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11 LLVM Programmer's Manual
15 <li><a href=
"#introduction">Introduction
</a></li>
16 <li><a href=
"#general">General Information
</a>
18 <li><a href=
"#stl">The C++ Standard Template Library
</a></li>
20 <li>The <tt>-time-passes</tt> option</li>
21 <li>How to use the LLVM Makefile system</li>
22 <li>How to write a regression test</li>
27 <li><a href=
"#apis">Important and useful LLVM APIs
</a>
29 <li><a href=
"#isa">The
<tt>isa
<></tt>,
<tt>cast
<></tt>
30 and
<tt>dyn_cast
<></tt> templates
</a> </li>
31 <li><a href=
"#DEBUG">The
<tt>DEBUG()
</tt> macro and
<tt>-debug
</tt>
34 <li><a href=
"#DEBUG_TYPE">Fine grained debug info with
<tt>DEBUG_TYPE
</tt>
35 and the
<tt>-debug-only
</tt> option
</a> </li>
38 <li><a href=
"#Statistic">The
<tt>Statistic
</tt> class
& <tt>-stats
</tt>
41 <li>The <tt>InstVisitor</tt> template
42 <li>The general graph API
44 <li><a href=
"#ViewGraph">Viewing graphs while debugging code
</a></li>
47 <li><a href=
"#datastructure">Picking the Right Data Structure for a Task
</a>
49 <li><a href=
"#ds_sequential">Sequential Containers (std::vector, std::list, etc)
</a>
51 <li><a href=
"#dss_fixedarrays">Fixed Size Arrays
</a></li>
52 <li><a href=
"#dss_heaparrays">Heap Allocated Arrays
</a></li>
53 <li><a href=
"#dss_smallvector">"llvm/ADT/SmallVector.h"</a></li>
54 <li><a href=
"#dss_vector"><vector
></a></li>
55 <li><a href=
"#dss_deque"><deque
></a></li>
56 <li><a href=
"#dss_list"><list
></a></li>
57 <li><a href=
"#dss_ilist">llvm/ADT/ilist.h
</a></li>
58 <li><a href=
"#dss_other">Other Sequential Container Options
</a></li>
60 <li><a href=
"#ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)
</a>
62 <li><a href=
"#dss_sortedvectorset">A sorted 'vector'
</a></li>
63 <li><a href=
"#dss_smallset">"llvm/ADT/SmallSet.h"</a></li>
64 <li><a href=
"#dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a></li>
65 <li><a href=
"#dss_denseset">"llvm/ADT/DenseSet.h"</a></li>
66 <li><a href=
"#dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a></li>
67 <li><a href=
"#dss_set"><set
></a></li>
68 <li><a href=
"#dss_setvector">"llvm/ADT/SetVector.h"</a></li>
69 <li><a href=
"#dss_uniquevector">"llvm/ADT/UniqueVector.h"</a></li>
70 <li><a href=
"#dss_otherset">Other Set-Like ContainerOptions
</a></li>
72 <li><a href=
"#ds_map">Map-Like Containers (std::map, DenseMap, etc)
</a>
74 <li><a href=
"#dss_sortedvectormap">A sorted 'vector'
</a></li>
75 <li><a href=
"#dss_stringmap">"llvm/ADT/StringMap.h"</a></li>
76 <li><a href=
"#dss_indexedmap">"llvm/ADT/IndexedMap.h"</a></li>
77 <li><a href=
"#dss_densemap">"llvm/ADT/DenseMap.h"</a></li>
78 <li><a href=
"#dss_map"><map
></a></li>
79 <li><a href=
"#dss_othermap">Other Map-Like Container Options
</a></li>
81 <li><a href=
"#ds_bit">BitVector-like containers
</a>
83 <li><a href=
"#dss_bitvector">A dense bitvector
</a></li>
84 <li><a href=
"#dss_sparsebitvector">A sparse bitvector
</a></li>
88 <li><a href=
"#common">Helpful Hints for Common Operations
</a>
90 <li><a href=
"#inspection">Basic Inspection and Traversal Routines
</a>
92 <li><a href=
"#iterate_function">Iterating over the
<tt>BasicBlock
</tt>s
93 in a
<tt>Function
</tt></a> </li>
94 <li><a href=
"#iterate_basicblock">Iterating over the
<tt>Instruction
</tt>s
95 in a
<tt>BasicBlock
</tt></a> </li>
96 <li><a href=
"#iterate_institer">Iterating over the
<tt>Instruction
</tt>s
97 in a
<tt>Function
</tt></a> </li>
98 <li><a href=
"#iterate_convert">Turning an iterator into a
99 class pointer
</a> </li>
100 <li><a href=
"#iterate_complex">Finding call sites: a more
101 complex example
</a> </li>
102 <li><a href=
"#calls_and_invokes">Treating calls and invokes
103 the same way
</a> </li>
104 <li><a href=
"#iterate_chains">Iterating over def-use
&
105 use-def chains
</a> </li>
106 <li><a href=
"#iterate_preds">Iterating over predecessors
&
107 successors of blocks
</a></li>
110 <li><a href=
"#simplechanges">Making simple changes
</a>
112 <li><a href=
"#schanges_creating">Creating and inserting new
113 <tt>Instruction
</tt>s
</a> </li>
114 <li><a href=
"#schanges_deleting">Deleting
<tt>Instruction
</tt>s
</a> </li>
115 <li><a href=
"#schanges_replacing">Replacing an
<tt>Instruction
</tt>
116 with another
<tt>Value
</tt></a> </li>
117 <li><a href=
"#schanges_deletingGV">Deleting
<tt>GlobalVariable
</tt>s
</a> </li>
121 <li>Working with the Control Flow Graph
123 <li>Accessing predecessors and successors of a <tt>BasicBlock</tt>
131 <li><a href=
"#advanced">Advanced Topics
</a>
133 <li><a href=
"#TypeResolve">LLVM Type Resolution
</a>
135 <li><a href=
"#BuildRecType">Basic Recursive Type Construction
</a></li>
136 <li><a href=
"#refineAbstractTypeTo">The
<tt>refineAbstractTypeTo
</tt> method
</a></li>
137 <li><a href=
"#PATypeHolder">The PATypeHolder Class
</a></li>
138 <li><a href=
"#AbstractTypeUser">The AbstractTypeUser Class
</a></li>
141 <li><a href=
"#SymbolTable">The
<tt>ValueSymbolTable
</tt> and
<tt>TypeSymbolTable
</tt> classes
</a></li>
142 <li><a href=
"#UserLayout">The
<tt>User
</tt> and owned
<tt>Use
</tt> classes' memory layout
</a></li>
145 <li><a href=
"#coreclasses">The Core LLVM Class Hierarchy Reference
</a>
147 <li><a href=
"#Type">The
<tt>Type
</tt> class
</a> </li>
148 <li><a href=
"#Module">The
<tt>Module
</tt> class
</a></li>
149 <li><a href=
"#Value">The
<tt>Value
</tt> class
</a>
151 <li><a href=
"#User">The
<tt>User
</tt> class
</a>
153 <li><a href=
"#Instruction">The
<tt>Instruction
</tt> class
</a></li>
154 <li><a href=
"#Constant">The
<tt>Constant
</tt> class
</a>
156 <li><a href=
"#GlobalValue">The
<tt>GlobalValue
</tt> class
</a>
158 <li><a href=
"#Function">The
<tt>Function
</tt> class
</a></li>
159 <li><a href=
"#GlobalVariable">The
<tt>GlobalVariable
</tt> class
</a></li>
166 <li><a href=
"#BasicBlock">The
<tt>BasicBlock
</tt> class
</a></li>
167 <li><a href=
"#Argument">The
<tt>Argument
</tt> class
</a></li>
174 <div class=
"doc_author">
175 <p>Written by
<a href=
"mailto:sabre@nondot.org">Chris Lattner
</a>,
176 <a href=
"mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati
</a>,
177 <a href=
"mailto:ggreif@gmail.com">Gabor Greif
</a>,
178 <a href=
"mailto:jstanley@cs.uiuc.edu">Joel Stanley
</a> and
179 <a href=
"mailto:rspencer@x10sys.com">Reid Spencer
</a></p>
182 <!-- *********************************************************************** -->
183 <div class=
"doc_section">
184 <a name=
"introduction">Introduction
</a>
186 <!-- *********************************************************************** -->
188 <div class=
"doc_text">
190 <p>This document is meant to highlight some of the important classes and
191 interfaces available in the LLVM source-base. This manual is not
192 intended to explain what LLVM is, how it works, and what LLVM code looks
193 like. It assumes that you know the basics of LLVM and are interested
194 in writing transformations or otherwise analyzing or manipulating the
197 <p>This document should get you oriented so that you can find your
198 way in the continuously growing source code that makes up the LLVM
199 infrastructure. Note that this manual is not intended to serve as a
200 replacement for reading the source code, so if you think there should be
201 a method in one of these classes to do something, but it's not listed,
202 check the source. Links to the
<a href=
"/doxygen/">doxygen
</a> sources
203 are provided to make this as easy as possible.
</p>
205 <p>The first section of this document describes general information that is
206 useful to know when working in the LLVM infrastructure, and the second describes
207 the Core LLVM classes. In the future this manual will be extended with
208 information describing how to use extension libraries, such as dominator
209 information, CFG traversal routines, and useful utilities like the
<tt><a
210 href=
"/doxygen/InstVisitor_8h-source.html">InstVisitor
</a></tt> template.
</p>
214 <!-- *********************************************************************** -->
215 <div class=
"doc_section">
216 <a name=
"general">General Information
</a>
218 <!-- *********************************************************************** -->
220 <div class=
"doc_text">
222 <p>This section contains general information that is useful if you are working
223 in the LLVM source-base, but that isn't specific to any particular API.
</p>
227 <!-- ======================================================================= -->
228 <div class=
"doc_subsection">
229 <a name=
"stl">The C++ Standard Template Library
</a>
232 <div class=
"doc_text">
234 <p>LLVM makes heavy use of the C++ Standard Template Library (STL),
235 perhaps much more than you are used to, or have seen before. Because of
236 this, you might want to do a little background reading in the
237 techniques used and capabilities of the library. There are many good
238 pages that discuss the STL, and several books on the subject that you
239 can get, so it will not be discussed in this document.
</p>
241 <p>Here are some useful links:
</p>
245 <li><a href=
"http://www.dinkumware.com/refxcpp.html">Dinkumware C++ Library
246 reference
</a> - an excellent reference for the STL and other parts of the
247 standard C++ library.
</li>
249 <li><a href=
"http://www.tempest-sw.com/cpp/">C++ In a Nutshell
</a> - This is an
250 O'Reilly book in the making. It has a decent Standard Library
251 Reference that rivals Dinkumware's, and is unfortunately no longer free since the
252 book has been published.
</li>
254 <li><a href=
"http://www.parashift.com/c++-faq-lite/">C++ Frequently Asked
257 <li><a href=
"http://www.sgi.com/tech/stl/">SGI's STL Programmer's Guide
</a> -
259 href=
"http://www.sgi.com/tech/stl/stl_introduction.html">Introduction to the
262 <li><a href=
"http://www.research.att.com/%7Ebs/C++.html">Bjarne Stroustrup's C++
265 <li><a href=
"http://64.78.49.204/">
266 Bruce Eckel's Thinking in C++,
2nd ed. Volume
2 Revision
4.0 (even better, get
271 <p>You are also encouraged to take a look at the
<a
272 href=
"CodingStandards.html">LLVM Coding Standards
</a> guide which focuses on how
273 to write maintainable code more than where to put your curly braces.
</p>
277 <!-- ======================================================================= -->
278 <div class=
"doc_subsection">
279 <a name=
"stl">Other useful references
</a>
282 <div class=
"doc_text">
285 <li><a href=
"http://www.psc.edu/%7Esemke/cvs_branches.html">CVS
286 Branch and Tag Primer
</a></li>
287 <li><a href=
"http://www.fortran-2000.com/ArnaudRecipes/sharedlib.html">Using
288 static and shared libraries across platforms
</a></li>
293 <!-- *********************************************************************** -->
294 <div class=
"doc_section">
295 <a name=
"apis">Important and useful LLVM APIs
</a>
297 <!-- *********************************************************************** -->
299 <div class=
"doc_text">
301 <p>Here we highlight some LLVM APIs that are generally useful and good to
302 know about when writing transformations.
</p>
306 <!-- ======================================================================= -->
307 <div class=
"doc_subsection">
308 <a name=
"isa">The
<tt>isa
<></tt>,
<tt>cast
<></tt> and
309 <tt>dyn_cast
<></tt> templates
</a>
312 <div class=
"doc_text">
314 <p>The LLVM source-base makes extensive use of a custom form of RTTI.
315 These templates have many similarities to the C++
<tt>dynamic_cast
<></tt>
316 operator, but they don't have some drawbacks (primarily stemming from
317 the fact that
<tt>dynamic_cast
<></tt> only works on classes that
318 have a v-table). Because they are used so often, you must know what they
319 do and how they work. All of these templates are defined in the
<a
320 href=
"/doxygen/Casting_8h-source.html"><tt>llvm/Support/Casting.h
</tt></a>
321 file (note that you very rarely have to include this file directly).
</p>
324 <dt><tt>isa
<></tt>:
</dt>
326 <dd><p>The
<tt>isa
<></tt> operator works exactly like the Java
327 "<tt>instanceof</tt>" operator. It returns true or false depending on whether
328 a reference or pointer points to an instance of the specified class. This can
329 be very useful for constraint checking of various sorts (example below).
</p>
332 <dt><tt>cast
<></tt>:
</dt>
334 <dd><p>The
<tt>cast
<></tt> operator is a
"checked cast" operation. It
335 converts a pointer or reference from a base class to a derived class, causing
336 an assertion failure if it is not really an instance of the right type. This
337 should be used in cases where you have some information that makes you believe
338 that something is of the right type. An example of the
<tt>isa
<></tt>
339 and
<tt>cast
<></tt> template is:
</p>
341 <div class=
"doc_code">
343 static bool isLoopInvariant(const
<a href=
"#Value">Value
</a> *V, const Loop *L) {
344 if (isa
<<a href=
"#Constant">Constant
</a>>(V) || isa
<<a href=
"#Argument">Argument
</a>>(V) || isa
<<a href=
"#GlobalValue">GlobalValue
</a>>(V))
347 //
<i>Otherwise, it must be an instruction...
</i>
348 return !L-
>contains(cast
<<a href=
"#Instruction">Instruction
</a>>(V)-
>getParent());
353 <p>Note that you should
<b>not
</b> use an
<tt>isa
<></tt> test followed
354 by a
<tt>cast
<></tt>, for that use the
<tt>dyn_cast
<></tt>
359 <dt><tt>dyn_cast
<></tt>:
</dt>
361 <dd><p>The
<tt>dyn_cast
<></tt> operator is a
"checking cast" operation.
362 It checks to see if the operand is of the specified type, and if so, returns a
363 pointer to it (this operator does not work with references). If the operand is
364 not of the correct type, a null pointer is returned. Thus, this works very
365 much like the
<tt>dynamic_cast
<></tt> operator in C++, and should be
366 used in the same circumstances. Typically, the
<tt>dyn_cast
<></tt>
367 operator is used in an
<tt>if
</tt> statement or some other flow control
368 statement like this:
</p>
370 <div class=
"doc_code">
372 if (
<a href=
"#AllocationInst">AllocationInst
</a> *AI = dyn_cast
<<a href=
"#AllocationInst">AllocationInst
</a>>(Val)) {
378 <p>This form of the
<tt>if
</tt> statement effectively combines together a call
379 to
<tt>isa
<></tt> and a call to
<tt>cast
<></tt> into one
380 statement, which is very convenient.
</p>
382 <p>Note that the
<tt>dyn_cast
<></tt> operator, like C++'s
383 <tt>dynamic_cast
<></tt> or Java's
<tt>instanceof
</tt> operator, can be
384 abused. In particular, you should not use big chained
<tt>if/then/else
</tt>
385 blocks to check for lots of different variants of classes. If you find
386 yourself wanting to do this, it is much cleaner and more efficient to use the
387 <tt>InstVisitor
</tt> class to dispatch over the instruction type directly.
</p>
391 <dt><tt>cast_or_null
<></tt>:
</dt>
393 <dd><p>The
<tt>cast_or_null
<></tt> operator works just like the
394 <tt>cast
<></tt> operator, except that it allows for a null pointer as an
395 argument (which it then propagates). This can sometimes be useful, allowing
396 you to combine several null checks into one.
</p></dd>
398 <dt><tt>dyn_cast_or_null
<></tt>:
</dt>
400 <dd><p>The
<tt>dyn_cast_or_null
<></tt> operator works just like the
401 <tt>dyn_cast
<></tt> operator, except that it allows for a null pointer
402 as an argument (which it then propagates). This can sometimes be useful,
403 allowing you to combine several null checks into one.
</p></dd>
407 <p>These five templates can be used with any classes, whether they have a
408 v-table or not. To add support for these templates, you simply need to add
409 <tt>classof
</tt> static methods to the class you are interested casting
410 to. Describing this is currently outside the scope of this document, but there
411 are lots of examples in the LLVM source base.
</p>
415 <!-- ======================================================================= -->
416 <div class=
"doc_subsection">
417 <a name=
"DEBUG">The
<tt>DEBUG()
</tt> macro and
<tt>-debug
</tt> option
</a>
420 <div class=
"doc_text">
422 <p>Often when working on your pass you will put a bunch of debugging printouts
423 and other code into your pass. After you get it working, you want to remove
424 it, but you may need it again in the future (to work out new bugs that you run
427 <p> Naturally, because of this, you don't want to delete the debug printouts,
428 but you don't want them to always be noisy. A standard compromise is to comment
429 them out, allowing you to enable them if you need them in the future.
</p>
431 <p>The
"<tt><a href="/doxygen/Debug_8h-source.html
">llvm/Support/Debug.h</a></tt>"
432 file provides a macro named
<tt>DEBUG()
</tt> that is a much nicer solution to
433 this problem. Basically, you can put arbitrary code into the argument of the
434 <tt>DEBUG
</tt> macro, and it is only executed if '
<tt>opt
</tt>' (or any other
435 tool) is run with the '
<tt>-debug
</tt>' command line argument:
</p>
437 <div class=
"doc_code">
439 DOUT
<< "I am here!\n";
443 <p>Then you can run your pass like this:
</p>
445 <div class=
"doc_code">
447 $ opt
< a.bc
> /dev/null -mypass
448 <i><no output
></i>
449 $ opt
< a.bc
> /dev/null -mypass -debug
454 <p>Using the
<tt>DEBUG()
</tt> macro instead of a home-brewed solution allows you
455 to not have to create
"yet another" command line option for the debug output for
456 your pass. Note that
<tt>DEBUG()
</tt> macros are disabled for optimized builds,
457 so they do not cause a performance impact at all (for the same reason, they
458 should also not contain side-effects!).
</p>
460 <p>One additional nice thing about the
<tt>DEBUG()
</tt> macro is that you can
461 enable or disable it directly in gdb. Just use
"<tt>set DebugFlag=0</tt>" or
462 "<tt>set DebugFlag=1</tt>" from the gdb if the program is running. If the
463 program hasn't been started yet, you can always just run it with
468 <!-- _______________________________________________________________________ -->
469 <div class=
"doc_subsubsection">
470 <a name=
"DEBUG_TYPE">Fine grained debug info with
<tt>DEBUG_TYPE
</tt> and
471 the
<tt>-debug-only
</tt> option
</a>
474 <div class=
"doc_text">
476 <p>Sometimes you may find yourself in a situation where enabling
<tt>-debug
</tt>
477 just turns on
<b>too much
</b> information (such as when working on the code
478 generator). If you want to enable debug information with more fine-grained
479 control, you define the
<tt>DEBUG_TYPE
</tt> macro and the
<tt>-debug
</tt> only
480 option as follows:
</p>
482 <div class=
"doc_code">
484 DOUT
<< "No debug type\n";
486 #define DEBUG_TYPE
"foo"
487 DOUT
<< "'foo' debug type\n";
489 #define DEBUG_TYPE
"bar"
490 DOUT
<< "'bar' debug type\n";
492 #define DEBUG_TYPE
""
493 DOUT
<< "No debug type (2)\n";
497 <p>Then you can run your pass like this:
</p>
499 <div class=
"doc_code">
501 $ opt
< a.bc
> /dev/null -mypass
502 <i><no output
></i>
503 $ opt
< a.bc
> /dev/null -mypass -debug
508 $ opt
< a.bc
> /dev/null -mypass -debug-only=foo
510 $ opt
< a.bc
> /dev/null -mypass -debug-only=bar
515 <p>Of course, in practice, you should only set
<tt>DEBUG_TYPE
</tt> at the top of
516 a file, to specify the debug type for the entire module (if you do this before
517 you
<tt>#include
"llvm/Support/Debug.h"</tt>, you don't have to insert the ugly
518 <tt>#undef
</tt>'s). Also, you should use names more meaningful than
"foo" and
519 "bar", because there is no system in place to ensure that names do not
520 conflict. If two different modules use the same string, they will all be turned
521 on when the name is specified. This allows, for example, all debug information
522 for instruction scheduling to be enabled with
<tt>-debug-type=InstrSched
</tt>,
523 even if the source lives in multiple files.
</p>
527 <!-- ======================================================================= -->
528 <div class=
"doc_subsection">
529 <a name=
"Statistic">The
<tt>Statistic
</tt> class
& <tt>-stats
</tt>
533 <div class=
"doc_text">
536 href="/doxygen/Statistic_8h-source.html
">llvm/ADT/Statistic.h</a></tt>" file
537 provides a class named
<tt>Statistic
</tt> that is used as a unified way to
538 keep track of what the LLVM compiler is doing and how effective various
539 optimizations are. It is useful to see what optimizations are contributing to
540 making a particular program run faster.
</p>
542 <p>Often you may run your pass on some big program, and you're interested to see
543 how many times it makes a certain transformation. Although you can do this with
544 hand inspection, or some ad-hoc method, this is a real pain and not very useful
545 for big programs. Using the
<tt>Statistic
</tt> class makes it very easy to
546 keep track of this information, and the calculated information is presented in a
547 uniform manner with the rest of the passes being executed.
</p>
549 <p>There are many examples of
<tt>Statistic
</tt> uses, but the basics of using
550 it are as follows:
</p>
553 <li><p>Define your statistic like this:
</p>
555 <div class=
"doc_code">
557 #define
<a href=
"#DEBUG_TYPE">DEBUG_TYPE
</a> "mypassname" <i>// This goes before any #includes.
</i>
558 STATISTIC(NumXForms,
"The # of times I did stuff");
562 <p>The
<tt>STATISTIC
</tt> macro defines a static variable, whose name is
563 specified by the first argument. The pass name is taken from the DEBUG_TYPE
564 macro, and the description is taken from the second argument. The variable
565 defined (
"NumXForms" in this case) acts like an unsigned integer.
</p></li>
567 <li><p>Whenever you make a transformation, bump the counter:
</p>
569 <div class=
"doc_code">
571 ++NumXForms; //
<i>I did stuff!
</i>
578 <p>That's all you have to do. To get '
<tt>opt
</tt>' to print out the
579 statistics gathered, use the '
<tt>-stats
</tt>' option:
</p>
581 <div class=
"doc_code">
583 $ opt -stats -mypassname
< program.bc
> /dev/null
584 <i>... statistics output ...
</i>
588 <p> When running
<tt>opt
</tt> on a C file from the SPEC benchmark
589 suite, it gives a report that looks like this:
</p>
591 <div class=
"doc_code">
593 7646 bitcodewriter - Number of normal instructions
594 725 bitcodewriter - Number of oversized instructions
595 129996 bitcodewriter - Number of bitcode bytes written
596 2817 raise - Number of insts DCEd or constprop'd
597 3213 raise - Number of cast-of-self removed
598 5046 raise - Number of expression trees converted
599 75 raise - Number of other getelementptr's formed
600 138 raise - Number of load/store peepholes
601 42 deadtypeelim - Number of unused typenames removed from symtab
602 392 funcresolve - Number of varargs functions resolved
603 27 globaldce - Number of global variables removed
604 2 adce - Number of basic blocks removed
605 134 cee - Number of branches revectored
606 49 cee - Number of setcc instruction eliminated
607 532 gcse - Number of loads removed
608 2919 gcse - Number of instructions removed
609 86 indvars - Number of canonical indvars added
610 87 indvars - Number of aux indvars removed
611 25 instcombine - Number of dead inst eliminate
612 434 instcombine - Number of insts combined
613 248 licm - Number of load insts hoisted
614 1298 licm - Number of insts hoisted to a loop pre-header
615 3 licm - Number of insts hoisted to multiple loop preds (bad, no loop pre-header)
616 75 mem2reg - Number of alloca's promoted
617 1444 cfgsimplify - Number of blocks simplified
621 <p>Obviously, with so many optimizations, having a unified framework for this
622 stuff is very nice. Making your pass fit well into the framework makes it more
623 maintainable and useful.
</p>
627 <!-- ======================================================================= -->
628 <div class=
"doc_subsection">
629 <a name=
"ViewGraph">Viewing graphs while debugging code
</a>
632 <div class=
"doc_text">
634 <p>Several of the important data structures in LLVM are graphs: for example
635 CFGs made out of LLVM
<a href=
"#BasicBlock">BasicBlock
</a>s, CFGs made out of
636 LLVM
<a href=
"CodeGenerator.html#machinebasicblock">MachineBasicBlock
</a>s, and
637 <a href=
"CodeGenerator.html#selectiondag_intro">Instruction Selection
638 DAGs
</a>. In many cases, while debugging various parts of the compiler, it is
639 nice to instantly visualize these graphs.
</p>
641 <p>LLVM provides several callbacks that are available in a debug build to do
642 exactly that. If you call the
<tt>Function::viewCFG()
</tt> method, for example,
643 the current LLVM tool will pop up a window containing the CFG for the function
644 where each basic block is a node in the graph, and each node contains the
645 instructions in the block. Similarly, there also exists
646 <tt>Function::viewCFGOnly()
</tt> (does not include the instructions), the
647 <tt>MachineFunction::viewCFG()
</tt> and
<tt>MachineFunction::viewCFGOnly()
</tt>,
648 and the
<tt>SelectionDAG::viewGraph()
</tt> methods. Within GDB, for example,
649 you can usually use something like
<tt>call DAG.viewGraph()
</tt> to pop
650 up a window. Alternatively, you can sprinkle calls to these functions in your
651 code in places you want to debug.
</p>
653 <p>Getting this to work requires a small amount of configuration. On Unix
654 systems with X11, install the
<a href=
"http://www.graphviz.org">graphviz
</a>
655 toolkit, and make sure 'dot' and 'gv' are in your path. If you are running on
656 Mac OS/X, download and install the Mac OS/X
<a
657 href=
"http://www.pixelglow.com/graphviz/">Graphviz program
</a>, and add
658 <tt>/Applications/Graphviz.app/Contents/MacOS/
</tt> (or wherever you install
659 it) to your path. Once in your system and path are set up, rerun the LLVM
660 configure script and rebuild LLVM to enable this functionality.
</p>
662 <p><tt>SelectionDAG
</tt> has been extended to make it easier to locate
663 <i>interesting
</i> nodes in large complex graphs. From gdb, if you
664 <tt>call DAG.setGraphColor(
<i>node
</i>,
"<i>color</i>")
</tt>, then the
665 next
<tt>call DAG.viewGraph()
</tt> would highlight the node in the
666 specified color (choices of colors can be found at
<a
667 href=
"http://www.graphviz.org/doc/info/colors.html">colors
</a>.) More
668 complex node attributes can be provided with
<tt>call
669 DAG.setGraphAttrs(
<i>node
</i>,
"<i>attributes</i>")
</tt> (choices can be
670 found at
<a href=
"http://www.graphviz.org/doc/info/attrs.html">Graph
671 Attributes
</a>.) If you want to restart and clear all the current graph
672 attributes, then you can
<tt>call DAG.clearGraphAttrs()
</tt>.
</p>
676 <!-- *********************************************************************** -->
677 <div class=
"doc_section">
678 <a name=
"datastructure">Picking the Right Data Structure for a Task
</a>
680 <!-- *********************************************************************** -->
682 <div class=
"doc_text">
684 <p>LLVM has a plethora of data structures in the
<tt>llvm/ADT/
</tt> directory,
685 and we commonly use STL data structures. This section describes the trade-offs
686 you should consider when you pick one.
</p>
689 The first step is a choose your own adventure: do you want a sequential
690 container, a set-like container, or a map-like container? The most important
691 thing when choosing a container is the algorithmic properties of how you plan to
692 access the container. Based on that, you should use:
</p>
695 <li>a
<a href=
"#ds_map">map-like
</a> container if you need efficient look-up
696 of an value based on another value. Map-like containers also support
697 efficient queries for containment (whether a key is in the map). Map-like
698 containers generally do not support efficient reverse mapping (values to
699 keys). If you need that, use two maps. Some map-like containers also
700 support efficient iteration through the keys in sorted order. Map-like
701 containers are the most expensive sort, only use them if you need one of
702 these capabilities.
</li>
704 <li>a
<a href=
"#ds_set">set-like
</a> container if you need to put a bunch of
705 stuff into a container that automatically eliminates duplicates. Some
706 set-like containers support efficient iteration through the elements in
707 sorted order. Set-like containers are more expensive than sequential
711 <li>a
<a href=
"#ds_sequential">sequential
</a> container provides
712 the most efficient way to add elements and keeps track of the order they are
713 added to the collection. They permit duplicates and support efficient
714 iteration, but do not support efficient look-up based on a key.
717 <li>a
<a href=
"#ds_bit">bit
</a> container provides an efficient way to store and
718 perform set operations on sets of numeric id's, while automatically
719 eliminating duplicates. Bit containers require a maximum of
1 bit for each
720 identifier you want to store.
725 Once the proper category of container is determined, you can fine tune the
726 memory use, constant factors, and cache behaviors of access by intelligently
727 picking a member of the category. Note that constant factors and cache behavior
728 can be a big deal. If you have a vector that usually only contains a few
729 elements (but could contain many), for example, it's much better to use
730 <a href=
"#dss_smallvector">SmallVector
</a> than
<a href=
"#dss_vector">vector
</a>
731 . Doing so avoids (relatively) expensive malloc/free calls, which dwarf the
732 cost of adding the elements to the container.
</p>
736 <!-- ======================================================================= -->
737 <div class=
"doc_subsection">
738 <a name=
"ds_sequential">Sequential Containers (std::vector, std::list, etc)
</a>
741 <div class=
"doc_text">
742 There are a variety of sequential containers available for you, based on your
743 needs. Pick the first in this section that will do what you want.
746 <!-- _______________________________________________________________________ -->
747 <div class=
"doc_subsubsection">
748 <a name=
"dss_fixedarrays">Fixed Size Arrays
</a>
751 <div class=
"doc_text">
752 <p>Fixed size arrays are very simple and very fast. They are good if you know
753 exactly how many elements you have, or you have a (low) upper bound on how many
757 <!-- _______________________________________________________________________ -->
758 <div class=
"doc_subsubsection">
759 <a name=
"dss_heaparrays">Heap Allocated Arrays
</a>
762 <div class=
"doc_text">
763 <p>Heap allocated arrays (new[] + delete[]) are also simple. They are good if
764 the number of elements is variable, if you know how many elements you will need
765 before the array is allocated, and if the array is usually large (if not,
766 consider a
<a href=
"#dss_smallvector">SmallVector
</a>). The cost of a heap
767 allocated array is the cost of the new/delete (aka malloc/free). Also note that
768 if you are allocating an array of a type with a constructor, the constructor and
769 destructors will be run for every element in the array (re-sizable vectors only
770 construct those elements actually used).
</p>
773 <!-- _______________________________________________________________________ -->
774 <div class=
"doc_subsubsection">
775 <a name=
"dss_smallvector">"llvm/ADT/SmallVector.h"</a>
778 <div class=
"doc_text">
779 <p><tt>SmallVector
<Type, N
></tt> is a simple class that looks and smells
780 just like
<tt>vector
<Type
></tt>:
781 it supports efficient iteration, lays out elements in memory order (so you can
782 do pointer arithmetic between elements), supports efficient push_back/pop_back
783 operations, supports efficient random access to its elements, etc.
</p>
785 <p>The advantage of SmallVector is that it allocates space for
786 some number of elements (N)
<b>in the object itself
</b>. Because of this, if
787 the SmallVector is dynamically smaller than N, no malloc is performed. This can
788 be a big win in cases where the malloc/free call is far more expensive than the
789 code that fiddles around with the elements.
</p>
791 <p>This is good for vectors that are
"usually small" (e.g. the number of
792 predecessors/successors of a block is usually less than
8). On the other hand,
793 this makes the size of the SmallVector itself large, so you don't want to
794 allocate lots of them (doing so will waste a lot of space). As such,
795 SmallVectors are most useful when on the stack.
</p>
797 <p>SmallVector also provides a nice portable and efficient replacement for
802 <!-- _______________________________________________________________________ -->
803 <div class=
"doc_subsubsection">
804 <a name=
"dss_vector"><vector
></a>
807 <div class=
"doc_text">
809 std::vector is well loved and respected. It is useful when SmallVector isn't:
810 when the size of the vector is often large (thus the small optimization will
811 rarely be a benefit) or if you will be allocating many instances of the vector
812 itself (which would waste space for elements that aren't in the container).
813 vector is also useful when interfacing with code that expects vectors :).
816 <p>One worthwhile note about std::vector: avoid code like this:
</p>
818 <div class=
"doc_code">
821 std::vector
<foo
> V;
827 <p>Instead, write this as:
</p>
829 <div class=
"doc_code">
831 std::vector
<foo
> V;
839 <p>Doing so will save (at least) one heap allocation and free per iteration of
844 <!-- _______________________________________________________________________ -->
845 <div class=
"doc_subsubsection">
846 <a name=
"dss_deque"><deque
></a>
849 <div class=
"doc_text">
850 <p>std::deque is, in some senses, a generalized version of std::vector. Like
851 std::vector, it provides constant time random access and other similar
852 properties, but it also provides efficient access to the front of the list. It
853 does not guarantee continuity of elements within memory.
</p>
855 <p>In exchange for this extra flexibility, std::deque has significantly higher
856 constant factor costs than std::vector. If possible, use std::vector or
857 something cheaper.
</p>
860 <!-- _______________________________________________________________________ -->
861 <div class=
"doc_subsubsection">
862 <a name=
"dss_list"><list
></a>
865 <div class=
"doc_text">
866 <p>std::list is an extremely inefficient class that is rarely useful.
867 It performs a heap allocation for every element inserted into it, thus having an
868 extremely high constant factor, particularly for small data types. std::list
869 also only supports bidirectional iteration, not random access iteration.
</p>
871 <p>In exchange for this high cost, std::list supports efficient access to both
872 ends of the list (like std::deque, but unlike std::vector or SmallVector). In
873 addition, the iterator invalidation characteristics of std::list are stronger
874 than that of a vector class: inserting or removing an element into the list does
875 not invalidate iterator or pointers to other elements in the list.
</p>
878 <!-- _______________________________________________________________________ -->
879 <div class=
"doc_subsubsection">
880 <a name=
"dss_ilist">llvm/ADT/ilist.h
</a>
883 <div class=
"doc_text">
884 <p><tt>ilist
<T
></tt> implements an 'intrusive' doubly-linked list. It is
885 intrusive, because it requires the element to store and provide access to the
886 prev/next pointers for the list.
</p>
888 <p><tt>ilist
</tt> has the same drawbacks as
<tt>std::list
</tt>, and additionally
889 requires an
<tt>ilist_traits
</tt> implementation for the element type, but it
890 provides some novel characteristics. In particular, it can efficiently store
891 polymorphic objects, the traits class is informed when an element is inserted or
892 removed from the list, and
<tt>ilist
</tt>s are guaranteed to support a
893 constant-time splice operation.
</p>
895 <p>These properties are exactly what we want for things like
896 <tt>Instruction
</tt>s and basic blocks, which is why these are implemented with
899 Related classes of interest are explained in the following subsections:
901 <li><a href=
"#dss_ilist_traits">ilist_traits
</a></li>
902 <li><a href=
"#dss_iplist">iplist
</a></li>
903 <li><a href=
"#dss_ilist_node">llvm/ADT/ilist_node.h
</a></li>
904 <li><a href=
"#dss_ilist_sentinel">Sentinels
</a></li>
908 <!-- _______________________________________________________________________ -->
909 <div class=
"doc_subsubsection">
910 <a name=
"dss_ilist_traits">ilist_traits
</a>
913 <div class=
"doc_text">
914 <p><tt>ilist_traits
<T
></tt> is
<tt>ilist
<T
></tt>'s customization
915 mechanism.
<tt>iplist
<T
></tt> (and consequently
<tt>ilist
<T
></tt>)
916 publicly derive from this traits class.
</p>
919 <!-- _______________________________________________________________________ -->
920 <div class=
"doc_subsubsection">
921 <a name=
"dss_iplist">iplist
</a>
924 <div class=
"doc_text">
925 <p><tt>iplist
<T
></tt> is
<tt>ilist
<T
></tt>'s base and as such
926 supports a slightly narrower interface. Notably, inserters from
927 <tt>T
&</tt> are absent.
</p>
929 <p><tt>ilist_traits
<T
></tt> is a public base of this class and can be
930 used for a wide variety of customizations.
</p>
933 <!-- _______________________________________________________________________ -->
934 <div class=
"doc_subsubsection">
935 <a name=
"dss_ilist_node">llvm/ADT/ilist_node.h
</a>
938 <div class=
"doc_text">
939 <p><tt>ilist_node
<T
></tt> implements a the forward and backward links
940 that are expected by the
<tt>ilist
<T
></tt> (and analogous containers)
941 in the default manner.
</p>
943 <p><tt>ilist_node
<T
></tt>s are meant to be embedded in the node type
944 <tt>T
</tt>, usually
<tt>T
</tt> publicly derives from
945 <tt>ilist_node
<T
></tt>.
</p>
948 <!-- _______________________________________________________________________ -->
949 <div class=
"doc_subsubsection">
950 <a name=
"dss_ilist_sentinel">Sentinels
</a>
953 <div class=
"doc_text">
954 <p><tt>ilist
</tt>s have another speciality that must be considered. To be a good
955 citizen in the C++ ecosystem, it needs to support the standard container
956 operations, such as
<tt>begin
</tt> and
<tt>end
</tt> iterators, etc. Also, the
957 <tt>operator--
</tt> must work correctly on the
<tt>end
</tt> iterator in the
958 case of non-empty
<tt>ilist
</tt>s.
</p>
960 <p>The only sensible solution to this problem is to allocate a so-called
961 <i>sentinel
</i> along with the intrusive list, which serves as the
<tt>end
</tt>
962 iterator, providing the back-link to the last element. However conforming to the
963 C++ convention it is illegal to
<tt>operator++
</tt> beyond the sentinel and it
964 also must not be dereferenced.
</p>
966 <p>These constraints allow for some implementation freedom to the
<tt>ilist
</tt>
967 how to allocate and store the sentinel. The corresponding policy is dictated
968 by
<tt>ilist_traits
<T
></tt>. By default a
<tt>T
</tt> gets heap-allocated
969 whenever the need for a sentinel arises.
</p>
971 <p>While the default policy is sufficient in most cases, it may break down when
972 <tt>T
</tt> does not provide a default constructor. Also, in the case of many
973 instances of
<tt>ilist
</tt>s, the memory overhead of the associated sentinels
974 is wasted. To alleviate the situation with numerous and voluminous
975 <tt>T
</tt>-sentinels, sometimes a trick is employed, leading to
<i>ghostly
978 <p>Ghostly sentinels are obtained by specially-crafted
<tt>ilist_traits
<T
></tt>
979 which superpose the sentinel with the
<tt>ilist
</tt> instance in memory. Pointer
980 arithmetic is used to obtain the sentinel, which is relative to the
981 <tt>ilist
</tt>'s
<tt>this
</tt> pointer. The
<tt>ilist
</tt> is augmented by an
982 extra pointer, which serves as the back-link of the sentinel. This is the only
983 field in the ghostly sentinel which can be legally accessed.
</p>
986 <!-- _______________________________________________________________________ -->
987 <div class=
"doc_subsubsection">
988 <a name=
"dss_other">Other Sequential Container options
</a>
991 <div class=
"doc_text">
992 <p>Other STL containers are available, such as std::string.
</p>
994 <p>There are also various STL adapter classes such as std::queue,
995 std::priority_queue, std::stack, etc. These provide simplified access to an
996 underlying container but don't affect the cost of the container itself.
</p>
1001 <!-- ======================================================================= -->
1002 <div class=
"doc_subsection">
1003 <a name=
"ds_set">Set-Like Containers (std::set, SmallSet, SetVector, etc)
</a>
1006 <div class=
"doc_text">
1008 <p>Set-like containers are useful when you need to canonicalize multiple values
1009 into a single representation. There are several different choices for how to do
1010 this, providing various trade-offs.
</p>
1015 <!-- _______________________________________________________________________ -->
1016 <div class=
"doc_subsubsection">
1017 <a name=
"dss_sortedvectorset">A sorted 'vector'
</a>
1020 <div class=
"doc_text">
1022 <p>If you intend to insert a lot of elements, then do a lot of queries, a
1023 great approach is to use a vector (or other sequential container) with
1024 std::sort+std::unique to remove duplicates. This approach works really well if
1025 your usage pattern has these two distinct phases (insert then query), and can be
1026 coupled with a good choice of
<a href=
"#ds_sequential">sequential container
</a>.
1030 This combination provides the several nice properties: the result data is
1031 contiguous in memory (good for cache locality), has few allocations, is easy to
1032 address (iterators in the final vector are just indices or pointers), and can be
1033 efficiently queried with a standard binary or radix search.
</p>
1037 <!-- _______________________________________________________________________ -->
1038 <div class=
"doc_subsubsection">
1039 <a name=
"dss_smallset">"llvm/ADT/SmallSet.h"</a>
1042 <div class=
"doc_text">
1044 <p>If you have a set-like data structure that is usually small and whose elements
1045 are reasonably small, a
<tt>SmallSet
<Type, N
></tt> is a good choice. This set
1046 has space for N elements in place (thus, if the set is dynamically smaller than
1047 N, no malloc traffic is required) and accesses them with a simple linear search.
1048 When the set grows beyond 'N' elements, it allocates a more expensive representation that
1049 guarantees efficient access (for most types, it falls back to std::set, but for
1050 pointers it uses something far better,
<a
1051 href=
"#dss_smallptrset">SmallPtrSet
</a>).
</p>
1053 <p>The magic of this class is that it handles small sets extremely efficiently,
1054 but gracefully handles extremely large sets without loss of efficiency. The
1055 drawback is that the interface is quite small: it supports insertion, queries
1056 and erasing, but does not support iteration.
</p>
1060 <!-- _______________________________________________________________________ -->
1061 <div class=
"doc_subsubsection">
1062 <a name=
"dss_smallptrset">"llvm/ADT/SmallPtrSet.h"</a>
1065 <div class=
"doc_text">
1067 <p>SmallPtrSet has all the advantages of SmallSet (and a SmallSet of pointers is
1068 transparently implemented with a SmallPtrSet), but also supports iterators. If
1069 more than 'N' insertions are performed, a single quadratically
1070 probed hash table is allocated and grows as needed, providing extremely
1071 efficient access (constant time insertion/deleting/queries with low constant
1072 factors) and is very stingy with malloc traffic.
</p>
1074 <p>Note that, unlike std::set, the iterators of SmallPtrSet are invalidated
1075 whenever an insertion occurs. Also, the values visited by the iterators are not
1076 visited in sorted order.
</p>
1080 <!-- _______________________________________________________________________ -->
1081 <div class=
"doc_subsubsection">
1082 <a name=
"dss_denseset">"llvm/ADT/DenseSet.h"</a>
1085 <div class=
"doc_text">
1088 DenseSet is a simple quadratically probed hash table. It excels at supporting
1089 small values: it uses a single allocation to hold all of the pairs that
1090 are currently inserted in the set. DenseSet is a great way to unique small
1091 values that are not simple pointers (use
<a
1092 href=
"#dss_smallptrset">SmallPtrSet
</a> for pointers). Note that DenseSet has
1093 the same requirements for the value type that
<a
1094 href=
"#dss_densemap">DenseMap
</a> has.
1099 <!-- _______________________________________________________________________ -->
1100 <div class=
"doc_subsubsection">
1101 <a name=
"dss_FoldingSet">"llvm/ADT/FoldingSet.h"</a>
1104 <div class=
"doc_text">
1107 FoldingSet is an aggregate class that is really good at uniquing
1108 expensive-to-create or polymorphic objects. It is a combination of a chained
1109 hash table with intrusive links (uniqued objects are required to inherit from
1110 FoldingSetNode) that uses
<a href=
"#dss_smallvector">SmallVector
</a> as part of
1113 <p>Consider a case where you want to implement a
"getOrCreateFoo" method for
1114 a complex object (for example, a node in the code generator). The client has a
1115 description of *what* it wants to generate (it knows the opcode and all the
1116 operands), but we don't want to 'new' a node, then try inserting it into a set
1117 only to find out it already exists, at which point we would have to delete it
1118 and return the node that already exists.
1121 <p>To support this style of client, FoldingSet perform a query with a
1122 FoldingSetNodeID (which wraps SmallVector) that can be used to describe the
1123 element that we want to query for. The query either returns the element
1124 matching the ID or it returns an opaque ID that indicates where insertion should
1125 take place. Construction of the ID usually does not require heap traffic.
</p>
1127 <p>Because FoldingSet uses intrusive links, it can support polymorphic objects
1128 in the set (for example, you can have SDNode instances mixed with LoadSDNodes).
1129 Because the elements are individually allocated, pointers to the elements are
1130 stable: inserting or removing elements does not invalidate any pointers to other
1136 <!-- _______________________________________________________________________ -->
1137 <div class=
"doc_subsubsection">
1138 <a name=
"dss_set"><set
></a>
1141 <div class=
"doc_text">
1143 <p><tt>std::set
</tt> is a reasonable all-around set class, which is decent at
1144 many things but great at nothing. std::set allocates memory for each element
1145 inserted (thus it is very malloc intensive) and typically stores three pointers
1146 per element in the set (thus adding a large amount of per-element space
1147 overhead). It offers guaranteed log(n) performance, which is not particularly
1148 fast from a complexity standpoint (particularly if the elements of the set are
1149 expensive to compare, like strings), and has extremely high constant factors for
1150 lookup, insertion and removal.
</p>
1152 <p>The advantages of std::set are that its iterators are stable (deleting or
1153 inserting an element from the set does not affect iterators or pointers to other
1154 elements) and that iteration over the set is guaranteed to be in sorted order.
1155 If the elements in the set are large, then the relative overhead of the pointers
1156 and malloc traffic is not a big deal, but if the elements of the set are small,
1157 std::set is almost never a good choice.
</p>
1161 <!-- _______________________________________________________________________ -->
1162 <div class=
"doc_subsubsection">
1163 <a name=
"dss_setvector">"llvm/ADT/SetVector.h"</a>
1166 <div class=
"doc_text">
1167 <p>LLVM's SetVector
<Type
> is an adapter class that combines your choice of
1168 a set-like container along with a
<a href=
"#ds_sequential">Sequential
1169 Container
</a>. The important property
1170 that this provides is efficient insertion with uniquing (duplicate elements are
1171 ignored) with iteration support. It implements this by inserting elements into
1172 both a set-like container and the sequential container, using the set-like
1173 container for uniquing and the sequential container for iteration.
1176 <p>The difference between SetVector and other sets is that the order of
1177 iteration is guaranteed to match the order of insertion into the SetVector.
1178 This property is really important for things like sets of pointers. Because
1179 pointer values are non-deterministic (e.g. vary across runs of the program on
1180 different machines), iterating over the pointers in the set will
1181 not be in a well-defined order.
</p>
1184 The drawback of SetVector is that it requires twice as much space as a normal
1185 set and has the sum of constant factors from the set-like container and the
1186 sequential container that it uses. Use it *only* if you need to iterate over
1187 the elements in a deterministic order. SetVector is also expensive to delete
1188 elements out of (linear time), unless you use it's
"pop_back" method, which is
1192 <p>SetVector is an adapter class that defaults to using std::vector and std::set
1193 for the underlying containers, so it is quite expensive. However,
1194 <tt>"llvm/ADT/SetVector.h"</tt> also provides a SmallSetVector class, which
1195 defaults to using a SmallVector and SmallSet of a specified size. If you use
1196 this, and if your sets are dynamically smaller than N, you will save a lot of
1201 <!-- _______________________________________________________________________ -->
1202 <div class=
"doc_subsubsection">
1203 <a name=
"dss_uniquevector">"llvm/ADT/UniqueVector.h"</a>
1206 <div class=
"doc_text">
1209 UniqueVector is similar to
<a href=
"#dss_setvector">SetVector
</a>, but it
1210 retains a unique ID for each element inserted into the set. It internally
1211 contains a map and a vector, and it assigns a unique ID for each value inserted
1214 <p>UniqueVector is very expensive: its cost is the sum of the cost of
1215 maintaining both the map and vector, it has high complexity, high constant
1216 factors, and produces a lot of malloc traffic. It should be avoided.
</p>
1221 <!-- _______________________________________________________________________ -->
1222 <div class=
"doc_subsubsection">
1223 <a name=
"dss_otherset">Other Set-Like Container Options
</a>
1226 <div class=
"doc_text">
1229 The STL provides several other options, such as std::multiset and the various
1230 "hash_set" like containers (whether from C++ TR1 or from the SGI library). We
1231 never use hash_set and unordered_set because they are generally very expensive
1232 (each insertion requires a malloc) and very non-portable.
1235 <p>std::multiset is useful if you're not interested in elimination of
1236 duplicates, but has all the drawbacks of std::set. A sorted vector (where you
1237 don't delete duplicate entries) or some other approach is almost always
1242 <!-- ======================================================================= -->
1243 <div class=
"doc_subsection">
1244 <a name=
"ds_map">Map-Like Containers (std::map, DenseMap, etc)
</a>
1247 <div class=
"doc_text">
1248 Map-like containers are useful when you want to associate data to a key. As
1249 usual, there are a lot of different ways to do this. :)
1252 <!-- _______________________________________________________________________ -->
1253 <div class=
"doc_subsubsection">
1254 <a name=
"dss_sortedvectormap">A sorted 'vector'
</a>
1257 <div class=
"doc_text">
1260 If your usage pattern follows a strict insert-then-query approach, you can
1261 trivially use the same approach as
<a href=
"#dss_sortedvectorset">sorted vectors
1262 for set-like containers
</a>. The only difference is that your query function
1263 (which uses std::lower_bound to get efficient log(n) lookup) should only compare
1264 the key, not both the key and value. This yields the same advantages as sorted
1269 <!-- _______________________________________________________________________ -->
1270 <div class=
"doc_subsubsection">
1271 <a name=
"dss_stringmap">"llvm/ADT/StringMap.h"</a>
1274 <div class=
"doc_text">
1277 Strings are commonly used as keys in maps, and they are difficult to support
1278 efficiently: they are variable length, inefficient to hash and compare when
1279 long, expensive to copy, etc. StringMap is a specialized container designed to
1280 cope with these issues. It supports mapping an arbitrary range of bytes to an
1281 arbitrary other object.
</p>
1283 <p>The StringMap implementation uses a quadratically-probed hash table, where
1284 the buckets store a pointer to the heap allocated entries (and some other
1285 stuff). The entries in the map must be heap allocated because the strings are
1286 variable length. The string data (key) and the element object (value) are
1287 stored in the same allocation with the string data immediately after the element
1288 object. This container guarantees the
"<tt>(char*)(&Value+1)</tt>" points
1289 to the key string for a value.
</p>
1291 <p>The StringMap is very fast for several reasons: quadratic probing is very
1292 cache efficient for lookups, the hash value of strings in buckets is not
1293 recomputed when lookup up an element, StringMap rarely has to touch the
1294 memory for unrelated objects when looking up a value (even when hash collisions
1295 happen), hash table growth does not recompute the hash values for strings
1296 already in the table, and each pair in the map is store in a single allocation
1297 (the string data is stored in the same allocation as the Value of a pair).
</p>
1299 <p>StringMap also provides query methods that take byte ranges, so it only ever
1300 copies a string if a value is inserted into the table.
</p>
1303 <!-- _______________________________________________________________________ -->
1304 <div class=
"doc_subsubsection">
1305 <a name=
"dss_indexedmap">"llvm/ADT/IndexedMap.h"</a>
1308 <div class=
"doc_text">
1310 IndexedMap is a specialized container for mapping small dense integers (or
1311 values that can be mapped to small dense integers) to some other type. It is
1312 internally implemented as a vector with a mapping function that maps the keys to
1313 the dense integer range.
1317 This is useful for cases like virtual registers in the LLVM code generator: they
1318 have a dense mapping that is offset by a compile-time constant (the first
1319 virtual register ID).
</p>
1323 <!-- _______________________________________________________________________ -->
1324 <div class=
"doc_subsubsection">
1325 <a name=
"dss_densemap">"llvm/ADT/DenseMap.h"</a>
1328 <div class=
"doc_text">
1331 DenseMap is a simple quadratically probed hash table. It excels at supporting
1332 small keys and values: it uses a single allocation to hold all of the pairs that
1333 are currently inserted in the map. DenseMap is a great way to map pointers to
1334 pointers, or map other small types to each other.
1338 There are several aspects of DenseMap that you should be aware of, however. The
1339 iterators in a densemap are invalidated whenever an insertion occurs, unlike
1340 map. Also, because DenseMap allocates space for a large number of key/value
1341 pairs (it starts with
64 by default), it will waste a lot of space if your keys
1342 or values are large. Finally, you must implement a partial specialization of
1343 DenseMapInfo for the key that you want, if it isn't already supported. This
1344 is required to tell DenseMap about two special marker values (which can never be
1345 inserted into the map) that it needs internally.
</p>
1349 <!-- _______________________________________________________________________ -->
1350 <div class=
"doc_subsubsection">
1351 <a name=
"dss_map"><map
></a>
1354 <div class=
"doc_text">
1357 std::map has similar characteristics to
<a href=
"#dss_set">std::set
</a>: it uses
1358 a single allocation per pair inserted into the map, it offers log(n) lookup with
1359 an extremely large constant factor, imposes a space penalty of
3 pointers per
1360 pair in the map, etc.
</p>
1362 <p>std::map is most useful when your keys or values are very large, if you need
1363 to iterate over the collection in sorted order, or if you need stable iterators
1364 into the map (i.e. they don't get invalidated if an insertion or deletion of
1365 another element takes place).
</p>
1369 <!-- _______________________________________________________________________ -->
1370 <div class=
"doc_subsubsection">
1371 <a name=
"dss_othermap">Other Map-Like Container Options
</a>
1374 <div class=
"doc_text">
1377 The STL provides several other options, such as std::multimap and the various
1378 "hash_map" like containers (whether from C++ TR1 or from the SGI library). We
1379 never use hash_set and unordered_set because they are generally very expensive
1380 (each insertion requires a malloc) and very non-portable.
</p>
1382 <p>std::multimap is useful if you want to map a key to multiple values, but has
1383 all the drawbacks of std::map. A sorted vector or some other approach is almost
1388 <!-- ======================================================================= -->
1389 <div class=
"doc_subsection">
1390 <a name=
"ds_bit">Bit storage containers (BitVector, SparseBitVector)
</a>
1393 <div class=
"doc_text">
1394 <p>Unlike the other containers, there are only two bit storage containers, and
1395 choosing when to use each is relatively straightforward.
</p>
1397 <p>One additional option is
1398 <tt>std::vector
<bool
></tt>: we discourage its use for two reasons
1) the
1399 implementation in many common compilers (e.g. commonly available versions of
1400 GCC) is extremely inefficient and
2) the C++ standards committee is likely to
1401 deprecate this container and/or change it significantly somehow. In any case,
1402 please don't use it.
</p>
1405 <!-- _______________________________________________________________________ -->
1406 <div class=
"doc_subsubsection">
1407 <a name=
"dss_bitvector">BitVector
</a>
1410 <div class=
"doc_text">
1411 <p> The BitVector container provides a fixed size set of bits for manipulation.
1412 It supports individual bit setting/testing, as well as set operations. The set
1413 operations take time O(size of bitvector), but operations are performed one word
1414 at a time, instead of one bit at a time. This makes the BitVector very fast for
1415 set operations compared to other containers. Use the BitVector when you expect
1416 the number of set bits to be high (IE a dense set).
1420 <!-- _______________________________________________________________________ -->
1421 <div class=
"doc_subsubsection">
1422 <a name=
"dss_sparsebitvector">SparseBitVector
</a>
1425 <div class=
"doc_text">
1426 <p> The SparseBitVector container is much like BitVector, with one major
1427 difference: Only the bits that are set, are stored. This makes the
1428 SparseBitVector much more space efficient than BitVector when the set is sparse,
1429 as well as making set operations O(number of set bits) instead of O(size of
1430 universe). The downside to the SparseBitVector is that setting and testing of random bits is O(N), and on large SparseBitVectors, this can be slower than BitVector. In our implementation, setting or testing bits in sorted order
1431 (either forwards or reverse) is O(
1) worst case. Testing and setting bits within
128 bits (depends on size) of the current bit is also O(
1). As a general statement, testing/setting bits in a SparseBitVector is O(distance away from last set bit).
1435 <!-- *********************************************************************** -->
1436 <div class=
"doc_section">
1437 <a name=
"common">Helpful Hints for Common Operations
</a>
1439 <!-- *********************************************************************** -->
1441 <div class=
"doc_text">
1443 <p>This section describes how to perform some very simple transformations of
1444 LLVM code. This is meant to give examples of common idioms used, showing the
1445 practical side of LLVM transformations.
<p> Because this is a
"how-to" section,
1446 you should also read about the main classes that you will be working with. The
1447 <a href=
"#coreclasses">Core LLVM Class Hierarchy Reference
</a> contains details
1448 and descriptions of the main classes that you should know about.
</p>
1452 <!-- NOTE: this section should be heavy on example code -->
1453 <!-- ======================================================================= -->
1454 <div class=
"doc_subsection">
1455 <a name=
"inspection">Basic Inspection and Traversal Routines
</a>
1458 <div class=
"doc_text">
1460 <p>The LLVM compiler infrastructure have many different data structures that may
1461 be traversed. Following the example of the C++ standard template library, the
1462 techniques used to traverse these various data structures are all basically the
1463 same. For a enumerable sequence of values, the
<tt>XXXbegin()
</tt> function (or
1464 method) returns an iterator to the start of the sequence, the
<tt>XXXend()
</tt>
1465 function returns an iterator pointing to one past the last valid element of the
1466 sequence, and there is some
<tt>XXXiterator
</tt> data type that is common
1467 between the two operations.
</p>
1469 <p>Because the pattern for iteration is common across many different aspects of
1470 the program representation, the standard template library algorithms may be used
1471 on them, and it is easier to remember how to iterate. First we show a few common
1472 examples of the data structures that need to be traversed. Other data
1473 structures are traversed in very similar ways.
</p>
1477 <!-- _______________________________________________________________________ -->
1478 <div class=
"doc_subsubsection">
1479 <a name=
"iterate_function">Iterating over the
</a><a
1480 href=
"#BasicBlock"><tt>BasicBlock
</tt></a>s in a
<a
1481 href=
"#Function"><tt>Function
</tt></a>
1484 <div class=
"doc_text">
1486 <p>It's quite common to have a
<tt>Function
</tt> instance that you'd like to
1487 transform in some way; in particular, you'd like to manipulate its
1488 <tt>BasicBlock
</tt>s. To facilitate this, you'll need to iterate over all of
1489 the
<tt>BasicBlock
</tt>s that constitute the
<tt>Function
</tt>. The following is
1490 an example that prints the name of a
<tt>BasicBlock
</tt> and the number of
1491 <tt>Instruction
</tt>s it contains:
</p>
1493 <div class=
"doc_code">
1495 //
<i>func is a pointer to a Function instance
</i>
1496 for (Function::iterator i = func-
>begin(), e = func-
>end(); i != e; ++i)
1497 //
<i>Print out the name of the basic block if it has one, and then the
</i>
1498 //
<i>number of instructions that it contains
</i>
1499 llvm::cerr
<< "Basic block (name=" << i-
>getName()
<< ") has "
1500 << i-
>size()
<< " instructions.\n";
1504 <p>Note that i can be used as if it were a pointer for the purposes of
1505 invoking member functions of the
<tt>Instruction
</tt> class. This is
1506 because the indirection operator is overloaded for the iterator
1507 classes. In the above code, the expression
<tt>i-
>size()
</tt> is
1508 exactly equivalent to
<tt>(*i).size()
</tt> just like you'd expect.
</p>
1512 <!-- _______________________________________________________________________ -->
1513 <div class=
"doc_subsubsection">
1514 <a name=
"iterate_basicblock">Iterating over the
</a><a
1515 href=
"#Instruction"><tt>Instruction
</tt></a>s in a
<a
1516 href=
"#BasicBlock"><tt>BasicBlock
</tt></a>
1519 <div class=
"doc_text">
1521 <p>Just like when dealing with
<tt>BasicBlock
</tt>s in
<tt>Function
</tt>s, it's
1522 easy to iterate over the individual instructions that make up
1523 <tt>BasicBlock
</tt>s. Here's a code snippet that prints out each instruction in
1524 a
<tt>BasicBlock
</tt>:
</p>
1526 <div class=
"doc_code">
1528 //
<i>blk is a pointer to a BasicBlock instance
</i>
1529 for (BasicBlock::iterator i = blk-
>begin(), e = blk-
>end(); i != e; ++i)
1530 //
<i>The next statement works since operator
<<(ostream
&,...)
</i>
1531 //
<i>is overloaded for Instruction
&</i>
1532 llvm::cerr
<< *i
<< "\n";
1536 <p>However, this isn't really the best way to print out the contents of a
1537 <tt>BasicBlock
</tt>! Since the ostream operators are overloaded for virtually
1538 anything you'll care about, you could have just invoked the print routine on the
1539 basic block itself:
<tt>llvm::cerr
<< *blk
<< "\n";
</tt>.
</p>
1543 <!-- _______________________________________________________________________ -->
1544 <div class=
"doc_subsubsection">
1545 <a name=
"iterate_institer">Iterating over the
</a><a
1546 href=
"#Instruction"><tt>Instruction
</tt></a>s in a
<a
1547 href=
"#Function"><tt>Function
</tt></a>
1550 <div class=
"doc_text">
1552 <p>If you're finding that you commonly iterate over a
<tt>Function
</tt>'s
1553 <tt>BasicBlock
</tt>s and then that
<tt>BasicBlock
</tt>'s
<tt>Instruction
</tt>s,
1554 <tt>InstIterator
</tt> should be used instead. You'll need to include
<a
1555 href=
"/doxygen/InstIterator_8h-source.html"><tt>llvm/Support/InstIterator.h
</tt></a>,
1556 and then instantiate
<tt>InstIterator
</tt>s explicitly in your code. Here's a
1557 small example that shows how to dump all instructions in a function to the standard error stream:
<p>
1559 <div class=
"doc_code">
1561 #include
"<a href="/doxygen/InstIterator_8h-source.html
">llvm/Support/InstIterator.h</a>"
1563 //
<i>F is a pointer to a Function instance
</i>
1564 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
1565 llvm::cerr
<< *I
<< "\n";
1569 <p>Easy, isn't it? You can also use
<tt>InstIterator
</tt>s to fill a
1570 work list with its initial contents. For example, if you wanted to
1571 initialize a work list to contain all instructions in a
<tt>Function
</tt>
1572 F, all you would need to do is something like:
</p>
1574 <div class=
"doc_code">
1576 std::set
<Instruction*
> worklist;
1577 // or better yet, SmallPtrSet
<Instruction*,
64> worklist;
1579 for (inst_iterator I = inst_begin(F), E = inst_end(F); I != E; ++I)
1580 worklist.insert(
&*I);
1584 <p>The STL set
<tt>worklist
</tt> would now contain all instructions in the
1585 <tt>Function
</tt> pointed to by F.
</p>
1589 <!-- _______________________________________________________________________ -->
1590 <div class=
"doc_subsubsection">
1591 <a name=
"iterate_convert">Turning an iterator into a class pointer (and
1595 <div class=
"doc_text">
1597 <p>Sometimes, it'll be useful to grab a reference (or pointer) to a class
1598 instance when all you've got at hand is an iterator. Well, extracting
1599 a reference or a pointer from an iterator is very straight-forward.
1600 Assuming that
<tt>i
</tt> is a
<tt>BasicBlock::iterator
</tt> and
<tt>j
</tt>
1601 is a
<tt>BasicBlock::const_iterator
</tt>:
</p>
1603 <div class=
"doc_code">
1605 Instruction
& inst = *i; //
<i>Grab reference to instruction reference
</i>
1606 Instruction* pinst =
&*i; //
<i>Grab pointer to instruction reference
</i>
1607 const Instruction
& inst = *j;
1611 <p>However, the iterators you'll be working with in the LLVM framework are
1612 special: they will automatically convert to a ptr-to-instance type whenever they
1613 need to. Instead of dereferencing the iterator and then taking the address of
1614 the result, you can simply assign the iterator to the proper pointer type and
1615 you get the dereference and address-of operation as a result of the assignment
1616 (behind the scenes, this is a result of overloading casting mechanisms). Thus
1617 the last line of the last example,
</p>
1619 <div class=
"doc_code">
1621 Instruction *pinst =
&*i;
1625 <p>is semantically equivalent to
</p>
1627 <div class=
"doc_code">
1629 Instruction *pinst = i;
1633 <p>It's also possible to turn a class pointer into the corresponding iterator,
1634 and this is a constant time operation (very efficient). The following code
1635 snippet illustrates use of the conversion constructors provided by LLVM
1636 iterators. By using these, you can explicitly grab the iterator of something
1637 without actually obtaining it via iteration over some structure:
</p>
1639 <div class=
"doc_code">
1641 void printNextInstruction(Instruction* inst) {
1642 BasicBlock::iterator it(inst);
1643 ++it; //
<i>After this line, it refers to the instruction after *inst
</i>
1644 if (it != inst-
>getParent()-
>end()) llvm::cerr
<< *it
<< "\n";
1651 <!--_______________________________________________________________________-->
1652 <div class=
"doc_subsubsection">
1653 <a name=
"iterate_complex">Finding call sites: a slightly more complex
1657 <div class=
"doc_text">
1659 <p>Say that you're writing a FunctionPass and would like to count all the
1660 locations in the entire module (that is, across every
<tt>Function
</tt>) where a
1661 certain function (i.e., some
<tt>Function
</tt>*) is already in scope. As you'll
1662 learn later, you may want to use an
<tt>InstVisitor
</tt> to accomplish this in a
1663 much more straight-forward manner, but this example will allow us to explore how
1664 you'd do it if you didn't have
<tt>InstVisitor
</tt> around. In pseudo-code, this
1665 is what we want to do:
</p>
1667 <div class=
"doc_code">
1669 initialize callCounter to zero
1670 for each Function f in the Module
1671 for each BasicBlock b in f
1672 for each Instruction i in b
1673 if (i is a CallInst and calls the given function)
1674 increment callCounter
1678 <p>And the actual code is (remember, because we're writing a
1679 <tt>FunctionPass
</tt>, our
<tt>FunctionPass
</tt>-derived class simply has to
1680 override the
<tt>runOnFunction
</tt> method):
</p>
1682 <div class=
"doc_code">
1684 Function* targetFunc = ...;
1686 class OurFunctionPass : public FunctionPass {
1688 OurFunctionPass(): callCounter(
0) { }
1690 virtual runOnFunction(Function
& F) {
1691 for (Function::iterator b = F.begin(), be = F.end(); b != be; ++b) {
1692 for (BasicBlock::iterator i = b-
>begin(), ie = b-
>end(); i != ie; ++i) {
1693 if (
<a href=
"#CallInst">CallInst
</a>* callInst =
<a href=
"#isa">dyn_cast
</a><<a
1694 href=
"#CallInst">CallInst
</a>>(
&*i)) {
1695 //
<i>We know we've encountered a call instruction, so we
</i>
1696 //
<i>need to determine if it's a call to the
</i>
1697 //
<i>function pointed to by m_func or not.
</i>
1698 if (callInst-
>getCalledFunction() == targetFunc)
1706 unsigned callCounter;
1713 <!--_______________________________________________________________________-->
1714 <div class=
"doc_subsubsection">
1715 <a name=
"calls_and_invokes">Treating calls and invokes the same way
</a>
1718 <div class=
"doc_text">
1720 <p>You may have noticed that the previous example was a bit oversimplified in
1721 that it did not deal with call sites generated by 'invoke' instructions. In
1722 this, and in other situations, you may find that you want to treat
1723 <tt>CallInst
</tt>s and
<tt>InvokeInst
</tt>s the same way, even though their
1724 most-specific common base class is
<tt>Instruction
</tt>, which includes lots of
1725 less closely-related things. For these cases, LLVM provides a handy wrapper
1727 href=
"http://llvm.org/doxygen/classllvm_1_1CallSite.html"><tt>CallSite
</tt></a>.
1728 It is essentially a wrapper around an
<tt>Instruction
</tt> pointer, with some
1729 methods that provide functionality common to
<tt>CallInst
</tt>s and
1730 <tt>InvokeInst
</tt>s.
</p>
1732 <p>This class has
"value semantics": it should be passed by value, not by
1733 reference and it should not be dynamically allocated or deallocated using
1734 <tt>operator new
</tt> or
<tt>operator delete
</tt>. It is efficiently copyable,
1735 assignable and constructable, with costs equivalents to that of a bare pointer.
1736 If you look at its definition, it has only a single pointer member.
</p>
1740 <!--_______________________________________________________________________-->
1741 <div class=
"doc_subsubsection">
1742 <a name=
"iterate_chains">Iterating over def-use
& use-def chains
</a>
1745 <div class=
"doc_text">
1747 <p>Frequently, we might have an instance of the
<a
1748 href=
"/doxygen/classllvm_1_1Value.html">Value Class
</a> and we want to
1749 determine which
<tt>User
</tt>s use the
<tt>Value
</tt>. The list of all
1750 <tt>User
</tt>s of a particular
<tt>Value
</tt> is called a
<i>def-use
</i> chain.
1751 For example, let's say we have a
<tt>Function*
</tt> named
<tt>F
</tt> to a
1752 particular function
<tt>foo
</tt>. Finding all of the instructions that
1753 <i>use
</i> <tt>foo
</tt> is as simple as iterating over the
<i>def-use
</i> chain
1756 <div class=
"doc_code">
1760 for (Value::use_iterator i = F-
>use_begin(), e = F-
>use_end(); i != e; ++i)
1761 if (Instruction *Inst = dyn_cast
<Instruction
>(*i)) {
1762 llvm::cerr
<< "F is used in instruction:\n";
1763 llvm::cerr
<< *Inst
<< "\n";
1768 <p>Alternately, it's common to have an instance of the
<a
1769 href=
"/doxygen/classllvm_1_1User.html">User Class
</a> and need to know what
1770 <tt>Value
</tt>s are used by it. The list of all
<tt>Value
</tt>s used by a
1771 <tt>User
</tt> is known as a
<i>use-def
</i> chain. Instances of class
1772 <tt>Instruction
</tt> are common
<tt>User
</tt>s, so we might want to iterate over
1773 all of the values that a particular instruction uses (that is, the operands of
1774 the particular
<tt>Instruction
</tt>):
</p>
1776 <div class=
"doc_code">
1778 Instruction *pi = ...;
1780 for (User::op_iterator i = pi-
>op_begin(), e = pi-
>op_end(); i != e; ++i) {
1788 def-use chains ("finding all users of"): Value::use_begin/use_end
1789 use-def chains ("finding all values used"): User::op_begin/op_end [op=operand]
1794 <!--_______________________________________________________________________-->
1795 <div class=
"doc_subsubsection">
1796 <a name=
"iterate_preds">Iterating over predecessors
&
1797 successors of blocks
</a>
1800 <div class=
"doc_text">
1802 <p>Iterating over the predecessors and successors of a block is quite easy
1803 with the routines defined in
<tt>"llvm/Support/CFG.h"</tt>. Just use code like
1804 this to iterate over all predecessors of BB:
</p>
1806 <div class=
"doc_code">
1808 #include
"llvm/Support/CFG.h"
1809 BasicBlock *BB = ...;
1811 for (pred_iterator PI = pred_begin(BB), E = pred_end(BB); PI != E; ++PI) {
1812 BasicBlock *Pred = *PI;
1818 <p>Similarly, to iterate over successors use
1819 succ_iterator/succ_begin/succ_end.
</p>
1824 <!-- ======================================================================= -->
1825 <div class=
"doc_subsection">
1826 <a name=
"simplechanges">Making simple changes
</a>
1829 <div class=
"doc_text">
1831 <p>There are some primitive transformation operations present in the LLVM
1832 infrastructure that are worth knowing about. When performing
1833 transformations, it's fairly common to manipulate the contents of basic
1834 blocks. This section describes some of the common methods for doing so
1835 and gives example code.
</p>
1839 <!--_______________________________________________________________________-->
1840 <div class=
"doc_subsubsection">
1841 <a name=
"schanges_creating">Creating and inserting new
1842 <tt>Instruction
</tt>s
</a>
1845 <div class=
"doc_text">
1847 <p><i>Instantiating Instructions
</i></p>
1849 <p>Creation of
<tt>Instruction
</tt>s is straight-forward: simply call the
1850 constructor for the kind of instruction to instantiate and provide the necessary
1851 parameters. For example, an
<tt>AllocaInst
</tt> only
<i>requires
</i> a
1852 (const-ptr-to)
<tt>Type
</tt>. Thus:
</p>
1854 <div class=
"doc_code">
1856 AllocaInst* ai = new AllocaInst(Type::Int32Ty);
1860 <p>will create an
<tt>AllocaInst
</tt> instance that represents the allocation of
1861 one integer in the current stack frame, at run time. Each
<tt>Instruction
</tt>
1862 subclass is likely to have varying default parameters which change the semantics
1863 of the instruction, so refer to the
<a
1864 href=
"/doxygen/classllvm_1_1Instruction.html">doxygen documentation for the subclass of
1865 Instruction
</a> that you're interested in instantiating.
</p>
1867 <p><i>Naming values
</i></p>
1869 <p>It is very useful to name the values of instructions when you're able to, as
1870 this facilitates the debugging of your transformations. If you end up looking
1871 at generated LLVM machine code, you definitely want to have logical names
1872 associated with the results of instructions! By supplying a value for the
1873 <tt>Name
</tt> (default) parameter of the
<tt>Instruction
</tt> constructor, you
1874 associate a logical name with the result of the instruction's execution at
1875 run time. For example, say that I'm writing a transformation that dynamically
1876 allocates space for an integer on the stack, and that integer is going to be
1877 used as some kind of index by some other code. To accomplish this, I place an
1878 <tt>AllocaInst
</tt> at the first point in the first
<tt>BasicBlock
</tt> of some
1879 <tt>Function
</tt>, and I'm intending to use it within the same
1880 <tt>Function
</tt>. I might do:
</p>
1882 <div class=
"doc_code">
1884 AllocaInst* pa = new AllocaInst(Type::Int32Ty,
0,
"indexLoc");
1888 <p>where
<tt>indexLoc
</tt> is now the logical name of the instruction's
1889 execution value, which is a pointer to an integer on the run time stack.
</p>
1891 <p><i>Inserting instructions
</i></p>
1893 <p>There are essentially two ways to insert an
<tt>Instruction
</tt>
1894 into an existing sequence of instructions that form a
<tt>BasicBlock
</tt>:
</p>
1897 <li>Insertion into an explicit instruction list
1899 <p>Given a
<tt>BasicBlock* pb
</tt>, an
<tt>Instruction* pi
</tt> within that
1900 <tt>BasicBlock
</tt>, and a newly-created instruction we wish to insert
1901 before
<tt>*pi
</tt>, we do the following:
</p>
1903 <div class=
"doc_code">
1905 BasicBlock *pb = ...;
1906 Instruction *pi = ...;
1907 Instruction *newInst = new Instruction(...);
1909 pb-
>getInstList().insert(pi, newInst); //
<i>Inserts newInst before pi in pb
</i>
1913 <p>Appending to the end of a
<tt>BasicBlock
</tt> is so common that
1914 the
<tt>Instruction
</tt> class and
<tt>Instruction
</tt>-derived
1915 classes provide constructors which take a pointer to a
1916 <tt>BasicBlock
</tt> to be appended to. For example code that
1919 <div class=
"doc_code">
1921 BasicBlock *pb = ...;
1922 Instruction *newInst = new Instruction(...);
1924 pb-
>getInstList().push_back(newInst); //
<i>Appends newInst to pb
</i>
1930 <div class=
"doc_code">
1932 BasicBlock *pb = ...;
1933 Instruction *newInst = new Instruction(..., pb);
1937 <p>which is much cleaner, especially if you are creating
1938 long instruction streams.
</p></li>
1940 <li>Insertion into an implicit instruction list
1942 <p><tt>Instruction
</tt> instances that are already in
<tt>BasicBlock
</tt>s
1943 are implicitly associated with an existing instruction list: the instruction
1944 list of the enclosing basic block. Thus, we could have accomplished the same
1945 thing as the above code without being given a
<tt>BasicBlock
</tt> by doing:
1948 <div class=
"doc_code">
1950 Instruction *pi = ...;
1951 Instruction *newInst = new Instruction(...);
1953 pi-
>getParent()-
>getInstList().insert(pi, newInst);
1957 <p>In fact, this sequence of steps occurs so frequently that the
1958 <tt>Instruction
</tt> class and
<tt>Instruction
</tt>-derived classes provide
1959 constructors which take (as a default parameter) a pointer to an
1960 <tt>Instruction
</tt> which the newly-created
<tt>Instruction
</tt> should
1961 precede. That is,
<tt>Instruction
</tt> constructors are capable of
1962 inserting the newly-created instance into the
<tt>BasicBlock
</tt> of a
1963 provided instruction, immediately before that instruction. Using an
1964 <tt>Instruction
</tt> constructor with a
<tt>insertBefore
</tt> (default)
1965 parameter, the above code becomes:
</p>
1967 <div class=
"doc_code">
1969 Instruction* pi = ...;
1970 Instruction* newInst = new Instruction(..., pi);
1974 <p>which is much cleaner, especially if you're creating a lot of
1975 instructions and adding them to
<tt>BasicBlock
</tt>s.
</p></li>
1980 <!--_______________________________________________________________________-->
1981 <div class=
"doc_subsubsection">
1982 <a name=
"schanges_deleting">Deleting
<tt>Instruction
</tt>s
</a>
1985 <div class=
"doc_text">
1987 <p>Deleting an instruction from an existing sequence of instructions that form a
1988 <a href=
"#BasicBlock"><tt>BasicBlock
</tt></a> is very straight-forward. First,
1989 you must have a pointer to the instruction that you wish to delete. Second, you
1990 need to obtain the pointer to that instruction's basic block. You use the
1991 pointer to the basic block to get its list of instructions and then use the
1992 erase function to remove your instruction. For example:
</p>
1994 <div class=
"doc_code">
1996 <a href=
"#Instruction">Instruction
</a> *I = .. ;
1997 I-
>eraseFromParent();
2003 <!--_______________________________________________________________________-->
2004 <div class=
"doc_subsubsection">
2005 <a name=
"schanges_replacing">Replacing an
<tt>Instruction
</tt> with another
2009 <div class=
"doc_text">
2011 <p><i>Replacing individual instructions
</i></p>
2013 <p>Including
"<a href="/doxygen/BasicBlockUtils_8h-source.html
">llvm/Transforms/Utils/BasicBlockUtils.h</a>"
2014 permits use of two very useful replace functions:
<tt>ReplaceInstWithValue
</tt>
2015 and
<tt>ReplaceInstWithInst
</tt>.
</p>
2017 <h4><a name=
"schanges_deleting">Deleting
<tt>Instruction
</tt>s
</a></h4>
2020 <li><tt>ReplaceInstWithValue
</tt>
2022 <p>This function replaces all uses of a given instruction with a value,
2023 and then removes the original instruction. The following example
2024 illustrates the replacement of the result of a particular
2025 <tt>AllocaInst
</tt> that allocates memory for a single integer with a null
2026 pointer to an integer.
</p>
2028 <div class=
"doc_code">
2030 AllocaInst* instToReplace = ...;
2031 BasicBlock::iterator ii(instToReplace);
2033 ReplaceInstWithValue(instToReplace-
>getParent()-
>getInstList(), ii,
2034 Constant::getNullValue(PointerType::getUnqual(Type::Int32Ty)));
2037 <li><tt>ReplaceInstWithInst
</tt>
2039 <p>This function replaces a particular instruction with another
2040 instruction, inserting the new instruction into the basic block at the
2041 location where the old instruction was, and replacing any uses of the old
2042 instruction with the new instruction. The following example illustrates
2043 the replacement of one
<tt>AllocaInst
</tt> with another.
</p>
2045 <div class=
"doc_code">
2047 AllocaInst* instToReplace = ...;
2048 BasicBlock::iterator ii(instToReplace);
2050 ReplaceInstWithInst(instToReplace-
>getParent()-
>getInstList(), ii,
2051 new AllocaInst(Type::Int32Ty,
0,
"ptrToReplacedInt"));
2055 <p><i>Replacing multiple uses of
<tt>User
</tt>s and
<tt>Value
</tt>s
</i></p>
2057 <p>You can use
<tt>Value::replaceAllUsesWith
</tt> and
2058 <tt>User::replaceUsesOfWith
</tt> to change more than one use at a time. See the
2059 doxygen documentation for the
<a href=
"/doxygen/classllvm_1_1Value.html">Value Class
</a>
2060 and
<a href=
"/doxygen/classllvm_1_1User.html">User Class
</a>, respectively, for more
2063 <!-- Value::replaceAllUsesWith User::replaceUsesOfWith Point out:
2064 include/llvm/Transforms/Utils/ especially BasicBlockUtils.h with:
2065 ReplaceInstWithValue, ReplaceInstWithInst -->
2069 <!--_______________________________________________________________________-->
2070 <div class=
"doc_subsubsection">
2071 <a name=
"schanges_deletingGV">Deleting
<tt>GlobalVariable
</tt>s
</a>
2074 <div class=
"doc_text">
2076 <p>Deleting a global variable from a module is just as easy as deleting an
2077 Instruction. First, you must have a pointer to the global variable that you wish
2078 to delete. You use this pointer to erase it from its parent, the module.
2081 <div class=
"doc_code">
2083 <a href=
"#GlobalVariable">GlobalVariable
</a> *GV = .. ;
2085 GV-
>eraseFromParent();
2091 <!-- *********************************************************************** -->
2092 <div class=
"doc_section">
2093 <a name=
"advanced">Advanced Topics
</a>
2095 <!-- *********************************************************************** -->
2097 <div class=
"doc_text">
2099 This section describes some of the advanced or obscure API's that most clients
2100 do not need to be aware of. These API's tend manage the inner workings of the
2101 LLVM system, and only need to be accessed in unusual circumstances.
2105 <!-- ======================================================================= -->
2106 <div class=
"doc_subsection">
2107 <a name=
"TypeResolve">LLVM Type Resolution
</a>
2110 <div class=
"doc_text">
2113 The LLVM type system has a very simple goal: allow clients to compare types for
2114 structural equality with a simple pointer comparison (aka a shallow compare).
2115 This goal makes clients much simpler and faster, and is used throughout the LLVM
2120 Unfortunately achieving this goal is not a simple matter. In particular,
2121 recursive types and late resolution of opaque types makes the situation very
2122 difficult to handle. Fortunately, for the most part, our implementation makes
2123 most clients able to be completely unaware of the nasty internal details. The
2124 primary case where clients are exposed to the inner workings of it are when
2125 building a recursive type. In addition to this case, the LLVM bitcode reader,
2126 assembly parser, and linker also have to be aware of the inner workings of this
2131 For our purposes below, we need three concepts. First, an
"Opaque Type" is
2132 exactly as defined in the
<a href=
"LangRef.html#t_opaque">language
2133 reference
</a>. Second an
"Abstract Type" is any type which includes an
2134 opaque type as part of its type graph (for example
"<tt>{ opaque, i32 }</tt>").
2135 Third, a concrete type is a type that is not an abstract type (e.g.
"<tt>{ i32,
2141 <!-- ______________________________________________________________________ -->
2142 <div class=
"doc_subsubsection">
2143 <a name=
"BuildRecType">Basic Recursive Type Construction
</a>
2146 <div class=
"doc_text">
2149 Because the most common question is
"how do I build a recursive type with LLVM",
2150 we answer it now and explain it as we go. Here we include enough to cause this
2151 to be emitted to an output .ll file:
2154 <div class=
"doc_code">
2156 %mylist = type { %mylist*, i32 }
2161 To build this, use the following LLVM APIs:
2164 <div class=
"doc_code">
2166 //
<i>Create the initial outer struct
</i>
2167 <a href=
"#PATypeHolder">PATypeHolder
</a> StructTy = OpaqueType::get();
2168 std::vector
<const Type*
> Elts;
2169 Elts.push_back(PointerType::getUnqual(StructTy));
2170 Elts.push_back(Type::Int32Ty);
2171 StructType *NewSTy = StructType::get(Elts);
2173 //
<i>At this point, NewSTy =
"{ opaque*, i32 }". Tell VMCore that
</i>
2174 //
<i>the struct and the opaque type are actually the same.
</i>
2175 cast
<OpaqueType
>(StructTy.get())-
><a href=
"#refineAbstractTypeTo">refineAbstractTypeTo
</a>(NewSTy);
2177 //
<i>NewSTy is potentially invalidated, but StructTy (a
<a href=
"#PATypeHolder">PATypeHolder
</a>) is
</i>
2178 //
<i>kept up-to-date
</i>
2179 NewSTy = cast
<StructType
>(StructTy.get());
2181 //
<i>Add a name for the type to the module symbol table (optional)
</i>
2182 MyModule-
>addTypeName(
"mylist", NewSTy);
2187 This code shows the basic approach used to build recursive types: build a
2188 non-recursive type using 'opaque', then use type unification to close the cycle.
2189 The type unification step is performed by the
<tt><a
2190 href=
"#refineAbstractTypeTo">refineAbstractTypeTo
</a></tt> method, which is
2191 described next. After that, we describe the
<a
2192 href=
"#PATypeHolder">PATypeHolder class
</a>.
2197 <!-- ______________________________________________________________________ -->
2198 <div class=
"doc_subsubsection">
2199 <a name=
"refineAbstractTypeTo">The
<tt>refineAbstractTypeTo
</tt> method
</a>
2202 <div class=
"doc_text">
2204 The
<tt>refineAbstractTypeTo
</tt> method starts the type unification process.
2205 While this method is actually a member of the DerivedType class, it is most
2206 often used on OpaqueType instances. Type unification is actually a recursive
2207 process. After unification, types can become structurally isomorphic to
2208 existing types, and all duplicates are deleted (to preserve pointer equality).
2212 In the example above, the OpaqueType object is definitely deleted.
2213 Additionally, if there is an
"{ \2*, i32}" type already created in the system,
2214 the pointer and struct type created are
<b>also
</b> deleted. Obviously whenever
2215 a type is deleted, any
"Type*" pointers in the program are invalidated. As
2216 such, it is safest to avoid having
<i>any
</i> "Type*" pointers to abstract types
2217 live across a call to
<tt>refineAbstractTypeTo
</tt> (note that non-abstract
2218 types can never move or be deleted). To deal with this, the
<a
2219 href=
"#PATypeHolder">PATypeHolder
</a> class is used to maintain a stable
2220 reference to a possibly refined type, and the
<a
2221 href=
"#AbstractTypeUser">AbstractTypeUser
</a> class is used to update more
2222 complex datastructures.
2227 <!-- ______________________________________________________________________ -->
2228 <div class=
"doc_subsubsection">
2229 <a name=
"PATypeHolder">The PATypeHolder Class
</a>
2232 <div class=
"doc_text">
2234 PATypeHolder is a form of a
"smart pointer" for Type objects. When VMCore
2235 happily goes about nuking types that become isomorphic to existing types, it
2236 automatically updates all PATypeHolder objects to point to the new type. In the
2237 example above, this allows the code to maintain a pointer to the resultant
2238 resolved recursive type, even though the Type*'s are potentially invalidated.
2242 PATypeHolder is an extremely light-weight object that uses a lazy union-find
2243 implementation to update pointers. For example the pointer from a Value to its
2244 Type is maintained by PATypeHolder objects.
2249 <!-- ______________________________________________________________________ -->
2250 <div class=
"doc_subsubsection">
2251 <a name=
"AbstractTypeUser">The AbstractTypeUser Class
</a>
2254 <div class=
"doc_text">
2257 Some data structures need more to perform more complex updates when types get
2258 resolved. To support this, a class can derive from the AbstractTypeUser class.
2260 allows it to get callbacks when certain types are resolved. To register to get
2261 callbacks for a particular type, the DerivedType::{add/remove}AbstractTypeUser
2262 methods can be called on a type. Note that these methods only work for
<i>
2263 abstract
</i> types. Concrete types (those that do not include any opaque
2264 objects) can never be refined.
2269 <!-- ======================================================================= -->
2270 <div class=
"doc_subsection">
2271 <a name=
"SymbolTable">The
<tt>ValueSymbolTable
</tt> and
2272 <tt>TypeSymbolTable
</tt> classes
</a>
2275 <div class=
"doc_text">
2276 <p>The
<tt><a href=
"http://llvm.org/doxygen/classllvm_1_1ValueSymbolTable.html">
2277 ValueSymbolTable
</a></tt> class provides a symbol table that the
<a
2278 href=
"#Function"><tt>Function
</tt></a> and
<a href=
"#Module">
2279 <tt>Module
</tt></a> classes use for naming value definitions. The symbol table
2280 can provide a name for any
<a href=
"#Value"><tt>Value
</tt></a>.
2281 The
<tt><a href=
"http://llvm.org/doxygen/classllvm_1_1TypeSymbolTable.html">
2282 TypeSymbolTable
</a></tt> class is used by the
<tt>Module
</tt> class to store
2283 names for types.
</p>
2285 <p>Note that the
<tt>SymbolTable
</tt> class should not be directly accessed
2286 by most clients. It should only be used when iteration over the symbol table
2287 names themselves are required, which is very special purpose. Note that not
2289 <tt><a href=
"#Value">Value
</a></tt>s have names, and those without names (i.e. they have
2290 an empty name) do not exist in the symbol table.
2293 <p>These symbol tables support iteration over the values/types in the symbol
2294 table with
<tt>begin/end/iterator
</tt> and supports querying to see if a
2295 specific name is in the symbol table (with
<tt>lookup
</tt>). The
2296 <tt>ValueSymbolTable
</tt> class exposes no public mutator methods, instead,
2297 simply call
<tt>setName
</tt> on a value, which will autoinsert it into the
2298 appropriate symbol table. For types, use the Module::addTypeName method to
2299 insert entries into the symbol table.
</p>
2305 <!-- ======================================================================= -->
2306 <div class=
"doc_subsection">
2307 <a name=
"UserLayout">The
<tt>User
</tt> and owned
<tt>Use
</tt> classes' memory layout
</a>
2310 <div class=
"doc_text">
2311 <p>The
<tt><a href=
"http://llvm.org/doxygen/classllvm_1_1User.html">
2312 User
</a></tt> class provides a basis for expressing the ownership of
<tt>User
</tt>
2313 towards other
<tt><a href=
"http://llvm.org/doxygen/classllvm_1_1Value.html">
2314 Value
</a></tt>s. The
<tt><a href=
"http://llvm.org/doxygen/classllvm_1_1Use.html">
2315 Use
</a></tt> helper class is employed to do the bookkeeping and to facilitate
<i>O(
1)
</i>
2316 addition and removal.
</p>
2318 <!-- ______________________________________________________________________ -->
2319 <div class=
"doc_subsubsection">
2320 <a name=
"Use2User">Interaction and relationship between
<tt>User
</tt> and
<tt>Use
</tt> objects
</a>
2323 <div class=
"doc_text">
2325 A subclass of
<tt>User
</tt> can choose between incorporating its
<tt>Use
</tt> objects
2326 or refer to them out-of-line by means of a pointer. A mixed variant
2327 (some
<tt>Use
</tt>s inline others hung off) is impractical and breaks the invariant
2328 that the
<tt>Use
</tt> objects belonging to the same
<tt>User
</tt> form a contiguous array.
2333 We have
2 different layouts in the
<tt>User
</tt> (sub)classes:
2336 The
<tt>Use
</tt> object(s) are inside (resp. at fixed offset) of the
<tt>User
</tt>
2337 object and there are a fixed number of them.
</p>
2340 The
<tt>Use
</tt> object(s) are referenced by a pointer to an
2341 array from the
<tt>User
</tt> object and there may be a variable
2345 As of v2.4 each layout still possesses a direct pointer to the
2346 start of the array of
<tt>Use
</tt>s. Though not mandatory for layout a),
2347 we stick to this redundancy for the sake of simplicity.
2348 The
<tt>User
</tt> object also stores the number of
<tt>Use
</tt> objects it
2349 has. (Theoretically this information can also be calculated
2350 given the scheme presented below.)
</p>
2352 Special forms of allocation operators (
<tt>operator new
</tt>)
2353 enforce the following memory layouts:
</p>
2356 <li><p>Layout a) is modelled by prepending the
<tt>User
</tt> object by the
<tt>Use[]
</tt> array.
</p>
2359 ...---.---.---.---.-------...
2360 | P | P | P | P | User
2361 '''---'---'---'---'-------'''
2364 <li><p>Layout b) is modelled by pointing at the
<tt>Use[]
</tt> array.
</p>
2376 <i>(In the above figures '
<tt>P
</tt>' stands for the
<tt>Use**
</tt> that
2377 is stored in each
<tt>Use
</tt> object in the member
<tt>Use::Prev
</tt>)
</i>
2379 <!-- ______________________________________________________________________ -->
2380 <div class=
"doc_subsubsection">
2381 <a name=
"Waymarking">The waymarking algorithm
</a>
2384 <div class=
"doc_text">
2386 Since the
<tt>Use
</tt> objects are deprived of the direct (back)pointer to
2387 their
<tt>User
</tt> objects, there must be a fast and exact method to
2388 recover it. This is accomplished by the following scheme:
</p>
2391 A bit-encoding in the
2 LSBits (least significant bits) of the
<tt>Use::Prev
</tt> allows to find the
2392 start of the
<tt>User
</tt> object:
2394 <li><tt>00</tt> —> binary digit
0</li>
2395 <li><tt>01</tt> —> binary digit
1</li>
2396 <li><tt>10</tt> —> stop and calculate (
<tt>s
</tt>)
</li>
2397 <li><tt>11</tt> —> full stop (
<tt>S
</tt>)
</li>
2400 Given a
<tt>Use*
</tt>, all we have to do is to walk till we get
2401 a stop and we either have a
<tt>User
</tt> immediately behind or
2402 we have to walk to the next stop picking up digits
2403 and calculating the offset:
</p>
2405 .---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.---.----------------
2406 |
1 | s |
1 |
0 |
1 |
0 | s |
1 |
1 |
0 | s |
1 |
1 | s |
1 | S | User (or User*)
2407 '---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'---'----------------
2408 |+
15 |+
10 |+
6 |+
3 |+
1
2411 | | |______________________
>
2412 | |______________________________________
>
2413 |__________________________________________________________
>
2416 Only the significant number of bits need to be stored between the
2417 stops, so that the
<i>worst case is
20 memory accesses
</i> when there are
2418 1000 <tt>Use
</tt> objects associated with a
<tt>User
</tt>.
</p>
2420 <!-- ______________________________________________________________________ -->
2421 <div class=
"doc_subsubsection">
2422 <a name=
"ReferenceImpl">Reference implementation
</a>
2425 <div class=
"doc_text">
2427 The following literate Haskell fragment demonstrates the concept:
</p>
2430 <div class=
"doc_code">
2432 > import Test.QuickCheck
2434 > digits :: Int -
> [Char] -
> [Char]
2435 > digits
0 acc = '
0' : acc
2436 > digits
1 acc = '
1' : acc
2437 > digits n acc = digits (n `div`
2) $ digits (n `mod`
2) acc
2439 > dist :: Int -
> [Char] -
> [Char]
2442 > dist
1 acc = let r = dist
0 acc in 's' : digits (length r) r
2443 > dist n acc = dist (n -
1) $ dist
1 acc
2445 > takeLast n ss = reverse $ take n $ reverse ss
2447 > test = takeLast
40 $ dist
20 []
2452 Printing
<test
> gives:
<tt>"1s100000s11010s10100s1111s1010s110s11s1S"</tt></p>
2454 The reverse algorithm computes the length of the string just by examining
2455 a certain prefix:
</p>
2457 <div class=
"doc_code">
2459 > pref :: [Char] -
> Int
2461 > pref ('s':'
1':rest) = decode
2 1 rest
2462 > pref (_:rest) =
1 + pref rest
2464 > decode walk acc ('
0':rest) = decode (walk +
1) (acc *
2) rest
2465 > decode walk acc ('
1':rest) = decode (walk +
1) (acc *
2 +
1) rest
2466 > decode walk acc _ = walk + acc
2471 Now, as expected, printing
<pref test
> gives
<tt>40</tt>.
</p>
2473 We can
<i>quickCheck
</i> this with following property:
</p>
2475 <div class=
"doc_code">
2477 > testcase = dist
2000 []
2478 > testcaseLength = length testcase
2480 > identityProp n = n
> 0 && n <= testcaseLength ==
> length arr == pref arr
2481 > where arr = takeLast n testcase
2486 As expected
<quickCheck identityProp
> gives:
</p>
2489 *Main
> quickCheck identityProp
2490 OK, passed
100 tests.
2493 Let's be a bit more exhaustive:
</p>
2495 <div class=
"doc_code">
2498 > deepCheck p = check (defaultConfig { configMaxTest =
500 }) p
2503 And here is the result of
<deepCheck identityProp
>:
</p>
2506 *Main
> deepCheck identityProp
2507 OK, passed
500 tests.
2510 <!-- ______________________________________________________________________ -->
2511 <div class=
"doc_subsubsection">
2512 <a name=
"Tagging">Tagging considerations
</a>
2516 To maintain the invariant that the
2 LSBits of each
<tt>Use**
</tt> in
<tt>Use
</tt>
2517 never change after being set up, setters of
<tt>Use::Prev
</tt> must re-tag the
2518 new
<tt>Use**
</tt> on every modification. Accordingly getters must strip the
2521 For layout b) instead of the
<tt>User
</tt> we find a pointer (
<tt>User*
</tt> with LSBit set).
2522 Following this pointer brings us to the
<tt>User
</tt>. A portable trick ensures
2523 that the first bytes of
<tt>User
</tt> (if interpreted as a pointer) never has
2524 the LSBit set. (Portability is relying on the fact that all known compilers place the
2525 <tt>vptr
</tt> in the first word of the instances.)
</p>
2529 <!-- *********************************************************************** -->
2530 <div class=
"doc_section">
2531 <a name=
"coreclasses">The Core LLVM Class Hierarchy Reference
</a>
2533 <!-- *********************************************************************** -->
2535 <div class=
"doc_text">
2536 <p><tt>#include
"<a href="/doxygen/Type_8h-source.html
">llvm/Type.h</a>"</tt>
2537 <br>doxygen info:
<a href=
"/doxygen/classllvm_1_1Type.html">Type Class
</a></p>
2539 <p>The Core LLVM classes are the primary means of representing the program
2540 being inspected or transformed. The core LLVM classes are defined in
2541 header files in the
<tt>include/llvm/
</tt> directory, and implemented in
2542 the
<tt>lib/VMCore
</tt> directory.
</p>
2546 <!-- ======================================================================= -->
2547 <div class=
"doc_subsection">
2548 <a name=
"Type">The
<tt>Type
</tt> class and Derived Types
</a>
2551 <div class=
"doc_text">
2553 <p><tt>Type
</tt> is a superclass of all type classes. Every
<tt>Value
</tt> has
2554 a
<tt>Type
</tt>.
<tt>Type
</tt> cannot be instantiated directly but only
2555 through its subclasses. Certain primitive types (
<tt>VoidType
</tt>,
2556 <tt>LabelType
</tt>,
<tt>FloatType
</tt> and
<tt>DoubleType
</tt>) have hidden
2557 subclasses. They are hidden because they offer no useful functionality beyond
2558 what the
<tt>Type
</tt> class offers except to distinguish themselves from
2559 other subclasses of
<tt>Type
</tt>.
</p>
2560 <p>All other types are subclasses of
<tt>DerivedType
</tt>. Types can be
2561 named, but this is not a requirement. There exists exactly
2562 one instance of a given shape at any one time. This allows type equality to
2563 be performed with address equality of the Type Instance. That is, given two
2564 <tt>Type*
</tt> values, the types are identical if the pointers are identical.
2568 <!-- _______________________________________________________________________ -->
2569 <div class=
"doc_subsubsection">
2570 <a name=
"m_Type">Important Public Methods
</a>
2573 <div class=
"doc_text">
2576 <li><tt>bool isInteger() const
</tt>: Returns true for any integer type.
</li>
2578 <li><tt>bool isFloatingPoint()
</tt>: Return true if this is one of the two
2579 floating point types.
</li>
2581 <li><tt>bool isAbstract()
</tt>: Return true if the type is abstract (contains
2582 an OpaqueType anywhere in its definition).
</li>
2584 <li><tt>bool isSized()
</tt>: Return true if the type has known size. Things
2585 that don't have a size are abstract types, labels and void.
</li>
2590 <!-- _______________________________________________________________________ -->
2591 <div class=
"doc_subsubsection">
2592 <a name=
"derivedtypes">Important Derived Types
</a>
2594 <div class=
"doc_text">
2596 <dt><tt>IntegerType
</tt></dt>
2597 <dd>Subclass of DerivedType that represents integer types of any bit width.
2598 Any bit width between
<tt>IntegerType::MIN_INT_BITS
</tt> (
1) and
2599 <tt>IntegerType::MAX_INT_BITS
</tt> (~
8 million) can be represented.
2601 <li><tt>static const IntegerType* get(unsigned NumBits)
</tt>: get an integer
2602 type of a specific bit width.
</li>
2603 <li><tt>unsigned getBitWidth() const
</tt>: Get the bit width of an integer
2607 <dt><tt>SequentialType
</tt></dt>
2608 <dd>This is subclassed by ArrayType and PointerType
2610 <li><tt>const Type * getElementType() const
</tt>: Returns the type of each
2611 of the elements in the sequential type.
</li>
2614 <dt><tt>ArrayType
</tt></dt>
2615 <dd>This is a subclass of SequentialType and defines the interface for array
2618 <li><tt>unsigned getNumElements() const
</tt>: Returns the number of
2619 elements in the array.
</li>
2622 <dt><tt>PointerType
</tt></dt>
2623 <dd>Subclass of SequentialType for pointer types.
</dd>
2624 <dt><tt>VectorType
</tt></dt>
2625 <dd>Subclass of SequentialType for vector types. A
2626 vector type is similar to an ArrayType but is distinguished because it is
2627 a first class type wherease ArrayType is not. Vector types are used for
2628 vector operations and are usually small vectors of of an integer or floating
2630 <dt><tt>StructType
</tt></dt>
2631 <dd>Subclass of DerivedTypes for struct types.
</dd>
2632 <dt><tt><a name=
"FunctionType">FunctionType
</a></tt></dt>
2633 <dd>Subclass of DerivedTypes for function types.
2635 <li><tt>bool isVarArg() const
</tt>: Returns true if its a vararg
2637 <li><tt> const Type * getReturnType() const
</tt>: Returns the
2638 return type of the function.
</li>
2639 <li><tt>const Type * getParamType (unsigned i)
</tt>: Returns
2640 the type of the ith parameter.
</li>
2641 <li><tt> const unsigned getNumParams() const
</tt>: Returns the
2642 number of formal parameters.
</li>
2645 <dt><tt>OpaqueType
</tt></dt>
2646 <dd>Sublcass of DerivedType for abstract types. This class
2647 defines no content and is used as a placeholder for some other type. Note
2648 that OpaqueType is used (temporarily) during type resolution for forward
2649 references of types. Once the referenced type is resolved, the OpaqueType
2650 is replaced with the actual type. OpaqueType can also be used for data
2651 abstraction. At link time opaque types can be resolved to actual types
2652 of the same name.
</dd>
2658 <!-- ======================================================================= -->
2659 <div class=
"doc_subsection">
2660 <a name=
"Module">The
<tt>Module
</tt> class
</a>
2663 <div class=
"doc_text">
2666 href="/doxygen/Module_8h-source.html
">llvm/Module.h</a>"</tt><br> doxygen info:
2667 <a href=
"/doxygen/classllvm_1_1Module.html">Module Class
</a></p>
2669 <p>The
<tt>Module
</tt> class represents the top level structure present in LLVM
2670 programs. An LLVM module is effectively either a translation unit of the
2671 original program or a combination of several translation units merged by the
2672 linker. The
<tt>Module
</tt> class keeps track of a list of
<a
2673 href=
"#Function"><tt>Function
</tt></a>s, a list of
<a
2674 href=
"#GlobalVariable"><tt>GlobalVariable
</tt></a>s, and a
<a
2675 href=
"#SymbolTable"><tt>SymbolTable
</tt></a>. Additionally, it contains a few
2676 helpful member functions that try to make common operations easy.
</p>
2680 <!-- _______________________________________________________________________ -->
2681 <div class=
"doc_subsubsection">
2682 <a name=
"m_Module">Important Public Members of the
<tt>Module
</tt> class
</a>
2685 <div class=
"doc_text">
2688 <li><tt>Module::Module(std::string name =
"")
</tt></li>
2691 <p>Constructing a
<a href=
"#Module">Module
</a> is easy. You can optionally
2692 provide a name for it (probably based on the name of the translation unit).
</p>
2695 <li><tt>Module::iterator
</tt> - Typedef for function list iterator
<br>
2696 <tt>Module::const_iterator
</tt> - Typedef for const_iterator.
<br>
2698 <tt>begin()
</tt>,
<tt>end()
</tt>
2699 <tt>size()
</tt>,
<tt>empty()
</tt>
2701 <p>These are forwarding methods that make it easy to access the contents of
2702 a
<tt>Module
</tt> object's
<a href=
"#Function"><tt>Function
</tt></a>
2705 <li><tt>Module::FunctionListType
&getFunctionList()
</tt>
2707 <p> Returns the list of
<a href=
"#Function"><tt>Function
</tt></a>s. This is
2708 necessary to use when you need to update the list or perform a complex
2709 action that doesn't have a forwarding method.
</p>
2711 <p><!-- Global Variable --></p></li>
2717 <li><tt>Module::global_iterator
</tt> - Typedef for global variable list iterator
<br>
2719 <tt>Module::const_global_iterator
</tt> - Typedef for const_iterator.
<br>
2721 <tt>global_begin()
</tt>,
<tt>global_end()
</tt>
2722 <tt>global_size()
</tt>,
<tt>global_empty()
</tt>
2724 <p> These are forwarding methods that make it easy to access the contents of
2725 a
<tt>Module
</tt> object's
<a
2726 href=
"#GlobalVariable"><tt>GlobalVariable
</tt></a> list.
</p></li>
2728 <li><tt>Module::GlobalListType
&getGlobalList()
</tt>
2730 <p>Returns the list of
<a
2731 href=
"#GlobalVariable"><tt>GlobalVariable
</tt></a>s. This is necessary to
2732 use when you need to update the list or perform a complex action that
2733 doesn't have a forwarding method.
</p>
2735 <p><!-- Symbol table stuff --> </p></li>
2741 <li><tt><a href=
"#SymbolTable">SymbolTable
</a> *getSymbolTable()
</tt>
2743 <p>Return a reference to the
<a href=
"#SymbolTable"><tt>SymbolTable
</tt></a>
2744 for this
<tt>Module
</tt>.
</p>
2746 <p><!-- Convenience methods --></p></li>
2752 <li><tt><a href=
"#Function">Function
</a> *getFunction(const std::string
2753 &Name, const
<a href=
"#FunctionType">FunctionType
</a> *Ty)
</tt>
2755 <p>Look up the specified function in the
<tt>Module
</tt> <a
2756 href=
"#SymbolTable"><tt>SymbolTable
</tt></a>. If it does not exist, return
2757 <tt>null
</tt>.
</p></li>
2759 <li><tt><a href=
"#Function">Function
</a> *getOrInsertFunction(const
2760 std::string
&Name, const
<a href=
"#FunctionType">FunctionType
</a> *T)
</tt>
2762 <p>Look up the specified function in the
<tt>Module
</tt> <a
2763 href=
"#SymbolTable"><tt>SymbolTable
</tt></a>. If it does not exist, add an
2764 external declaration for the function and return it.
</p></li>
2766 <li><tt>std::string getTypeName(const
<a href=
"#Type">Type
</a> *Ty)
</tt>
2768 <p>If there is at least one entry in the
<a
2769 href=
"#SymbolTable"><tt>SymbolTable
</tt></a> for the specified
<a
2770 href=
"#Type"><tt>Type
</tt></a>, return it. Otherwise return the empty
2773 <li><tt>bool addTypeName(const std::string
&Name, const
<a
2774 href=
"#Type">Type
</a> *Ty)
</tt>
2776 <p>Insert an entry in the
<a href=
"#SymbolTable"><tt>SymbolTable
</tt></a>
2777 mapping
<tt>Name
</tt> to
<tt>Ty
</tt>. If there is already an entry for this
2778 name, true is returned and the
<a
2779 href=
"#SymbolTable"><tt>SymbolTable
</tt></a> is not modified.
</p></li>
2785 <!-- ======================================================================= -->
2786 <div class=
"doc_subsection">
2787 <a name=
"Value">The
<tt>Value
</tt> class
</a>
2790 <div class=
"doc_text">
2792 <p><tt>#include
"<a href="/doxygen/Value_8h-source.html
">llvm/Value.h</a>"</tt>
2794 doxygen info:
<a href=
"/doxygen/classllvm_1_1Value.html">Value Class
</a></p>
2796 <p>The
<tt>Value
</tt> class is the most important class in the LLVM Source
2797 base. It represents a typed value that may be used (among other things) as an
2798 operand to an instruction. There are many different types of
<tt>Value
</tt>s,
2799 such as
<a href=
"#Constant"><tt>Constant
</tt></a>s,
<a
2800 href=
"#Argument"><tt>Argument
</tt></a>s. Even
<a
2801 href=
"#Instruction"><tt>Instruction
</tt></a>s and
<a
2802 href=
"#Function"><tt>Function
</tt></a>s are
<tt>Value
</tt>s.
</p>
2804 <p>A particular
<tt>Value
</tt> may be used many times in the LLVM representation
2805 for a program. For example, an incoming argument to a function (represented
2806 with an instance of the
<a href=
"#Argument">Argument
</a> class) is
"used" by
2807 every instruction in the function that references the argument. To keep track
2808 of this relationship, the
<tt>Value
</tt> class keeps a list of all of the
<a
2809 href=
"#User"><tt>User
</tt></a>s that is using it (the
<a
2810 href=
"#User"><tt>User
</tt></a> class is a base class for all nodes in the LLVM
2811 graph that can refer to
<tt>Value
</tt>s). This use list is how LLVM represents
2812 def-use information in the program, and is accessible through the
<tt>use_
</tt>*
2813 methods, shown below.
</p>
2815 <p>Because LLVM is a typed representation, every LLVM
<tt>Value
</tt> is typed,
2816 and this
<a href=
"#Type">Type
</a> is available through the
<tt>getType()
</tt>
2817 method. In addition, all LLVM values can be named. The
"name" of the
2818 <tt>Value
</tt> is a symbolic string printed in the LLVM code:
</p>
2820 <div class=
"doc_code">
2822 %
<b>foo
</b> = add i32
1,
2
2826 <p><a name=
"nameWarning">The name of this instruction is
"foo".
</a> <b>NOTE
</b>
2827 that the name of any value may be missing (an empty string), so names should
2828 <b>ONLY
</b> be used for debugging (making the source code easier to read,
2829 debugging printouts), they should not be used to keep track of values or map
2830 between them. For this purpose, use a
<tt>std::map
</tt> of pointers to the
2831 <tt>Value
</tt> itself instead.
</p>
2833 <p>One important aspect of LLVM is that there is no distinction between an SSA
2834 variable and the operation that produces it. Because of this, any reference to
2835 the value produced by an instruction (or the value available as an incoming
2836 argument, for example) is represented as a direct pointer to the instance of
2838 represents this value. Although this may take some getting used to, it
2839 simplifies the representation and makes it easier to manipulate.
</p>
2843 <!-- _______________________________________________________________________ -->
2844 <div class=
"doc_subsubsection">
2845 <a name=
"m_Value">Important Public Members of the
<tt>Value
</tt> class
</a>
2848 <div class=
"doc_text">
2851 <li><tt>Value::use_iterator
</tt> - Typedef for iterator over the
2853 <tt>Value::use_const_iterator
</tt> - Typedef for const_iterator over
2855 <tt>unsigned use_size()
</tt> - Returns the number of users of the
2857 <tt>bool use_empty()
</tt> - Returns true if there are no users.
<br>
2858 <tt>use_iterator use_begin()
</tt> - Get an iterator to the start of
2860 <tt>use_iterator use_end()
</tt> - Get an iterator to the end of the
2862 <tt><a href=
"#User">User
</a> *use_back()
</tt> - Returns the last
2863 element in the list.
2864 <p> These methods are the interface to access the def-use
2865 information in LLVM. As with all other iterators in LLVM, the naming
2866 conventions follow the conventions defined by the
<a href=
"#stl">STL
</a>.
</p>
2868 <li><tt><a href=
"#Type">Type
</a> *getType() const
</tt>
2869 <p>This method returns the Type of the Value.
</p>
2871 <li><tt>bool hasName() const
</tt><br>
2872 <tt>std::string getName() const
</tt><br>
2873 <tt>void setName(const std::string
&Name)
</tt>
2874 <p> This family of methods is used to access and assign a name to a
<tt>Value
</tt>,
2875 be aware of the
<a href=
"#nameWarning">precaution above
</a>.
</p>
2877 <li><tt>void replaceAllUsesWith(Value *V)
</tt>
2879 <p>This method traverses the use list of a
<tt>Value
</tt> changing all
<a
2880 href=
"#User"><tt>User
</tt>s
</a> of the current value to refer to
2881 "<tt>V</tt>" instead. For example, if you detect that an instruction always
2882 produces a constant value (for example through constant folding), you can
2883 replace all uses of the instruction with the constant like this:
</p>
2885 <div class=
"doc_code">
2887 Inst-
>replaceAllUsesWith(ConstVal);
2895 <!-- ======================================================================= -->
2896 <div class=
"doc_subsection">
2897 <a name=
"User">The
<tt>User
</tt> class
</a>
2900 <div class=
"doc_text">
2903 <tt>#include
"<a href="/doxygen/User_8h-source.html
">llvm/User.h</a>"</tt><br>
2904 doxygen info:
<a href=
"/doxygen/classllvm_1_1User.html">User Class
</a><br>
2905 Superclass:
<a href=
"#Value"><tt>Value
</tt></a></p>
2907 <p>The
<tt>User
</tt> class is the common base class of all LLVM nodes that may
2908 refer to
<a href=
"#Value"><tt>Value
</tt></a>s. It exposes a list of
"Operands"
2909 that are all of the
<a href=
"#Value"><tt>Value
</tt></a>s that the User is
2910 referring to. The
<tt>User
</tt> class itself is a subclass of
2913 <p>The operands of a
<tt>User
</tt> point directly to the LLVM
<a
2914 href=
"#Value"><tt>Value
</tt></a> that it refers to. Because LLVM uses Static
2915 Single Assignment (SSA) form, there can only be one definition referred to,
2916 allowing this direct connection. This connection provides the use-def
2917 information in LLVM.
</p>
2921 <!-- _______________________________________________________________________ -->
2922 <div class=
"doc_subsubsection">
2923 <a name=
"m_User">Important Public Members of the
<tt>User
</tt> class
</a>
2926 <div class=
"doc_text">
2928 <p>The
<tt>User
</tt> class exposes the operand list in two ways: through
2929 an index access interface and through an iterator based interface.
</p>
2932 <li><tt>Value *getOperand(unsigned i)
</tt><br>
2933 <tt>unsigned getNumOperands()
</tt>
2934 <p> These two methods expose the operands of the
<tt>User
</tt> in a
2935 convenient form for direct access.
</p></li>
2937 <li><tt>User::op_iterator
</tt> - Typedef for iterator over the operand
2939 <tt>op_iterator op_begin()
</tt> - Get an iterator to the start of
2940 the operand list.
<br>
2941 <tt>op_iterator op_end()
</tt> - Get an iterator to the end of the
2943 <p> Together, these methods make up the iterator based interface to
2944 the operands of a
<tt>User
</tt>.
</p></li>
2949 <!-- ======================================================================= -->
2950 <div class=
"doc_subsection">
2951 <a name=
"Instruction">The
<tt>Instruction
</tt> class
</a>
2954 <div class=
"doc_text">
2956 <p><tt>#include
"</tt><tt><a
2957 href="/doxygen/Instruction_8h-source.html
">llvm/Instruction.h</a>"</tt><br>
2958 doxygen info:
<a href=
"/doxygen/classllvm_1_1Instruction.html">Instruction Class
</a><br>
2959 Superclasses:
<a href=
"#User"><tt>User
</tt></a>,
<a
2960 href=
"#Value"><tt>Value
</tt></a></p>
2962 <p>The
<tt>Instruction
</tt> class is the common base class for all LLVM
2963 instructions. It provides only a few methods, but is a very commonly used
2964 class. The primary data tracked by the
<tt>Instruction
</tt> class itself is the
2965 opcode (instruction type) and the parent
<a
2966 href=
"#BasicBlock"><tt>BasicBlock
</tt></a> the
<tt>Instruction
</tt> is embedded
2967 into. To represent a specific type of instruction, one of many subclasses of
2968 <tt>Instruction
</tt> are used.
</p>
2970 <p> Because the
<tt>Instruction
</tt> class subclasses the
<a
2971 href=
"#User"><tt>User
</tt></a> class, its operands can be accessed in the same
2972 way as for other
<a href=
"#User"><tt>User
</tt></a>s (with the
2973 <tt>getOperand()
</tt>/
<tt>getNumOperands()
</tt> and
2974 <tt>op_begin()
</tt>/
<tt>op_end()
</tt> methods).
</p> <p> An important file for
2975 the
<tt>Instruction
</tt> class is the
<tt>llvm/Instruction.def
</tt> file. This
2976 file contains some meta-data about the various different types of instructions
2977 in LLVM. It describes the enum values that are used as opcodes (for example
2978 <tt>Instruction::Add
</tt> and
<tt>Instruction::ICmp
</tt>), as well as the
2979 concrete sub-classes of
<tt>Instruction
</tt> that implement the instruction (for
2980 example
<tt><a href=
"#BinaryOperator">BinaryOperator
</a></tt> and
<tt><a
2981 href=
"#CmpInst">CmpInst
</a></tt>). Unfortunately, the use of macros in
2982 this file confuses doxygen, so these enum values don't show up correctly in the
2983 <a href=
"/doxygen/classllvm_1_1Instruction.html">doxygen output
</a>.
</p>
2987 <!-- _______________________________________________________________________ -->
2988 <div class=
"doc_subsubsection">
2989 <a name=
"s_Instruction">Important Subclasses of the
<tt>Instruction
</tt>
2992 <div class=
"doc_text">
2994 <li><tt><a name=
"BinaryOperator">BinaryOperator
</a></tt>
2995 <p>This subclasses represents all two operand instructions whose operands
2996 must be the same type, except for the comparison instructions.
</p></li>
2997 <li><tt><a name=
"CastInst">CastInst
</a></tt>
2998 <p>This subclass is the parent of the
12 casting instructions. It provides
2999 common operations on cast instructions.
</p>
3000 <li><tt><a name=
"CmpInst">CmpInst
</a></tt>
3001 <p>This subclass respresents the two comparison instructions,
3002 <a href=
"LangRef.html#i_icmp">ICmpInst
</a> (integer opreands), and
3003 <a href=
"LangRef.html#i_fcmp">FCmpInst
</a> (floating point operands).
</p>
3004 <li><tt><a name=
"TerminatorInst">TerminatorInst
</a></tt>
3005 <p>This subclass is the parent of all terminator instructions (those which
3006 can terminate a block).
</p>
3010 <!-- _______________________________________________________________________ -->
3011 <div class=
"doc_subsubsection">
3012 <a name=
"m_Instruction">Important Public Members of the
<tt>Instruction
</tt>
3016 <div class=
"doc_text">
3019 <li><tt><a href=
"#BasicBlock">BasicBlock
</a> *getParent()
</tt>
3020 <p>Returns the
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a> that
3021 this
<tt>Instruction
</tt> is embedded into.
</p></li>
3022 <li><tt>bool mayWriteToMemory()
</tt>
3023 <p>Returns true if the instruction writes to memory, i.e. it is a
3024 <tt>call
</tt>,
<tt>free
</tt>,
<tt>invoke
</tt>, or
<tt>store
</tt>.
</p></li>
3025 <li><tt>unsigned getOpcode()
</tt>
3026 <p>Returns the opcode for the
<tt>Instruction
</tt>.
</p></li>
3027 <li><tt><a href=
"#Instruction">Instruction
</a> *clone() const
</tt>
3028 <p>Returns another instance of the specified instruction, identical
3029 in all ways to the original except that the instruction has no parent
3030 (ie it's not embedded into a
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a>),
3031 and it has no name
</p></li>
3036 <!-- ======================================================================= -->
3037 <div class=
"doc_subsection">
3038 <a name=
"Constant">The
<tt>Constant
</tt> class and subclasses
</a>
3041 <div class=
"doc_text">
3043 <p>Constant represents a base class for different types of constants. It
3044 is subclassed by ConstantInt, ConstantArray, etc. for representing
3045 the various types of Constants.
<a href=
"#GlobalValue">GlobalValue
</a> is also
3046 a subclass, which represents the address of a global variable or function.
3051 <!-- _______________________________________________________________________ -->
3052 <div class=
"doc_subsubsection">Important Subclasses of Constant
</div>
3053 <div class=
"doc_text">
3055 <li>ConstantInt : This subclass of Constant represents an integer constant of
3058 <li><tt>const APInt
& getValue() const
</tt>: Returns the underlying
3059 value of this constant, an APInt value.
</li>
3060 <li><tt>int64_t getSExtValue() const
</tt>: Converts the underlying APInt
3061 value to an int64_t via sign extension. If the value (not the bit width)
3062 of the APInt is too large to fit in an int64_t, an assertion will result.
3063 For this reason, use of this method is discouraged.
</li>
3064 <li><tt>uint64_t getZExtValue() const
</tt>: Converts the underlying APInt
3065 value to a uint64_t via zero extension. IF the value (not the bit width)
3066 of the APInt is too large to fit in a uint64_t, an assertion will result.
3067 For this reason, use of this method is discouraged.
</li>
3068 <li><tt>static ConstantInt* get(const APInt
& Val)
</tt>: Returns the
3069 ConstantInt object that represents the value provided by
<tt>Val
</tt>.
3070 The type is implied as the IntegerType that corresponds to the bit width
3071 of
<tt>Val
</tt>.
</li>
3072 <li><tt>static ConstantInt* get(const Type *Ty, uint64_t Val)
</tt>:
3073 Returns the ConstantInt object that represents the value provided by
3074 <tt>Val
</tt> for integer type
<tt>Ty
</tt>.
</li>
3077 <li>ConstantFP : This class represents a floating point constant.
3079 <li><tt>double getValue() const
</tt>: Returns the underlying value of
3080 this constant.
</li>
3083 <li>ConstantArray : This represents a constant array.
3085 <li><tt>const std::vector
<Use
> &getValues() const
</tt>: Returns
3086 a vector of component constants that makeup this array.
</li>
3089 <li>ConstantStruct : This represents a constant struct.
3091 <li><tt>const std::vector
<Use
> &getValues() const
</tt>: Returns
3092 a vector of component constants that makeup this array.
</li>
3095 <li>GlobalValue : This represents either a global variable or a function. In
3096 either case, the value is a constant fixed address (after linking).
3102 <!-- ======================================================================= -->
3103 <div class=
"doc_subsection">
3104 <a name=
"GlobalValue">The
<tt>GlobalValue
</tt> class
</a>
3107 <div class=
"doc_text">
3110 href="/doxygen/GlobalValue_8h-source.html
">llvm/GlobalValue.h</a>"</tt><br>
3111 doxygen info:
<a href=
"/doxygen/classllvm_1_1GlobalValue.html">GlobalValue
3113 Superclasses:
<a href=
"#Constant"><tt>Constant
</tt></a>,
3114 <a href=
"#User"><tt>User
</tt></a>,
<a href=
"#Value"><tt>Value
</tt></a></p>
3116 <p>Global values (
<a href=
"#GlobalVariable"><tt>GlobalVariable
</tt></a>s or
<a
3117 href=
"#Function"><tt>Function
</tt></a>s) are the only LLVM values that are
3118 visible in the bodies of all
<a href=
"#Function"><tt>Function
</tt></a>s.
3119 Because they are visible at global scope, they are also subject to linking with
3120 other globals defined in different translation units. To control the linking
3121 process,
<tt>GlobalValue
</tt>s know their linkage rules. Specifically,
3122 <tt>GlobalValue
</tt>s know whether they have internal or external linkage, as
3123 defined by the
<tt>LinkageTypes
</tt> enumeration.
</p>
3125 <p>If a
<tt>GlobalValue
</tt> has internal linkage (equivalent to being
3126 <tt>static
</tt> in C), it is not visible to code outside the current translation
3127 unit, and does not participate in linking. If it has external linkage, it is
3128 visible to external code, and does participate in linking. In addition to
3129 linkage information,
<tt>GlobalValue
</tt>s keep track of which
<a
3130 href=
"#Module"><tt>Module
</tt></a> they are currently part of.
</p>
3132 <p>Because
<tt>GlobalValue
</tt>s are memory objects, they are always referred to
3133 by their
<b>address
</b>. As such, the
<a href=
"#Type"><tt>Type
</tt></a> of a
3134 global is always a pointer to its contents. It is important to remember this
3135 when using the
<tt>GetElementPtrInst
</tt> instruction because this pointer must
3136 be dereferenced first. For example, if you have a
<tt>GlobalVariable
</tt> (a
3137 subclass of
<tt>GlobalValue)
</tt> that is an array of
24 ints, type
<tt>[
24 x
3138 i32]
</tt>, then the
<tt>GlobalVariable
</tt> is a pointer to that array. Although
3139 the address of the first element of this array and the value of the
3140 <tt>GlobalVariable
</tt> are the same, they have different types. The
3141 <tt>GlobalVariable
</tt>'s type is
<tt>[
24 x i32]
</tt>. The first element's type
3142 is
<tt>i32.
</tt> Because of this, accessing a global value requires you to
3143 dereference the pointer with
<tt>GetElementPtrInst
</tt> first, then its elements
3144 can be accessed. This is explained in the
<a href=
"LangRef.html#globalvars">LLVM
3145 Language Reference Manual
</a>.
</p>
3149 <!-- _______________________________________________________________________ -->
3150 <div class=
"doc_subsubsection">
3151 <a name=
"m_GlobalValue">Important Public Members of the
<tt>GlobalValue
</tt>
3155 <div class=
"doc_text">
3158 <li><tt>bool hasInternalLinkage() const
</tt><br>
3159 <tt>bool hasExternalLinkage() const
</tt><br>
3160 <tt>void setInternalLinkage(bool HasInternalLinkage)
</tt>
3161 <p> These methods manipulate the linkage characteristics of the
<tt>GlobalValue
</tt>.
</p>
3164 <li><tt><a href=
"#Module">Module
</a> *getParent()
</tt>
3165 <p> This returns the
<a href=
"#Module"><tt>Module
</tt></a> that the
3166 GlobalValue is currently embedded into.
</p></li>
3171 <!-- ======================================================================= -->
3172 <div class=
"doc_subsection">
3173 <a name=
"Function">The
<tt>Function
</tt> class
</a>
3176 <div class=
"doc_text">
3179 href="/doxygen/Function_8h-source.html
">llvm/Function.h</a>"</tt><br> doxygen
3180 info:
<a href=
"/doxygen/classllvm_1_1Function.html">Function Class
</a><br>
3181 Superclasses:
<a href=
"#GlobalValue"><tt>GlobalValue
</tt></a>,
3182 <a href=
"#Constant"><tt>Constant
</tt></a>,
3183 <a href=
"#User"><tt>User
</tt></a>,
3184 <a href=
"#Value"><tt>Value
</tt></a></p>
3186 <p>The
<tt>Function
</tt> class represents a single procedure in LLVM. It is
3187 actually one of the more complex classes in the LLVM heirarchy because it must
3188 keep track of a large amount of data. The
<tt>Function
</tt> class keeps track
3189 of a list of
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a>s, a list of formal
3190 <a href=
"#Argument"><tt>Argument
</tt></a>s, and a
3191 <a href=
"#SymbolTable"><tt>SymbolTable
</tt></a>.
</p>
3193 <p>The list of
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a>s is the most
3194 commonly used part of
<tt>Function
</tt> objects. The list imposes an implicit
3195 ordering of the blocks in the function, which indicate how the code will be
3196 layed out by the backend. Additionally, the first
<a
3197 href=
"#BasicBlock"><tt>BasicBlock
</tt></a> is the implicit entry node for the
3198 <tt>Function
</tt>. It is not legal in LLVM to explicitly branch to this initial
3199 block. There are no implicit exit nodes, and in fact there may be multiple exit
3200 nodes from a single
<tt>Function
</tt>. If the
<a
3201 href=
"#BasicBlock"><tt>BasicBlock
</tt></a> list is empty, this indicates that
3202 the
<tt>Function
</tt> is actually a function declaration: the actual body of the
3203 function hasn't been linked in yet.
</p>
3205 <p>In addition to a list of
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a>s, the
3206 <tt>Function
</tt> class also keeps track of the list of formal
<a
3207 href=
"#Argument"><tt>Argument
</tt></a>s that the function receives. This
3208 container manages the lifetime of the
<a href=
"#Argument"><tt>Argument
</tt></a>
3209 nodes, just like the
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a> list does for
3210 the
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a>s.
</p>
3212 <p>The
<a href=
"#SymbolTable"><tt>SymbolTable
</tt></a> is a very rarely used
3213 LLVM feature that is only used when you have to look up a value by name. Aside
3214 from that, the
<a href=
"#SymbolTable"><tt>SymbolTable
</tt></a> is used
3215 internally to make sure that there are not conflicts between the names of
<a
3216 href=
"#Instruction"><tt>Instruction
</tt></a>s,
<a
3217 href=
"#BasicBlock"><tt>BasicBlock
</tt></a>s, or
<a
3218 href=
"#Argument"><tt>Argument
</tt></a>s in the function body.
</p>
3220 <p>Note that
<tt>Function
</tt> is a
<a href=
"#GlobalValue">GlobalValue
</a>
3221 and therefore also a
<a href=
"#Constant">Constant
</a>. The value of the function
3222 is its address (after linking) which is guaranteed to be constant.
</p>
3225 <!-- _______________________________________________________________________ -->
3226 <div class=
"doc_subsubsection">
3227 <a name=
"m_Function">Important Public Members of the
<tt>Function
</tt>
3231 <div class=
"doc_text">
3234 <li><tt>Function(const
</tt><tt><a href=
"#FunctionType">FunctionType
</a>
3235 *Ty, LinkageTypes Linkage, const std::string
&N =
"", Module* Parent =
0)
</tt>
3237 <p>Constructor used when you need to create new
<tt>Function
</tt>s to add
3238 the the program. The constructor must specify the type of the function to
3239 create and what type of linkage the function should have. The
<a
3240 href=
"#FunctionType"><tt>FunctionType
</tt></a> argument
3241 specifies the formal arguments and return value for the function. The same
3242 <a href=
"#FunctionType"><tt>FunctionType
</tt></a> value can be used to
3243 create multiple functions. The
<tt>Parent
</tt> argument specifies the Module
3244 in which the function is defined. If this argument is provided, the function
3245 will automatically be inserted into that module's list of
3248 <li><tt>bool isDeclaration()
</tt>
3250 <p>Return whether or not the
<tt>Function
</tt> has a body defined. If the
3251 function is
"external", it does not have a body, and thus must be resolved
3252 by linking with a function defined in a different translation unit.
</p></li>
3254 <li><tt>Function::iterator
</tt> - Typedef for basic block list iterator
<br>
3255 <tt>Function::const_iterator
</tt> - Typedef for const_iterator.
<br>
3257 <tt>begin()
</tt>,
<tt>end()
</tt>
3258 <tt>size()
</tt>,
<tt>empty()
</tt>
3260 <p>These are forwarding methods that make it easy to access the contents of
3261 a
<tt>Function
</tt> object's
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a>
3264 <li><tt>Function::BasicBlockListType
&getBasicBlockList()
</tt>
3266 <p>Returns the list of
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a>s. This
3267 is necessary to use when you need to update the list or perform a complex
3268 action that doesn't have a forwarding method.
</p></li>
3270 <li><tt>Function::arg_iterator
</tt> - Typedef for the argument list
3272 <tt>Function::const_arg_iterator
</tt> - Typedef for const_iterator.
<br>
3274 <tt>arg_begin()
</tt>,
<tt>arg_end()
</tt>
3275 <tt>arg_size()
</tt>,
<tt>arg_empty()
</tt>
3277 <p>These are forwarding methods that make it easy to access the contents of
3278 a
<tt>Function
</tt> object's
<a href=
"#Argument"><tt>Argument
</tt></a>
3281 <li><tt>Function::ArgumentListType
&getArgumentList()
</tt>
3283 <p>Returns the list of
<a href=
"#Argument"><tt>Argument
</tt></a>s. This is
3284 necessary to use when you need to update the list or perform a complex
3285 action that doesn't have a forwarding method.
</p></li>
3287 <li><tt><a href=
"#BasicBlock">BasicBlock
</a> &getEntryBlock()
</tt>
3289 <p>Returns the entry
<a href=
"#BasicBlock"><tt>BasicBlock
</tt></a> for the
3290 function. Because the entry block for the function is always the first
3291 block, this returns the first block of the
<tt>Function
</tt>.
</p></li>
3293 <li><tt><a href=
"#Type">Type
</a> *getReturnType()
</tt><br>
3294 <tt><a href=
"#FunctionType">FunctionType
</a> *getFunctionType()
</tt>
3296 <p>This traverses the
<a href=
"#Type"><tt>Type
</tt></a> of the
3297 <tt>Function
</tt> and returns the return type of the function, or the
<a
3298 href=
"#FunctionType"><tt>FunctionType
</tt></a> of the actual
3301 <li><tt><a href=
"#SymbolTable">SymbolTable
</a> *getSymbolTable()
</tt>
3303 <p> Return a pointer to the
<a href=
"#SymbolTable"><tt>SymbolTable
</tt></a>
3304 for this
<tt>Function
</tt>.
</p></li>
3309 <!-- ======================================================================= -->
3310 <div class=
"doc_subsection">
3311 <a name=
"GlobalVariable">The
<tt>GlobalVariable
</tt> class
</a>
3314 <div class=
"doc_text">
3317 href="/doxygen/GlobalVariable_8h-source.html
">llvm/GlobalVariable.h</a>"</tt>
3319 doxygen info:
<a href=
"/doxygen/classllvm_1_1GlobalVariable.html">GlobalVariable
3321 Superclasses:
<a href=
"#GlobalValue"><tt>GlobalValue
</tt></a>,
3322 <a href=
"#Constant"><tt>Constant
</tt></a>,
3323 <a href=
"#User"><tt>User
</tt></a>,
3324 <a href=
"#Value"><tt>Value
</tt></a></p>
3326 <p>Global variables are represented with the (suprise suprise)
3327 <tt>GlobalVariable
</tt> class. Like functions,
<tt>GlobalVariable
</tt>s are also
3328 subclasses of
<a href=
"#GlobalValue"><tt>GlobalValue
</tt></a>, and as such are
3329 always referenced by their address (global values must live in memory, so their
3330 "name" refers to their constant address). See
3331 <a href=
"#GlobalValue"><tt>GlobalValue
</tt></a> for more on this. Global
3332 variables may have an initial value (which must be a
3333 <a href=
"#Constant"><tt>Constant
</tt></a>), and if they have an initializer,
3334 they may be marked as
"constant" themselves (indicating that their contents
3335 never change at runtime).
</p>
3338 <!-- _______________________________________________________________________ -->
3339 <div class=
"doc_subsubsection">
3340 <a name=
"m_GlobalVariable">Important Public Members of the
3341 <tt>GlobalVariable
</tt> class
</a>
3344 <div class=
"doc_text">
3347 <li><tt>GlobalVariable(const
</tt><tt><a href=
"#Type">Type
</a> *Ty, bool
3348 isConstant, LinkageTypes
& Linkage,
<a href=
"#Constant">Constant
</a>
3349 *Initializer =
0, const std::string
&Name =
"", Module* Parent =
0)
</tt>
3351 <p>Create a new global variable of the specified type. If
3352 <tt>isConstant
</tt> is true then the global variable will be marked as
3353 unchanging for the program. The Linkage parameter specifies the type of
3354 linkage (internal, external, weak, linkonce, appending) for the variable.
3355 If the linkage is InternalLinkage, WeakAnyLinkage, WeakODRLinkage,
3356 LinkOnceAnyLinkage or LinkOnceODRLinkage,
then the resultant
3357 global variable will have internal linkage. AppendingLinkage concatenates
3358 together all instances (in different translation units) of the variable
3359 into a single variable but is only applicable to arrays.
See
3360 the
<a href=
"LangRef.html#modulestructure">LLVM Language Reference
</a> for
3361 further details on linkage types. Optionally an initializer, a name, and the
3362 module to put the variable into may be specified for the global variable as
3365 <li><tt>bool isConstant() const
</tt>
3367 <p>Returns true if this is a global variable that is known not to
3368 be modified at runtime.
</p></li>
3370 <li><tt>bool hasInitializer()
</tt>
3372 <p>Returns true if this
<tt>GlobalVariable
</tt> has an intializer.
</p></li>
3374 <li><tt><a href=
"#Constant">Constant
</a> *getInitializer()
</tt>
3376 <p>Returns the intial value for a
<tt>GlobalVariable
</tt>. It is not legal
3377 to call this method if there is no initializer.
</p></li>
3383 <!-- ======================================================================= -->
3384 <div class=
"doc_subsection">
3385 <a name=
"BasicBlock">The
<tt>BasicBlock
</tt> class
</a>
3388 <div class=
"doc_text">
3391 href="/doxygen/BasicBlock_8h-source.html
">llvm/BasicBlock.h</a>"</tt><br>
3392 doxygen info:
<a href=
"/doxygen/structllvm_1_1BasicBlock.html">BasicBlock
3394 Superclass:
<a href=
"#Value"><tt>Value
</tt></a></p>
3396 <p>This class represents a single entry multiple exit section of the code,
3397 commonly known as a basic block by the compiler community. The
3398 <tt>BasicBlock
</tt> class maintains a list of
<a
3399 href=
"#Instruction"><tt>Instruction
</tt></a>s, which form the body of the block.
3400 Matching the language definition, the last element of this list of instructions
3401 is always a terminator instruction (a subclass of the
<a
3402 href=
"#TerminatorInst"><tt>TerminatorInst
</tt></a> class).
</p>
3404 <p>In addition to tracking the list of instructions that make up the block, the
3405 <tt>BasicBlock
</tt> class also keeps track of the
<a
3406 href=
"#Function"><tt>Function
</tt></a> that it is embedded into.
</p>
3408 <p>Note that
<tt>BasicBlock
</tt>s themselves are
<a
3409 href=
"#Value"><tt>Value
</tt></a>s, because they are referenced by instructions
3410 like branches and can go in the switch tables.
<tt>BasicBlock
</tt>s have type
3415 <!-- _______________________________________________________________________ -->
3416 <div class=
"doc_subsubsection">
3417 <a name=
"m_BasicBlock">Important Public Members of the
<tt>BasicBlock
</tt>
3421 <div class=
"doc_text">
3424 <li><tt>BasicBlock(const std::string
&Name =
"",
</tt><tt><a
3425 href=
"#Function">Function
</a> *Parent =
0)
</tt>
3427 <p>The
<tt>BasicBlock
</tt> constructor is used to create new basic blocks for
3428 insertion into a function. The constructor optionally takes a name for the new
3429 block, and a
<a href=
"#Function"><tt>Function
</tt></a> to insert it into. If
3430 the
<tt>Parent
</tt> parameter is specified, the new
<tt>BasicBlock
</tt> is
3431 automatically inserted at the end of the specified
<a
3432 href=
"#Function"><tt>Function
</tt></a>, if not specified, the BasicBlock must be
3433 manually inserted into the
<a href=
"#Function"><tt>Function
</tt></a>.
</p></li>
3435 <li><tt>BasicBlock::iterator
</tt> - Typedef for instruction list iterator
<br>
3436 <tt>BasicBlock::const_iterator
</tt> - Typedef for const_iterator.
<br>
3437 <tt>begin()
</tt>,
<tt>end()
</tt>,
<tt>front()
</tt>,
<tt>back()
</tt>,
3438 <tt>size()
</tt>,
<tt>empty()
</tt>
3439 STL-style functions for accessing the instruction list.
3441 <p>These methods and typedefs are forwarding functions that have the same
3442 semantics as the standard library methods of the same names. These methods
3443 expose the underlying instruction list of a basic block in a way that is easy to
3444 manipulate. To get the full complement of container operations (including
3445 operations to update the list), you must use the
<tt>getInstList()
</tt>
3448 <li><tt>BasicBlock::InstListType
&getInstList()
</tt>
3450 <p>This method is used to get access to the underlying container that actually
3451 holds the Instructions. This method must be used when there isn't a forwarding
3452 function in the
<tt>BasicBlock
</tt> class for the operation that you would like
3453 to perform. Because there are no forwarding functions for
"updating"
3454 operations, you need to use this if you want to update the contents of a
3455 <tt>BasicBlock
</tt>.
</p></li>
3457 <li><tt><a href=
"#Function">Function
</a> *getParent()
</tt>
3459 <p> Returns a pointer to
<a href=
"#Function"><tt>Function
</tt></a> the block is
3460 embedded into, or a null pointer if it is homeless.
</p></li>
3462 <li><tt><a href=
"#TerminatorInst">TerminatorInst
</a> *getTerminator()
</tt>
3464 <p> Returns a pointer to the terminator instruction that appears at the end of
3465 the
<tt>BasicBlock
</tt>. If there is no terminator instruction, or if the last
3466 instruction in the block is not a terminator, then a null pointer is
3474 <!-- ======================================================================= -->
3475 <div class=
"doc_subsection">
3476 <a name=
"Argument">The
<tt>Argument
</tt> class
</a>
3479 <div class=
"doc_text">
3481 <p>This subclass of Value defines the interface for incoming formal
3482 arguments to a function. A Function maintains a list of its formal
3483 arguments. An argument has a pointer to the parent Function.
</p>
3487 <!-- *********************************************************************** -->
3490 <a href=
"http://jigsaw.w3.org/css-validator/check/referer"><img
3491 src=
"http://jigsaw.w3.org/css-validator/images/vcss-blue" alt=
"Valid CSS"></a>
3492 <a href=
"http://validator.w3.org/check/referer"><img
3493 src=
"http://www.w3.org/Icons/valid-html401" alt=
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3495 <a href=
"mailto:dhurjati@cs.uiuc.edu">Dinakar Dhurjati
</a> and
3496 <a href=
"mailto:sabre@nondot.org">Chris Lattner
</a><br>
3497 <a href=
"http://llvm.org">The LLVM Compiler Infrastructure
</a><br>
3498 Last modified: $Date$