1 ; RUN: opt < %s -S -scalarrepl | FileCheck %s
2 ; RUN: opt < %s -S -scalarrepl-ssa | FileCheck %s
3 target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64"
4 target triple = "x86_64-apple-macosx10.7.0"
6 %0 = type { <2 x float>, float }
7 %struct.PointC3 = type { %struct.array }
8 %struct.Point_3 = type { %struct.PointC3 }
9 %struct.array = type { [3 x float], [4 x i8] }
13 ; CHECK: %[[A:[a-z0-9]*]] = and i128
14 ; CHECK: %[[B:[a-z0-9]*]] = trunc i128 %[[A]] to i32
16 define void @main() uwtable ssp {
18 %ref.tmp2 = alloca %0, align 16
19 %tmpcast = bitcast %0* %ref.tmp2 to %struct.Point_3*
20 %0 = getelementptr %0* %ref.tmp2, i64 0, i32 0
21 store <2 x float> zeroinitializer, <2 x float>* %0, align 16
22 %1 = getelementptr inbounds %struct.Point_3* %tmpcast, i64 0, i32 0
23 %base.i.i.i = getelementptr inbounds %struct.PointC3* %1, i64 0, i32 0
24 %arrayidx.i.i.i.i = getelementptr inbounds %struct.array* %base.i.i.i, i64 0, i32 0, i64 0
25 %tmp5.i.i = load float* %arrayidx.i.i.i.i, align 4
31 ; CHECK: %[[A:[a-z0-9]*]] = and i128
32 ; CHECK: %[[B:[a-z0-9]*]] = trunc i128 %[[A]] to i32
34 define void @test1() uwtable ssp {
36 %ref.tmp2 = alloca {<2 x float>, float}, align 16
37 %tmpcast = bitcast {<2 x float>, float}* %ref.tmp2 to float*
38 %0 = getelementptr {<2 x float>, float}* %ref.tmp2, i64 0, i32 0
39 store <2 x float> zeroinitializer, <2 x float>* %0, align 16
40 %tmp5.i.i = load float* %tmpcast, align 4
49 ; CHECK-NOT: insertelement
50 ; CHECK-NOT: extractelement
52 define float @test2() uwtable ssp {
54 %ref.tmp2 = alloca {<2 x float>, float}, align 16
55 %tmpcast = bitcast {<2 x float>, float}* %ref.tmp2 to float*
56 %tmpcast2 = getelementptr {<2 x float>, float}* %ref.tmp2, i64 0, i32 1
57 %0 = getelementptr {<2 x float>, float}* %ref.tmp2, i64 0, i32 0
58 store <2 x float> zeroinitializer, <2 x float>* %0, align 16
59 store float 1.0, float* %tmpcast2, align 4
60 %r1 = load float* %tmpcast, align 4
61 %r2 = load float* %tmpcast2, align 4
62 %r = fadd float %r1, %r2