 x float>)
1797 declare <4 x float> @llvm.ppc.altivec.vcfsx(<4 x i32>, i32)
1799 declare i32 @llvm.ppc.altivec.vcmpequw.p(i32, <4 x i32>, <4 x i32>)
1801 declare <4 x i32> @llvm.ppc.altivec.vcmpgtfp(<4 x float>, <4 x float>)