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[llvm/stm8.git] / lib / Transforms / Utils / LoopUnroll.cpp
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1 //===-- UnrollLoop.cpp - Loop unrolling utilities -------------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements some loop unrolling utilities. It does not define any
11 // actual pass or policy, but provides a single function to perform loop
12 // unrolling.
14 // It works best when loops have been canonicalized by the -indvars pass,
15 // allowing it to determine the trip counts of loops easily.
17 // The process of unrolling can produce extraneous basic blocks linked with
18 // unconditional branches. This will be corrected in the future.
20 //===----------------------------------------------------------------------===//
22 #define DEBUG_TYPE "loop-unroll"
23 #include "llvm/Transforms/Utils/UnrollLoop.h"
24 #include "llvm/BasicBlock.h"
25 #include "llvm/ADT/Statistic.h"
26 #include "llvm/Analysis/InstructionSimplify.h"
27 #include "llvm/Analysis/LoopPass.h"
28 #include "llvm/Analysis/ScalarEvolution.h"
29 #include "llvm/Support/Debug.h"
30 #include "llvm/Support/raw_ostream.h"
31 #include "llvm/Transforms/Utils/BasicBlockUtils.h"
32 #include "llvm/Transforms/Utils/Cloning.h"
33 #include "llvm/Transforms/Utils/Local.h"
34 using namespace llvm;
36 // TODO: Should these be here or in LoopUnroll?
37 STATISTIC(NumCompletelyUnrolled, "Number of loops completely unrolled");
38 STATISTIC(NumUnrolled, "Number of loops unrolled (completely or otherwise)");
40 /// RemapInstruction - Convert the instruction operands from referencing the
41 /// current values into those specified by VMap.
42 static inline void RemapInstruction(Instruction *I,
43 ValueToValueMapTy &VMap) {
44 for (unsigned op = 0, E = I->getNumOperands(); op != E; ++op) {
45 Value *Op = I->getOperand(op);
46 ValueToValueMapTy::iterator It = VMap.find(Op);
47 if (It != VMap.end())
48 I->setOperand(op, It->second);
52 /// FoldBlockIntoPredecessor - Folds a basic block into its predecessor if it
53 /// only has one predecessor, and that predecessor only has one successor.
54 /// The LoopInfo Analysis that is passed will be kept consistent.
55 /// Returns the new combined block.
56 static BasicBlock *FoldBlockIntoPredecessor(BasicBlock *BB, LoopInfo* LI) {
57 // Merge basic blocks into their predecessor if there is only one distinct
58 // pred, and if there is only one distinct successor of the predecessor, and
59 // if there are no PHI nodes.
60 BasicBlock *OnlyPred = BB->getSinglePredecessor();
61 if (!OnlyPred) return 0;
63 if (OnlyPred->getTerminator()->getNumSuccessors() != 1)
64 return 0;
66 DEBUG(dbgs() << "Merging: " << *BB << "into: " << *OnlyPred);
68 // Resolve any PHI nodes at the start of the block. They are all
69 // guaranteed to have exactly one entry if they exist, unless there are
70 // multiple duplicate (but guaranteed to be equal) entries for the
71 // incoming edges. This occurs when there are multiple edges from
72 // OnlyPred to OnlySucc.
73 FoldSingleEntryPHINodes(BB);
75 // Delete the unconditional branch from the predecessor...
76 OnlyPred->getInstList().pop_back();
78 // Move all definitions in the successor to the predecessor...
79 OnlyPred->getInstList().splice(OnlyPred->end(), BB->getInstList());
81 // Make all PHI nodes that referred to BB now refer to Pred as their
82 // source...
83 BB->replaceAllUsesWith(OnlyPred);
85 std::string OldName = BB->getName();
87 // Erase basic block from the function...
88 LI->removeBlock(BB);
89 BB->eraseFromParent();
91 // Inherit predecessor's name if it exists...
92 if (!OldName.empty() && !OnlyPred->hasName())
93 OnlyPred->setName(OldName);
95 return OnlyPred;
98 /// Unroll the given loop by Count. The loop must be in LCSSA form. Returns true
99 /// if unrolling was successful, or false if the loop was unmodified. Unrolling
100 /// can only fail when the loop's latch block is not terminated by a conditional
101 /// branch instruction. However, if the trip count (and multiple) are not known,
102 /// loop unrolling will mostly produce more code that is no faster.
104 /// The LoopInfo Analysis that is passed will be kept consistent.
106 /// If a LoopPassManager is passed in, and the loop is fully removed, it will be
107 /// removed from the LoopPassManager as well. LPM can also be NULL.
108 bool llvm::UnrollLoop(Loop *L, unsigned Count,
109 LoopInfo *LI, LPPassManager *LPM) {
110 BasicBlock *Preheader = L->getLoopPreheader();
111 if (!Preheader) {
112 DEBUG(dbgs() << " Can't unroll; loop preheader-insertion failed.\n");
113 return false;
116 BasicBlock *LatchBlock = L->getLoopLatch();
117 if (!LatchBlock) {
118 DEBUG(dbgs() << " Can't unroll; loop exit-block-insertion failed.\n");
119 return false;
122 BasicBlock *Header = L->getHeader();
123 BranchInst *BI = dyn_cast<BranchInst>(LatchBlock->getTerminator());
125 if (!BI || BI->isUnconditional()) {
126 // The loop-rotate pass can be helpful to avoid this in many cases.
127 DEBUG(dbgs() <<
128 " Can't unroll; loop not terminated by a conditional branch.\n");
129 return false;
132 if (Header->hasAddressTaken()) {
133 // The loop-rotate pass can be helpful to avoid this in many cases.
134 DEBUG(dbgs() <<
135 " Won't unroll loop: address of header block is taken.\n");
136 return false;
139 // Notify ScalarEvolution that the loop will be substantially changed,
140 // if not outright eliminated.
141 if (ScalarEvolution *SE = LPM->getAnalysisIfAvailable<ScalarEvolution>())
142 SE->forgetLoop(L);
144 // Find trip count
145 unsigned TripCount = L->getSmallConstantTripCount();
146 // Find trip multiple if count is not available
147 unsigned TripMultiple = 1;
148 if (TripCount == 0)
149 TripMultiple = L->getSmallConstantTripMultiple();
151 if (TripCount != 0)
152 DEBUG(dbgs() << " Trip Count = " << TripCount << "\n");
153 if (TripMultiple != 1)
154 DEBUG(dbgs() << " Trip Multiple = " << TripMultiple << "\n");
156 // Effectively "DCE" unrolled iterations that are beyond the tripcount
157 // and will never be executed.
158 if (TripCount != 0 && Count > TripCount)
159 Count = TripCount;
161 assert(Count > 0);
162 assert(TripMultiple > 0);
163 assert(TripCount == 0 || TripCount % TripMultiple == 0);
165 // Are we eliminating the loop control altogether?
166 bool CompletelyUnroll = Count == TripCount;
168 // If we know the trip count, we know the multiple...
169 unsigned BreakoutTrip = 0;
170 if (TripCount != 0) {
171 BreakoutTrip = TripCount % Count;
172 TripMultiple = 0;
173 } else {
174 // Figure out what multiple to use.
175 BreakoutTrip = TripMultiple =
176 (unsigned)GreatestCommonDivisor64(Count, TripMultiple);
179 if (CompletelyUnroll) {
180 DEBUG(dbgs() << "COMPLETELY UNROLLING loop %" << Header->getName()
181 << " with trip count " << TripCount << "!\n");
182 } else {
183 DEBUG(dbgs() << "UNROLLING loop %" << Header->getName()
184 << " by " << Count);
185 if (TripMultiple == 0 || BreakoutTrip != TripMultiple) {
186 DEBUG(dbgs() << " with a breakout at trip " << BreakoutTrip);
187 } else if (TripMultiple != 1) {
188 DEBUG(dbgs() << " with " << TripMultiple << " trips per branch");
190 DEBUG(dbgs() << "!\n");
193 std::vector<BasicBlock*> LoopBlocks = L->getBlocks();
195 bool ContinueOnTrue = L->contains(BI->getSuccessor(0));
196 BasicBlock *LoopExit = BI->getSuccessor(ContinueOnTrue);
198 // For the first iteration of the loop, we should use the precloned values for
199 // PHI nodes. Insert associations now.
200 ValueToValueMapTy LastValueMap;
201 std::vector<PHINode*> OrigPHINode;
202 for (BasicBlock::iterator I = Header->begin(); isa<PHINode>(I); ++I) {
203 PHINode *PN = cast<PHINode>(I);
204 OrigPHINode.push_back(PN);
205 if (Instruction *I =
206 dyn_cast<Instruction>(PN->getIncomingValueForBlock(LatchBlock)))
207 if (L->contains(I))
208 LastValueMap[I] = I;
211 std::vector<BasicBlock*> Headers;
212 std::vector<BasicBlock*> Latches;
213 Headers.push_back(Header);
214 Latches.push_back(LatchBlock);
216 for (unsigned It = 1; It != Count; ++It) {
217 std::vector<BasicBlock*> NewBlocks;
219 for (std::vector<BasicBlock*>::iterator BB = LoopBlocks.begin(),
220 E = LoopBlocks.end(); BB != E; ++BB) {
221 ValueToValueMapTy VMap;
222 BasicBlock *New = CloneBasicBlock(*BB, VMap, "." + Twine(It));
223 Header->getParent()->getBasicBlockList().push_back(New);
225 // Loop over all of the PHI nodes in the block, changing them to use the
226 // incoming values from the previous block.
227 if (*BB == Header)
228 for (unsigned i = 0, e = OrigPHINode.size(); i != e; ++i) {
229 PHINode *NewPHI = cast<PHINode>(VMap[OrigPHINode[i]]);
230 Value *InVal = NewPHI->getIncomingValueForBlock(LatchBlock);
231 if (Instruction *InValI = dyn_cast<Instruction>(InVal))
232 if (It > 1 && L->contains(InValI))
233 InVal = LastValueMap[InValI];
234 VMap[OrigPHINode[i]] = InVal;
235 New->getInstList().erase(NewPHI);
238 // Update our running map of newest clones
239 LastValueMap[*BB] = New;
240 for (ValueToValueMapTy::iterator VI = VMap.begin(), VE = VMap.end();
241 VI != VE; ++VI)
242 LastValueMap[VI->first] = VI->second;
244 L->addBasicBlockToLoop(New, LI->getBase());
246 // Add phi entries for newly created values to all exit blocks except
247 // the successor of the latch block. The successor of the exit block will
248 // be updated specially after unrolling all the way.
249 if (*BB != LatchBlock)
250 for (Value::use_iterator UI = (*BB)->use_begin(), UE = (*BB)->use_end();
251 UI != UE;) {
252 Instruction *UseInst = cast<Instruction>(*UI);
253 ++UI;
254 if (isa<PHINode>(UseInst) && !L->contains(UseInst)) {
255 PHINode *phi = cast<PHINode>(UseInst);
256 Value *Incoming = phi->getIncomingValueForBlock(*BB);
257 phi->addIncoming(Incoming, New);
261 // Keep track of new headers and latches as we create them, so that
262 // we can insert the proper branches later.
263 if (*BB == Header)
264 Headers.push_back(New);
265 if (*BB == LatchBlock) {
266 Latches.push_back(New);
268 // Also, clear out the new latch's back edge so that it doesn't look
269 // like a new loop, so that it's amenable to being merged with adjacent
270 // blocks later on.
271 TerminatorInst *Term = New->getTerminator();
272 assert(L->contains(Term->getSuccessor(!ContinueOnTrue)));
273 assert(Term->getSuccessor(ContinueOnTrue) == LoopExit);
274 Term->setSuccessor(!ContinueOnTrue, NULL);
277 NewBlocks.push_back(New);
280 // Remap all instructions in the most recent iteration
281 for (unsigned i = 0; i < NewBlocks.size(); ++i)
282 for (BasicBlock::iterator I = NewBlocks[i]->begin(),
283 E = NewBlocks[i]->end(); I != E; ++I)
284 ::RemapInstruction(I, LastValueMap);
287 // The latch block exits the loop. If there are any PHI nodes in the
288 // successor blocks, update them to use the appropriate values computed as the
289 // last iteration of the loop.
290 if (Count != 1) {
291 SmallPtrSet<PHINode*, 8> Users;
292 for (Value::use_iterator UI = LatchBlock->use_begin(),
293 UE = LatchBlock->use_end(); UI != UE; ++UI)
294 if (PHINode *phi = dyn_cast<PHINode>(*UI))
295 Users.insert(phi);
297 BasicBlock *LastIterationBB = cast<BasicBlock>(LastValueMap[LatchBlock]);
298 for (SmallPtrSet<PHINode*,8>::iterator SI = Users.begin(), SE = Users.end();
299 SI != SE; ++SI) {
300 PHINode *PN = *SI;
301 Value *InVal = PN->removeIncomingValue(LatchBlock, false);
302 // If this value was defined in the loop, take the value defined by the
303 // last iteration of the loop.
304 if (Instruction *InValI = dyn_cast<Instruction>(InVal)) {
305 if (L->contains(InValI))
306 InVal = LastValueMap[InVal];
308 PN->addIncoming(InVal, LastIterationBB);
312 // Now, if we're doing complete unrolling, loop over the PHI nodes in the
313 // original block, setting them to their incoming values.
314 if (CompletelyUnroll) {
315 BasicBlock *Preheader = L->getLoopPreheader();
316 for (unsigned i = 0, e = OrigPHINode.size(); i != e; ++i) {
317 PHINode *PN = OrigPHINode[i];
318 PN->replaceAllUsesWith(PN->getIncomingValueForBlock(Preheader));
319 Header->getInstList().erase(PN);
323 // Now that all the basic blocks for the unrolled iterations are in place,
324 // set up the branches to connect them.
325 for (unsigned i = 0, e = Latches.size(); i != e; ++i) {
326 // The original branch was replicated in each unrolled iteration.
327 BranchInst *Term = cast<BranchInst>(Latches[i]->getTerminator());
329 // The branch destination.
330 unsigned j = (i + 1) % e;
331 BasicBlock *Dest = Headers[j];
332 bool NeedConditional = true;
334 // For a complete unroll, make the last iteration end with a branch
335 // to the exit block.
336 if (CompletelyUnroll && j == 0) {
337 Dest = LoopExit;
338 NeedConditional = false;
341 // If we know the trip count or a multiple of it, we can safely use an
342 // unconditional branch for some iterations.
343 if (j != BreakoutTrip && (TripMultiple == 0 || j % TripMultiple != 0)) {
344 NeedConditional = false;
347 if (NeedConditional) {
348 // Update the conditional branch's successor for the following
349 // iteration.
350 Term->setSuccessor(!ContinueOnTrue, Dest);
351 } else {
352 // Replace the conditional branch with an unconditional one.
353 BranchInst::Create(Dest, Term);
354 Term->eraseFromParent();
355 // Merge adjacent basic blocks, if possible.
356 if (BasicBlock *Fold = FoldBlockIntoPredecessor(Dest, LI)) {
357 std::replace(Latches.begin(), Latches.end(), Dest, Fold);
358 std::replace(Headers.begin(), Headers.end(), Dest, Fold);
363 // At this point, the code is well formed. We now do a quick sweep over the
364 // inserted code, doing constant propagation and dead code elimination as we
365 // go.
366 const std::vector<BasicBlock*> &NewLoopBlocks = L->getBlocks();
367 for (std::vector<BasicBlock*>::const_iterator BB = NewLoopBlocks.begin(),
368 BBE = NewLoopBlocks.end(); BB != BBE; ++BB)
369 for (BasicBlock::iterator I = (*BB)->begin(), E = (*BB)->end(); I != E; ) {
370 Instruction *Inst = I++;
372 if (isInstructionTriviallyDead(Inst))
373 (*BB)->getInstList().erase(Inst);
374 else if (Value *V = SimplifyInstruction(Inst))
375 if (LI->replacementPreservesLCSSAForm(Inst, V)) {
376 Inst->replaceAllUsesWith(V);
377 (*BB)->getInstList().erase(Inst);
381 NumCompletelyUnrolled += CompletelyUnroll;
382 ++NumUnrolled;
383 // Remove the loop from the LoopPassManager if it's completely removed.
384 if (CompletelyUnroll && LPM != NULL)
385 LPM->deleteLoopFromQueue(L);
387 return true;