1 ; RUN: llc < %s -march=arm -mattr=+neon -disable-arm-fast-isel -O0 | FileCheck %s
3 define void @vst3i8(i8* %A, <8 x i8>* %B) nounwind {
5 ;Check the alignment value. Max for this instruction is 64 bits:
6 ;This test runs at -O0 so do not check for specific register numbers.
7 ;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]
8 %tmp1 = load <8 x i8>* %B
9 call void @llvm.arm.neon.vst3.v8i8(i8* %A, <8 x i8> %tmp1, <8 x i8> %tmp1, <8 x i8> %tmp1, i32 32)
13 define void @vst3i16(i16* %A, <4 x i16>* %B) nounwind {
16 %tmp0 = bitcast i16* %A to i8*
17 %tmp1 = load <4 x i16>* %B
18 call void @llvm.arm.neon.vst3.v4i16(i8* %tmp0, <4 x i16> %tmp1, <4 x i16> %tmp1, <4 x i16> %tmp1, i32 1)
22 define void @vst3i32(i32* %A, <2 x i32>* %B) nounwind {
25 %tmp0 = bitcast i32* %A to i8*
26 %tmp1 = load <2 x i32>* %B
27 call void @llvm.arm.neon.vst3.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
31 ;Check for a post-increment updating store.
32 define void @vst3i32_update(i32** %ptr, <2 x i32>* %B) nounwind {
33 ;CHECK: vst3i32_update:
34 ;CHECK: vst3.32 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
36 %tmp0 = bitcast i32* %A to i8*
37 %tmp1 = load <2 x i32>* %B
38 call void @llvm.arm.neon.vst3.v2i32(i8* %tmp0, <2 x i32> %tmp1, <2 x i32> %tmp1, <2 x i32> %tmp1, i32 1)
39 %tmp2 = getelementptr i32* %A, i32 6
40 store i32* %tmp2, i32** %ptr
44 define void @vst3f(float* %A, <2 x float>* %B) nounwind {
47 %tmp0 = bitcast float* %A to i8*
48 %tmp1 = load <2 x float>* %B
49 call void @llvm.arm.neon.vst3.v2f32(i8* %tmp0, <2 x float> %tmp1, <2 x float> %tmp1, <2 x float> %tmp1, i32 1)
53 define void @vst3i64(i64* %A, <1 x i64>* %B) nounwind {
55 ;Check the alignment value. Max for this instruction is 64 bits:
56 ;This test runs at -O0 so do not check for specific register numbers.
57 ;CHECK: vst1.64 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]
58 %tmp0 = bitcast i64* %A to i8*
59 %tmp1 = load <1 x i64>* %B
60 call void @llvm.arm.neon.vst3.v1i64(i8* %tmp0, <1 x i64> %tmp1, <1 x i64> %tmp1, <1 x i64> %tmp1, i32 16)
64 define void @vst3Qi8(i8* %A, <16 x i8>* %B) nounwind {
66 ;Check the alignment value. Max for this instruction is 64 bits:
67 ;This test runs at -O0 so do not check for specific register numbers.
68 ;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]!
69 ;CHECK: vst3.8 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}, :64]
70 %tmp1 = load <16 x i8>* %B
71 call void @llvm.arm.neon.vst3.v16i8(i8* %A, <16 x i8> %tmp1, <16 x i8> %tmp1, <16 x i8> %tmp1, i32 32)
75 define void @vst3Qi16(i16* %A, <8 x i16>* %B) nounwind {
79 %tmp0 = bitcast i16* %A to i8*
80 %tmp1 = load <8 x i16>* %B
81 call void @llvm.arm.neon.vst3.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
85 ;Check for a post-increment updating store.
86 define void @vst3Qi16_update(i16** %ptr, <8 x i16>* %B) nounwind {
87 ;CHECK: vst3Qi16_update:
88 ;CHECK: vst3.16 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
89 ;CHECK: vst3.16 {d{{.*}}, d{{.*}}, d{{.*}}}, [r{{.*}}]!
91 %tmp0 = bitcast i16* %A to i8*
92 %tmp1 = load <8 x i16>* %B
93 call void @llvm.arm.neon.vst3.v8i16(i8* %tmp0, <8 x i16> %tmp1, <8 x i16> %tmp1, <8 x i16> %tmp1, i32 1)
94 %tmp2 = getelementptr i16* %A, i32 24
95 store i16* %tmp2, i16** %ptr
99 define void @vst3Qi32(i32* %A, <4 x i32>* %B) nounwind {
103 %tmp0 = bitcast i32* %A to i8*
104 %tmp1 = load <4 x i32>* %B
105 call void @llvm.arm.neon.vst3.v4i32(i8* %tmp0, <4 x i32> %tmp1, <4 x i32> %tmp1, <4 x i32> %tmp1, i32 1)
109 define void @vst3Qf(float* %A, <4 x float>* %B) nounwind {
113 %tmp0 = bitcast float* %A to i8*
114 %tmp1 = load <4 x float>* %B
115 call void @llvm.arm.neon.vst3.v4f32(i8* %tmp0, <4 x float> %tmp1, <4 x float> %tmp1, <4 x float> %tmp1, i32 1)
119 declare void @llvm.arm.neon.vst3.v8i8(i8*, <8 x i8>, <8 x i8>, <8 x i8>, i32) nounwind
120 declare void @llvm.arm.neon.vst3.v4i16(i8*, <4 x i16>, <4 x i16>, <4 x i16>, i32) nounwind
121 declare void @llvm.arm.neon.vst3.v2i32(i8*, <2 x i32>, <2 x i32>, <2 x i32>, i32) nounwind
122 declare void @llvm.arm.neon.vst3.v2f32(i8*, <2 x float>, <2 x float>, <2 x float>, i32) nounwind
123 declare void @llvm.arm.neon.vst3.v1i64(i8*, <1 x i64>, <1 x i64>, <1 x i64>, i32) nounwind
125 declare void @llvm.arm.neon.vst3.v16i8(i8*, <16 x i8>, <16 x i8>, <16 x i8>, i32) nounwind
126 declare void @llvm.arm.neon.vst3.v8i16(i8*, <8 x i16>, <8 x i16>, <8 x i16>, i32) nounwind
127 declare void @llvm.arm.neon.vst3.v4i32(i8*, <4 x i32>, <4 x i32>, <4 x i32>, i32) nounwind
128 declare void @llvm.arm.neon.vst3.v4f32(i8*, <4 x float>, <4 x float>, <4 x float>, i32) nounwind