1 //===-- llvm/SymbolTableListTraitsImpl.h - Implementation ------*- C++ -*--===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the stickier parts of the SymbolTableListTraits class,
11 // and is explicitly instantiated where needed to avoid defining all this code
12 // in a widely used header.
14 //===----------------------------------------------------------------------===//
16 #ifndef LLVM_SYMBOLTABLELISTTRAITS_IMPL_H
17 #define LLVM_SYMBOLTABLELISTTRAITS_IMPL_H
19 #include "llvm/SymbolTableListTraits.h"
20 #include "llvm/ValueSymbolTable.h"
24 /// setSymTabObject - This is called when (f.e.) the parent of a basic block
25 /// changes. This requires us to remove all the instruction symtab entries from
26 /// the current function and reinsert them into the new function.
27 template<typename ValueSubClass
, typename ItemParentClass
>
28 template<typename TPtr
>
29 void SymbolTableListTraits
<ValueSubClass
,ItemParentClass
>
30 ::setSymTabObject(TPtr
*Dest
, TPtr Src
) {
31 // Get the old symtab and value list before doing the assignment.
32 ValueSymbolTable
*OldST
= TraitsClass::getSymTab(getListOwner());
37 // Get the new SymTab object.
38 ValueSymbolTable
*NewST
= TraitsClass::getSymTab(getListOwner());
40 // If there is nothing to do, quick exit.
41 if (OldST
== NewST
) return;
43 // Move all the elements from the old symtab to the new one.
44 iplist
<ValueSubClass
> &ItemList
= TraitsClass::getList(getListOwner());
45 if (ItemList
.empty()) return;
48 // Remove all entries from the previous symtab.
49 for (typename iplist
<ValueSubClass
>::iterator I
= ItemList
.begin();
50 I
!= ItemList
.end(); ++I
)
52 OldST
->removeValueName(I
->getValueName());
56 // Add all of the items to the new symtab.
57 for (typename iplist
<ValueSubClass
>::iterator I
= ItemList
.begin();
58 I
!= ItemList
.end(); ++I
)
60 NewST
->reinsertValue(I
);
65 template<typename ValueSubClass
, typename ItemParentClass
>
66 void SymbolTableListTraits
<ValueSubClass
,ItemParentClass
>
67 ::addNodeToList(ValueSubClass
*V
) {
68 assert(V
->getParent() == 0 && "Value already in a container!!");
69 ItemParentClass
*Owner
= getListOwner();
72 if (ValueSymbolTable
*ST
= TraitsClass::getSymTab(Owner
))
76 template<typename ValueSubClass
, typename ItemParentClass
>
77 void SymbolTableListTraits
<ValueSubClass
,ItemParentClass
>
78 ::removeNodeFromList(ValueSubClass
*V
) {
81 if (ValueSymbolTable
*ST
= TraitsClass::getSymTab(getListOwner()))
82 ST
->removeValueName(V
->getValueName());
85 template<typename ValueSubClass
, typename ItemParentClass
>
86 void SymbolTableListTraits
<ValueSubClass
,ItemParentClass
>
87 ::transferNodesFromList(ilist_traits
<ValueSubClass
> &L2
,
88 ilist_iterator
<ValueSubClass
> first
,
89 ilist_iterator
<ValueSubClass
> last
) {
90 // We only have to do work here if transferring instructions between BBs
91 ItemParentClass
*NewIP
= getListOwner(), *OldIP
= L2
.getListOwner();
92 if (NewIP
== OldIP
) return; // No work to do at all...
94 // We only have to update symbol table entries if we are transferring the
95 // instructions to a different symtab object...
96 ValueSymbolTable
*NewST
= TraitsClass::getSymTab(NewIP
);
97 ValueSymbolTable
*OldST
= TraitsClass::getSymTab(OldIP
);
99 for (; first
!= last
; ++first
) {
100 ValueSubClass
&V
= *first
;
101 bool HasName
= V
.hasName();
102 if (OldST
&& HasName
)
103 OldST
->removeValueName(V
.getValueName());
105 if (NewST
&& HasName
)
106 NewST
->reinsertValue(&V
);
109 // Just transferring between blocks in the same function, simply update the
110 // parent fields in the instructions...
111 for (; first
!= last
; ++first
)
112 first
->setParent(NewIP
);
116 } // End llvm namespace