Use %ull here.
[llvm/stm8.git] / lib / Support / SmallPtrSet.cpp
blob997ce0b74cd24c559c6a6a05c7e5a6f44dc6d752
1 //===- llvm/ADT/SmallPtrSet.cpp - 'Normally small' pointer set ------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the SmallPtrSet class. See SmallPtrSet.h for an
11 // overview of the algorithm.
13 //===----------------------------------------------------------------------===//
15 #include "llvm/ADT/SmallPtrSet.h"
16 #include "llvm/Support/MathExtras.h"
17 #include <cstdlib>
19 using namespace llvm;
21 void SmallPtrSetImpl::shrink_and_clear() {
22 assert(!isSmall() && "Can't shrink a small set!");
23 free(CurArray);
25 // Reduce the number of buckets.
26 CurArraySize = NumElements > 16 ? 1 << (Log2_32_Ceil(NumElements) + 1) : 32;
27 NumElements = NumTombstones = 0;
29 // Install the new array. Clear all the buckets to empty.
30 CurArray = (const void**)malloc(sizeof(void*) * (CurArraySize+1));
31 assert(CurArray && "Failed to allocate memory?");
32 memset(CurArray, -1, CurArraySize*sizeof(void*));
34 // The end pointer, always valid, is set to a valid element to help the
35 // iterator.
36 CurArray[CurArraySize] = 0;
39 bool SmallPtrSetImpl::insert_imp(const void * Ptr) {
40 if (isSmall()) {
41 // Check to see if it is already in the set.
42 for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
43 APtr != E; ++APtr)
44 if (*APtr == Ptr)
45 return false;
47 // Nope, there isn't. If we stay small, just 'pushback' now.
48 if (NumElements < CurArraySize-1) {
49 SmallArray[NumElements++] = Ptr;
50 return true;
52 // Otherwise, hit the big set case, which will call grow.
55 if (NumElements*4 >= CurArraySize*3) {
56 // If more than 3/4 of the array is full, grow.
57 Grow(CurArraySize < 64 ? 128 : CurArraySize*2);
58 } else if (CurArraySize-(NumElements+NumTombstones) < CurArraySize/8) {
59 // If fewer of 1/8 of the array is empty (meaning that many are filled with
60 // tombstones), rehash.
61 Grow(CurArraySize);
64 // Okay, we know we have space. Find a hash bucket.
65 const void **Bucket = const_cast<const void**>(FindBucketFor(Ptr));
66 if (*Bucket == Ptr) return false; // Already inserted, good.
68 // Otherwise, insert it!
69 if (*Bucket == getTombstoneMarker())
70 --NumTombstones;
71 *Bucket = Ptr;
72 ++NumElements; // Track density.
73 return true;
76 bool SmallPtrSetImpl::erase_imp(const void * Ptr) {
77 if (isSmall()) {
78 // Check to see if it is in the set.
79 for (const void **APtr = SmallArray, **E = SmallArray+NumElements;
80 APtr != E; ++APtr)
81 if (*APtr == Ptr) {
82 // If it is in the set, replace this element.
83 *APtr = E[-1];
84 E[-1] = getEmptyMarker();
85 --NumElements;
86 return true;
89 return false;
92 // Okay, we know we have space. Find a hash bucket.
93 void **Bucket = const_cast<void**>(FindBucketFor(Ptr));
94 if (*Bucket != Ptr) return false; // Not in the set?
96 // Set this as a tombstone.
97 *Bucket = getTombstoneMarker();
98 --NumElements;
99 ++NumTombstones;
100 return true;
103 const void * const *SmallPtrSetImpl::FindBucketFor(const void *Ptr) const {
104 unsigned Bucket = Hash(Ptr);
105 unsigned ArraySize = CurArraySize;
106 unsigned ProbeAmt = 1;
107 const void *const *Array = CurArray;
108 const void *const *Tombstone = 0;
109 while (1) {
110 // Found Ptr's bucket?
111 if (Array[Bucket] == Ptr)
112 return Array+Bucket;
114 // If we found an empty bucket, the pointer doesn't exist in the set.
115 // Return a tombstone if we've seen one so far, or the empty bucket if
116 // not.
117 if (Array[Bucket] == getEmptyMarker())
118 return Tombstone ? Tombstone : Array+Bucket;
120 // If this is a tombstone, remember it. If Ptr ends up not in the set, we
121 // prefer to return it than something that would require more probing.
122 if (Array[Bucket] == getTombstoneMarker() && !Tombstone)
123 Tombstone = Array+Bucket; // Remember the first tombstone found.
125 // It's a hash collision or a tombstone. Reprobe.
126 Bucket = (Bucket + ProbeAmt++) & (ArraySize-1);
130 /// Grow - Allocate a larger backing store for the buckets and move it over.
132 void SmallPtrSetImpl::Grow(unsigned NewSize) {
133 // Allocate at twice as many buckets, but at least 128.
134 unsigned OldSize = CurArraySize;
136 const void **OldBuckets = CurArray;
137 bool WasSmall = isSmall();
139 // Install the new array. Clear all the buckets to empty.
140 CurArray = (const void**)malloc(sizeof(void*) * (NewSize+1));
141 assert(CurArray && "Failed to allocate memory?");
142 CurArraySize = NewSize;
143 memset(CurArray, -1, NewSize*sizeof(void*));
145 // The end pointer, always valid, is set to a valid element to help the
146 // iterator.
147 CurArray[NewSize] = 0;
149 // Copy over all the elements.
150 if (WasSmall) {
151 // Small sets store their elements in order.
152 for (const void **BucketPtr = OldBuckets, **E = OldBuckets+NumElements;
153 BucketPtr != E; ++BucketPtr) {
154 const void *Elt = *BucketPtr;
155 *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
157 } else {
158 // Copy over all valid entries.
159 for (const void **BucketPtr = OldBuckets, **E = OldBuckets+OldSize;
160 BucketPtr != E; ++BucketPtr) {
161 // Copy over the element if it is valid.
162 const void *Elt = *BucketPtr;
163 if (Elt != getTombstoneMarker() && Elt != getEmptyMarker())
164 *const_cast<void**>(FindBucketFor(Elt)) = const_cast<void*>(Elt);
167 free(OldBuckets);
168 NumTombstones = 0;
172 SmallPtrSetImpl::SmallPtrSetImpl(const void **SmallStorage,
173 const SmallPtrSetImpl& that) {
174 SmallArray = SmallStorage;
176 // If we're becoming small, prepare to insert into our stack space
177 if (that.isSmall()) {
178 CurArray = SmallArray;
179 // Otherwise, allocate new heap space (unless we were the same size)
180 } else {
181 CurArray = (const void**)malloc(sizeof(void*) * (that.CurArraySize+1));
182 assert(CurArray && "Failed to allocate memory?");
185 // Copy over the new array size
186 CurArraySize = that.CurArraySize;
188 // Copy over the contents from the other set
189 memcpy(CurArray, that.CurArray, sizeof(void*)*(CurArraySize+1));
191 NumElements = that.NumElements;
192 NumTombstones = that.NumTombstones;
195 /// CopyFrom - implement operator= from a smallptrset that has the same pointer
196 /// type, but may have a different small size.
197 void SmallPtrSetImpl::CopyFrom(const SmallPtrSetImpl &RHS) {
198 if (isSmall() && RHS.isSmall())
199 assert(CurArraySize == RHS.CurArraySize &&
200 "Cannot assign sets with different small sizes");
202 // If we're becoming small, prepare to insert into our stack space
203 if (RHS.isSmall()) {
204 if (!isSmall())
205 free(CurArray);
206 CurArray = SmallArray;
207 // Otherwise, allocate new heap space (unless we were the same size)
208 } else if (CurArraySize != RHS.CurArraySize) {
209 if (isSmall())
210 CurArray = (const void**)malloc(sizeof(void*) * (RHS.CurArraySize+1));
211 else
212 CurArray = (const void**)realloc(CurArray, sizeof(void*)*(RHS.CurArraySize+1));
213 assert(CurArray && "Failed to allocate memory?");
216 // Copy over the new array size
217 CurArraySize = RHS.CurArraySize;
219 // Copy over the contents from the other set
220 memcpy(CurArray, RHS.CurArray, sizeof(void*)*(CurArraySize+1));
222 NumElements = RHS.NumElements;
223 NumTombstones = RHS.NumTombstones;
226 SmallPtrSetImpl::~SmallPtrSetImpl() {
227 if (!isSmall())
228 free(CurArray);