1 //===- LoopDeletion.cpp - Dead Loop Deletion Pass ---------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the Dead Loop Deletion Pass. This pass is responsible
11 // for eliminating loops with non-infinite computable trip counts that have no
12 // side effects or volatile instructions, and do not contribute to the
13 // computation of the function's return value.
15 //===----------------------------------------------------------------------===//
17 #define DEBUG_TYPE "loop-delete"
18 #include "llvm/Transforms/Scalar.h"
19 #include "llvm/Analysis/LoopPass.h"
20 #include "llvm/Analysis/Dominators.h"
21 #include "llvm/Analysis/ScalarEvolution.h"
22 #include "llvm/ADT/Statistic.h"
23 #include "llvm/ADT/SmallVector.h"
26 STATISTIC(NumDeleted
, "Number of loops deleted");
29 class LoopDeletion
: public LoopPass
{
31 static char ID
; // Pass ID, replacement for typeid
32 LoopDeletion() : LoopPass(ID
) {
33 initializeLoopDeletionPass(*PassRegistry::getPassRegistry());
36 // Possibly eliminate loop L if it is dead.
37 bool runOnLoop(Loop
* L
, LPPassManager
& LPM
);
39 bool IsLoopDead(Loop
* L
, SmallVector
<BasicBlock
*, 4>& exitingBlocks
,
40 SmallVector
<BasicBlock
*, 4>& exitBlocks
,
41 bool &Changed
, BasicBlock
*Preheader
);
43 virtual void getAnalysisUsage(AnalysisUsage
& AU
) const {
44 AU
.addRequired
<DominatorTree
>();
45 AU
.addRequired
<LoopInfo
>();
46 AU
.addRequired
<ScalarEvolution
>();
47 AU
.addRequiredID(LoopSimplifyID
);
48 AU
.addRequiredID(LCSSAID
);
50 AU
.addPreserved
<ScalarEvolution
>();
51 AU
.addPreserved
<DominatorTree
>();
52 AU
.addPreserved
<LoopInfo
>();
53 AU
.addPreservedID(LoopSimplifyID
);
54 AU
.addPreservedID(LCSSAID
);
59 char LoopDeletion::ID
= 0;
60 INITIALIZE_PASS_BEGIN(LoopDeletion
, "loop-deletion",
61 "Delete dead loops", false, false)
62 INITIALIZE_PASS_DEPENDENCY(DominatorTree
)
63 INITIALIZE_PASS_DEPENDENCY(LoopInfo
)
64 INITIALIZE_PASS_DEPENDENCY(ScalarEvolution
)
65 INITIALIZE_PASS_DEPENDENCY(LoopSimplify
)
66 INITIALIZE_PASS_DEPENDENCY(LCSSA
)
67 INITIALIZE_PASS_END(LoopDeletion
, "loop-deletion",
68 "Delete dead loops", false, false)
70 Pass
* llvm::createLoopDeletionPass() {
71 return new LoopDeletion();
74 /// IsLoopDead - Determined if a loop is dead. This assumes that we've already
75 /// checked for unique exit and exiting blocks, and that the code is in LCSSA
77 bool LoopDeletion::IsLoopDead(Loop
* L
,
78 SmallVector
<BasicBlock
*, 4>& exitingBlocks
,
79 SmallVector
<BasicBlock
*, 4>& exitBlocks
,
80 bool &Changed
, BasicBlock
*Preheader
) {
81 BasicBlock
* exitBlock
= exitBlocks
[0];
83 // Make sure that all PHI entries coming from the loop are loop invariant.
84 // Because the code is in LCSSA form, any values used outside of the loop
85 // must pass through a PHI in the exit block, meaning that this check is
86 // sufficient to guarantee that no loop-variant values are used outside
88 BasicBlock::iterator BI
= exitBlock
->begin();
89 while (PHINode
* P
= dyn_cast
<PHINode
>(BI
)) {
90 Value
* incoming
= P
->getIncomingValueForBlock(exitingBlocks
[0]);
92 // Make sure all exiting blocks produce the same incoming value for the exit
93 // block. If there are different incoming values for different exiting
94 // blocks, then it is impossible to statically determine which value should
96 for (unsigned i
= 1; i
< exitingBlocks
.size(); ++i
) {
97 if (incoming
!= P
->getIncomingValueForBlock(exitingBlocks
[i
]))
101 if (Instruction
* I
= dyn_cast
<Instruction
>(incoming
))
102 if (!L
->makeLoopInvariant(I
, Changed
, Preheader
->getTerminator()))
108 // Make sure that no instructions in the block have potential side-effects.
109 // This includes instructions that could write to memory, and loads that are
110 // marked volatile. This could be made more aggressive by using aliasing
111 // information to identify readonly and readnone calls.
112 for (Loop::block_iterator LI
= L
->block_begin(), LE
= L
->block_end();
114 for (BasicBlock::iterator BI
= (*LI
)->begin(), BE
= (*LI
)->end();
116 if (BI
->mayHaveSideEffects())
124 /// runOnLoop - Remove dead loops, by which we mean loops that do not impact the
125 /// observable behavior of the program other than finite running time. Note
126 /// we do ensure that this never remove a loop that might be infinite, as doing
127 /// so could change the halting/non-halting nature of a program.
128 /// NOTE: This entire process relies pretty heavily on LoopSimplify and LCSSA
129 /// in order to make various safety checks work.
130 bool LoopDeletion::runOnLoop(Loop
* L
, LPPassManager
& LPM
) {
131 // We can only remove the loop if there is a preheader that we can
132 // branch from after removing it.
133 BasicBlock
* preheader
= L
->getLoopPreheader();
137 // If LoopSimplify form is not available, stay out of trouble.
138 if (!L
->hasDedicatedExits())
141 // We can't remove loops that contain subloops. If the subloops were dead,
142 // they would already have been removed in earlier executions of this pass.
143 if (L
->begin() != L
->end())
146 SmallVector
<BasicBlock
*, 4> exitingBlocks
;
147 L
->getExitingBlocks(exitingBlocks
);
149 SmallVector
<BasicBlock
*, 4> exitBlocks
;
150 L
->getUniqueExitBlocks(exitBlocks
);
152 // We require that the loop only have a single exit block. Otherwise, we'd
153 // be in the situation of needing to be able to solve statically which exit
154 // block will be branched to, or trying to preserve the branching logic in
155 // a loop invariant manner.
156 if (exitBlocks
.size() != 1)
159 // Finally, we have to check that the loop really is dead.
160 bool Changed
= false;
161 if (!IsLoopDead(L
, exitingBlocks
, exitBlocks
, Changed
, preheader
))
164 // Don't remove loops for which we can't solve the trip count.
165 // They could be infinite, in which case we'd be changing program behavior.
166 ScalarEvolution
& SE
= getAnalysis
<ScalarEvolution
>();
167 const SCEV
*S
= SE
.getMaxBackedgeTakenCount(L
);
168 if (isa
<SCEVCouldNotCompute
>(S
))
171 // Now that we know the removal is safe, remove the loop by changing the
172 // branch from the preheader to go to the single exit block.
173 BasicBlock
* exitBlock
= exitBlocks
[0];
175 // Because we're deleting a large chunk of code at once, the sequence in which
176 // we remove things is very important to avoid invalidation issues. Don't
177 // mess with this unless you have good reason and know what you're doing.
179 // Tell ScalarEvolution that the loop is deleted. Do this before
180 // deleting the loop so that ScalarEvolution can look at the loop
181 // to determine what it needs to clean up.
184 // Connect the preheader directly to the exit block.
185 TerminatorInst
* TI
= preheader
->getTerminator();
186 TI
->replaceUsesOfWith(L
->getHeader(), exitBlock
);
188 // Rewrite phis in the exit block to get their inputs from
189 // the preheader instead of the exiting block.
190 BasicBlock
* exitingBlock
= exitingBlocks
[0];
191 BasicBlock::iterator BI
= exitBlock
->begin();
192 while (PHINode
* P
= dyn_cast
<PHINode
>(BI
)) {
193 P
->replaceUsesOfWith(exitingBlock
, preheader
);
194 for (unsigned i
= 1; i
< exitingBlocks
.size(); ++i
)
195 P
->removeIncomingValue(exitingBlocks
[i
]);
199 // Update the dominator tree and remove the instructions and blocks that will
200 // be deleted from the reference counting scheme.
201 DominatorTree
& DT
= getAnalysis
<DominatorTree
>();
202 SmallVector
<DomTreeNode
*, 8> ChildNodes
;
203 for (Loop::block_iterator LI
= L
->block_begin(), LE
= L
->block_end();
205 // Move all of the block's children to be children of the preheader, which
206 // allows us to remove the domtree entry for the block.
207 ChildNodes
.insert(ChildNodes
.begin(), DT
[*LI
]->begin(), DT
[*LI
]->end());
208 for (SmallVector
<DomTreeNode
*, 8>::iterator DI
= ChildNodes
.begin(),
209 DE
= ChildNodes
.end(); DI
!= DE
; ++DI
) {
210 DT
.changeImmediateDominator(*DI
, DT
[preheader
]);
216 // Remove the block from the reference counting scheme, so that we can
217 // delete it freely later.
218 (*LI
)->dropAllReferences();
221 // Erase the instructions and the blocks without having to worry
222 // about ordering because we already dropped the references.
223 // NOTE: This iteration is safe because erasing the block does not remove its
224 // entry from the loop's block list. We do that in the next section.
225 for (Loop::block_iterator LI
= L
->block_begin(), LE
= L
->block_end();
227 (*LI
)->eraseFromParent();
229 // Finally, the blocks from loopinfo. This has to happen late because
230 // otherwise our loop iterators won't work.
231 LoopInfo
& loopInfo
= getAnalysis
<LoopInfo
>();
232 SmallPtrSet
<BasicBlock
*, 8> blocks
;
233 blocks
.insert(L
->block_begin(), L
->block_end());
234 for (SmallPtrSet
<BasicBlock
*,8>::iterator I
= blocks
.begin(),
235 E
= blocks
.end(); I
!= E
; ++I
)
236 loopInfo
.removeBlock(*I
);
238 // The last step is to inform the loop pass manager that we've
239 // eliminated this loop.
240 LPM
.deleteLoopFromQueue(L
);