Add a function for profiling to run at shutdown. Unlike the existing API, this
[llvm/stm8.git] / lib / Analysis / IPA / CallGraphSCCPass.cpp
blob725ab72f5595224457a6f56cfe5dab74fb7234c9
1 //===- CallGraphSCCPass.cpp - Pass that operates BU on call graph ---------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the CallGraphSCCPass class, which is used for passes
11 // which are implemented as bottom-up traversals on the call graph. Because
12 // there may be cycles in the call graph, passes of this type operate on the
13 // call-graph in SCC order: that is, they process function bottom-up, except for
14 // recursive functions, which they process all at once.
16 //===----------------------------------------------------------------------===//
18 #define DEBUG_TYPE "cgscc-passmgr"
19 #include "llvm/CallGraphSCCPass.h"
20 #include "llvm/IntrinsicInst.h"
21 #include "llvm/Function.h"
22 #include "llvm/PassManagers.h"
23 #include "llvm/Analysis/CallGraph.h"
24 #include "llvm/ADT/SCCIterator.h"
25 #include "llvm/ADT/Statistic.h"
26 #include "llvm/Support/CommandLine.h"
27 #include "llvm/Support/Debug.h"
28 #include "llvm/Support/Timer.h"
29 #include "llvm/Support/raw_ostream.h"
30 using namespace llvm;
32 static cl::opt<unsigned>
33 MaxIterations("max-cg-scc-iterations", cl::ReallyHidden, cl::init(4));
35 STATISTIC(MaxSCCIterations, "Maximum CGSCCPassMgr iterations on one SCC");
37 //===----------------------------------------------------------------------===//
38 // CGPassManager
40 /// CGPassManager manages FPPassManagers and CallGraphSCCPasses.
42 namespace {
44 class CGPassManager : public ModulePass, public PMDataManager {
45 public:
46 static char ID;
47 explicit CGPassManager(int Depth)
48 : ModulePass(ID), PMDataManager(Depth) { }
50 /// run - Execute all of the passes scheduled for execution. Keep track of
51 /// whether any of the passes modifies the module, and if so, return true.
52 bool runOnModule(Module &M);
54 bool doInitialization(CallGraph &CG);
55 bool doFinalization(CallGraph &CG);
57 /// Pass Manager itself does not invalidate any analysis info.
58 void getAnalysisUsage(AnalysisUsage &Info) const {
59 // CGPassManager walks SCC and it needs CallGraph.
60 Info.addRequired<CallGraph>();
61 Info.setPreservesAll();
64 virtual const char *getPassName() const {
65 return "CallGraph Pass Manager";
68 virtual PMDataManager *getAsPMDataManager() { return this; }
69 virtual Pass *getAsPass() { return this; }
71 // Print passes managed by this manager
72 void dumpPassStructure(unsigned Offset) {
73 errs().indent(Offset*2) << "Call Graph SCC Pass Manager\n";
74 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
75 Pass *P = getContainedPass(Index);
76 P->dumpPassStructure(Offset + 1);
77 dumpLastUses(P, Offset+1);
81 Pass *getContainedPass(unsigned N) {
82 assert(N < PassVector.size() && "Pass number out of range!");
83 return static_cast<Pass *>(PassVector[N]);
86 virtual PassManagerType getPassManagerType() const {
87 return PMT_CallGraphPassManager;
90 private:
91 bool RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
92 bool &DevirtualizedCall);
94 bool RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
95 CallGraph &CG, bool &CallGraphUpToDate,
96 bool &DevirtualizedCall);
97 bool RefreshCallGraph(CallGraphSCC &CurSCC, CallGraph &CG,
98 bool IsCheckingMode);
101 } // end anonymous namespace.
103 char CGPassManager::ID = 0;
106 bool CGPassManager::RunPassOnSCC(Pass *P, CallGraphSCC &CurSCC,
107 CallGraph &CG, bool &CallGraphUpToDate,
108 bool &DevirtualizedCall) {
109 bool Changed = false;
110 PMDataManager *PM = P->getAsPMDataManager();
112 if (PM == 0) {
113 CallGraphSCCPass *CGSP = (CallGraphSCCPass*)P;
114 if (!CallGraphUpToDate) {
115 DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
116 CallGraphUpToDate = true;
120 TimeRegion PassTimer(getPassTimer(CGSP));
121 Changed = CGSP->runOnSCC(CurSCC);
124 // After the CGSCCPass is done, when assertions are enabled, use
125 // RefreshCallGraph to verify that the callgraph was correctly updated.
126 #ifndef NDEBUG
127 if (Changed)
128 RefreshCallGraph(CurSCC, CG, true);
129 #endif
131 return Changed;
135 assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
136 "Invalid CGPassManager member");
137 FPPassManager *FPP = (FPPassManager*)P;
139 // Run pass P on all functions in the current SCC.
140 for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
141 I != E; ++I) {
142 if (Function *F = (*I)->getFunction()) {
143 dumpPassInfo(P, EXECUTION_MSG, ON_FUNCTION_MSG, F->getName());
144 TimeRegion PassTimer(getPassTimer(FPP));
145 Changed |= FPP->runOnFunction(*F);
149 // The function pass(es) modified the IR, they may have clobbered the
150 // callgraph.
151 if (Changed && CallGraphUpToDate) {
152 DEBUG(dbgs() << "CGSCCPASSMGR: Pass Dirtied SCC: "
153 << P->getPassName() << '\n');
154 CallGraphUpToDate = false;
156 return Changed;
160 /// RefreshCallGraph - Scan the functions in the specified CFG and resync the
161 /// callgraph with the call sites found in it. This is used after
162 /// FunctionPasses have potentially munged the callgraph, and can be used after
163 /// CallGraphSCC passes to verify that they correctly updated the callgraph.
165 /// This function returns true if it devirtualized an existing function call,
166 /// meaning it turned an indirect call into a direct call. This happens when
167 /// a function pass like GVN optimizes away stuff feeding the indirect call.
168 /// This never happens in checking mode.
170 bool CGPassManager::RefreshCallGraph(CallGraphSCC &CurSCC,
171 CallGraph &CG, bool CheckingMode) {
172 DenseMap<Value*, CallGraphNode*> CallSites;
174 DEBUG(dbgs() << "CGSCCPASSMGR: Refreshing SCC with " << CurSCC.size()
175 << " nodes:\n";
176 for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
177 I != E; ++I)
178 (*I)->dump();
181 bool MadeChange = false;
182 bool DevirtualizedCall = false;
184 // Scan all functions in the SCC.
185 unsigned FunctionNo = 0;
186 for (CallGraphSCC::iterator SCCIdx = CurSCC.begin(), E = CurSCC.end();
187 SCCIdx != E; ++SCCIdx, ++FunctionNo) {
188 CallGraphNode *CGN = *SCCIdx;
189 Function *F = CGN->getFunction();
190 if (F == 0 || F->isDeclaration()) continue;
192 // Walk the function body looking for call sites. Sync up the call sites in
193 // CGN with those actually in the function.
195 // Keep track of the number of direct and indirect calls that were
196 // invalidated and removed.
197 unsigned NumDirectRemoved = 0, NumIndirectRemoved = 0;
199 // Get the set of call sites currently in the function.
200 for (CallGraphNode::iterator I = CGN->begin(), E = CGN->end(); I != E; ) {
201 // If this call site is null, then the function pass deleted the call
202 // entirely and the WeakVH nulled it out.
203 if (I->first == 0 ||
204 // If we've already seen this call site, then the FunctionPass RAUW'd
205 // one call with another, which resulted in two "uses" in the edge
206 // list of the same call.
207 CallSites.count(I->first) ||
209 // If the call edge is not from a call or invoke, then the function
210 // pass RAUW'd a call with another value. This can happen when
211 // constant folding happens of well known functions etc.
212 !CallSite(I->first)) {
213 assert(!CheckingMode &&
214 "CallGraphSCCPass did not update the CallGraph correctly!");
216 // If this was an indirect call site, count it.
217 if (I->second->getFunction() == 0)
218 ++NumIndirectRemoved;
219 else
220 ++NumDirectRemoved;
222 // Just remove the edge from the set of callees, keep track of whether
223 // I points to the last element of the vector.
224 bool WasLast = I + 1 == E;
225 CGN->removeCallEdge(I);
227 // If I pointed to the last element of the vector, we have to bail out:
228 // iterator checking rejects comparisons of the resultant pointer with
229 // end.
230 if (WasLast)
231 break;
232 E = CGN->end();
233 continue;
236 assert(!CallSites.count(I->first) &&
237 "Call site occurs in node multiple times");
238 CallSites.insert(std::make_pair(I->first, I->second));
239 ++I;
242 // Loop over all of the instructions in the function, getting the callsites.
243 // Keep track of the number of direct/indirect calls added.
244 unsigned NumDirectAdded = 0, NumIndirectAdded = 0;
246 for (Function::iterator BB = F->begin(), E = F->end(); BB != E; ++BB)
247 for (BasicBlock::iterator I = BB->begin(), E = BB->end(); I != E; ++I) {
248 CallSite CS(cast<Value>(I));
249 if (!CS || isa<DbgInfoIntrinsic>(I)) continue;
251 // If this call site already existed in the callgraph, just verify it
252 // matches up to expectations and remove it from CallSites.
253 DenseMap<Value*, CallGraphNode*>::iterator ExistingIt =
254 CallSites.find(CS.getInstruction());
255 if (ExistingIt != CallSites.end()) {
256 CallGraphNode *ExistingNode = ExistingIt->second;
258 // Remove from CallSites since we have now seen it.
259 CallSites.erase(ExistingIt);
261 // Verify that the callee is right.
262 if (ExistingNode->getFunction() == CS.getCalledFunction())
263 continue;
265 // If we are in checking mode, we are not allowed to actually mutate
266 // the callgraph. If this is a case where we can infer that the
267 // callgraph is less precise than it could be (e.g. an indirect call
268 // site could be turned direct), don't reject it in checking mode, and
269 // don't tweak it to be more precise.
270 if (CheckingMode && CS.getCalledFunction() &&
271 ExistingNode->getFunction() == 0)
272 continue;
274 assert(!CheckingMode &&
275 "CallGraphSCCPass did not update the CallGraph correctly!");
277 // If not, we either went from a direct call to indirect, indirect to
278 // direct, or direct to different direct.
279 CallGraphNode *CalleeNode;
280 if (Function *Callee = CS.getCalledFunction()) {
281 CalleeNode = CG.getOrInsertFunction(Callee);
282 // Keep track of whether we turned an indirect call into a direct
283 // one.
284 if (ExistingNode->getFunction() == 0) {
285 DevirtualizedCall = true;
286 DEBUG(dbgs() << " CGSCCPASSMGR: Devirtualized call to '"
287 << Callee->getName() << "'\n");
289 } else {
290 CalleeNode = CG.getCallsExternalNode();
293 // Update the edge target in CGN.
294 CGN->replaceCallEdge(CS, CS, CalleeNode);
295 MadeChange = true;
296 continue;
299 assert(!CheckingMode &&
300 "CallGraphSCCPass did not update the CallGraph correctly!");
302 // If the call site didn't exist in the CGN yet, add it.
303 CallGraphNode *CalleeNode;
304 if (Function *Callee = CS.getCalledFunction()) {
305 CalleeNode = CG.getOrInsertFunction(Callee);
306 ++NumDirectAdded;
307 } else {
308 CalleeNode = CG.getCallsExternalNode();
309 ++NumIndirectAdded;
312 CGN->addCalledFunction(CS, CalleeNode);
313 MadeChange = true;
316 // We scanned the old callgraph node, removing invalidated call sites and
317 // then added back newly found call sites. One thing that can happen is
318 // that an old indirect call site was deleted and replaced with a new direct
319 // call. In this case, we have devirtualized a call, and CGSCCPM would like
320 // to iteratively optimize the new code. Unfortunately, we don't really
321 // have a great way to detect when this happens. As an approximation, we
322 // just look at whether the number of indirect calls is reduced and the
323 // number of direct calls is increased. There are tons of ways to fool this
324 // (e.g. DCE'ing an indirect call and duplicating an unrelated block with a
325 // direct call) but this is close enough.
326 if (NumIndirectRemoved > NumIndirectAdded &&
327 NumDirectRemoved < NumDirectAdded)
328 DevirtualizedCall = true;
330 // After scanning this function, if we still have entries in callsites, then
331 // they are dangling pointers. WeakVH should save us for this, so abort if
332 // this happens.
333 assert(CallSites.empty() && "Dangling pointers found in call sites map");
335 // Periodically do an explicit clear to remove tombstones when processing
336 // large scc's.
337 if ((FunctionNo & 15) == 15)
338 CallSites.clear();
341 DEBUG(if (MadeChange) {
342 dbgs() << "CGSCCPASSMGR: Refreshed SCC is now:\n";
343 for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
344 I != E; ++I)
345 (*I)->dump();
346 if (DevirtualizedCall)
347 dbgs() << "CGSCCPASSMGR: Refresh devirtualized a call!\n";
349 } else {
350 dbgs() << "CGSCCPASSMGR: SCC Refresh didn't change call graph.\n";
354 return DevirtualizedCall;
357 /// RunAllPassesOnSCC - Execute the body of the entire pass manager on the
358 /// specified SCC. This keeps track of whether a function pass devirtualizes
359 /// any calls and returns it in DevirtualizedCall.
360 bool CGPassManager::RunAllPassesOnSCC(CallGraphSCC &CurSCC, CallGraph &CG,
361 bool &DevirtualizedCall) {
362 bool Changed = false;
364 // CallGraphUpToDate - Keep track of whether the callgraph is known to be
365 // up-to-date or not. The CGSSC pass manager runs two types of passes:
366 // CallGraphSCC Passes and other random function passes. Because other
367 // random function passes are not CallGraph aware, they may clobber the
368 // call graph by introducing new calls or deleting other ones. This flag
369 // is set to false when we run a function pass so that we know to clean up
370 // the callgraph when we need to run a CGSCCPass again.
371 bool CallGraphUpToDate = true;
373 // Run all passes on current SCC.
374 for (unsigned PassNo = 0, e = getNumContainedPasses();
375 PassNo != e; ++PassNo) {
376 Pass *P = getContainedPass(PassNo);
378 // If we're in -debug-pass=Executions mode, construct the SCC node list,
379 // otherwise avoid constructing this string as it is expensive.
380 if (isPassDebuggingExecutionsOrMore()) {
381 std::string Functions;
382 #ifndef NDEBUG
383 raw_string_ostream OS(Functions);
384 for (CallGraphSCC::iterator I = CurSCC.begin(), E = CurSCC.end();
385 I != E; ++I) {
386 if (I != CurSCC.begin()) OS << ", ";
387 (*I)->print(OS);
389 OS.flush();
390 #endif
391 dumpPassInfo(P, EXECUTION_MSG, ON_CG_MSG, Functions);
393 dumpRequiredSet(P);
395 initializeAnalysisImpl(P);
397 // Actually run this pass on the current SCC.
398 Changed |= RunPassOnSCC(P, CurSCC, CG,
399 CallGraphUpToDate, DevirtualizedCall);
401 if (Changed)
402 dumpPassInfo(P, MODIFICATION_MSG, ON_CG_MSG, "");
403 dumpPreservedSet(P);
405 verifyPreservedAnalysis(P);
406 removeNotPreservedAnalysis(P);
407 recordAvailableAnalysis(P);
408 removeDeadPasses(P, "", ON_CG_MSG);
411 // If the callgraph was left out of date (because the last pass run was a
412 // functionpass), refresh it before we move on to the next SCC.
413 if (!CallGraphUpToDate)
414 DevirtualizedCall |= RefreshCallGraph(CurSCC, CG, false);
415 return Changed;
418 /// run - Execute all of the passes scheduled for execution. Keep track of
419 /// whether any of the passes modifies the module, and if so, return true.
420 bool CGPassManager::runOnModule(Module &M) {
421 CallGraph &CG = getAnalysis<CallGraph>();
422 bool Changed = doInitialization(CG);
424 // Walk the callgraph in bottom-up SCC order.
425 scc_iterator<CallGraph*> CGI = scc_begin(&CG);
427 CallGraphSCC CurSCC(&CGI);
428 while (!CGI.isAtEnd()) {
429 // Copy the current SCC and increment past it so that the pass can hack
430 // on the SCC if it wants to without invalidating our iterator.
431 std::vector<CallGraphNode*> &NodeVec = *CGI;
432 CurSCC.initialize(&NodeVec[0], &NodeVec[0]+NodeVec.size());
433 ++CGI;
435 // At the top level, we run all the passes in this pass manager on the
436 // functions in this SCC. However, we support iterative compilation in the
437 // case where a function pass devirtualizes a call to a function. For
438 // example, it is very common for a function pass (often GVN or instcombine)
439 // to eliminate the addressing that feeds into a call. With that improved
440 // information, we would like the call to be an inline candidate, infer
441 // mod-ref information etc.
443 // Because of this, we allow iteration up to a specified iteration count.
444 // This only happens in the case of a devirtualized call, so we only burn
445 // compile time in the case that we're making progress. We also have a hard
446 // iteration count limit in case there is crazy code.
447 unsigned Iteration = 0;
448 bool DevirtualizedCall = false;
449 do {
450 DEBUG(if (Iteration)
451 dbgs() << " SCCPASSMGR: Re-visiting SCC, iteration #"
452 << Iteration << '\n');
453 DevirtualizedCall = false;
454 Changed |= RunAllPassesOnSCC(CurSCC, CG, DevirtualizedCall);
455 } while (Iteration++ < MaxIterations && DevirtualizedCall);
457 if (DevirtualizedCall)
458 DEBUG(dbgs() << " CGSCCPASSMGR: Stopped iteration after " << Iteration
459 << " times, due to -max-cg-scc-iterations\n");
461 if (Iteration > MaxSCCIterations)
462 MaxSCCIterations = Iteration;
465 Changed |= doFinalization(CG);
466 return Changed;
470 /// Initialize CG
471 bool CGPassManager::doInitialization(CallGraph &CG) {
472 bool Changed = false;
473 for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
474 if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
475 assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
476 "Invalid CGPassManager member");
477 Changed |= ((FPPassManager*)PM)->doInitialization(CG.getModule());
478 } else {
479 Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doInitialization(CG);
482 return Changed;
485 /// Finalize CG
486 bool CGPassManager::doFinalization(CallGraph &CG) {
487 bool Changed = false;
488 for (unsigned i = 0, e = getNumContainedPasses(); i != e; ++i) {
489 if (PMDataManager *PM = getContainedPass(i)->getAsPMDataManager()) {
490 assert(PM->getPassManagerType() == PMT_FunctionPassManager &&
491 "Invalid CGPassManager member");
492 Changed |= ((FPPassManager*)PM)->doFinalization(CG.getModule());
493 } else {
494 Changed |= ((CallGraphSCCPass*)getContainedPass(i))->doFinalization(CG);
497 return Changed;
500 //===----------------------------------------------------------------------===//
501 // CallGraphSCC Implementation
502 //===----------------------------------------------------------------------===//
504 /// ReplaceNode - This informs the SCC and the pass manager that the specified
505 /// Old node has been deleted, and New is to be used in its place.
506 void CallGraphSCC::ReplaceNode(CallGraphNode *Old, CallGraphNode *New) {
507 assert(Old != New && "Should not replace node with self");
508 for (unsigned i = 0; ; ++i) {
509 assert(i != Nodes.size() && "Node not in SCC");
510 if (Nodes[i] != Old) continue;
511 Nodes[i] = New;
512 break;
515 // Update the active scc_iterator so that it doesn't contain dangling
516 // pointers to the old CallGraphNode.
517 scc_iterator<CallGraph*> *CGI = (scc_iterator<CallGraph*>*)Context;
518 CGI->ReplaceNode(Old, New);
522 //===----------------------------------------------------------------------===//
523 // CallGraphSCCPass Implementation
524 //===----------------------------------------------------------------------===//
526 /// Assign pass manager to manage this pass.
527 void CallGraphSCCPass::assignPassManager(PMStack &PMS,
528 PassManagerType PreferredType) {
529 // Find CGPassManager
530 while (!PMS.empty() &&
531 PMS.top()->getPassManagerType() > PMT_CallGraphPassManager)
532 PMS.pop();
534 assert(!PMS.empty() && "Unable to handle Call Graph Pass");
535 CGPassManager *CGP;
537 if (PMS.top()->getPassManagerType() == PMT_CallGraphPassManager)
538 CGP = (CGPassManager*)PMS.top();
539 else {
540 // Create new Call Graph SCC Pass Manager if it does not exist.
541 assert(!PMS.empty() && "Unable to create Call Graph Pass Manager");
542 PMDataManager *PMD = PMS.top();
544 // [1] Create new Call Graph Pass Manager
545 CGP = new CGPassManager(PMD->getDepth() + 1);
547 // [2] Set up new manager's top level manager
548 PMTopLevelManager *TPM = PMD->getTopLevelManager();
549 TPM->addIndirectPassManager(CGP);
551 // [3] Assign manager to manage this new manager. This may create
552 // and push new managers into PMS
553 Pass *P = CGP;
554 TPM->schedulePass(P);
556 // [4] Push new manager into PMS
557 PMS.push(CGP);
560 CGP->add(this);
563 /// getAnalysisUsage - For this class, we declare that we require and preserve
564 /// the call graph. If the derived class implements this method, it should
565 /// always explicitly call the implementation here.
566 void CallGraphSCCPass::getAnalysisUsage(AnalysisUsage &AU) const {
567 AU.addRequired<CallGraph>();
568 AU.addPreserved<CallGraph>();
572 //===----------------------------------------------------------------------===//
573 // PrintCallGraphPass Implementation
574 //===----------------------------------------------------------------------===//
576 namespace {
577 /// PrintCallGraphPass - Print a Module corresponding to a call graph.
579 class PrintCallGraphPass : public CallGraphSCCPass {
580 std::string Banner;
581 raw_ostream &Out; // raw_ostream to print on.
583 public:
584 static char ID;
585 PrintCallGraphPass(const std::string &B, raw_ostream &o)
586 : CallGraphSCCPass(ID), Banner(B), Out(o) {}
588 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
589 AU.setPreservesAll();
592 bool runOnSCC(CallGraphSCC &SCC) {
593 Out << Banner;
594 for (CallGraphSCC::iterator I = SCC.begin(), E = SCC.end(); I != E; ++I)
595 (*I)->getFunction()->print(Out);
596 return false;
600 } // end anonymous namespace.
602 char PrintCallGraphPass::ID = 0;
604 Pass *CallGraphSCCPass::createPrinterPass(raw_ostream &O,
605 const std::string &Banner) const {
606 return new PrintCallGraphPass(Banner, O);