Merge branch 'master' into msp430
[llvm/msp430.git] / lib / Transforms / IPO / GlobalDCE.cpp
blob4f97ae175b13a342e261f8c123c4ace7d64f0a20
1 //===-- GlobalDCE.cpp - DCE unreachable internal functions ----------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This transform is designed to eliminate unreachable internal globals from the
11 // program. It uses an aggressive algorithm, searching out globals that are
12 // known to be alive. After it finds all of the globals which are needed, it
13 // deletes whatever is left over. This allows it to delete recursive chunks of
14 // the program which are unreachable.
16 //===----------------------------------------------------------------------===//
18 #define DEBUG_TYPE "globaldce"
19 #include "llvm/Transforms/IPO.h"
20 #include "llvm/Constants.h"
21 #include "llvm/Module.h"
22 #include "llvm/Pass.h"
23 #include "llvm/ADT/Statistic.h"
24 #include "llvm/Support/Compiler.h"
25 #include <set>
26 using namespace llvm;
28 STATISTIC(NumAliases , "Number of global aliases removed");
29 STATISTIC(NumFunctions, "Number of functions removed");
30 STATISTIC(NumVariables, "Number of global variables removed");
32 namespace {
33 struct VISIBILITY_HIDDEN GlobalDCE : public ModulePass {
34 static char ID; // Pass identification, replacement for typeid
35 GlobalDCE() : ModulePass(&ID) {}
37 // run - Do the GlobalDCE pass on the specified module, optionally updating
38 // the specified callgraph to reflect the changes.
40 bool runOnModule(Module &M);
42 private:
43 std::set<GlobalValue*> AliveGlobals;
45 /// GlobalIsNeeded - mark the specific global value as needed, and
46 /// recursively mark anything that it uses as also needed.
47 void GlobalIsNeeded(GlobalValue *GV);
48 void MarkUsedGlobalsAsNeeded(Constant *C);
50 bool SafeToDestroyConstant(Constant* C);
51 bool RemoveUnusedGlobalValue(GlobalValue &GV);
55 char GlobalDCE::ID = 0;
56 static RegisterPass<GlobalDCE> X("globaldce", "Dead Global Elimination");
58 ModulePass *llvm::createGlobalDCEPass() { return new GlobalDCE(); }
60 bool GlobalDCE::runOnModule(Module &M) {
61 bool Changed = false;
62 // Loop over the module, adding globals which are obviously necessary.
63 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) {
64 Changed |= RemoveUnusedGlobalValue(*I);
65 // Functions with external linkage are needed if they have a body
66 if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() &&
67 !I->isDeclaration())
68 GlobalIsNeeded(I);
71 for (Module::global_iterator I = M.global_begin(), E = M.global_end();
72 I != E; ++I) {
73 Changed |= RemoveUnusedGlobalValue(*I);
74 // Externally visible & appending globals are needed, if they have an
75 // initializer.
76 if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage() &&
77 !I->isDeclaration())
78 GlobalIsNeeded(I);
81 for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end();
82 I != E; ++I) {
83 Changed |= RemoveUnusedGlobalValue(*I);
84 // Externally visible aliases are needed.
85 if (!I->hasLocalLinkage() && !I->hasLinkOnceLinkage())
86 GlobalIsNeeded(I);
89 // Now that all globals which are needed are in the AliveGlobals set, we loop
90 // through the program, deleting those which are not alive.
93 // The first pass is to drop initializers of global variables which are dead.
94 std::vector<GlobalVariable*> DeadGlobalVars; // Keep track of dead globals
95 for (Module::global_iterator I = M.global_begin(), E = M.global_end(); I != E; ++I)
96 if (!AliveGlobals.count(I)) {
97 DeadGlobalVars.push_back(I); // Keep track of dead globals
98 I->setInitializer(0);
101 // The second pass drops the bodies of functions which are dead...
102 std::vector<Function*> DeadFunctions;
103 for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
104 if (!AliveGlobals.count(I)) {
105 DeadFunctions.push_back(I); // Keep track of dead globals
106 if (!I->isDeclaration())
107 I->deleteBody();
110 // The third pass drops targets of aliases which are dead...
111 std::vector<GlobalAlias*> DeadAliases;
112 for (Module::alias_iterator I = M.alias_begin(), E = M.alias_end(); I != E;
113 ++I)
114 if (!AliveGlobals.count(I)) {
115 DeadAliases.push_back(I);
116 I->setAliasee(0);
119 if (!DeadFunctions.empty()) {
120 // Now that all interferences have been dropped, delete the actual objects
121 // themselves.
122 for (unsigned i = 0, e = DeadFunctions.size(); i != e; ++i) {
123 RemoveUnusedGlobalValue(*DeadFunctions[i]);
124 M.getFunctionList().erase(DeadFunctions[i]);
126 NumFunctions += DeadFunctions.size();
127 Changed = true;
130 if (!DeadGlobalVars.empty()) {
131 for (unsigned i = 0, e = DeadGlobalVars.size(); i != e; ++i) {
132 RemoveUnusedGlobalValue(*DeadGlobalVars[i]);
133 M.getGlobalList().erase(DeadGlobalVars[i]);
135 NumVariables += DeadGlobalVars.size();
136 Changed = true;
139 // Now delete any dead aliases.
140 if (!DeadAliases.empty()) {
141 for (unsigned i = 0, e = DeadAliases.size(); i != e; ++i) {
142 RemoveUnusedGlobalValue(*DeadAliases[i]);
143 M.getAliasList().erase(DeadAliases[i]);
145 NumAliases += DeadAliases.size();
146 Changed = true;
149 // Make sure that all memory is released
150 AliveGlobals.clear();
151 return Changed;
154 /// GlobalIsNeeded - the specific global value as needed, and
155 /// recursively mark anything that it uses as also needed.
156 void GlobalDCE::GlobalIsNeeded(GlobalValue *G) {
157 std::set<GlobalValue*>::iterator I = AliveGlobals.find(G);
159 // If the global is already in the set, no need to reprocess it.
160 if (I != AliveGlobals.end()) return;
162 // Otherwise insert it now, so we do not infinitely recurse
163 AliveGlobals.insert(I, G);
165 if (GlobalVariable *GV = dyn_cast<GlobalVariable>(G)) {
166 // If this is a global variable, we must make sure to add any global values
167 // referenced by the initializer to the alive set.
168 if (GV->hasInitializer())
169 MarkUsedGlobalsAsNeeded(GV->getInitializer());
170 } else if (GlobalAlias *GA = dyn_cast<GlobalAlias>(G)) {
171 // The target of a global alias is needed.
172 MarkUsedGlobalsAsNeeded(GA->getAliasee());
173 } else {
174 // Otherwise this must be a function object. We have to scan the body of
175 // the function looking for constants and global values which are used as
176 // operands. Any operands of these types must be processed to ensure that
177 // any globals used will be marked as needed.
178 Function *F = cast<Function>(G);
179 // For all basic blocks...
180 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
181 // For all instructions...
182 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I)
183 // For all operands...
184 for (User::op_iterator U = I->op_begin(), E = I->op_end(); U != E; ++U)
185 if (GlobalValue *GV = dyn_cast<GlobalValue>(*U))
186 GlobalIsNeeded(GV);
187 else if (Constant *C = dyn_cast<Constant>(*U))
188 MarkUsedGlobalsAsNeeded(C);
192 void GlobalDCE::MarkUsedGlobalsAsNeeded(Constant *C) {
193 if (GlobalValue *GV = dyn_cast<GlobalValue>(C))
194 GlobalIsNeeded(GV);
195 else {
196 // Loop over all of the operands of the constant, adding any globals they
197 // use to the list of needed globals.
198 for (User::op_iterator I = C->op_begin(), E = C->op_end(); I != E; ++I)
199 MarkUsedGlobalsAsNeeded(cast<Constant>(*I));
203 // RemoveUnusedGlobalValue - Loop over all of the uses of the specified
204 // GlobalValue, looking for the constant pointer ref that may be pointing to it.
205 // If found, check to see if the constant pointer ref is safe to destroy, and if
206 // so, nuke it. This will reduce the reference count on the global value, which
207 // might make it deader.
209 bool GlobalDCE::RemoveUnusedGlobalValue(GlobalValue &GV) {
210 if (GV.use_empty()) return false;
211 GV.removeDeadConstantUsers();
212 return GV.use_empty();
215 // SafeToDestroyConstant - It is safe to destroy a constant iff it is only used
216 // by constants itself. Note that constants cannot be cyclic, so this test is
217 // pretty easy to implement recursively.
219 bool GlobalDCE::SafeToDestroyConstant(Constant *C) {
220 for (Value::use_iterator I = C->use_begin(), E = C->use_end(); I != E; ++I)
221 if (Constant *User = dyn_cast<Constant>(*I)) {
222 if (!SafeToDestroyConstant(User)) return false;
223 } else {
224 return false;
226 return true;