Add a function for profiling to run at shutdown. Unlike the existing API, this
[llvm/stm8.git] / lib / CodeGen / LiveIntervalUnion.cpp
blob205f28a0d65a4d0ebe17b9ed2c985352dabef5d5
1 //===-- LiveIntervalUnion.cpp - Live interval union data structure --------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // LiveIntervalUnion represents a coalesced set of live intervals. This may be
11 // used during coalescing to represent a congruence class, or during register
12 // allocation to model liveness of a physical register.
14 //===----------------------------------------------------------------------===//
16 #define DEBUG_TYPE "regalloc"
17 #include "LiveIntervalUnion.h"
18 #include "llvm/ADT/SparseBitVector.h"
19 #include "llvm/CodeGen/MachineLoopRanges.h"
20 #include "llvm/Support/Debug.h"
21 #include "llvm/Support/raw_ostream.h"
22 #include "llvm/Target/TargetRegisterInfo.h"
24 using namespace llvm;
27 // Merge a LiveInterval's segments. Guarantee no overlaps.
28 void LiveIntervalUnion::unify(LiveInterval &VirtReg) {
29 if (VirtReg.empty())
30 return;
31 ++Tag;
33 // Insert each of the virtual register's live segments into the map.
34 LiveInterval::iterator RegPos = VirtReg.begin();
35 LiveInterval::iterator RegEnd = VirtReg.end();
36 SegmentIter SegPos = Segments.find(RegPos->start);
38 for (;;) {
39 SegPos.insert(RegPos->start, RegPos->end, &VirtReg);
40 if (++RegPos == RegEnd)
41 return;
42 SegPos.advanceTo(RegPos->start);
46 // Remove a live virtual register's segments from this union.
47 void LiveIntervalUnion::extract(LiveInterval &VirtReg) {
48 if (VirtReg.empty())
49 return;
50 ++Tag;
52 // Remove each of the virtual register's live segments from the map.
53 LiveInterval::iterator RegPos = VirtReg.begin();
54 LiveInterval::iterator RegEnd = VirtReg.end();
55 SegmentIter SegPos = Segments.find(RegPos->start);
57 for (;;) {
58 assert(SegPos.value() == &VirtReg && "Inconsistent LiveInterval");
59 SegPos.erase();
60 if (!SegPos.valid())
61 return;
63 // Skip all segments that may have been coalesced.
64 RegPos = VirtReg.advanceTo(RegPos, SegPos.start());
65 if (RegPos == RegEnd)
66 return;
68 SegPos.advanceTo(RegPos->start);
72 void
73 LiveIntervalUnion::print(raw_ostream &OS, const TargetRegisterInfo *TRI) const {
74 OS << "LIU " << PrintReg(RepReg, TRI);
75 if (empty()) {
76 OS << " empty\n";
77 return;
79 for (LiveSegments::const_iterator SI = Segments.begin(); SI.valid(); ++SI) {
80 OS << " [" << SI.start() << ' ' << SI.stop() << "):"
81 << PrintReg(SI.value()->reg, TRI);
83 OS << '\n';
86 void LiveIntervalUnion::InterferenceResult::print(raw_ostream &OS,
87 const TargetRegisterInfo *TRI) const {
88 OS << '[' << start() << ';' << stop() << "):"
89 << PrintReg(interference()->reg, TRI);
92 void LiveIntervalUnion::Query::print(raw_ostream &OS,
93 const TargetRegisterInfo *TRI) {
94 OS << "Interferences with ";
95 LiveUnion->print(OS, TRI);
96 InterferenceResult IR = firstInterference();
97 while (isInterference(IR)) {
98 OS << " ";
99 IR.print(OS, TRI);
100 OS << '\n';
101 nextInterference(IR);
105 #ifndef NDEBUG
106 // Verify the live intervals in this union and add them to the visited set.
107 void LiveIntervalUnion::verify(LiveVirtRegBitSet& VisitedVRegs) {
108 for (SegmentIter SI = Segments.begin(); SI.valid(); ++SI)
109 VisitedVRegs.set(SI.value()->reg);
111 #endif //!NDEBUG
113 // Private interface accessed by Query.
115 // Find a pair of segments that intersect, one in the live virtual register
116 // (LiveInterval), and the other in this LiveIntervalUnion. The caller (Query)
117 // is responsible for advancing the LiveIntervalUnion segments to find a
118 // "notable" intersection, which requires query-specific logic.
120 // This design assumes only a fast mechanism for intersecting a single live
121 // virtual register segment with a set of LiveIntervalUnion segments. This may
122 // be ok since most virtual registers have very few segments. If we had a data
123 // structure that optimizd MxN intersection of segments, then we would bypass
124 // the loop that advances within the LiveInterval.
126 // If no intersection exists, set VirtRegI = VirtRegEnd, and set SI to the first
127 // segment whose start point is greater than LiveInterval's end point.
129 // Assumes that segments are sorted by start position in both
130 // LiveInterval and LiveSegments.
131 void LiveIntervalUnion::Query::findIntersection(InterferenceResult &IR) const {
132 // Search until reaching the end of the LiveUnion segments.
133 LiveInterval::iterator VirtRegEnd = VirtReg->end();
134 if (IR.VirtRegI == VirtRegEnd)
135 return;
136 while (IR.LiveUnionI.valid()) {
137 // Slowly advance the live virtual reg iterator until we surpass the next
138 // segment in LiveUnion.
140 // Note: If this is ever used for coalescing of fixed registers and we have
141 // a live vreg with thousands of segments, then change this code to use
142 // upperBound instead.
143 IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start());
144 if (IR.VirtRegI == VirtRegEnd)
145 break; // Retain current (nonoverlapping) LiveUnionI
147 // VirtRegI may have advanced far beyond LiveUnionI, catch up.
148 IR.LiveUnionI.advanceTo(IR.VirtRegI->start);
150 // Check if no LiveUnionI exists with VirtRegI->Start < LiveUnionI.end
151 if (!IR.LiveUnionI.valid())
152 break;
153 if (IR.LiveUnionI.start() < IR.VirtRegI->end) {
154 assert(overlap(*IR.VirtRegI, IR.LiveUnionI) &&
155 "upperBound postcondition");
156 break;
159 if (!IR.LiveUnionI.valid())
160 IR.VirtRegI = VirtRegEnd;
163 // Find the first intersection, and cache interference info
164 // (retain segment iterators into both VirtReg and LiveUnion).
165 const LiveIntervalUnion::InterferenceResult &
166 LiveIntervalUnion::Query::firstInterference() {
167 if (CheckedFirstInterference)
168 return FirstInterference;
169 CheckedFirstInterference = true;
170 InterferenceResult &IR = FirstInterference;
172 // Quickly skip interference check for empty sets.
173 if (VirtReg->empty() || LiveUnion->empty()) {
174 IR.VirtRegI = VirtReg->end();
175 } else if (VirtReg->beginIndex() < LiveUnion->startIndex()) {
176 // VirtReg starts first, perform double binary search.
177 IR.VirtRegI = VirtReg->find(LiveUnion->startIndex());
178 if (IR.VirtRegI != VirtReg->end())
179 IR.LiveUnionI = LiveUnion->find(IR.VirtRegI->start);
180 } else {
181 // LiveUnion starts first, perform double binary search.
182 IR.LiveUnionI = LiveUnion->find(VirtReg->beginIndex());
183 if (IR.LiveUnionI.valid())
184 IR.VirtRegI = VirtReg->find(IR.LiveUnionI.start());
185 else
186 IR.VirtRegI = VirtReg->end();
188 findIntersection(FirstInterference);
189 assert((IR.VirtRegI == VirtReg->end() || IR.LiveUnionI.valid())
190 && "Uninitialized iterator");
191 return FirstInterference;
194 // Treat the result as an iterator and advance to the next interfering pair
195 // of segments. This is a plain iterator with no filter.
196 bool LiveIntervalUnion::Query::nextInterference(InterferenceResult &IR) const {
197 assert(isInterference(IR) && "iteration past end of interferences");
199 // Advance either the VirtReg or LiveUnion segment to ensure that we visit all
200 // unique overlapping pairs.
201 if (IR.VirtRegI->end < IR.LiveUnionI.stop()) {
202 if (++IR.VirtRegI == VirtReg->end())
203 return false;
205 else {
206 if (!(++IR.LiveUnionI).valid()) {
207 IR.VirtRegI = VirtReg->end();
208 return false;
211 // Short-circuit findIntersection() if possible.
212 if (overlap(*IR.VirtRegI, IR.LiveUnionI))
213 return true;
215 // Find the next intersection.
216 findIntersection(IR);
217 return isInterference(IR);
220 // Scan the vector of interfering virtual registers in this union. Assume it's
221 // quite small.
222 bool LiveIntervalUnion::Query::isSeenInterference(LiveInterval *VirtReg) const {
223 SmallVectorImpl<LiveInterval*>::const_iterator I =
224 std::find(InterferingVRegs.begin(), InterferingVRegs.end(), VirtReg);
225 return I != InterferingVRegs.end();
228 // Count the number of virtual registers in this union that interfere with this
229 // query's live virtual register.
231 // The number of times that we either advance IR.VirtRegI or call
232 // LiveUnion.upperBound() will be no more than the number of holes in
233 // VirtReg. So each invocation of collectInterferingVRegs() takes
234 // time proportional to |VirtReg Holes| * time(LiveUnion.upperBound()).
236 // For comments on how to speed it up, see Query::findIntersection().
237 unsigned LiveIntervalUnion::Query::
238 collectInterferingVRegs(unsigned MaxInterferingRegs) {
239 InterferenceResult IR = firstInterference();
240 LiveInterval::iterator VirtRegEnd = VirtReg->end();
241 LiveInterval *RecentInterferingVReg = NULL;
242 if (IR.VirtRegI != VirtRegEnd) while (IR.LiveUnionI.valid()) {
243 // Advance the union's iterator to reach an unseen interfering vreg.
244 do {
245 if (IR.LiveUnionI.value() == RecentInterferingVReg)
246 continue;
248 if (!isSeenInterference(IR.LiveUnionI.value()))
249 break;
251 // Cache the most recent interfering vreg to bypass isSeenInterference.
252 RecentInterferingVReg = IR.LiveUnionI.value();
254 } while ((++IR.LiveUnionI).valid());
255 if (!IR.LiveUnionI.valid())
256 break;
258 // Advance the VirtReg iterator until surpassing the next segment in
259 // LiveUnion.
260 IR.VirtRegI = VirtReg->advanceTo(IR.VirtRegI, IR.LiveUnionI.start());
261 if (IR.VirtRegI == VirtRegEnd)
262 break;
264 // Check for intersection with the union's segment.
265 if (overlap(*IR.VirtRegI, IR.LiveUnionI)) {
267 if (!IR.LiveUnionI.value()->isSpillable())
268 SeenUnspillableVReg = true;
270 if (InterferingVRegs.size() == MaxInterferingRegs)
271 // Leave SeenAllInterferences set to false to indicate that at least one
272 // interference exists beyond those we collected.
273 return MaxInterferingRegs;
275 InterferingVRegs.push_back(IR.LiveUnionI.value());
277 // Cache the most recent interfering vreg to bypass isSeenInterference.
278 RecentInterferingVReg = IR.LiveUnionI.value();
279 ++IR.LiveUnionI;
280 continue;
282 // VirtRegI may have advanced far beyond LiveUnionI,
283 // do a fast intersection test to "catch up"
284 IR.LiveUnionI.advanceTo(IR.VirtRegI->start);
286 SeenAllInterferences = true;
287 return InterferingVRegs.size();
290 bool LiveIntervalUnion::Query::checkLoopInterference(MachineLoopRange *Loop) {
291 // VirtReg is likely live throughout the loop, so start by checking LIU-Loop
292 // overlaps.
293 IntervalMapOverlaps<LiveIntervalUnion::Map, MachineLoopRange::Map>
294 Overlaps(LiveUnion->getMap(), Loop->getMap());
295 if (!Overlaps.valid())
296 return false;
298 // The loop is overlapping an LIU assignment. Check VirtReg as well.
299 LiveInterval::iterator VRI = VirtReg->find(Overlaps.start());
301 for (;;) {
302 if (VRI == VirtReg->end())
303 return false;
304 if (VRI->start < Overlaps.stop())
305 return true;
307 Overlaps.advanceTo(VRI->start);
308 if (!Overlaps.valid())
309 return false;
310 if (Overlaps.start() < VRI->end)
311 return true;
313 VRI = VirtReg->advanceTo(VRI, Overlaps.start());