1 //===- Win32/Win32.h - Common Win32 Include File ----------------*- C++ -*-===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file defines things specific to Win32 implementations.
12 //===----------------------------------------------------------------------===//
14 //===----------------------------------------------------------------------===//
15 //=== WARNING: Implementation here must contain only generic Win32 code that
16 //=== is guaranteed to work on *all* Win32 variants.
17 //===----------------------------------------------------------------------===//
19 // mingw-w64 tends to define it as 0x0502 in its headers.
22 // Require at least Windows 2000 API.
23 #define _WIN32_WINNT 0x0500
24 #define _WIN32_IE 0x0500 // MinGW at it again.
25 #define WIN32_LEAN_AND_MEAN
27 #include "llvm/Config/config.h" // Get build system configuration settings
33 inline bool MakeErrMsg(std::string
* ErrMsg
, const std::string
& prefix
) {
37 FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER
|FORMAT_MESSAGE_FROM_SYSTEM
,
38 NULL
, GetLastError(), 0, (LPSTR
)&buffer
, 1, NULL
);
39 *ErrMsg
= prefix
+ buffer
;
48 AutoHandle(HANDLE h
) : handle(h
) {}
59 AutoHandle
&operator=(HANDLE h
) {
65 template <class HandleType
, uintptr_t InvalidHandle
,
66 class DeleterType
, DeleterType D
>
71 ScopedHandle() : Handle(InvalidHandle
) {}
72 ScopedHandle(HandleType handle
) : Handle(handle
) {}
75 if (Handle
!= HandleType(InvalidHandle
))
80 HandleType temp
= Handle
;
81 Handle
= HandleType(InvalidHandle
);
85 operator HandleType() const { return Handle
; }
87 ScopedHandle
&operator=(HandleType handle
) {
92 typedef void (*unspecified_bool_type
)();
93 static void unspecified_bool_true() {}
95 // True if Handle is valid.
96 operator unspecified_bool_type() const {
97 return Handle
== HandleType(InvalidHandle
) ? 0 : unspecified_bool_true
;
100 bool operator!() const {
101 return Handle
== HandleType(InvalidHandle
);
105 typedef ScopedHandle
<HANDLE
, uintptr_t(-1),
106 BOOL (WINAPI
*)(HANDLE
), ::FindClose
>
111 class SmallVectorImpl
;
114 typename SmallVectorImpl
<T
>::const_pointer
115 c_str(SmallVectorImpl
<T
> &str
) {
120 } // end namespace llvm.