1 ; RUN: llc < %s -march=arm -mattr=+neon | FileCheck %s
2 ; RUN: llc < %s -march=arm -mattr=+neon -regalloc=basic | FileCheck %s
4 %struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> }
5 %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> }
6 %struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> }
7 %struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> }
8 %struct.__neon_int64x1x3_t = type { <1 x i64>, <1 x i64>, <1 x i64> }
10 %struct.__neon_int8x16x3_t = type { <16 x i8>, <16 x i8>, <16 x i8> }
11 %struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> }
12 %struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> }
13 %struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> }
15 define <8 x i8> @vld3i8(i8* %A) nounwind {
17 ;Check the alignment value. Max for this instruction is 64 bits:
18 ;CHECK: vld3.8 {d16, d17, d18}, [r0, :64]
19 %tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8* %A, i32 32)
20 %tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0
21 %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2
22 %tmp4 = add <8 x i8> %tmp2, %tmp3
26 define <4 x i16> @vld3i16(i16* %A) nounwind {
29 %tmp0 = bitcast i16* %A to i8*
30 %tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8* %tmp0, i32 1)
31 %tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0
32 %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2
33 %tmp4 = add <4 x i16> %tmp2, %tmp3
37 ;Check for a post-increment updating load with register increment.
38 define <4 x i16> @vld3i16_update(i16** %ptr, i32 %inc) nounwind {
39 ;CHECK: vld3i16_update:
40 ;CHECK: vld3.16 {d16, d17, d18}, [{{r[0-9]+}}], {{r[0-9]+}}
42 %tmp0 = bitcast i16* %A to i8*
43 %tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8* %tmp0, i32 1)
44 %tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0
45 %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2
46 %tmp4 = add <4 x i16> %tmp2, %tmp3
47 %tmp5 = getelementptr i16* %A, i32 %inc
48 store i16* %tmp5, i16** %ptr
52 define <2 x i32> @vld3i32(i32* %A) nounwind {
55 %tmp0 = bitcast i32* %A to i8*
56 %tmp1 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32(i8* %tmp0, i32 1)
57 %tmp2 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 0
58 %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 2
59 %tmp4 = add <2 x i32> %tmp2, %tmp3
63 define <2 x float> @vld3f(float* %A) nounwind {
66 %tmp0 = bitcast float* %A to i8*
67 %tmp1 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32(i8* %tmp0, i32 1)
68 %tmp2 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 0
69 %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 2
70 %tmp4 = fadd <2 x float> %tmp2, %tmp3
74 define <1 x i64> @vld3i64(i64* %A) nounwind {
76 ;Check the alignment value. Max for this instruction is 64 bits:
77 ;CHECK: vld1.64 {d16, d17, d18}, [r0, :64]
78 %tmp0 = bitcast i64* %A to i8*
79 %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8* %tmp0, i32 16)
80 %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0
81 %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2
82 %tmp4 = add <1 x i64> %tmp2, %tmp3
86 define <16 x i8> @vld3Qi8(i8* %A) nounwind {
88 ;Check the alignment value. Max for this instruction is 64 bits:
89 ;CHECK: vld3.8 {d16, d18, d20}, [r0, :64]!
90 ;CHECK: vld3.8 {d17, d19, d21}, [r0, :64]
91 %tmp1 = call %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8(i8* %A, i32 32)
92 %tmp2 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 0
93 %tmp3 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 2
94 %tmp4 = add <16 x i8> %tmp2, %tmp3
98 define <8 x i16> @vld3Qi16(i16* %A) nounwind {
102 %tmp0 = bitcast i16* %A to i8*
103 %tmp1 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16(i8* %tmp0, i32 1)
104 %tmp2 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 0
105 %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 2
106 %tmp4 = add <8 x i16> %tmp2, %tmp3
110 define <4 x i32> @vld3Qi32(i32* %A) nounwind {
114 %tmp0 = bitcast i32* %A to i8*
115 %tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8* %tmp0, i32 1)
116 %tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0
117 %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2
118 %tmp4 = add <4 x i32> %tmp2, %tmp3
122 ;Check for a post-increment updating load.
123 define <4 x i32> @vld3Qi32_update(i32** %ptr) nounwind {
124 ;CHECK: vld3Qi32_update:
125 ;CHECK: vld3.32 {d16, d18, d20}, [r[[R:[0-9]+]]]!
126 ;CHECK: vld3.32 {d17, d19, d21}, [r[[R]]]!
128 %tmp0 = bitcast i32* %A to i8*
129 %tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8* %tmp0, i32 1)
130 %tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0
131 %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2
132 %tmp4 = add <4 x i32> %tmp2, %tmp3
133 %tmp5 = getelementptr i32* %A, i32 12
134 store i32* %tmp5, i32** %ptr
138 define <4 x float> @vld3Qf(float* %A) nounwind {
142 %tmp0 = bitcast float* %A to i8*
143 %tmp1 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32(i8* %tmp0, i32 1)
144 %tmp2 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 0
145 %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 2
146 %tmp4 = fadd <4 x float> %tmp2, %tmp3
147 ret <4 x float> %tmp4
150 declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8(i8*, i32) nounwind readonly
151 declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16(i8*, i32) nounwind readonly
152 declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32(i8*, i32) nounwind readonly
153 declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32(i8*, i32) nounwind readonly
154 declare %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64(i8*, i32) nounwind readonly
156 declare %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8(i8*, i32) nounwind readonly
157 declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16(i8*, i32) nounwind readonly
158 declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32(i8*, i32) nounwind readonly
159 declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32(i8*, i32) nounwind readonly