Merge branch 'master' into msp430
[llvm/msp430.git] / lib / System / DynamicLibrary.cpp
blob3bf172c22b3f376302cc30365fcc088f5a8376fb
1 //===-- DynamicLibrary.cpp - Runtime link/load libraries --------*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This header file implements the operating system DynamicLibrary concept.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/System/DynamicLibrary.h"
15 #include "llvm/Config/config.h"
16 #include <cstdio>
17 #include <cstring>
18 #include <map>
20 // Collection of symbol name/value pairs to be searched prior to any libraries.
21 std::map<std::string, void *> &g_symbols() {
22 static std::map<std::string, void *> symbols;
23 return symbols;
26 void llvm::sys::DynamicLibrary::AddSymbol(const char* symbolName,
27 void *symbolValue) {
28 g_symbols()[symbolName] = symbolValue;
31 // It is not possible to use ltdl.c on VC++ builds as the terms of its LGPL
32 // license and special exception would cause all of LLVM to be placed under
33 // the LGPL. This is because the exception applies only when libtool is
34 // used, and obviously libtool is not used with Visual Studio. An entirely
35 // separate implementation is provided in win32/DynamicLibrary.cpp.
37 #ifdef LLVM_ON_WIN32
39 #include "Win32/DynamicLibrary.inc"
41 #else
43 //#include "ltdl.h"
44 #include <dlfcn.h>
45 #include <cassert>
46 using namespace llvm;
47 using namespace llvm::sys;
49 //===----------------------------------------------------------------------===//
50 //=== WARNING: Implementation here must contain only TRULY operating system
51 //=== independent code.
52 //===----------------------------------------------------------------------===//
54 //static std::vector<lt_dlhandle> OpenedHandles;
55 static std::vector<void *> OpenedHandles;
57 DynamicLibrary::DynamicLibrary() {}
59 DynamicLibrary::~DynamicLibrary() {
60 while(!OpenedHandles.empty()) {
61 void *H = OpenedHandles.back(); OpenedHandles.pop_back();
62 dlclose(H);
66 bool DynamicLibrary::LoadLibraryPermanently(const char *Filename,
67 std::string *ErrMsg) {
68 void *H = dlopen(Filename, RTLD_LAZY|RTLD_GLOBAL);
69 if (H == 0) {
70 if (ErrMsg)
71 *ErrMsg = dlerror();
72 return true;
74 OpenedHandles.push_back(H);
75 return false;
78 void* DynamicLibrary::SearchForAddressOfSymbol(const char* symbolName) {
79 // check_ltdl_initialization();
81 // First check symbols added via AddSymbol().
82 std::map<std::string, void *>::iterator I = g_symbols().find(symbolName);
83 if (I != g_symbols().end())
84 return I->second;
86 // Now search the libraries.
87 for (std::vector<void *>::iterator I = OpenedHandles.begin(),
88 E = OpenedHandles.end(); I != E; ++I) {
89 //lt_ptr ptr = lt_dlsym(*I, symbolName);
90 void *ptr = dlsym(*I, symbolName);
91 if (ptr)
92 return ptr;
95 #define EXPLICIT_SYMBOL(SYM) \
96 extern void *SYM; if (!strcmp(symbolName, #SYM)) return &SYM
98 // If this is darwin, it has some funky issues, try to solve them here. Some
99 // important symbols are marked 'private external' which doesn't allow
100 // SearchForAddressOfSymbol to find them. As such, we special case them here,
101 // there is only a small handful of them.
103 #ifdef __APPLE__
105 EXPLICIT_SYMBOL(__ashldi3);
106 EXPLICIT_SYMBOL(__ashrdi3);
107 EXPLICIT_SYMBOL(__cmpdi2);
108 EXPLICIT_SYMBOL(__divdi3);
109 EXPLICIT_SYMBOL(__eprintf);
110 EXPLICIT_SYMBOL(__fixdfdi);
111 EXPLICIT_SYMBOL(__fixsfdi);
112 EXPLICIT_SYMBOL(__fixunsdfdi);
113 EXPLICIT_SYMBOL(__fixunssfdi);
114 EXPLICIT_SYMBOL(__floatdidf);
115 EXPLICIT_SYMBOL(__floatdisf);
116 EXPLICIT_SYMBOL(__lshrdi3);
117 EXPLICIT_SYMBOL(__moddi3);
118 EXPLICIT_SYMBOL(__udivdi3);
119 EXPLICIT_SYMBOL(__umoddi3);
121 #endif
123 #ifdef __CYGWIN__
125 EXPLICIT_SYMBOL(_alloca);
126 EXPLICIT_SYMBOL(__main);
128 #endif
130 #undef EXPLICIT_SYMBOL
132 // This macro returns the address of a well-known, explicit symbol
133 #define EXPLICIT_SYMBOL(SYM) \
134 if (!strcmp(symbolName, #SYM)) return &SYM
136 // On linux we have a weird situation. The stderr/out/in symbols are both
137 // macros and global variables because of standards requirements. So, we
138 // boldly use the EXPLICIT_SYMBOL macro without checking for a #define first.
139 #if defined(__linux__)
141 EXPLICIT_SYMBOL(stderr);
142 EXPLICIT_SYMBOL(stdout);
143 EXPLICIT_SYMBOL(stdin);
145 #else
146 // For everything else, we want to check to make sure the symbol isn't defined
147 // as a macro before using EXPLICIT_SYMBOL.
149 #ifndef stdin
150 EXPLICIT_SYMBOL(stdin);
151 #endif
152 #ifndef stdout
153 EXPLICIT_SYMBOL(stdout);
154 #endif
155 #ifndef stderr
156 EXPLICIT_SYMBOL(stderr);
157 #endif
159 #endif
160 #undef EXPLICIT_SYMBOL
162 return 0;
165 #endif // LLVM_ON_WIN32