1 ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
2 ; RUN: llc < %s -march=arm -mattr=+neon -regalloc=basic | FileCheck %s
4 define <8 x i8> @vld1lanei8(i8* %A, <8 x i8>* %B) nounwind {
6 ;Check the (default) alignment value.
7 ;CHECK: vld1.8 {d16[3]}, [r0]
8 %tmp1 = load <8 x i8>* %B
9 %tmp2 = load i8* %A, align 8
10 %tmp3 = insertelement <8 x i8> %tmp1, i8 %tmp2, i32 3
14 define <4 x i16> @vld1lanei16(i16* %A, <4 x i16>* %B) nounwind {
16 ;Check the alignment value. Max for this instruction is 16 bits:
17 ;CHECK: vld1.16 {d16[2]}, [r0, :16]
18 %tmp1 = load <4 x i16>* %B
19 %tmp2 = load i16* %A, align 8
20 %tmp3 = insertelement <4 x i16> %tmp1, i16 %tmp2, i32 2
24 define <2 x i32> @vld1lanei32(i32* %A, <2 x i32>* %B) nounwind {
26 ;Check the alignment value. Max for this instruction is 32 bits:
27 ;CHECK: vld1.32 {d16[1]}, [r0, :32]
28 %tmp1 = load <2 x i32>* %B
29 %tmp2 = load i32* %A, align 8
30 %tmp3 = insertelement <2 x i32> %tmp1, i32 %tmp2, i32 1
34 define <2 x float> @vld1lanef(float* %A, <2 x float>* %B) nounwind {
36 ;CHECK: vld1.32 {d16[1]}, [r0]
37 %tmp1 = load <2 x float>* %B
38 %tmp2 = load float* %A, align 4
39 %tmp3 = insertelement <2 x float> %tmp1, float %tmp2, i32 1
43 define <16 x i8> @vld1laneQi8(i8* %A, <16 x i8>* %B) nounwind {
45 ;CHECK: vld1.8 {d17[1]}, [r0]
46 %tmp1 = load <16 x i8>* %B
47 %tmp2 = load i8* %A, align 8
48 %tmp3 = insertelement <16 x i8> %tmp1, i8 %tmp2, i32 9
52 define <8 x i16> @vld1laneQi16(i16* %A, <8 x i16>* %B) nounwind {
54 ;CHECK: vld1.16 {d17[1]}, [r0, :16]
55 %tmp1 = load <8 x i16>* %B
56 %tmp2 = load i16* %A, align 8
57 %tmp3 = insertelement <8 x i16> %tmp1, i16 %tmp2, i32 5
61 define <4 x i32> @vld1laneQi32(i32* %A, <4 x i32>* %B) nounwind {
63 ;CHECK: vld1.32 {d17[1]}, [r0, :32]
64 %tmp1 = load <4 x i32>* %B
65 %tmp2 = load i32* %A, align 8
66 %tmp3 = insertelement <4 x i32> %tmp1, i32 %tmp2, i32 3
70 define <4 x float> @vld1laneQf(float* %A, <4 x float>* %B) nounwind {
72 ;CHECK: vld1.32 {d16[0]}, [r0]
73 %tmp1 = load <4 x float>* %B
74 %tmp2 = load float* %A
75 %tmp3 = insertelement <4 x float> %tmp1, float %tmp2, i32 0
79 %struct.__neon_int8x8x2_t = type { <8 x i8>, <8 x i8> }
80 %struct.__neon_int16x4x2_t = type { <4 x i16>, <4 x i16> }
81 %struct.__neon_int32x2x2_t = type { <2 x i32>, <2 x i32> }
82 %struct.__neon_float32x2x2_t = type { <2 x float>, <2 x float> }
84 %struct.__neon_int16x8x2_t = type { <8 x i16>, <8 x i16> }
85 %struct.__neon_int32x4x2_t = type { <4 x i32>, <4 x i32> }
86 %struct.__neon_float32x4x2_t = type { <4 x float>, <4 x float> }
88 define <8 x i8> @vld2lanei8(i8* %A, <8 x i8>* %B) nounwind {
90 ;Check the alignment value. Max for this instruction is 16 bits:
91 ;CHECK: vld2.8 {d16[1], d17[1]}, [r0, :16]
92 %tmp1 = load <8 x i8>* %B
93 %tmp2 = call %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 4)
94 %tmp3 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 0
95 %tmp4 = extractvalue %struct.__neon_int8x8x2_t %tmp2, 1
96 %tmp5 = add <8 x i8> %tmp3, %tmp4
100 define <4 x i16> @vld2lanei16(i16* %A, <4 x i16>* %B) nounwind {
102 ;Check the alignment value. Max for this instruction is 32 bits:
103 ;CHECK: vld2.16 {d16[1], d17[1]}, [r0, :32]
104 %tmp0 = bitcast i16* %A to i8*
105 %tmp1 = load <4 x i16>* %B
106 %tmp2 = call %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
107 %tmp3 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 0
108 %tmp4 = extractvalue %struct.__neon_int16x4x2_t %tmp2, 1
109 %tmp5 = add <4 x i16> %tmp3, %tmp4
113 define <2 x i32> @vld2lanei32(i32* %A, <2 x i32>* %B) nounwind {
116 %tmp0 = bitcast i32* %A to i8*
117 %tmp1 = load <2 x i32>* %B
118 %tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
119 %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
120 %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
121 %tmp5 = add <2 x i32> %tmp3, %tmp4
125 ;Check for a post-increment updating load.
126 define <2 x i32> @vld2lanei32_update(i32** %ptr, <2 x i32>* %B) nounwind {
127 ;CHECK: vld2lanei32_update:
128 ;CHECK: vld2.32 {d16[1], d17[1]}, [{{r[0-9]+}}]!
130 %tmp0 = bitcast i32* %A to i8*
131 %tmp1 = load <2 x i32>* %B
132 %tmp2 = call %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
133 %tmp3 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 0
134 %tmp4 = extractvalue %struct.__neon_int32x2x2_t %tmp2, 1
135 %tmp5 = add <2 x i32> %tmp3, %tmp4
136 %tmp6 = getelementptr i32* %A, i32 2
137 store i32* %tmp6, i32** %ptr
141 define <2 x float> @vld2lanef(float* %A, <2 x float>* %B) nounwind {
144 %tmp0 = bitcast float* %A to i8*
145 %tmp1 = load <2 x float>* %B
146 %tmp2 = call %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
147 %tmp3 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 0
148 %tmp4 = extractvalue %struct.__neon_float32x2x2_t %tmp2, 1
149 %tmp5 = fadd <2 x float> %tmp3, %tmp4
150 ret <2 x float> %tmp5
153 define <8 x i16> @vld2laneQi16(i16* %A, <8 x i16>* %B) nounwind {
154 ;CHECK: vld2laneQi16:
155 ;Check the (default) alignment.
156 ;CHECK: vld2.16 {d17[1], d19[1]}, [{{r[0-9]+}}]
157 %tmp0 = bitcast i16* %A to i8*
158 %tmp1 = load <8 x i16>* %B
159 %tmp2 = call %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 5, i32 1)
160 %tmp3 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 0
161 %tmp4 = extractvalue %struct.__neon_int16x8x2_t %tmp2, 1
162 %tmp5 = add <8 x i16> %tmp3, %tmp4
166 define <4 x i32> @vld2laneQi32(i32* %A, <4 x i32>* %B) nounwind {
167 ;CHECK: vld2laneQi32:
168 ;Check the alignment value. Max for this instruction is 64 bits:
169 ;CHECK: vld2.32 {d17[0], d19[0]}, [{{r[0-9]+}}, :64]
170 %tmp0 = bitcast i32* %A to i8*
171 %tmp1 = load <4 x i32>* %B
172 %tmp2 = call %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 16)
173 %tmp3 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 0
174 %tmp4 = extractvalue %struct.__neon_int32x4x2_t %tmp2, 1
175 %tmp5 = add <4 x i32> %tmp3, %tmp4
179 define <4 x float> @vld2laneQf(float* %A, <4 x float>* %B) nounwind {
182 %tmp0 = bitcast float* %A to i8*
183 %tmp1 = load <4 x float>* %B
184 %tmp2 = call %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
185 %tmp3 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 0
186 %tmp4 = extractvalue %struct.__neon_float32x4x2_t %tmp2, 1
187 %tmp5 = fadd <4 x float> %tmp3, %tmp4
188 ret <4 x float> %tmp5
191 declare %struct.__neon_int8x8x2_t @llvm.arm.neon.vld2lane.v8i8(i8*, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
192 declare %struct.__neon_int16x4x2_t @llvm.arm.neon.vld2lane.v4i16(i8*, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
193 declare %struct.__neon_int32x2x2_t @llvm.arm.neon.vld2lane.v2i32(i8*, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
194 declare %struct.__neon_float32x2x2_t @llvm.arm.neon.vld2lane.v2f32(i8*, <2 x float>, <2 x float>, i32, i32) nounwind readonly
196 declare %struct.__neon_int16x8x2_t @llvm.arm.neon.vld2lane.v8i16(i8*, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
197 declare %struct.__neon_int32x4x2_t @llvm.arm.neon.vld2lane.v4i32(i8*, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
198 declare %struct.__neon_float32x4x2_t @llvm.arm.neon.vld2lane.v4f32(i8*, <4 x float>, <4 x float>, i32, i32) nounwind readonly
200 %struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
201 %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
202 %struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> }
203 %struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> }
205 %struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> }
206 %struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> }
207 %struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> }
209 define <8 x i8> @vld3lanei8(i8* %A, <8 x i8>* %B) nounwind {
212 %tmp1 = load <8 x i8>* %B
213 %tmp2 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 1)
214 %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 0
215 %tmp4 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 1
216 %tmp5 = extractvalue %struct.__neon_int8x8x3_t %tmp2, 2
217 %tmp6 = add <8 x i8> %tmp3, %tmp4
218 %tmp7 = add <8 x i8> %tmp5, %tmp6
222 define <4 x i16> @vld3lanei16(i16* %A, <4 x i16>* %B) nounwind {
224 ;Check the (default) alignment value. VLD3 does not support alignment.
225 ;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}]
226 %tmp0 = bitcast i16* %A to i8*
227 %tmp1 = load <4 x i16>* %B
228 %tmp2 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 8)
229 %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 0
230 %tmp4 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 1
231 %tmp5 = extractvalue %struct.__neon_int16x4x3_t %tmp2, 2
232 %tmp6 = add <4 x i16> %tmp3, %tmp4
233 %tmp7 = add <4 x i16> %tmp5, %tmp6
237 define <2 x i32> @vld3lanei32(i32* %A, <2 x i32>* %B) nounwind {
240 %tmp0 = bitcast i32* %A to i8*
241 %tmp1 = load <2 x i32>* %B
242 %tmp2 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 1)
243 %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 0
244 %tmp4 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 1
245 %tmp5 = extractvalue %struct.__neon_int32x2x3_t %tmp2, 2
246 %tmp6 = add <2 x i32> %tmp3, %tmp4
247 %tmp7 = add <2 x i32> %tmp5, %tmp6
251 define <2 x float> @vld3lanef(float* %A, <2 x float>* %B) nounwind {
254 %tmp0 = bitcast float* %A to i8*
255 %tmp1 = load <2 x float>* %B
256 %tmp2 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
257 %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 0
258 %tmp4 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 1
259 %tmp5 = extractvalue %struct.__neon_float32x2x3_t %tmp2, 2
260 %tmp6 = fadd <2 x float> %tmp3, %tmp4
261 %tmp7 = fadd <2 x float> %tmp5, %tmp6
262 ret <2 x float> %tmp7
265 define <8 x i16> @vld3laneQi16(i16* %A, <8 x i16>* %B) nounwind {
266 ;CHECK: vld3laneQi16:
267 ;Check the (default) alignment value. VLD3 does not support alignment.
268 ;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}]
269 %tmp0 = bitcast i16* %A to i8*
270 %tmp1 = load <8 x i16>* %B
271 %tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
272 %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
273 %tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
274 %tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
275 %tmp6 = add <8 x i16> %tmp3, %tmp4
276 %tmp7 = add <8 x i16> %tmp5, %tmp6
280 ;Check for a post-increment updating load with register increment.
281 define <8 x i16> @vld3laneQi16_update(i16** %ptr, <8 x i16>* %B, i32 %inc) nounwind {
282 ;CHECK: vld3laneQi16_update:
283 ;CHECK: vld3.16 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}], {{r[0-9]+}}
285 %tmp0 = bitcast i16* %A to i8*
286 %tmp1 = load <8 x i16>* %B
287 %tmp2 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 8)
288 %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 0
289 %tmp4 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 1
290 %tmp5 = extractvalue %struct.__neon_int16x8x3_t %tmp2, 2
291 %tmp6 = add <8 x i16> %tmp3, %tmp4
292 %tmp7 = add <8 x i16> %tmp5, %tmp6
293 %tmp8 = getelementptr i16* %A, i32 %inc
294 store i16* %tmp8, i16** %ptr
298 define <4 x i32> @vld3laneQi32(i32* %A, <4 x i32>* %B) nounwind {
299 ;CHECK: vld3laneQi32:
301 %tmp0 = bitcast i32* %A to i8*
302 %tmp1 = load <4 x i32>* %B
303 %tmp2 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 3, i32 1)
304 %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 0
305 %tmp4 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 1
306 %tmp5 = extractvalue %struct.__neon_int32x4x3_t %tmp2, 2
307 %tmp6 = add <4 x i32> %tmp3, %tmp4
308 %tmp7 = add <4 x i32> %tmp5, %tmp6
312 define <4 x float> @vld3laneQf(float* %A, <4 x float>* %B) nounwind {
315 %tmp0 = bitcast float* %A to i8*
316 %tmp1 = load <4 x float>* %B
317 %tmp2 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
318 %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 0
319 %tmp4 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 1
320 %tmp5 = extractvalue %struct.__neon_float32x4x3_t %tmp2, 2
321 %tmp6 = fadd <4 x float> %tmp3, %tmp4
322 %tmp7 = fadd <4 x float> %tmp5, %tmp6
323 ret <4 x float> %tmp7
326 declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
327 declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
328 declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
329 declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly
331 declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
332 declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
333 declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly
335 %struct.__neon_int8x8x4_t = type { <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8> }
336 %struct.__neon_int16x4x4_t = type { <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16> }
337 %struct.__neon_int32x2x4_t = type { <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32> }
338 %struct.__neon_float32x2x4_t = type { <2 x float>, <2 x float>, <2 x float>, <2 x float> }
340 %struct.__neon_int16x8x4_t = type { <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16> }
341 %struct.__neon_int32x4x4_t = type { <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32> }
342 %struct.__neon_float32x4x4_t = type { <4 x float>, <4 x float>, <4 x float>, <4 x float> }
344 define <8 x i8> @vld4lanei8(i8* %A, <8 x i8>* %B) nounwind {
346 ;Check the alignment value. Max for this instruction is 32 bits:
347 ;CHECK: vld4.8 {d{{.*}}[1], d{{.*}}[1], d{{.*}}[1], d{{.*}}[1]}, [{{r[0-9]+}}, :32]
348 %tmp1 = load <8 x i8>* %B
349 %tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
350 %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
351 %tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
352 %tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
353 %tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
354 %tmp7 = add <8 x i8> %tmp3, %tmp4
355 %tmp8 = add <8 x i8> %tmp5, %tmp6
356 %tmp9 = add <8 x i8> %tmp7, %tmp8
360 ;Check for a post-increment updating load.
361 define <8 x i8> @vld4lanei8_update(i8** %ptr, <8 x i8>* %B) nounwind {
362 ;CHECK: vld4lanei8_update:
363 ;CHECK: vld4.8 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}, :32]!
365 %tmp1 = load <8 x i8>* %B
366 %tmp2 = call %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 1, i32 8)
367 %tmp3 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 0
368 %tmp4 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 1
369 %tmp5 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 2
370 %tmp6 = extractvalue %struct.__neon_int8x8x4_t %tmp2, 3
371 %tmp7 = add <8 x i8> %tmp3, %tmp4
372 %tmp8 = add <8 x i8> %tmp5, %tmp6
373 %tmp9 = add <8 x i8> %tmp7, %tmp8
374 %tmp10 = getelementptr i8* %A, i32 4
375 store i8* %tmp10, i8** %ptr
379 define <4 x i16> @vld4lanei16(i16* %A, <4 x i16>* %B) nounwind {
381 ;Check that a power-of-two alignment smaller than the total size of the memory
382 ;being loaded is ignored.
383 ;CHECK: vld4.16 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}]
384 %tmp0 = bitcast i16* %A to i8*
385 %tmp1 = load <4 x i16>* %B
386 %tmp2 = call %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1, i32 4)
387 %tmp3 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 0
388 %tmp4 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 1
389 %tmp5 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 2
390 %tmp6 = extractvalue %struct.__neon_int16x4x4_t %tmp2, 3
391 %tmp7 = add <4 x i16> %tmp3, %tmp4
392 %tmp8 = add <4 x i16> %tmp5, %tmp6
393 %tmp9 = add <4 x i16> %tmp7, %tmp8
397 define <2 x i32> @vld4lanei32(i32* %A, <2 x i32>* %B) nounwind {
399 ;Check the alignment value. An 8-byte alignment is allowed here even though
400 ;it is smaller than the total size of the memory being loaded.
401 ;CHECK: vld4.32 {d16[1], d17[1], d18[1], d19[1]}, [{{r[0-9]+}}, :64]
402 %tmp0 = bitcast i32* %A to i8*
403 %tmp1 = load <2 x i32>* %B
404 %tmp2 = call %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1, i32 8)
405 %tmp3 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 0
406 %tmp4 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 1
407 %tmp5 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 2
408 %tmp6 = extractvalue %struct.__neon_int32x2x4_t %tmp2, 3
409 %tmp7 = add <2 x i32> %tmp3, %tmp4
410 %tmp8 = add <2 x i32> %tmp5, %tmp6
411 %tmp9 = add <2 x i32> %tmp7, %tmp8
415 define <2 x float> @vld4lanef(float* %A, <2 x float>* %B) nounwind {
418 %tmp0 = bitcast float* %A to i8*
419 %tmp1 = load <2 x float>* %B
420 %tmp2 = call %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1, i32 1)
421 %tmp3 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 0
422 %tmp4 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 1
423 %tmp5 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 2
424 %tmp6 = extractvalue %struct.__neon_float32x2x4_t %tmp2, 3
425 %tmp7 = fadd <2 x float> %tmp3, %tmp4
426 %tmp8 = fadd <2 x float> %tmp5, %tmp6
427 %tmp9 = fadd <2 x float> %tmp7, %tmp8
428 ret <2 x float> %tmp9
431 define <8 x i16> @vld4laneQi16(i16* %A, <8 x i16>* %B) nounwind {
432 ;CHECK: vld4laneQi16:
433 ;Check the alignment value. Max for this instruction is 64 bits:
434 ;CHECK: vld4.16 {d16[1], d18[1], d20[1], d22[1]}, [{{r[0-9]+}}, :64]
435 %tmp0 = bitcast i16* %A to i8*
436 %tmp1 = load <8 x i16>* %B
437 %tmp2 = call %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1, i32 16)
438 %tmp3 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 0
439 %tmp4 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 1
440 %tmp5 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 2
441 %tmp6 = extractvalue %struct.__neon_int16x8x4_t %tmp2, 3
442 %tmp7 = add <8 x i16> %tmp3, %tmp4
443 %tmp8 = add <8 x i16> %tmp5, %tmp6
444 %tmp9 = add <8 x i16> %tmp7, %tmp8
448 define <4 x i32> @vld4laneQi32(i32* %A, <4 x i32>* %B) nounwind {
449 ;CHECK: vld4laneQi32:
450 ;Check the (default) alignment.
451 ;CHECK: vld4.32 {d17[0], d19[0], d21[0], d23[0]}, [{{r[0-9]+}}]
452 %tmp0 = bitcast i32* %A to i8*
453 %tmp1 = load <4 x i32>* %B
454 %tmp2 = call %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 2, i32 1)
455 %tmp3 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 0
456 %tmp4 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 1
457 %tmp5 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 2
458 %tmp6 = extractvalue %struct.__neon_int32x4x4_t %tmp2, 3
459 %tmp7 = add <4 x i32> %tmp3, %tmp4
460 %tmp8 = add <4 x i32> %tmp5, %tmp6
461 %tmp9 = add <4 x i32> %tmp7, %tmp8
465 define <4 x float> @vld4laneQf(float* %A, <4 x float>* %B) nounwind {
468 %tmp0 = bitcast float* %A to i8*
469 %tmp1 = load <4 x float>* %B
470 %tmp2 = call %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1, i32 1)
471 %tmp3 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 0
472 %tmp4 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 1
473 %tmp5 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 2
474 %tmp6 = extractvalue %struct.__neon_float32x4x4_t %tmp2, 3
475 %tmp7 = fadd <4 x float> %tmp3, %tmp4
476 %tmp8 = fadd <4 x float> %tmp5, %tmp6
477 %tmp9 = fadd <4 x float> %tmp7, %tmp8
478 ret <4 x float> %tmp9
481 declare %struct.__neon_int8x8x4_t @llvm.arm.neon.vld4lane.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, <8 x i8>, i32, i32) nounwind readonly
482 declare %struct.__neon_int16x4x4_t @llvm.arm.neon.vld4lane.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, <4 x i16>, i32, i32) nounwind readonly
483 declare %struct.__neon_int32x2x4_t @llvm.arm.neon.vld4lane.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, <2 x i32>, i32, i32) nounwind readonly
484 declare %struct.__neon_float32x2x4_t @llvm.arm.neon.vld4lane.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, <2 x float>, i32, i32) nounwind readonly
486 declare %struct.__neon_int16x8x4_t @llvm.arm.neon.vld4lane.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, <8 x i16>, i32, i32) nounwind readonly
487 declare %struct.__neon_int32x4x4_t @llvm.arm.neon.vld4lane.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, <4 x i32>, i32, i32) nounwind readonly
488 declare %struct.__neon_float32x4x4_t @llvm.arm.neon.vld4lane.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, <4 x float>, i32, i32) nounwind readonly
490 ; Radar 8776599: If one of the operands to a QQQQ REG_SEQUENCE is a register
491 ; in the QPR_VFP2 regclass, it needs to be copied to a QPR regclass because
492 ; we don't currently have a QQQQ_VFP2 super-regclass. (The "0" for the low
493 ; part of %ins67 is supposed to be loaded by a VLDRS instruction in this test.)
494 define <8 x i16> @test_qqqq_regsequence_subreg([6 x i64] %b) nounwind {
495 ;CHECK: test_qqqq_regsequence_subreg
497 %tmp63 = extractvalue [6 x i64] %b, 5
498 %tmp64 = zext i64 %tmp63 to i128
499 %tmp65 = shl i128 %tmp64, 64
500 %ins67 = or i128 %tmp65, 0
501 %tmp78 = bitcast i128 %ins67 to <8 x i16>
502 %vld3_lane = tail call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3lane.v8i16(i8* undef, <8 x i16> undef, <8 x i16> undef, <8 x i16> %tmp78, i32 1, i32 2)
503 %tmp3 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 0
504 %tmp4 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 1
505 %tmp5 = extractvalue %struct.__neon_int16x8x3_t %vld3_lane, 2
506 %tmp6 = add <8 x i16> %tmp3, %tmp4
507 %tmp7 = add <8 x i16> %tmp5, %tmp6
511 declare void @llvm.trap() nounwind