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[llvm/msp430.git] / lib / VMCore / Value.cpp
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1 //===-- Value.cpp - Implement the Value class -----------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the Value, ValueHandle, and User classes.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Constant.h"
15 #include "llvm/Constants.h"
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/InstrTypes.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/Module.h"
20 #include "llvm/ValueSymbolTable.h"
21 #include "llvm/Support/Debug.h"
22 #include "llvm/Support/LeakDetector.h"
23 #include "llvm/Support/ManagedStatic.h"
24 #include "llvm/Support/ValueHandle.h"
25 #include "llvm/ADT/DenseMap.h"
26 #include <algorithm>
27 using namespace llvm;
29 //===----------------------------------------------------------------------===//
30 // Value Class
31 //===----------------------------------------------------------------------===//
33 static inline const Type *checkType(const Type *Ty) {
34 assert(Ty && "Value defined with a null type: Error!");
35 return Ty;
38 Value::Value(const Type *ty, unsigned scid)
39 : SubclassID(scid), HasValueHandle(0), SubclassData(0), VTy(checkType(ty)),
40 UseList(0), Name(0) {
41 if (isa<CallInst>(this) || isa<InvokeInst>(this))
42 assert((VTy->isFirstClassType() || VTy == Type::VoidTy ||
43 isa<OpaqueType>(ty) || VTy->getTypeID() == Type::StructTyID) &&
44 "invalid CallInst type!");
45 else if (!isa<Constant>(this) && !isa<BasicBlock>(this))
46 assert((VTy->isFirstClassType() || VTy == Type::VoidTy ||
47 isa<OpaqueType>(ty)) &&
48 "Cannot create non-first-class values except for constants!");
51 Value::~Value() {
52 // Notify all ValueHandles (if present) that this value is going away.
53 if (HasValueHandle)
54 ValueHandleBase::ValueIsDeleted(this);
56 #ifndef NDEBUG // Only in -g mode...
57 // Check to make sure that there are no uses of this value that are still
58 // around when the value is destroyed. If there are, then we have a dangling
59 // reference and something is wrong. This code is here to print out what is
60 // still being referenced. The value in question should be printed as
61 // a <badref>
63 if (!use_empty()) {
64 cerr << "While deleting: " << *VTy << " %" << getNameStr() << "\n";
65 for (use_iterator I = use_begin(), E = use_end(); I != E; ++I)
66 cerr << "Use still stuck around after Def is destroyed:"
67 << **I << "\n";
69 #endif
70 assert(use_empty() && "Uses remain when a value is destroyed!");
72 // If this value is named, destroy the name. This should not be in a symtab
73 // at this point.
74 if (Name)
75 Name->Destroy();
77 // There should be no uses of this object anymore, remove it.
78 LeakDetector::removeGarbageObject(this);
81 /// hasNUses - Return true if this Value has exactly N users.
82 ///
83 bool Value::hasNUses(unsigned N) const {
84 use_const_iterator UI = use_begin(), E = use_end();
86 for (; N; --N, ++UI)
87 if (UI == E) return false; // Too few.
88 return UI == E;
91 /// hasNUsesOrMore - Return true if this value has N users or more. This is
92 /// logically equivalent to getNumUses() >= N.
93 ///
94 bool Value::hasNUsesOrMore(unsigned N) const {
95 use_const_iterator UI = use_begin(), E = use_end();
97 for (; N; --N, ++UI)
98 if (UI == E) return false; // Too few.
100 return true;
103 /// isUsedInBasicBlock - Return true if this value is used in the specified
104 /// basic block.
105 bool Value::isUsedInBasicBlock(const BasicBlock *BB) const {
106 for (use_const_iterator I = use_begin(), E = use_end(); I != E; ++I) {
107 const Instruction *User = dyn_cast<Instruction>(*I);
108 if (User && User->getParent() == BB)
109 return true;
111 return false;
115 /// getNumUses - This method computes the number of uses of this Value. This
116 /// is a linear time operation. Use hasOneUse or hasNUses to check for specific
117 /// values.
118 unsigned Value::getNumUses() const {
119 return (unsigned)std::distance(use_begin(), use_end());
122 static bool getSymTab(Value *V, ValueSymbolTable *&ST) {
123 ST = 0;
124 if (Instruction *I = dyn_cast<Instruction>(V)) {
125 if (BasicBlock *P = I->getParent())
126 if (Function *PP = P->getParent())
127 ST = &PP->getValueSymbolTable();
128 } else if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
129 if (Function *P = BB->getParent())
130 ST = &P->getValueSymbolTable();
131 } else if (GlobalValue *GV = dyn_cast<GlobalValue>(V)) {
132 if (Module *P = GV->getParent())
133 ST = &P->getValueSymbolTable();
134 } else if (Argument *A = dyn_cast<Argument>(V)) {
135 if (Function *P = A->getParent())
136 ST = &P->getValueSymbolTable();
137 } else {
138 assert(isa<Constant>(V) && "Unknown value type!");
139 return true; // no name is setable for this.
141 return false;
144 /// getNameStart - Return a pointer to a null terminated string for this name.
145 /// Note that names can have null characters within the string as well as at
146 /// their end. This always returns a non-null pointer.
147 const char *Value::getNameStart() const {
148 if (Name == 0) return "";
149 return Name->getKeyData();
152 /// getNameLen - Return the length of the string, correctly handling nul
153 /// characters embedded into them.
154 unsigned Value::getNameLen() const {
155 return Name ? Name->getKeyLength() : 0;
158 /// isName - Return true if this value has the name specified by the provided
159 /// nul terminated string.
160 bool Value::isName(const char *N) const {
161 unsigned InLen = strlen(N);
162 return InLen == getNameLen() && memcmp(getNameStart(), N, InLen) == 0;
166 std::string Value::getNameStr() const {
167 if (Name == 0) return "";
168 return std::string(Name->getKeyData(),
169 Name->getKeyData()+Name->getKeyLength());
172 void Value::setName(const std::string &name) {
173 setName(&name[0], name.size());
176 void Value::setName(const char *Name) {
177 setName(Name, Name ? strlen(Name) : 0);
180 void Value::setName(const char *NameStr, unsigned NameLen) {
181 if (NameLen == 0 && !hasName()) return;
182 assert(getType() != Type::VoidTy && "Cannot assign a name to void values!");
184 // Get the symbol table to update for this object.
185 ValueSymbolTable *ST;
186 if (getSymTab(this, ST))
187 return; // Cannot set a name on this value (e.g. constant).
189 if (!ST) { // No symbol table to update? Just do the change.
190 if (NameLen == 0) {
191 // Free the name for this value.
192 Name->Destroy();
193 Name = 0;
194 return;
197 if (Name) {
198 // Name isn't changing?
199 if (NameLen == Name->getKeyLength() &&
200 !memcmp(Name->getKeyData(), NameStr, NameLen))
201 return;
202 Name->Destroy();
205 // NOTE: Could optimize for the case the name is shrinking to not deallocate
206 // then reallocated.
208 // Create the new name.
209 Name = ValueName::Create(NameStr, NameStr+NameLen);
210 Name->setValue(this);
211 return;
214 // NOTE: Could optimize for the case the name is shrinking to not deallocate
215 // then reallocated.
216 if (hasName()) {
217 // Name isn't changing?
218 if (NameLen == Name->getKeyLength() &&
219 !memcmp(Name->getKeyData(), NameStr, NameLen))
220 return;
222 // Remove old name.
223 ST->removeValueName(Name);
224 Name->Destroy();
225 Name = 0;
227 if (NameLen == 0)
228 return;
231 // Name is changing to something new.
232 Name = ST->createValueName(NameStr, NameLen, this);
236 /// takeName - transfer the name from V to this value, setting V's name to
237 /// empty. It is an error to call V->takeName(V).
238 void Value::takeName(Value *V) {
239 ValueSymbolTable *ST = 0;
240 // If this value has a name, drop it.
241 if (hasName()) {
242 // Get the symtab this is in.
243 if (getSymTab(this, ST)) {
244 // We can't set a name on this value, but we need to clear V's name if
245 // it has one.
246 if (V->hasName()) V->setName(0, 0);
247 return; // Cannot set a name on this value (e.g. constant).
250 // Remove old name.
251 if (ST)
252 ST->removeValueName(Name);
253 Name->Destroy();
254 Name = 0;
257 // Now we know that this has no name.
259 // If V has no name either, we're done.
260 if (!V->hasName()) return;
262 // Get this's symtab if we didn't before.
263 if (!ST) {
264 if (getSymTab(this, ST)) {
265 // Clear V's name.
266 V->setName(0, 0);
267 return; // Cannot set a name on this value (e.g. constant).
271 // Get V's ST, this should always succed, because V has a name.
272 ValueSymbolTable *VST;
273 bool Failure = getSymTab(V, VST);
274 assert(!Failure && "V has a name, so it should have a ST!"); Failure=Failure;
276 // If these values are both in the same symtab, we can do this very fast.
277 // This works even if both values have no symtab yet.
278 if (ST == VST) {
279 // Take the name!
280 Name = V->Name;
281 V->Name = 0;
282 Name->setValue(this);
283 return;
286 // Otherwise, things are slightly more complex. Remove V's name from VST and
287 // then reinsert it into ST.
289 if (VST)
290 VST->removeValueName(V->Name);
291 Name = V->Name;
292 V->Name = 0;
293 Name->setValue(this);
295 if (ST)
296 ST->reinsertValue(this);
300 // uncheckedReplaceAllUsesWith - This is exactly the same as replaceAllUsesWith,
301 // except that it doesn't have all of the asserts. The asserts fail because we
302 // are half-way done resolving types, which causes some types to exist as two
303 // different Type*'s at the same time. This is a sledgehammer to work around
304 // this problem.
306 void Value::uncheckedReplaceAllUsesWith(Value *New) {
307 // Notify all ValueHandles (if present) that this value is going away.
308 if (HasValueHandle)
309 ValueHandleBase::ValueIsRAUWd(this, New);
311 while (!use_empty()) {
312 Use &U = *UseList;
313 // Must handle Constants specially, we cannot call replaceUsesOfWith on a
314 // constant because they are uniqued.
315 if (Constant *C = dyn_cast<Constant>(U.getUser())) {
316 if (!isa<GlobalValue>(C)) {
317 C->replaceUsesOfWithOnConstant(this, New, &U);
318 continue;
322 U.set(New);
326 void Value::replaceAllUsesWith(Value *New) {
327 assert(New && "Value::replaceAllUsesWith(<null>) is invalid!");
328 assert(New != this && "this->replaceAllUsesWith(this) is NOT valid!");
329 assert(New->getType() == getType() &&
330 "replaceAllUses of value with new value of different type!");
332 uncheckedReplaceAllUsesWith(New);
335 Value *Value::stripPointerCasts() {
336 if (!isa<PointerType>(getType()))
337 return this;
338 Value *V = this;
339 do {
340 if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
341 if (CE->getOpcode() == Instruction::GetElementPtr) {
342 for (unsigned i = 1, e = CE->getNumOperands(); i != e; ++i)
343 if (!CE->getOperand(i)->isNullValue())
344 return V;
345 V = CE->getOperand(0);
346 } else if (CE->getOpcode() == Instruction::BitCast) {
347 V = CE->getOperand(0);
348 } else {
349 return V;
351 } else if (GetElementPtrInst *GEP = dyn_cast<GetElementPtrInst>(V)) {
352 if (!GEP->hasAllZeroIndices())
353 return V;
354 V = GEP->getOperand(0);
355 } else if (BitCastInst *CI = dyn_cast<BitCastInst>(V)) {
356 V = CI->getOperand(0);
357 } else {
358 return V;
360 assert(isa<PointerType>(V->getType()) && "Unexpected operand type!");
361 } while (1);
364 Value *Value::getUnderlyingObject() {
365 if (!isa<PointerType>(getType()))
366 return this;
367 Value *V = this;
368 unsigned MaxLookup = 6;
369 do {
370 if (Instruction *I = dyn_cast<Instruction>(V)) {
371 if (!isa<BitCastInst>(I) && !isa<GetElementPtrInst>(I))
372 return V;
373 V = I->getOperand(0);
374 } else if (ConstantExpr *CE = dyn_cast<ConstantExpr>(V)) {
375 if (CE->getOpcode() != Instruction::BitCast &&
376 CE->getOpcode() != Instruction::GetElementPtr)
377 return V;
378 V = CE->getOperand(0);
379 } else {
380 return V;
382 assert(isa<PointerType>(V->getType()) && "Unexpected operand type!");
383 } while (--MaxLookup);
384 return V;
387 /// DoPHITranslation - If this value is a PHI node with CurBB as its parent,
388 /// return the value in the PHI node corresponding to PredBB. If not, return
389 /// ourself. This is useful if you want to know the value something has in a
390 /// predecessor block.
391 Value *Value::DoPHITranslation(const BasicBlock *CurBB,
392 const BasicBlock *PredBB) {
393 PHINode *PN = dyn_cast<PHINode>(this);
394 if (PN && PN->getParent() == CurBB)
395 return PN->getIncomingValueForBlock(PredBB);
396 return this;
399 //===----------------------------------------------------------------------===//
400 // ValueHandleBase Class
401 //===----------------------------------------------------------------------===//
403 /// ValueHandles - This map keeps track of all of the value handles that are
404 /// watching a Value*. The Value::HasValueHandle bit is used to know whether or
405 /// not a value has an entry in this map.
406 typedef DenseMap<Value*, ValueHandleBase*> ValueHandlesTy;
407 static ManagedStatic<ValueHandlesTy> ValueHandles;
409 /// AddToUseList - Add this ValueHandle to the use list for VP, where List is
410 /// known to point into the existing use list.
411 void ValueHandleBase::AddToExistingUseList(ValueHandleBase **List) {
412 assert(List && "Handle list is null?");
414 // Splice ourselves into the list.
415 Next = *List;
416 *List = this;
417 setPrevPtr(List);
418 if (Next) {
419 Next->setPrevPtr(&Next);
420 assert(VP == Next->VP && "Added to wrong list?");
424 /// AddToUseList - Add this ValueHandle to the use list for VP.
425 void ValueHandleBase::AddToUseList() {
426 assert(VP && "Null pointer doesn't have a use list!");
427 if (VP->HasValueHandle) {
428 // If this value already has a ValueHandle, then it must be in the
429 // ValueHandles map already.
430 ValueHandleBase *&Entry = (*ValueHandles)[VP];
431 assert(Entry != 0 && "Value doesn't have any handles?");
432 return AddToExistingUseList(&Entry);
435 // Ok, it doesn't have any handles yet, so we must insert it into the
436 // DenseMap. However, doing this insertion could cause the DenseMap to
437 // reallocate itself, which would invalidate all of the PrevP pointers that
438 // point into the old table. Handle this by checking for reallocation and
439 // updating the stale pointers only if needed.
440 ValueHandlesTy &Handles = *ValueHandles;
441 const void *OldBucketPtr = Handles.getPointerIntoBucketsArray();
443 ValueHandleBase *&Entry = Handles[VP];
444 assert(Entry == 0 && "Value really did already have handles?");
445 AddToExistingUseList(&Entry);
446 VP->HasValueHandle = 1;
448 // If reallocation didn't happen or if this was the first insertion, don't
449 // walk the table.
450 if (Handles.isPointerIntoBucketsArray(OldBucketPtr) ||
451 Handles.size() == 1)
452 return;
454 // Okay, reallocation did happen. Fix the Prev Pointers.
455 for (ValueHandlesTy::iterator I = Handles.begin(), E = Handles.end();
456 I != E; ++I) {
457 assert(I->second && I->first == I->second->VP && "List invariant broken!");
458 I->second->setPrevPtr(&I->second);
462 /// RemoveFromUseList - Remove this ValueHandle from its current use list.
463 void ValueHandleBase::RemoveFromUseList() {
464 assert(VP && VP->HasValueHandle && "Pointer doesn't have a use list!");
466 // Unlink this from its use list.
467 ValueHandleBase **PrevPtr = getPrevPtr();
468 assert(*PrevPtr == this && "List invariant broken");
470 *PrevPtr = Next;
471 if (Next) {
472 assert(Next->getPrevPtr() == &Next && "List invariant broken");
473 Next->setPrevPtr(PrevPtr);
474 return;
477 // If the Next pointer was null, then it is possible that this was the last
478 // ValueHandle watching VP. If so, delete its entry from the ValueHandles
479 // map.
480 ValueHandlesTy &Handles = *ValueHandles;
481 if (Handles.isPointerIntoBucketsArray(PrevPtr)) {
482 Handles.erase(VP);
483 VP->HasValueHandle = false;
488 void ValueHandleBase::ValueIsDeleted(Value *V) {
489 assert(V->HasValueHandle && "Should only be called if ValueHandles present");
491 // Get the linked list base, which is guaranteed to exist since the
492 // HasValueHandle flag is set.
493 ValueHandleBase *Entry = (*ValueHandles)[V];
494 assert(Entry && "Value bit set but no entries exist");
496 while (Entry) {
497 // Advance pointer to avoid invalidation.
498 ValueHandleBase *ThisNode = Entry;
499 Entry = Entry->Next;
501 switch (ThisNode->getKind()) {
502 case Assert:
503 #ifndef NDEBUG // Only in -g mode...
504 cerr << "While deleting: " << *V->getType() << " %" << V->getNameStr()
505 << "\n";
506 #endif
507 cerr << "An asserting value handle still pointed to this value!\n";
508 abort();
509 case Weak:
510 // Weak just goes to null, which will unlink it from the list.
511 ThisNode->operator=(0);
512 break;
513 case Callback:
514 // Forward to the subclass's implementation.
515 static_cast<CallbackVH*>(ThisNode)->deleted();
516 break;
520 // All callbacks and weak references should be dropped by now.
521 assert(!V->HasValueHandle && "All references to V were not removed?");
525 void ValueHandleBase::ValueIsRAUWd(Value *Old, Value *New) {
526 assert(Old->HasValueHandle &&"Should only be called if ValueHandles present");
527 assert(Old != New && "Changing value into itself!");
529 // Get the linked list base, which is guaranteed to exist since the
530 // HasValueHandle flag is set.
531 ValueHandleBase *Entry = (*ValueHandles)[Old];
532 assert(Entry && "Value bit set but no entries exist");
534 while (Entry) {
535 // Advance pointer to avoid invalidation.
536 ValueHandleBase *ThisNode = Entry;
537 Entry = Entry->Next;
539 switch (ThisNode->getKind()) {
540 case Assert:
541 // Asserting handle does not follow RAUW implicitly.
542 break;
543 case Weak:
544 // Weak goes to the new value, which will unlink it from Old's list.
545 ThisNode->operator=(New);
546 break;
547 case Callback:
548 // Forward to the subclass's implementation.
549 static_cast<CallbackVH*>(ThisNode)->allUsesReplacedWith(New);
550 break;
555 /// ~CallbackVH. Empty, but defined here to avoid emitting the vtable
556 /// more than once.
557 CallbackVH::~CallbackVH() {}
560 //===----------------------------------------------------------------------===//
561 // User Class
562 //===----------------------------------------------------------------------===//
564 // replaceUsesOfWith - Replaces all references to the "From" definition with
565 // references to the "To" definition.
567 void User::replaceUsesOfWith(Value *From, Value *To) {
568 if (From == To) return; // Duh what?
570 assert((!isa<Constant>(this) || isa<GlobalValue>(this)) &&
571 "Cannot call User::replaceUsesofWith on a constant!");
573 for (unsigned i = 0, E = getNumOperands(); i != E; ++i)
574 if (getOperand(i) == From) { // Is This operand is pointing to oldval?
575 // The side effects of this setOperand call include linking to
576 // "To", adding "this" to the uses list of To, and
577 // most importantly, removing "this" from the use list of "From".
578 setOperand(i, To); // Fix it now...