1 //==- ScheduleDAGInstrs.h - MachineInstr Scheduling --------------*- C++ -*-==//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // This file implements the ScheduleDAGInstrs class, which implements
11 // scheduling for a MachineInstr-based dependency graph.
13 //===----------------------------------------------------------------------===//
15 #ifndef SCHEDULEDAGINSTRS_H
16 #define SCHEDULEDAGINSTRS_H
18 #include "llvm/CodeGen/MachineDominators.h"
19 #include "llvm/CodeGen/MachineLoopInfo.h"
20 #include "llvm/CodeGen/ScheduleDAG.h"
21 #include "llvm/Support/Compiler.h"
22 #include "llvm/Target/TargetRegisterInfo.h"
23 #include "llvm/ADT/SmallSet.h"
27 class MachineLoopInfo
;
28 class MachineDominatorTree
;
30 /// LoopDependencies - This class analyzes loop-oriented register
31 /// dependencies, which are used to guide scheduling decisions.
32 /// For example, loop induction variable increments should be
33 /// scheduled as soon as possible after the variable's last use.
35 class LLVM_LIBRARY_VISIBILITY LoopDependencies
{
36 const MachineLoopInfo
&MLI
;
37 const MachineDominatorTree
&MDT
;
40 typedef std::map
<unsigned, std::pair
<const MachineOperand
*, unsigned> >
44 LoopDependencies(const MachineLoopInfo
&mli
,
45 const MachineDominatorTree
&mdt
) :
48 /// VisitLoop - Clear out any previous state and analyze the given loop.
50 void VisitLoop(const MachineLoop
*Loop
) {
52 MachineBasicBlock
*Header
= Loop
->getHeader();
53 SmallSet
<unsigned, 8> LoopLiveIns
;
54 for (MachineBasicBlock::livein_iterator LI
= Header
->livein_begin(),
55 LE
= Header
->livein_end(); LI
!= LE
; ++LI
)
56 LoopLiveIns
.insert(*LI
);
58 const MachineDomTreeNode
*Node
= MDT
.getNode(Header
);
59 const MachineBasicBlock
*MBB
= Node
->getBlock();
60 assert(Loop
->contains(MBB
) &&
61 "Loop does not contain header!");
62 VisitRegion(Node
, MBB
, Loop
, LoopLiveIns
);
66 void VisitRegion(const MachineDomTreeNode
*Node
,
67 const MachineBasicBlock
*MBB
,
68 const MachineLoop
*Loop
,
69 const SmallSet
<unsigned, 8> &LoopLiveIns
) {
71 for (MachineBasicBlock::const_iterator I
= MBB
->begin(), E
= MBB
->end();
73 const MachineInstr
*MI
= I
;
74 if (MI
->isDebugValue())
76 for (unsigned i
= 0, e
= MI
->getNumOperands(); i
!= e
; ++i
) {
77 const MachineOperand
&MO
= MI
->getOperand(i
);
78 if (!MO
.isReg() || !MO
.isUse())
80 unsigned MOReg
= MO
.getReg();
81 if (LoopLiveIns
.count(MOReg
))
82 Deps
.insert(std::make_pair(MOReg
, std::make_pair(&MO
, Count
)));
84 ++Count
; // Not every iteration due to dbg_value above.
87 const std::vector
<MachineDomTreeNode
*> &Children
= Node
->getChildren();
88 for (std::vector
<MachineDomTreeNode
*>::const_iterator I
=
89 Children
.begin(), E
= Children
.end(); I
!= E
; ++I
) {
90 const MachineDomTreeNode
*ChildNode
= *I
;
91 MachineBasicBlock
*ChildBlock
= ChildNode
->getBlock();
92 if (Loop
->contains(ChildBlock
))
93 VisitRegion(ChildNode
, ChildBlock
, Loop
, LoopLiveIns
);
98 /// ScheduleDAGInstrs - A ScheduleDAG subclass for scheduling lists of
100 class LLVM_LIBRARY_VISIBILITY ScheduleDAGInstrs
: public ScheduleDAG
{
101 const MachineLoopInfo
&MLI
;
102 const MachineDominatorTree
&MDT
;
103 const MachineFrameInfo
*MFI
;
104 const InstrItineraryData
*InstrItins
;
106 /// Defs, Uses - Remember where defs and uses of each physical register
107 /// are as we iterate upward through the instructions. This is allocated
108 /// here instead of inside BuildSchedGraph to avoid the need for it to be
109 /// initialized and destructed for each block.
110 std::vector
<std::vector
<SUnit
*> > Defs
;
111 std::vector
<std::vector
<SUnit
*> > Uses
;
113 /// DbgValueVec - Remember DBG_VALUEs that refer to a particular
115 std::vector
<MachineInstr
*>DbgValueVec
;
117 /// PendingLoads - Remember where unknown loads are after the most recent
118 /// unknown store, as we iterate. As with Defs and Uses, this is here
119 /// to minimize construction/destruction.
120 std::vector
<SUnit
*> PendingLoads
;
122 /// LoopRegs - Track which registers are used for loop-carried dependencies.
124 LoopDependencies LoopRegs
;
126 /// LoopLiveInRegs - Track which regs are live into a loop, to help guide
127 /// back-edge-aware scheduling.
129 SmallSet
<unsigned, 8> LoopLiveInRegs
;
132 MachineBasicBlock::iterator Begin
; // The beginning of the range to
133 // be scheduled. The range extends
135 unsigned InsertPosIndex
; // The index in BB of InsertPos.
137 explicit ScheduleDAGInstrs(MachineFunction
&mf
,
138 const MachineLoopInfo
&mli
,
139 const MachineDominatorTree
&mdt
);
141 virtual ~ScheduleDAGInstrs() {}
143 /// NewSUnit - Creates a new SUnit and return a ptr to it.
145 SUnit
*NewSUnit(MachineInstr
*MI
) {
147 const SUnit
*Addr
= SUnits
.empty() ? 0 : &SUnits
[0];
149 SUnits
.push_back(SUnit(MI
, (unsigned)SUnits
.size()));
150 assert((Addr
== 0 || Addr
== &SUnits
[0]) &&
151 "SUnits std::vector reallocated on the fly!");
152 SUnits
.back().OrigNode
= &SUnits
.back();
153 return &SUnits
.back();
156 /// Run - perform scheduling.
158 void Run(MachineBasicBlock
*bb
,
159 MachineBasicBlock::iterator begin
,
160 MachineBasicBlock::iterator end
,
163 /// BuildSchedGraph - Build SUnits from the MachineBasicBlock that we are
165 virtual void BuildSchedGraph(AliasAnalysis
*AA
);
167 /// AddSchedBarrierDeps - Add dependencies from instructions in the current
168 /// list of instructions being scheduled to scheduling barrier. We want to
169 /// make sure instructions which define registers that are either used by
170 /// the terminator or are live-out are properly scheduled. This is
171 /// especially important when the definition latency of the return value(s)
172 /// are too high to be hidden by the branch or when the liveout registers
173 /// used by instructions in the fallthrough block.
174 void AddSchedBarrierDeps();
176 /// ComputeLatency - Compute node latency.
178 virtual void ComputeLatency(SUnit
*SU
);
180 /// ComputeOperandLatency - Override dependence edge latency using
181 /// operand use/def information
183 virtual void ComputeOperandLatency(SUnit
*Def
, SUnit
*Use
,
186 virtual MachineBasicBlock
*EmitSchedule();
188 /// StartBlock - Prepare to perform scheduling in the given block.
190 virtual void StartBlock(MachineBasicBlock
*BB
);
192 /// Schedule - Order nodes according to selected style, filling
193 /// in the Sequence member.
195 virtual void Schedule() = 0;
197 /// FinishBlock - Clean up after scheduling in the given block.
199 virtual void FinishBlock();
201 virtual void dumpNode(const SUnit
*SU
) const;
203 virtual std::string
getGraphNodeLabel(const SUnit
*SU
) const;