1 //===---- LatencyPriorityQueue.cpp - A latency-oriented priority queue ----===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the LatencyPriorityQueue class, which is a
11 // SchedulingPriorityQueue that schedules using latency information to
12 // reduce the length of the critical path through the basic block.
14 //===----------------------------------------------------------------------===//
16 #define DEBUG_TYPE "scheduler"
17 #include "llvm/CodeGen/LatencyPriorityQueue.h"
18 #include "llvm/Support/Debug.h"
21 bool latency_sort::operator()(const SUnit
*LHS
, const SUnit
*RHS
) const {
22 // The isScheduleHigh flag allows nodes with wraparound dependencies that
23 // cannot easily be modeled as edges with latencies to be scheduled as
24 // soon as possible in a top-down schedule.
25 if (LHS
->isScheduleHigh
&& !RHS
->isScheduleHigh
)
27 if (!LHS
->isScheduleHigh
&& RHS
->isScheduleHigh
)
30 unsigned LHSNum
= LHS
->NodeNum
;
31 unsigned RHSNum
= RHS
->NodeNum
;
33 // The most important heuristic is scheduling the critical path.
34 unsigned LHSLatency
= PQ
->getLatency(LHSNum
);
35 unsigned RHSLatency
= PQ
->getLatency(RHSNum
);
36 if (LHSLatency
< RHSLatency
) return true;
37 if (LHSLatency
> RHSLatency
) return false;
39 // After that, if two nodes have identical latencies, look to see if one will
40 // unblock more other nodes than the other.
41 unsigned LHSBlocked
= PQ
->getNumSolelyBlockNodes(LHSNum
);
42 unsigned RHSBlocked
= PQ
->getNumSolelyBlockNodes(RHSNum
);
43 if (LHSBlocked
< RHSBlocked
) return true;
44 if (LHSBlocked
> RHSBlocked
) return false;
46 // Finally, just to provide a stable ordering, use the node number as a
48 return LHSNum
< RHSNum
;
52 /// getSingleUnscheduledPred - If there is exactly one unscheduled predecessor
53 /// of SU, return it, otherwise return null.
54 SUnit
*LatencyPriorityQueue::getSingleUnscheduledPred(SUnit
*SU
) {
55 SUnit
*OnlyAvailablePred
= 0;
56 for (SUnit::const_pred_iterator I
= SU
->Preds
.begin(), E
= SU
->Preds
.end();
58 SUnit
&Pred
= *I
->getSUnit();
59 if (!Pred
.isScheduled
) {
60 // We found an available, but not scheduled, predecessor. If it's the
61 // only one we have found, keep track of it... otherwise give up.
62 if (OnlyAvailablePred
&& OnlyAvailablePred
!= &Pred
)
64 OnlyAvailablePred
= &Pred
;
68 return OnlyAvailablePred
;
71 void LatencyPriorityQueue::push_impl(SUnit
*SU
) {
72 // Look at all of the successors of this node. Count the number of nodes that
73 // this node is the sole unscheduled node for.
74 unsigned NumNodesBlocking
= 0;
75 for (SUnit::const_succ_iterator I
= SU
->Succs
.begin(), E
= SU
->Succs
.end();
77 if (getSingleUnscheduledPred(I
->getSUnit()) == SU
)
79 NumNodesSolelyBlocking
[SU
->NodeNum
] = NumNodesBlocking
;
85 // ScheduledNode - As nodes are scheduled, we look to see if there are any
86 // successor nodes that have a single unscheduled predecessor. If so, that
87 // single predecessor has a higher priority, since scheduling it will make
88 // the node available.
89 void LatencyPriorityQueue::ScheduledNode(SUnit
*SU
) {
90 for (SUnit::const_succ_iterator I
= SU
->Succs
.begin(), E
= SU
->Succs
.end();
92 AdjustPriorityOfUnscheduledPreds(I
->getSUnit());
95 /// AdjustPriorityOfUnscheduledPreds - One of the predecessors of SU was just
96 /// scheduled. If SU is not itself available, then there is at least one
97 /// predecessor node that has not been scheduled yet. If SU has exactly ONE
98 /// unscheduled predecessor, we want to increase its priority: it getting
99 /// scheduled will make this node available, so it is better than some other
100 /// node of the same priority that will not make a node available.
101 void LatencyPriorityQueue::AdjustPriorityOfUnscheduledPreds(SUnit
*SU
) {
102 if (SU
->isAvailable
) return; // All preds scheduled.
104 SUnit
*OnlyAvailablePred
= getSingleUnscheduledPred(SU
);
105 if (OnlyAvailablePred
== 0 || !OnlyAvailablePred
->isAvailable
) return;
107 // Okay, we found a single predecessor that is available, but not scheduled.
108 // Since it is available, it must be in the priority queue. First remove it.
109 remove(OnlyAvailablePred
);
111 // Reinsert the node into the priority queue, which recomputes its
112 // NumNodesSolelyBlocking value.
113 push(OnlyAvailablePred
);