1 //===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the stack slot coloring pass.
12 //===----------------------------------------------------------------------===//
14 #define DEBUG_TYPE "stackcoloring"
15 #include "VirtRegMap.h"
16 #include "llvm/CodeGen/Passes.h"
17 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
18 #include "llvm/CodeGen/LiveStackAnalysis.h"
19 #include "llvm/CodeGen/MachineFrameInfo.h"
20 #include "llvm/CodeGen/MachineLoopInfo.h"
21 #include "llvm/CodeGen/MachineRegisterInfo.h"
22 #include "llvm/CodeGen/PseudoSourceValue.h"
23 #include "llvm/Support/CommandLine.h"
24 #include "llvm/Support/Compiler.h"
25 #include "llvm/Support/Debug.h"
26 #include "llvm/Target/TargetInstrInfo.h"
27 #include "llvm/Target/TargetMachine.h"
28 #include "llvm/ADT/BitVector.h"
29 #include "llvm/ADT/SmallSet.h"
30 #include "llvm/ADT/SmallVector.h"
31 #include "llvm/ADT/Statistic.h"
36 DisableSharing("no-stack-slot-sharing",
37 cl::init(false), cl::Hidden
,
38 cl::desc("Suppress slot sharing during stack coloring"));
41 ColorWithRegsOpt("color-ss-with-regs",
42 cl::init(false), cl::Hidden
,
43 cl::desc("Color stack slots with free registers"));
46 static cl::opt
<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden
);
48 STATISTIC(NumEliminated
, "Number of stack slots eliminated due to coloring");
49 STATISTIC(NumRegRepl
, "Number of stack slot refs replaced with reg refs");
50 STATISTIC(NumLoadElim
, "Number of loads eliminated");
51 STATISTIC(NumStoreElim
, "Number of stores eliminated");
52 STATISTIC(NumDead
, "Number of trivially dead stack accesses eliminated");
55 class VISIBILITY_HIDDEN StackSlotColoring
: public MachineFunctionPass
{
59 MachineFrameInfo
*MFI
;
60 MachineRegisterInfo
*MRI
;
61 const TargetInstrInfo
*TII
;
62 const TargetRegisterInfo
*TRI
;
63 const MachineLoopInfo
*loopInfo
;
65 // SSIntervals - Spill slot intervals.
66 std::vector
<LiveInterval
*> SSIntervals
;
68 // SSRefs - Keep a list of frame index references for each spill slot.
69 SmallVector
<SmallVector
<MachineInstr
*, 8>, 16> SSRefs
;
71 // OrigAlignments - Alignments of stack objects before coloring.
72 SmallVector
<unsigned, 16> OrigAlignments
;
74 // OrigSizes - Sizess of stack objects before coloring.
75 SmallVector
<unsigned, 16> OrigSizes
;
77 // AllColors - If index is set, it's a spill slot, i.e. color.
78 // FIXME: This assumes PEI locate spill slot with smaller indices
79 // closest to stack pointer / frame pointer. Therefore, smaller
80 // index == better color.
83 // NextColor - Next "color" that's not yet used.
86 // UsedColors - "Colors" that have been assigned.
89 // Assignments - Color to intervals mapping.
90 SmallVector
<SmallVector
<LiveInterval
*,4>, 16> Assignments
;
93 static char ID
; // Pass identification
95 MachineFunctionPass(&ID
), ColorWithRegs(false), NextColor(-1) {}
96 StackSlotColoring(bool RegColor
) :
97 MachineFunctionPass(&ID
), ColorWithRegs(RegColor
), NextColor(-1) {}
99 virtual void getAnalysisUsage(AnalysisUsage
&AU
) const {
100 AU
.addRequired
<LiveStacks
>();
101 AU
.addRequired
<VirtRegMap
>();
102 AU
.addPreserved
<VirtRegMap
>();
103 AU
.addRequired
<MachineLoopInfo
>();
104 AU
.addPreserved
<MachineLoopInfo
>();
105 AU
.addPreservedID(MachineDominatorsID
);
106 MachineFunctionPass::getAnalysisUsage(AU
);
109 virtual bool runOnMachineFunction(MachineFunction
&MF
);
110 virtual const char* getPassName() const {
111 return "Stack Slot Coloring";
115 void InitializeSlots();
116 void ScanForSpillSlotRefs(MachineFunction
&MF
);
117 bool OverlapWithAssignments(LiveInterval
*li
, int Color
) const;
118 int ColorSlot(LiveInterval
*li
);
119 bool ColorSlots(MachineFunction
&MF
);
120 bool ColorSlotsWithFreeRegs(SmallVector
<int, 16> &SlotMapping
,
121 SmallVector
<SmallVector
<int, 4>, 16> &RevMap
,
122 BitVector
&SlotIsReg
);
123 void RewriteInstruction(MachineInstr
*MI
, int OldFI
, int NewFI
,
124 MachineFunction
&MF
);
125 bool PropagateBackward(MachineBasicBlock::iterator MII
,
126 MachineBasicBlock
*MBB
,
127 unsigned OldReg
, unsigned NewReg
);
128 bool PropagateForward(MachineBasicBlock::iterator MII
,
129 MachineBasicBlock
*MBB
,
130 unsigned OldReg
, unsigned NewReg
);
131 void UnfoldAndRewriteInstruction(MachineInstr
*MI
, int OldFI
,
132 unsigned Reg
, const TargetRegisterClass
*RC
,
133 SmallSet
<unsigned, 4> &Defs
,
134 MachineFunction
&MF
);
135 bool AllMemRefsCanBeUnfolded(int SS
);
136 bool RemoveDeadStores(MachineBasicBlock
* MBB
);
138 } // end anonymous namespace
140 char StackSlotColoring::ID
= 0;
142 static RegisterPass
<StackSlotColoring
>
143 X("stack-slot-coloring", "Stack Slot Coloring");
145 FunctionPass
*llvm::createStackSlotColoringPass(bool RegColor
) {
146 return new StackSlotColoring(RegColor
);
150 // IntervalSorter - Comparison predicate that sort live intervals by
152 struct IntervalSorter
{
153 bool operator()(LiveInterval
* LHS
, LiveInterval
* RHS
) const {
154 return LHS
->weight
> RHS
->weight
;
159 /// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
160 /// references and update spill slot weights.
161 void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction
&MF
) {
162 SSRefs
.resize(MFI
->getObjectIndexEnd());
164 // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
165 for (MachineFunction::iterator MBBI
= MF
.begin(), E
= MF
.end();
167 MachineBasicBlock
*MBB
= &*MBBI
;
168 unsigned loopDepth
= loopInfo
->getLoopDepth(MBB
);
169 for (MachineBasicBlock::iterator MII
= MBB
->begin(), EE
= MBB
->end();
171 MachineInstr
*MI
= &*MII
;
172 for (unsigned i
= 0, e
= MI
->getNumOperands(); i
!= e
; ++i
) {
173 MachineOperand
&MO
= MI
->getOperand(i
);
176 int FI
= MO
.getIndex();
179 if (!LS
->hasInterval(FI
))
181 LiveInterval
&li
= LS
->getInterval(FI
);
182 li
.weight
+= LiveIntervals::getSpillWeight(false, true, loopDepth
);
183 SSRefs
[FI
].push_back(MI
);
189 /// InitializeSlots - Process all spill stack slot liveintervals and add them
190 /// to a sorted (by weight) list.
191 void StackSlotColoring::InitializeSlots() {
192 int LastFI
= MFI
->getObjectIndexEnd();
193 OrigAlignments
.resize(LastFI
);
194 OrigSizes
.resize(LastFI
);
195 AllColors
.resize(LastFI
);
196 UsedColors
.resize(LastFI
);
197 Assignments
.resize(LastFI
);
199 // Gather all spill slots into a list.
200 DOUT
<< "Spill slot intervals:\n";
201 for (LiveStacks::iterator i
= LS
->begin(), e
= LS
->end(); i
!= e
; ++i
) {
202 LiveInterval
&li
= i
->second
;
204 int FI
= li
.getStackSlotIndex();
205 if (MFI
->isDeadObjectIndex(FI
))
207 SSIntervals
.push_back(&li
);
208 OrigAlignments
[FI
] = MFI
->getObjectAlignment(FI
);
209 OrigSizes
[FI
] = MFI
->getObjectSize(FI
);
214 // Sort them by weight.
215 std::stable_sort(SSIntervals
.begin(), SSIntervals
.end(), IntervalSorter());
217 // Get first "color".
218 NextColor
= AllColors
.find_first();
221 /// OverlapWithAssignments - Return true if LiveInterval overlaps with any
222 /// LiveIntervals that have already been assigned to the specified color.
224 StackSlotColoring::OverlapWithAssignments(LiveInterval
*li
, int Color
) const {
225 const SmallVector
<LiveInterval
*,4> &OtherLIs
= Assignments
[Color
];
226 for (unsigned i
= 0, e
= OtherLIs
.size(); i
!= e
; ++i
) {
227 LiveInterval
*OtherLI
= OtherLIs
[i
];
228 if (OtherLI
->overlaps(*li
))
234 /// ColorSlotsWithFreeRegs - If there are any free registers available, try
235 /// replacing spill slots references with registers instead.
237 StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector
<int, 16> &SlotMapping
,
238 SmallVector
<SmallVector
<int, 4>, 16> &RevMap
,
239 BitVector
&SlotIsReg
) {
240 if (!(ColorWithRegs
|| ColorWithRegsOpt
) || !VRM
->HasUnusedRegisters())
243 bool Changed
= false;
244 DOUT
<< "Assigning unused registers to spill slots:\n";
245 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
) {
246 LiveInterval
*li
= SSIntervals
[i
];
247 int SS
= li
->getStackSlotIndex();
248 if (!UsedColors
[SS
] || li
->weight
< 20)
249 // If the weight is < 20, i.e. two references in a loop with depth 1,
250 // don't bother with it.
253 // These slots allow to share the same registers.
254 bool AllColored
= true;
255 SmallVector
<unsigned, 4> ColoredRegs
;
256 for (unsigned j
= 0, ee
= RevMap
[SS
].size(); j
!= ee
; ++j
) {
257 int RSS
= RevMap
[SS
][j
];
258 const TargetRegisterClass
*RC
= LS
->getIntervalRegClass(RSS
);
259 // If it's not colored to another stack slot, try coloring it
260 // to a "free" register.
265 unsigned Reg
= VRM
->getFirstUnusedRegister(RC
);
270 if (!AllMemRefsCanBeUnfolded(RSS
)) {
274 DOUT
<< "Assigning fi#" << RSS
<< " to " << TRI
->getName(Reg
) << '\n';
275 ColoredRegs
.push_back(Reg
);
276 SlotMapping
[RSS
] = Reg
;
282 // Register and its sub-registers are no longer free.
283 while (!ColoredRegs
.empty()) {
284 unsigned Reg
= ColoredRegs
.back();
285 ColoredRegs
.pop_back();
286 VRM
->setRegisterUsed(Reg
);
287 // If reg is a callee-saved register, it will have to be spilled in
289 MRI
->setPhysRegUsed(Reg
);
290 for (const unsigned *AS
= TRI
->getAliasSet(Reg
); *AS
; ++AS
) {
291 VRM
->setRegisterUsed(*AS
);
292 MRI
->setPhysRegUsed(*AS
);
295 // This spill slot is dead after the rewrites
297 MFI
->RemoveStackObject(SS
);
306 /// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
308 int StackSlotColoring::ColorSlot(LiveInterval
*li
) {
311 if (!DisableSharing
) {
312 // Check if it's possible to reuse any of the used colors.
313 Color
= UsedColors
.find_first();
314 while (Color
!= -1) {
315 if (!OverlapWithAssignments(li
, Color
)) {
320 Color
= UsedColors
.find_next(Color
);
324 // Assign it to the first available color (assumed to be the best) if it's
325 // not possible to share a used color with other objects.
327 assert(NextColor
!= -1 && "No more spill slots?");
329 UsedColors
.set(Color
);
330 NextColor
= AllColors
.find_next(NextColor
);
333 // Record the assignment.
334 Assignments
[Color
].push_back(li
);
335 int FI
= li
->getStackSlotIndex();
336 DOUT
<< "Assigning fi#" << FI
<< " to fi#" << Color
<< "\n";
338 // Change size and alignment of the allocated slot. If there are multiple
339 // objects sharing the same slot, then make sure the size and alignment
340 // are large enough for all.
341 unsigned Align
= OrigAlignments
[FI
];
342 if (!Share
|| Align
> MFI
->getObjectAlignment(Color
))
343 MFI
->setObjectAlignment(Color
, Align
);
344 int64_t Size
= OrigSizes
[FI
];
345 if (!Share
|| Size
> MFI
->getObjectSize(Color
))
346 MFI
->setObjectSize(Color
, Size
);
350 /// Colorslots - Color all spill stack slots and rewrite all frameindex machine
351 /// operands in the function.
352 bool StackSlotColoring::ColorSlots(MachineFunction
&MF
) {
353 unsigned NumObjs
= MFI
->getObjectIndexEnd();
354 SmallVector
<int, 16> SlotMapping(NumObjs
, -1);
355 SmallVector
<float, 16> SlotWeights(NumObjs
, 0.0);
356 SmallVector
<SmallVector
<int, 4>, 16> RevMap(NumObjs
);
357 BitVector
SlotIsReg(NumObjs
);
358 BitVector
UsedColors(NumObjs
);
360 DOUT
<< "Color spill slot intervals:\n";
361 bool Changed
= false;
362 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
) {
363 LiveInterval
*li
= SSIntervals
[i
];
364 int SS
= li
->getStackSlotIndex();
365 int NewSS
= ColorSlot(li
);
366 assert(NewSS
>= 0 && "Stack coloring failed?");
367 SlotMapping
[SS
] = NewSS
;
368 RevMap
[NewSS
].push_back(SS
);
369 SlotWeights
[NewSS
] += li
->weight
;
370 UsedColors
.set(NewSS
);
371 Changed
|= (SS
!= NewSS
);
374 DOUT
<< "\nSpill slots after coloring:\n";
375 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
) {
376 LiveInterval
*li
= SSIntervals
[i
];
377 int SS
= li
->getStackSlotIndex();
378 li
->weight
= SlotWeights
[SS
];
380 // Sort them by new weight.
381 std::stable_sort(SSIntervals
.begin(), SSIntervals
.end(), IntervalSorter());
384 for (unsigned i
= 0, e
= SSIntervals
.size(); i
!= e
; ++i
)
385 DEBUG(SSIntervals
[i
]->dump());
389 // Can we "color" a stack slot with a unused register?
390 Changed
|= ColorSlotsWithFreeRegs(SlotMapping
, RevMap
, SlotIsReg
);
395 // Rewrite all MO_FrameIndex operands.
396 SmallVector
<SmallSet
<unsigned, 4>, 4> NewDefs(MF
.getNumBlockIDs());
397 for (unsigned SS
= 0, SE
= SSRefs
.size(); SS
!= SE
; ++SS
) {
398 bool isReg
= SlotIsReg
[SS
];
399 int NewFI
= SlotMapping
[SS
];
400 if (NewFI
== -1 || (NewFI
== (int)SS
&& !isReg
))
403 const TargetRegisterClass
*RC
= LS
->getIntervalRegClass(SS
);
404 SmallVector
<MachineInstr
*, 8> &RefMIs
= SSRefs
[SS
];
405 for (unsigned i
= 0, e
= RefMIs
.size(); i
!= e
; ++i
)
407 RewriteInstruction(RefMIs
[i
], SS
, NewFI
, MF
);
409 // Rewrite to use a register instead.
410 unsigned MBBId
= RefMIs
[i
]->getParent()->getNumber();
411 SmallSet
<unsigned, 4> &Defs
= NewDefs
[MBBId
];
412 UnfoldAndRewriteInstruction(RefMIs
[i
], SS
, NewFI
, RC
, Defs
, MF
);
416 // Delete unused stack slots.
417 while (NextColor
!= -1) {
418 DOUT
<< "Removing unused stack object fi#" << NextColor
<< "\n";
419 MFI
->RemoveStackObject(NextColor
);
420 NextColor
= AllColors
.find_next(NextColor
);
426 /// AllMemRefsCanBeUnfolded - Return true if all references of the specified
427 /// spill slot index can be unfolded.
428 bool StackSlotColoring::AllMemRefsCanBeUnfolded(int SS
) {
429 SmallVector
<MachineInstr
*, 8> &RefMIs
= SSRefs
[SS
];
430 for (unsigned i
= 0, e
= RefMIs
.size(); i
!= e
; ++i
) {
431 MachineInstr
*MI
= RefMIs
[i
];
432 if (TII
->isLoadFromStackSlot(MI
, SS
) ||
433 TII
->isStoreToStackSlot(MI
, SS
))
434 // Restore and spill will become copies.
436 if (!TII
->getOpcodeAfterMemoryUnfold(MI
->getOpcode(), false, false))
438 for (unsigned j
= 0, ee
= MI
->getNumOperands(); j
!= ee
; ++j
) {
439 MachineOperand
&MO
= MI
->getOperand(j
);
440 if (MO
.isFI() && MO
.getIndex() != SS
)
441 // If it uses another frameindex, we can, currently* unfold it.
448 /// RewriteInstruction - Rewrite specified instruction by replacing references
449 /// to old frame index with new one.
450 void StackSlotColoring::RewriteInstruction(MachineInstr
*MI
, int OldFI
,
451 int NewFI
, MachineFunction
&MF
) {
452 for (unsigned i
= 0, ee
= MI
->getNumOperands(); i
!= ee
; ++i
) {
453 MachineOperand
&MO
= MI
->getOperand(i
);
456 int FI
= MO
.getIndex();
462 // Update the MachineMemOperand for the new memory location.
463 // FIXME: We need a better method of managing these too.
464 SmallVector
<MachineMemOperand
, 2> MMOs(MI
->memoperands_begin(),
465 MI
->memoperands_end());
466 MI
->clearMemOperands(MF
);
467 const Value
*OldSV
= PseudoSourceValue::getFixedStack(OldFI
);
468 for (unsigned i
= 0, ee
= MMOs
.size(); i
!= ee
; ++i
) {
469 if (MMOs
[i
].getValue() != OldSV
)
470 MI
->addMemOperand(MF
, MMOs
[i
]);
472 MachineMemOperand
MMO(PseudoSourceValue::getFixedStack(NewFI
),
473 MMOs
[i
].getFlags(), MMOs
[i
].getOffset(),
474 MMOs
[i
].getSize(), MMOs
[i
].getAlignment());
475 MI
->addMemOperand(MF
, MMO
);
480 /// PropagateBackward - Traverse backward and look for the definition of
481 /// OldReg. If it can successfully update all of the references with NewReg,
482 /// do so and return true.
483 bool StackSlotColoring::PropagateBackward(MachineBasicBlock::iterator MII
,
484 MachineBasicBlock
*MBB
,
485 unsigned OldReg
, unsigned NewReg
) {
486 if (MII
== MBB
->begin())
489 SmallVector
<MachineOperand
*, 4> Uses
;
490 SmallVector
<MachineOperand
*, 4> Refs
;
491 while (--MII
!= MBB
->begin()) {
492 bool FoundDef
= false; // Not counting 2address def.
495 const TargetInstrDesc
&TID
= MII
->getDesc();
496 for (unsigned i
= 0, e
= MII
->getNumOperands(); i
!= e
; ++i
) {
497 MachineOperand
&MO
= MII
->getOperand(i
);
500 unsigned Reg
= MO
.getReg();
506 const TargetRegisterClass
*RC
= getInstrOperandRegClass(TRI
, TID
, i
);
507 if (RC
&& !RC
->contains(NewReg
))
514 if (!MII
->isRegTiedToUseOperand(i
))
517 } else if (TRI
->regsOverlap(Reg
, NewReg
)) {
519 } else if (TRI
->regsOverlap(Reg
, OldReg
)) {
520 if (!MO
.isUse() || !MO
.isKill())
526 // Found non-two-address def. Stop here.
527 for (unsigned i
= 0, e
= Refs
.size(); i
!= e
; ++i
)
528 Refs
[i
]->setReg(NewReg
);
532 // Two-address uses must be updated as well.
533 for (unsigned i
= 0, e
= Uses
.size(); i
!= e
; ++i
)
534 Refs
.push_back(Uses
[i
]);
539 /// PropagateForward - Traverse forward and look for the kill of OldReg. If
540 /// it can successfully update all of the uses with NewReg, do so and
542 bool StackSlotColoring::PropagateForward(MachineBasicBlock::iterator MII
,
543 MachineBasicBlock
*MBB
,
544 unsigned OldReg
, unsigned NewReg
) {
545 if (MII
== MBB
->end())
548 SmallVector
<MachineOperand
*, 4> Uses
;
549 while (++MII
!= MBB
->end()) {
550 bool FoundUse
= false;
551 bool FoundKill
= false;
552 const TargetInstrDesc
&TID
= MII
->getDesc();
553 for (unsigned i
= 0, e
= MII
->getNumOperands(); i
!= e
; ++i
) {
554 MachineOperand
&MO
= MII
->getOperand(i
);
557 unsigned Reg
= MO
.getReg();
561 if (MO
.isDef() || MO
.isImplicit())
564 const TargetRegisterClass
*RC
= getInstrOperandRegClass(TRI
, TID
, i
);
565 if (RC
&& !RC
->contains(NewReg
))
571 } else if (TRI
->regsOverlap(Reg
, NewReg
) ||
572 TRI
->regsOverlap(Reg
, OldReg
))
576 for (unsigned i
= 0, e
= Uses
.size(); i
!= e
; ++i
)
577 Uses
[i
]->setReg(NewReg
);
584 /// UnfoldAndRewriteInstruction - Rewrite specified instruction by unfolding
585 /// folded memory references and replacing those references with register
586 /// references instead.
588 StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr
*MI
, int OldFI
,
590 const TargetRegisterClass
*RC
,
591 SmallSet
<unsigned, 4> &Defs
,
592 MachineFunction
&MF
) {
593 MachineBasicBlock
*MBB
= MI
->getParent();
594 if (unsigned DstReg
= TII
->isLoadFromStackSlot(MI
, OldFI
)) {
595 if (PropagateForward(MI
, MBB
, DstReg
, Reg
)) {
596 DOUT
<< "Eliminated load: ";
600 TII
->copyRegToReg(*MBB
, MI
, DstReg
, Reg
, RC
, RC
);
604 if (!Defs
.count(Reg
)) {
605 // If this is the first use of Reg in this MBB and it wasn't previously
606 // defined in MBB, add it to livein.
610 } else if (unsigned SrcReg
= TII
->isStoreToStackSlot(MI
, OldFI
)) {
611 if (MI
->killsRegister(SrcReg
) && PropagateBackward(MI
, MBB
, SrcReg
, Reg
)) {
612 DOUT
<< "Eliminated store: ";
616 TII
->copyRegToReg(*MBB
, MI
, Reg
, SrcReg
, RC
, RC
);
620 // Remember reg has been defined in MBB.
623 SmallVector
<MachineInstr
*, 4> NewMIs
;
624 bool Success
= TII
->unfoldMemoryOperand(MF
, MI
, Reg
, false, false, NewMIs
);
625 Success
= Success
; // Silence compiler warning.
626 assert(Success
&& "Failed to unfold!");
627 MachineInstr
*NewMI
= NewMIs
[0];
628 MBB
->insert(MI
, NewMI
);
631 if (NewMI
->readsRegister(Reg
)) {
632 if (!Defs
.count(Reg
))
633 // If this is the first use of Reg in this MBB and it wasn't previously
634 // defined in MBB, add it to livein.
642 /// RemoveDeadStores - Scan through a basic block and look for loads followed
643 /// by stores. If they're both using the same stack slot, then the store is
644 /// definitely dead. This could obviously be much more aggressive (consider
645 /// pairs with instructions between them), but such extensions might have a
646 /// considerable compile time impact.
647 bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock
* MBB
) {
648 // FIXME: This could be much more aggressive, but we need to investigate
649 // the compile time impact of doing so.
650 bool changed
= false;
652 SmallVector
<MachineInstr
*, 4> toErase
;
654 for (MachineBasicBlock::iterator I
= MBB
->begin(), E
= MBB
->end();
656 if (DCELimit
!= -1 && (int)NumDead
>= DCELimit
)
659 MachineBasicBlock::iterator NextMI
= next(I
);
660 if (NextMI
== MBB
->end()) continue;
662 int FirstSS
, SecondSS
;
663 unsigned LoadReg
= 0;
664 unsigned StoreReg
= 0;
665 if (!(LoadReg
= TII
->isLoadFromStackSlot(I
, FirstSS
))) continue;
666 if (!(StoreReg
= TII
->isStoreToStackSlot(NextMI
, SecondSS
))) continue;
667 if (FirstSS
!= SecondSS
|| LoadReg
!= StoreReg
|| FirstSS
== -1) continue;
672 if (NextMI
->findRegisterUseOperandIdx(LoadReg
, true, 0) != -1) {
674 toErase
.push_back(I
);
677 toErase
.push_back(NextMI
);
681 for (SmallVector
<MachineInstr
*, 4>::iterator I
= toErase
.begin(),
682 E
= toErase
.end(); I
!= E
; ++I
)
683 (*I
)->eraseFromParent();
689 bool StackSlotColoring::runOnMachineFunction(MachineFunction
&MF
) {
690 DOUT
<< "********** Stack Slot Coloring **********\n";
692 MFI
= MF
.getFrameInfo();
693 MRI
= &MF
.getRegInfo();
694 TII
= MF
.getTarget().getInstrInfo();
695 TRI
= MF
.getTarget().getRegisterInfo();
696 LS
= &getAnalysis
<LiveStacks
>();
697 VRM
= &getAnalysis
<VirtRegMap
>();
698 loopInfo
= &getAnalysis
<MachineLoopInfo
>();
700 bool Changed
= false;
702 unsigned NumSlots
= LS
->getNumIntervals();
704 if (NumSlots
== 0 || !VRM
->HasUnusedRegisters())
709 // Gather spill slot references
710 ScanForSpillSlotRefs(MF
);
712 Changed
= ColorSlots(MF
);
716 for (unsigned i
= 0, e
= SSRefs
.size(); i
!= e
; ++i
)
719 OrigAlignments
.clear();
723 for (unsigned i
= 0, e
= Assignments
.size(); i
!= e
; ++i
)
724 Assignments
[i
].clear();
728 for (MachineFunction::iterator I
= MF
.begin(), E
= MF
.end(); I
!= E
; ++I
)
729 Changed
|= RemoveDeadStores(I
);