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[llvm/msp430.git] / lib / CodeGen / ELFWriter.h
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1 //===-- ELFWriter.h - Target-independent ELF writer support -----*- C++ -*-===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file defines the ELFWriter class.
12 //===----------------------------------------------------------------------===//
14 #ifndef ELFWRITER_H
15 #define ELFWRITER_H
17 #include "llvm/CodeGen/MachineFunctionPass.h"
18 #include <list>
19 #include <map>
21 namespace llvm {
22 class GlobalVariable;
23 class Mangler;
24 class MachineCodeEmitter;
25 class ELFCodeEmitter;
26 class raw_ostream;
28 /// ELFWriter - This class implements the common target-independent code for
29 /// writing ELF files. Targets should derive a class from this to
30 /// parameterize the output format.
31 ///
32 class ELFWriter : public MachineFunctionPass {
33 friend class ELFCodeEmitter;
34 public:
35 static char ID;
37 MachineCodeEmitter &getMachineCodeEmitter() const {
38 return *(MachineCodeEmitter*)MCE;
41 ELFWriter(raw_ostream &O, TargetMachine &TM);
42 ~ELFWriter();
44 typedef std::vector<unsigned char> DataBuffer;
46 protected:
47 /// Output stream to send the resultant object file to.
48 ///
49 raw_ostream &O;
51 /// Target machine description.
52 ///
53 TargetMachine &TM;
55 /// Mang - The object used to perform name mangling for this module.
56 ///
57 Mangler *Mang;
59 /// MCE - The MachineCodeEmitter object that we are exposing to emit machine
60 /// code for functions to the .o file.
61 ELFCodeEmitter *MCE;
63 //===------------------------------------------------------------------===//
64 // Properties to be set by the derived class ctor, used to configure the
65 // ELFWriter.
67 // e_machine - This field is the target specific value to emit as the
68 // e_machine member of the ELF header.
69 unsigned short e_machine;
71 // e_flags - The machine flags for the target. This defaults to zero.
72 unsigned e_flags;
74 //===------------------------------------------------------------------===//
75 // Properties inferred automatically from the target machine.
78 /// is64Bit/isLittleEndian - This information is inferred from the target
79 /// machine directly, indicating whether to emit a 32- or 64-bit ELF file.
80 bool is64Bit, isLittleEndian;
82 /// doInitialization - Emit the file header and all of the global variables
83 /// for the module to the ELF file.
84 bool doInitialization(Module &M);
86 bool runOnMachineFunction(MachineFunction &MF);
89 /// doFinalization - Now that the module has been completely processed, emit
90 /// the ELF file to 'O'.
91 bool doFinalization(Module &M);
93 private:
94 // The buffer we accumulate the file header into. Note that this should be
95 // changed into something much more efficient later (and the bitcode writer
96 // as well!).
97 DataBuffer FileHeader;
99 /// ELFSection - This struct contains information about each section that is
100 /// emitted to the file. This is eventually turned into the section header
101 /// table at the end of the file.
102 struct ELFSection {
103 std::string Name; // Name of the section.
104 unsigned NameIdx; // Index in .shstrtab of name, once emitted.
105 unsigned Type;
106 unsigned Flags;
107 uint64_t Addr;
108 unsigned Offset;
109 unsigned Size;
110 unsigned Link;
111 unsigned Info;
112 unsigned Align;
113 unsigned EntSize;
115 /// SectionIdx - The number of the section in the Section Table.
117 unsigned short SectionIdx;
119 /// SectionData - The actual data for this section which we are building
120 /// up for emission to the file.
121 DataBuffer SectionData;
123 enum { SHT_NULL = 0, SHT_PROGBITS = 1, SHT_SYMTAB = 2, SHT_STRTAB = 3,
124 SHT_RELA = 4, SHT_HASH = 5, SHT_DYNAMIC = 6, SHT_NOTE = 7,
125 SHT_NOBITS = 8, SHT_REL = 9, SHT_SHLIB = 10, SHT_DYNSYM = 11 };
126 enum { SHN_UNDEF = 0, SHN_ABS = 0xFFF1, SHN_COMMON = 0xFFF2 };
127 enum { // SHF - ELF Section Header Flags
128 SHF_WRITE = 1 << 0, // Writable
129 SHF_ALLOC = 1 << 1, // Mapped into the process addr space
130 SHF_EXECINSTR = 1 << 2, // Executable
131 SHF_MERGE = 1 << 4, // Might be merged if equal
132 SHF_STRINGS = 1 << 5, // Contains null-terminated strings
133 SHF_INFO_LINK = 1 << 6, // 'sh_info' contains SHT index
134 SHF_LINK_ORDER = 1 << 7, // Preserve order after combining
135 SHF_OS_NONCONFORMING = 1 << 8, // nonstandard OS support required
136 SHF_GROUP = 1 << 9, // Section is a member of a group
137 SHF_TLS = 1 << 10 // Section holds thread-local data
140 ELFSection(const std::string &name)
141 : Name(name), Type(0), Flags(0), Addr(0), Offset(0), Size(0),
142 Link(0), Info(0), Align(0), EntSize(0) {
146 /// SectionList - This is the list of sections that we have emitted to the
147 /// file. Once the file has been completely built, the section header table
148 /// is constructed from this info.
149 std::list<ELFSection> SectionList;
150 unsigned NumSections; // Always = SectionList.size()
152 /// SectionLookup - This is a mapping from section name to section number in
153 /// the SectionList.
154 std::map<std::string, ELFSection*> SectionLookup;
156 /// getSection - Return the section with the specified name, creating a new
157 /// section if one does not already exist.
158 ELFSection &getSection(const std::string &Name,
159 unsigned Type, unsigned Flags = 0) {
160 ELFSection *&SN = SectionLookup[Name];
161 if (SN) return *SN;
163 SectionList.push_back(Name);
164 SN = &SectionList.back();
165 SN->SectionIdx = NumSections++;
166 SN->Type = Type;
167 SN->Flags = Flags;
168 return *SN;
171 ELFSection &getDataSection() {
172 return getSection(".data", ELFSection::SHT_PROGBITS,
173 ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
175 ELFSection &getBSSSection() {
176 return getSection(".bss", ELFSection::SHT_NOBITS,
177 ELFSection::SHF_WRITE | ELFSection::SHF_ALLOC);
180 /// ELFSym - This struct contains information about each symbol that is
181 /// added to logical symbol table for the module. This is eventually
182 /// turned into a real symbol table in the file.
183 struct ELFSym {
184 const GlobalValue *GV; // The global value this corresponds to.
185 unsigned NameIdx; // Index in .strtab of name, once emitted.
186 uint64_t Value;
187 unsigned Size;
188 unsigned char Info;
189 unsigned char Other;
190 unsigned short SectionIdx;
192 enum { STB_LOCAL = 0, STB_GLOBAL = 1, STB_WEAK = 2 };
193 enum { STT_NOTYPE = 0, STT_OBJECT = 1, STT_FUNC = 2, STT_SECTION = 3,
194 STT_FILE = 4 };
195 ELFSym(const GlobalValue *gv) : GV(gv), Value(0), Size(0), Info(0),
196 Other(0), SectionIdx(0) {}
198 void SetBind(unsigned X) {
199 assert(X == (X & 0xF) && "Bind value out of range!");
200 Info = (Info & 0x0F) | (X << 4);
202 void SetType(unsigned X) {
203 assert(X == (X & 0xF) && "Type value out of range!");
204 Info = (Info & 0xF0) | X;
208 /// SymbolTable - This is the list of symbols we have emitted to the file.
209 /// This actually gets rearranged before emission to the file (to put the
210 /// local symbols first in the list).
211 std::vector<ELFSym> SymbolTable;
213 // As we complete the ELF file, we need to update fields in the ELF header
214 // (e.g. the location of the section table). These members keep track of
215 // the offset in ELFHeader of these various pieces to update and other
216 // locations in the file.
217 unsigned ELFHeader_e_shoff_Offset; // e_shoff in ELF header.
218 unsigned ELFHeader_e_shstrndx_Offset; // e_shstrndx in ELF header.
219 unsigned ELFHeader_e_shnum_Offset; // e_shnum in ELF header.
220 private:
221 void EmitGlobal(GlobalVariable *GV);
223 void EmitSymbolTable();
225 void EmitSectionTableStringTable();
226 void OutputSectionsAndSectionTable();
230 #endif