the various ConstantExpr::get*Ty methods existed to work with issues around
[llvm/stm8.git] / lib / CodeGen / InlineSpiller.cpp
blob5547f735ba5eaf2ba64fd6c394bd4078a5bf4ec8
1 //===-------- InlineSpiller.cpp - Insert spills and restores inline -------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // The inline spiller modifies the machine function directly instead of
11 // inserting spills and restores in VirtRegMap.
13 //===----------------------------------------------------------------------===//
15 #define DEBUG_TYPE "regalloc"
16 #include "Spiller.h"
17 #include "LiveRangeEdit.h"
18 #include "VirtRegMap.h"
19 #include "llvm/ADT/Statistic.h"
20 #include "llvm/Analysis/AliasAnalysis.h"
21 #include "llvm/CodeGen/LiveIntervalAnalysis.h"
22 #include "llvm/CodeGen/LiveStackAnalysis.h"
23 #include "llvm/CodeGen/MachineDominators.h"
24 #include "llvm/CodeGen/MachineFrameInfo.h"
25 #include "llvm/CodeGen/MachineFunction.h"
26 #include "llvm/CodeGen/MachineLoopInfo.h"
27 #include "llvm/CodeGen/MachineRegisterInfo.h"
28 #include "llvm/Target/TargetMachine.h"
29 #include "llvm/Target/TargetInstrInfo.h"
30 #include "llvm/Support/Debug.h"
31 #include "llvm/Support/raw_ostream.h"
33 using namespace llvm;
35 STATISTIC(NumSpilledRanges, "Number of spilled live ranges");
36 STATISTIC(NumSnippets, "Number of snippets included in spills");
37 STATISTIC(NumSpills, "Number of spills inserted");
38 STATISTIC(NumReloads, "Number of reloads inserted");
39 STATISTIC(NumFolded, "Number of folded stack accesses");
40 STATISTIC(NumFoldedLoads, "Number of folded loads");
41 STATISTIC(NumRemats, "Number of rematerialized defs for spilling");
42 STATISTIC(NumOmitReloadSpill, "Number of omitted spills after reloads");
43 STATISTIC(NumHoistLocal, "Number of locally hoisted spills");
44 STATISTIC(NumHoistGlobal, "Number of globally hoisted spills");
45 STATISTIC(NumRedundantSpills, "Number of redundant spills identified");
47 namespace {
48 class InlineSpiller : public Spiller {
49 MachineFunctionPass &Pass;
50 MachineFunction &MF;
51 LiveIntervals &LIS;
52 LiveStacks &LSS;
53 AliasAnalysis *AA;
54 MachineDominatorTree &MDT;
55 MachineLoopInfo &Loops;
56 VirtRegMap &VRM;
57 MachineFrameInfo &MFI;
58 MachineRegisterInfo &MRI;
59 const TargetInstrInfo &TII;
60 const TargetRegisterInfo &TRI;
62 // Variables that are valid during spill(), but used by multiple methods.
63 LiveRangeEdit *Edit;
64 LiveInterval *StackInt;
65 int StackSlot;
66 unsigned Original;
68 // All registers to spill to StackSlot, including the main register.
69 SmallVector<unsigned, 8> RegsToSpill;
71 // All COPY instructions to/from snippets.
72 // They are ignored since both operands refer to the same stack slot.
73 SmallPtrSet<MachineInstr*, 8> SnippetCopies;
75 // Values that failed to remat at some point.
76 SmallPtrSet<VNInfo*, 8> UsedValues;
78 // Information about a value that was defined by a copy from a sibling
79 // register.
80 struct SibValueInfo {
81 // True when all reaching defs were reloads: No spill is necessary.
82 bool AllDefsAreReloads;
84 // The preferred register to spill.
85 unsigned SpillReg;
87 // The value of SpillReg that should be spilled.
88 VNInfo *SpillVNI;
90 // A defining instruction that is not a sibling copy or a reload, or NULL.
91 // This can be used as a template for rematerialization.
92 MachineInstr *DefMI;
94 SibValueInfo(unsigned Reg, VNInfo *VNI)
95 : AllDefsAreReloads(false), SpillReg(Reg), SpillVNI(VNI), DefMI(0) {}
98 // Values in RegsToSpill defined by sibling copies.
99 typedef DenseMap<VNInfo*, SibValueInfo> SibValueMap;
100 SibValueMap SibValues;
102 // Dead defs generated during spilling.
103 SmallVector<MachineInstr*, 8> DeadDefs;
105 ~InlineSpiller() {}
107 public:
108 InlineSpiller(MachineFunctionPass &pass,
109 MachineFunction &mf,
110 VirtRegMap &vrm)
111 : Pass(pass),
112 MF(mf),
113 LIS(pass.getAnalysis<LiveIntervals>()),
114 LSS(pass.getAnalysis<LiveStacks>()),
115 AA(&pass.getAnalysis<AliasAnalysis>()),
116 MDT(pass.getAnalysis<MachineDominatorTree>()),
117 Loops(pass.getAnalysis<MachineLoopInfo>()),
118 VRM(vrm),
119 MFI(*mf.getFrameInfo()),
120 MRI(mf.getRegInfo()),
121 TII(*mf.getTarget().getInstrInfo()),
122 TRI(*mf.getTarget().getRegisterInfo()) {}
124 void spill(LiveRangeEdit &);
126 private:
127 bool isSnippet(const LiveInterval &SnipLI);
128 void collectRegsToSpill();
130 bool isRegToSpill(unsigned Reg) {
131 return std::find(RegsToSpill.begin(),
132 RegsToSpill.end(), Reg) != RegsToSpill.end();
135 bool isSibling(unsigned Reg);
136 MachineInstr *traceSiblingValue(unsigned, VNInfo*, VNInfo*);
137 void analyzeSiblingValues();
139 bool hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI);
140 void eliminateRedundantSpills(LiveInterval &LI, VNInfo *VNI);
142 void markValueUsed(LiveInterval*, VNInfo*);
143 bool reMaterializeFor(LiveInterval&, MachineBasicBlock::iterator MI);
144 void reMaterializeAll();
146 bool coalesceStackAccess(MachineInstr *MI, unsigned Reg);
147 bool foldMemoryOperand(MachineBasicBlock::iterator MI,
148 const SmallVectorImpl<unsigned> &Ops,
149 MachineInstr *LoadMI = 0);
150 void insertReload(LiveInterval &NewLI, SlotIndex,
151 MachineBasicBlock::iterator MI);
152 void insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
153 SlotIndex, MachineBasicBlock::iterator MI);
155 void spillAroundUses(unsigned Reg);
156 void spillAll();
160 namespace llvm {
161 Spiller *createInlineSpiller(MachineFunctionPass &pass,
162 MachineFunction &mf,
163 VirtRegMap &vrm) {
164 return new InlineSpiller(pass, mf, vrm);
168 //===----------------------------------------------------------------------===//
169 // Snippets
170 //===----------------------------------------------------------------------===//
172 // When spilling a virtual register, we also spill any snippets it is connected
173 // to. The snippets are small live ranges that only have a single real use,
174 // leftovers from live range splitting. Spilling them enables memory operand
175 // folding or tightens the live range around the single use.
177 // This minimizes register pressure and maximizes the store-to-load distance for
178 // spill slots which can be important in tight loops.
180 /// isFullCopyOf - If MI is a COPY to or from Reg, return the other register,
181 /// otherwise return 0.
182 static unsigned isFullCopyOf(const MachineInstr *MI, unsigned Reg) {
183 if (!MI->isFullCopy())
184 return 0;
185 if (MI->getOperand(0).getReg() == Reg)
186 return MI->getOperand(1).getReg();
187 if (MI->getOperand(1).getReg() == Reg)
188 return MI->getOperand(0).getReg();
189 return 0;
192 /// isSnippet - Identify if a live interval is a snippet that should be spilled.
193 /// It is assumed that SnipLI is a virtual register with the same original as
194 /// Edit->getReg().
195 bool InlineSpiller::isSnippet(const LiveInterval &SnipLI) {
196 unsigned Reg = Edit->getReg();
198 // A snippet is a tiny live range with only a single instruction using it
199 // besides copies to/from Reg or spills/fills. We accept:
201 // %snip = COPY %Reg / FILL fi#
202 // %snip = USE %snip
203 // %Reg = COPY %snip / SPILL %snip, fi#
205 if (SnipLI.getNumValNums() > 2 || !LIS.intervalIsInOneMBB(SnipLI))
206 return false;
208 MachineInstr *UseMI = 0;
210 // Check that all uses satisfy our criteria.
211 for (MachineRegisterInfo::reg_nodbg_iterator
212 RI = MRI.reg_nodbg_begin(SnipLI.reg);
213 MachineInstr *MI = RI.skipInstruction();) {
215 // Allow copies to/from Reg.
216 if (isFullCopyOf(MI, Reg))
217 continue;
219 // Allow stack slot loads.
220 int FI;
221 if (SnipLI.reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot)
222 continue;
224 // Allow stack slot stores.
225 if (SnipLI.reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot)
226 continue;
228 // Allow a single additional instruction.
229 if (UseMI && MI != UseMI)
230 return false;
231 UseMI = MI;
233 return true;
236 /// collectRegsToSpill - Collect live range snippets that only have a single
237 /// real use.
238 void InlineSpiller::collectRegsToSpill() {
239 unsigned Reg = Edit->getReg();
241 // Main register always spills.
242 RegsToSpill.assign(1, Reg);
243 SnippetCopies.clear();
245 // Snippets all have the same original, so there can't be any for an original
246 // register.
247 if (Original == Reg)
248 return;
250 for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
251 MachineInstr *MI = RI.skipInstruction();) {
252 unsigned SnipReg = isFullCopyOf(MI, Reg);
253 if (!isSibling(SnipReg))
254 continue;
255 LiveInterval &SnipLI = LIS.getInterval(SnipReg);
256 if (!isSnippet(SnipLI))
257 continue;
258 SnippetCopies.insert(MI);
259 if (isRegToSpill(SnipReg))
260 continue;
261 RegsToSpill.push_back(SnipReg);
262 DEBUG(dbgs() << "\talso spill snippet " << SnipLI << '\n');
263 ++NumSnippets;
268 //===----------------------------------------------------------------------===//
269 // Sibling Values
270 //===----------------------------------------------------------------------===//
272 // After live range splitting, some values to be spilled may be defined by
273 // copies from sibling registers. We trace the sibling copies back to the
274 // original value if it still exists. We need it for rematerialization.
276 // Even when the value can't be rematerialized, we still want to determine if
277 // the value has already been spilled, or we may want to hoist the spill from a
278 // loop.
280 bool InlineSpiller::isSibling(unsigned Reg) {
281 return TargetRegisterInfo::isVirtualRegister(Reg) &&
282 VRM.getOriginal(Reg) == Original;
285 /// traceSiblingValue - Trace a value that is about to be spilled back to the
286 /// real defining instructions by looking through sibling copies. Always stay
287 /// within the range of OrigVNI so the registers are known to carry the same
288 /// value.
290 /// Determine if the value is defined by all reloads, so spilling isn't
291 /// necessary - the value is already in the stack slot.
293 /// Return a defining instruction that may be a candidate for rematerialization.
295 MachineInstr *InlineSpiller::traceSiblingValue(unsigned UseReg, VNInfo *UseVNI,
296 VNInfo *OrigVNI) {
297 DEBUG(dbgs() << "Tracing value " << PrintReg(UseReg) << ':'
298 << UseVNI->id << '@' << UseVNI->def << '\n');
299 SmallPtrSet<VNInfo*, 8> Visited;
300 SmallVector<std::pair<unsigned, VNInfo*>, 8> WorkList;
301 WorkList.push_back(std::make_pair(UseReg, UseVNI));
303 // Best spill candidate seen so far. This must dominate UseVNI.
304 SibValueInfo SVI(UseReg, UseVNI);
305 MachineBasicBlock *UseMBB = LIS.getMBBFromIndex(UseVNI->def);
306 MachineBasicBlock *SpillMBB = UseMBB;
307 unsigned SpillDepth = Loops.getLoopDepth(SpillMBB);
308 bool SeenOrigPHI = false; // Original PHI met.
310 do {
311 unsigned Reg;
312 VNInfo *VNI;
313 tie(Reg, VNI) = WorkList.pop_back_val();
314 if (!Visited.insert(VNI))
315 continue;
317 // Is this value a better spill candidate?
318 if (!isRegToSpill(Reg)) {
319 MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
320 if (MBB == SpillMBB) {
321 // This is an alternative def earlier in the same MBB.
322 // Hoist the spill as far as possible in SpillMBB. This can ease
323 // register pressure:
325 // x = def
326 // y = use x
327 // s = copy x
329 // Hoisting the spill of s to immediately after the def removes the
330 // interference between x and y:
332 // x = def
333 // spill x
334 // y = use x<kill>
336 if (VNI->def < SVI.SpillVNI->def) {
337 DEBUG(dbgs() << " hoist in BB#" << MBB->getNumber() << ": "
338 << PrintReg(Reg) << ':' << VNI->id << '@' << VNI->def
339 << '\n');
340 SVI.SpillReg = Reg;
341 SVI.SpillVNI = VNI;
343 } else if (MBB != UseMBB && MDT.dominates(MBB, UseMBB)) {
344 // This is a valid spill location dominating UseVNI.
345 // Prefer to spill at a smaller loop depth.
346 unsigned Depth = Loops.getLoopDepth(MBB);
347 if (Depth < SpillDepth) {
348 DEBUG(dbgs() << " spill depth " << Depth << ": " << PrintReg(Reg)
349 << ':' << VNI->id << '@' << VNI->def << '\n');
350 SVI.SpillReg = Reg;
351 SVI.SpillVNI = VNI;
352 SpillMBB = MBB;
353 SpillDepth = Depth;
358 // Trace through PHI-defs created by live range splitting.
359 if (VNI->isPHIDef()) {
360 if (VNI->def == OrigVNI->def) {
361 DEBUG(dbgs() << " orig phi value " << PrintReg(Reg) << ':'
362 << VNI->id << '@' << VNI->def << '\n');
363 SeenOrigPHI = true;
364 continue;
366 // Get values live-out of predecessors.
367 LiveInterval &LI = LIS.getInterval(Reg);
368 MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
369 for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
370 PE = MBB->pred_end(); PI != PE; ++PI) {
371 VNInfo *PVNI = LI.getVNInfoAt(LIS.getMBBEndIdx(*PI).getPrevSlot());
372 if (PVNI)
373 WorkList.push_back(std::make_pair(Reg, PVNI));
375 continue;
378 MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
379 assert(MI && "Missing def");
381 // Trace through sibling copies.
382 if (unsigned SrcReg = isFullCopyOf(MI, Reg)) {
383 if (isSibling(SrcReg)) {
384 LiveInterval &SrcLI = LIS.getInterval(SrcReg);
385 VNInfo *SrcVNI = SrcLI.getVNInfoAt(VNI->def.getUseIndex());
386 assert(SrcVNI && "Copy from non-existing value");
387 DEBUG(dbgs() << " copy of " << PrintReg(SrcReg) << ':'
388 << SrcVNI->id << '@' << SrcVNI->def << '\n');
389 WorkList.push_back(std::make_pair(SrcReg, SrcVNI));
390 continue;
394 // Track reachable reloads.
395 int FI;
396 if (Reg == TII.isLoadFromStackSlot(MI, FI) && FI == StackSlot) {
397 DEBUG(dbgs() << " reload " << PrintReg(Reg) << ':'
398 << VNI->id << "@" << VNI->def << '\n');
399 SVI.AllDefsAreReloads = true;
400 continue;
403 // We have an 'original' def. Don't record trivial cases.
404 if (VNI == UseVNI) {
405 DEBUG(dbgs() << "Not a sibling copy.\n");
406 return MI;
409 // Potential remat candidate.
410 DEBUG(dbgs() << " def " << PrintReg(Reg) << ':'
411 << VNI->id << '@' << VNI->def << '\t' << *MI);
412 SVI.DefMI = MI;
413 } while (!WorkList.empty());
415 if (SeenOrigPHI || SVI.DefMI)
416 SVI.AllDefsAreReloads = false;
418 DEBUG({
419 if (SVI.AllDefsAreReloads)
420 dbgs() << "All defs are reloads.\n";
421 else
422 dbgs() << "Prefer to spill " << PrintReg(SVI.SpillReg) << ':'
423 << SVI.SpillVNI->id << '@' << SVI.SpillVNI->def << '\n';
425 SibValues.insert(std::make_pair(UseVNI, SVI));
426 return SVI.DefMI;
429 /// analyzeSiblingValues - Trace values defined by sibling copies back to
430 /// something that isn't a sibling copy.
432 /// Keep track of values that may be rematerializable.
433 void InlineSpiller::analyzeSiblingValues() {
434 SibValues.clear();
436 // No siblings at all?
437 if (Edit->getReg() == Original)
438 return;
440 LiveInterval &OrigLI = LIS.getInterval(Original);
441 for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
442 unsigned Reg = RegsToSpill[i];
443 LiveInterval &LI = LIS.getInterval(Reg);
444 for (LiveInterval::const_vni_iterator VI = LI.vni_begin(),
445 VE = LI.vni_end(); VI != VE; ++VI) {
446 VNInfo *VNI = *VI;
447 if (VNI->isUnused())
448 continue;
449 MachineInstr *DefMI = 0;
450 // Check possible sibling copies.
451 if (VNI->isPHIDef() || VNI->getCopy()) {
452 VNInfo *OrigVNI = OrigLI.getVNInfoAt(VNI->def);
453 assert(OrigVNI && "Def outside original live range");
454 if (OrigVNI->def != VNI->def)
455 DefMI = traceSiblingValue(Reg, VNI, OrigVNI);
457 if (!DefMI && !VNI->isPHIDef())
458 DefMI = LIS.getInstructionFromIndex(VNI->def);
459 if (DefMI && Edit->checkRematerializable(VNI, DefMI, TII, AA)) {
460 DEBUG(dbgs() << "Value " << PrintReg(Reg) << ':' << VNI->id << '@'
461 << VNI->def << " may remat from " << *DefMI);
467 /// hoistSpill - Given a sibling copy that defines a value to be spilled, insert
468 /// a spill at a better location.
469 bool InlineSpiller::hoistSpill(LiveInterval &SpillLI, MachineInstr *CopyMI) {
470 SlotIndex Idx = LIS.getInstructionIndex(CopyMI);
471 VNInfo *VNI = SpillLI.getVNInfoAt(Idx.getDefIndex());
472 assert(VNI && VNI->def == Idx.getDefIndex() && "Not defined by copy");
473 SibValueMap::iterator I = SibValues.find(VNI);
474 if (I == SibValues.end())
475 return false;
477 const SibValueInfo &SVI = I->second;
479 // Let the normal folding code deal with the boring case.
480 if (!SVI.AllDefsAreReloads && SVI.SpillVNI == VNI)
481 return false;
483 // SpillReg may have been deleted by remat and DCE.
484 if (!LIS.hasInterval(SVI.SpillReg)) {
485 DEBUG(dbgs() << "Stale interval: " << PrintReg(SVI.SpillReg) << '\n');
486 SibValues.erase(I);
487 return false;
490 LiveInterval &SibLI = LIS.getInterval(SVI.SpillReg);
491 if (!SibLI.containsValue(SVI.SpillVNI)) {
492 DEBUG(dbgs() << "Stale value: " << PrintReg(SVI.SpillReg) << '\n');
493 SibValues.erase(I);
494 return false;
497 // Conservatively extend the stack slot range to the range of the original
498 // value. We may be able to do better with stack slot coloring by being more
499 // careful here.
500 assert(StackInt && "No stack slot assigned yet.");
501 LiveInterval &OrigLI = LIS.getInterval(Original);
502 VNInfo *OrigVNI = OrigLI.getVNInfoAt(Idx);
503 StackInt->MergeValueInAsValue(OrigLI, OrigVNI, StackInt->getValNumInfo(0));
504 DEBUG(dbgs() << "\tmerged orig valno " << OrigVNI->id << ": "
505 << *StackInt << '\n');
507 // Already spilled everywhere.
508 if (SVI.AllDefsAreReloads) {
509 ++NumOmitReloadSpill;
510 return true;
512 // We are going to spill SVI.SpillVNI immediately after its def, so clear out
513 // any later spills of the same value.
514 eliminateRedundantSpills(SibLI, SVI.SpillVNI);
516 MachineBasicBlock *MBB = LIS.getMBBFromIndex(SVI.SpillVNI->def);
517 MachineBasicBlock::iterator MII;
518 if (SVI.SpillVNI->isPHIDef())
519 MII = MBB->SkipPHIsAndLabels(MBB->begin());
520 else {
521 MachineInstr *DefMI = LIS.getInstructionFromIndex(SVI.SpillVNI->def);
522 assert(DefMI && "Defining instruction disappeared");
523 MII = DefMI;
524 ++MII;
526 // Insert spill without kill flag immediately after def.
527 TII.storeRegToStackSlot(*MBB, MII, SVI.SpillReg, false, StackSlot,
528 MRI.getRegClass(SVI.SpillReg), &TRI);
529 --MII; // Point to store instruction.
530 LIS.InsertMachineInstrInMaps(MII);
531 VRM.addSpillSlotUse(StackSlot, MII);
532 DEBUG(dbgs() << "\thoisted: " << SVI.SpillVNI->def << '\t' << *MII);
534 if (MBB == CopyMI->getParent())
535 ++NumHoistLocal;
536 else
537 ++NumHoistGlobal;
538 return true;
541 /// eliminateRedundantSpills - SLI:VNI is known to be on the stack. Remove any
542 /// redundant spills of this value in SLI.reg and sibling copies.
543 void InlineSpiller::eliminateRedundantSpills(LiveInterval &SLI, VNInfo *VNI) {
544 assert(VNI && "Missing value");
545 SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
546 WorkList.push_back(std::make_pair(&SLI, VNI));
547 assert(StackInt && "No stack slot assigned yet.");
549 do {
550 LiveInterval *LI;
551 tie(LI, VNI) = WorkList.pop_back_val();
552 unsigned Reg = LI->reg;
553 DEBUG(dbgs() << "Checking redundant spills for "
554 << VNI->id << '@' << VNI->def << " in " << *LI << '\n');
556 // Regs to spill are taken care of.
557 if (isRegToSpill(Reg))
558 continue;
560 // Add all of VNI's live range to StackInt.
561 StackInt->MergeValueInAsValue(*LI, VNI, StackInt->getValNumInfo(0));
562 DEBUG(dbgs() << "Merged to stack int: " << *StackInt << '\n');
564 // Find all spills and copies of VNI.
565 for (MachineRegisterInfo::use_nodbg_iterator UI = MRI.use_nodbg_begin(Reg);
566 MachineInstr *MI = UI.skipInstruction();) {
567 if (!MI->isCopy() && !MI->getDesc().mayStore())
568 continue;
569 SlotIndex Idx = LIS.getInstructionIndex(MI);
570 if (LI->getVNInfoAt(Idx) != VNI)
571 continue;
573 // Follow sibling copies down the dominator tree.
574 if (unsigned DstReg = isFullCopyOf(MI, Reg)) {
575 if (isSibling(DstReg)) {
576 LiveInterval &DstLI = LIS.getInterval(DstReg);
577 VNInfo *DstVNI = DstLI.getVNInfoAt(Idx.getDefIndex());
578 assert(DstVNI && "Missing defined value");
579 assert(DstVNI->def == Idx.getDefIndex() && "Wrong copy def slot");
580 WorkList.push_back(std::make_pair(&DstLI, DstVNI));
582 continue;
585 // Erase spills.
586 int FI;
587 if (Reg == TII.isStoreToStackSlot(MI, FI) && FI == StackSlot) {
588 DEBUG(dbgs() << "Redundant spill " << Idx << '\t' << *MI);
589 // eliminateDeadDefs won't normally remove stores, so switch opcode.
590 MI->setDesc(TII.get(TargetOpcode::KILL));
591 DeadDefs.push_back(MI);
592 ++NumRedundantSpills;
595 } while (!WorkList.empty());
599 //===----------------------------------------------------------------------===//
600 // Rematerialization
601 //===----------------------------------------------------------------------===//
603 /// markValueUsed - Remember that VNI failed to rematerialize, so its defining
604 /// instruction cannot be eliminated. See through snippet copies
605 void InlineSpiller::markValueUsed(LiveInterval *LI, VNInfo *VNI) {
606 SmallVector<std::pair<LiveInterval*, VNInfo*>, 8> WorkList;
607 WorkList.push_back(std::make_pair(LI, VNI));
608 do {
609 tie(LI, VNI) = WorkList.pop_back_val();
610 if (!UsedValues.insert(VNI))
611 continue;
613 if (VNI->isPHIDef()) {
614 MachineBasicBlock *MBB = LIS.getMBBFromIndex(VNI->def);
615 for (MachineBasicBlock::pred_iterator PI = MBB->pred_begin(),
616 PE = MBB->pred_end(); PI != PE; ++PI) {
617 VNInfo *PVNI = LI->getVNInfoAt(LIS.getMBBEndIdx(*PI).getPrevSlot());
618 if (PVNI)
619 WorkList.push_back(std::make_pair(LI, PVNI));
621 continue;
624 // Follow snippet copies.
625 MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
626 if (!SnippetCopies.count(MI))
627 continue;
628 LiveInterval &SnipLI = LIS.getInterval(MI->getOperand(1).getReg());
629 assert(isRegToSpill(SnipLI.reg) && "Unexpected register in copy");
630 VNInfo *SnipVNI = SnipLI.getVNInfoAt(VNI->def.getUseIndex());
631 assert(SnipVNI && "Snippet undefined before copy");
632 WorkList.push_back(std::make_pair(&SnipLI, SnipVNI));
633 } while (!WorkList.empty());
636 /// reMaterializeFor - Attempt to rematerialize before MI instead of reloading.
637 bool InlineSpiller::reMaterializeFor(LiveInterval &VirtReg,
638 MachineBasicBlock::iterator MI) {
639 SlotIndex UseIdx = LIS.getInstructionIndex(MI).getUseIndex();
640 VNInfo *ParentVNI = VirtReg.getVNInfoAt(UseIdx);
642 if (!ParentVNI) {
643 DEBUG(dbgs() << "\tadding <undef> flags: ");
644 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
645 MachineOperand &MO = MI->getOperand(i);
646 if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg)
647 MO.setIsUndef();
649 DEBUG(dbgs() << UseIdx << '\t' << *MI);
650 return true;
653 if (SnippetCopies.count(MI))
654 return false;
656 // Use an OrigVNI from traceSiblingValue when ParentVNI is a sibling copy.
657 LiveRangeEdit::Remat RM(ParentVNI);
658 SibValueMap::const_iterator SibI = SibValues.find(ParentVNI);
659 if (SibI != SibValues.end())
660 RM.OrigMI = SibI->second.DefMI;
661 if (!Edit->canRematerializeAt(RM, UseIdx, false, LIS)) {
662 markValueUsed(&VirtReg, ParentVNI);
663 DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
664 return false;
667 // If the instruction also writes VirtReg.reg, it had better not require the
668 // same register for uses and defs.
669 bool Reads, Writes;
670 SmallVector<unsigned, 8> Ops;
671 tie(Reads, Writes) = MI->readsWritesVirtualRegister(VirtReg.reg, &Ops);
672 if (Writes) {
673 for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
674 MachineOperand &MO = MI->getOperand(Ops[i]);
675 if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
676 markValueUsed(&VirtReg, ParentVNI);
677 DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
678 return false;
683 // Before rematerializing into a register for a single instruction, try to
684 // fold a load into the instruction. That avoids allocating a new register.
685 if (RM.OrigMI->getDesc().canFoldAsLoad() &&
686 foldMemoryOperand(MI, Ops, RM.OrigMI)) {
687 Edit->markRematerialized(RM.ParentVNI);
688 ++NumFoldedLoads;
689 return true;
692 // Alocate a new register for the remat.
693 LiveInterval &NewLI = Edit->createFrom(Original, LIS, VRM);
694 NewLI.markNotSpillable();
696 // Finally we can rematerialize OrigMI before MI.
697 SlotIndex DefIdx = Edit->rematerializeAt(*MI->getParent(), MI, NewLI.reg, RM,
698 LIS, TII, TRI);
699 DEBUG(dbgs() << "\tremat: " << DefIdx << '\t'
700 << *LIS.getInstructionFromIndex(DefIdx));
702 // Replace operands
703 for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
704 MachineOperand &MO = MI->getOperand(Ops[i]);
705 if (MO.isReg() && MO.isUse() && MO.getReg() == VirtReg.reg) {
706 MO.setReg(NewLI.reg);
707 MO.setIsKill();
710 DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI);
712 VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, LIS.getVNInfoAllocator());
713 NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
714 DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
715 ++NumRemats;
716 return true;
719 /// reMaterializeAll - Try to rematerialize as many uses as possible,
720 /// and trim the live ranges after.
721 void InlineSpiller::reMaterializeAll() {
722 // analyzeSiblingValues has already tested all relevant defining instructions.
723 if (!Edit->anyRematerializable(LIS, TII, AA))
724 return;
726 UsedValues.clear();
728 // Try to remat before all uses of snippets.
729 bool anyRemat = false;
730 for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
731 unsigned Reg = RegsToSpill[i];
732 LiveInterval &LI = LIS.getInterval(Reg);
733 for (MachineRegisterInfo::use_nodbg_iterator
734 RI = MRI.use_nodbg_begin(Reg);
735 MachineInstr *MI = RI.skipInstruction();)
736 anyRemat |= reMaterializeFor(LI, MI);
738 if (!anyRemat)
739 return;
741 // Remove any values that were completely rematted.
742 for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
743 unsigned Reg = RegsToSpill[i];
744 LiveInterval &LI = LIS.getInterval(Reg);
745 for (LiveInterval::vni_iterator I = LI.vni_begin(), E = LI.vni_end();
746 I != E; ++I) {
747 VNInfo *VNI = *I;
748 if (VNI->isUnused() || VNI->isPHIDef() || UsedValues.count(VNI))
749 continue;
750 MachineInstr *MI = LIS.getInstructionFromIndex(VNI->def);
751 MI->addRegisterDead(Reg, &TRI);
752 if (!MI->allDefsAreDead())
753 continue;
754 DEBUG(dbgs() << "All defs dead: " << *MI);
755 DeadDefs.push_back(MI);
759 // Eliminate dead code after remat. Note that some snippet copies may be
760 // deleted here.
761 if (DeadDefs.empty())
762 return;
763 DEBUG(dbgs() << "Remat created " << DeadDefs.size() << " dead defs.\n");
764 Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
766 // Get rid of deleted and empty intervals.
767 for (unsigned i = RegsToSpill.size(); i != 0; --i) {
768 unsigned Reg = RegsToSpill[i-1];
769 if (!LIS.hasInterval(Reg)) {
770 RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
771 continue;
773 LiveInterval &LI = LIS.getInterval(Reg);
774 if (!LI.empty())
775 continue;
776 Edit->eraseVirtReg(Reg, LIS);
777 RegsToSpill.erase(RegsToSpill.begin() + (i - 1));
779 DEBUG(dbgs() << RegsToSpill.size() << " registers to spill after remat.\n");
783 //===----------------------------------------------------------------------===//
784 // Spilling
785 //===----------------------------------------------------------------------===//
787 /// If MI is a load or store of StackSlot, it can be removed.
788 bool InlineSpiller::coalesceStackAccess(MachineInstr *MI, unsigned Reg) {
789 int FI = 0;
790 unsigned InstrReg;
791 if (!(InstrReg = TII.isLoadFromStackSlot(MI, FI)) &&
792 !(InstrReg = TII.isStoreToStackSlot(MI, FI)))
793 return false;
795 // We have a stack access. Is it the right register and slot?
796 if (InstrReg != Reg || FI != StackSlot)
797 return false;
799 DEBUG(dbgs() << "Coalescing stack access: " << *MI);
800 LIS.RemoveMachineInstrFromMaps(MI);
801 MI->eraseFromParent();
802 return true;
805 /// foldMemoryOperand - Try folding stack slot references in Ops into MI.
806 /// @param MI Instruction using or defining the current register.
807 /// @param Ops Operand indices from readsWritesVirtualRegister().
808 /// @param LoadMI Load instruction to use instead of stack slot when non-null.
809 /// @return True on success, and MI will be erased.
810 bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
811 const SmallVectorImpl<unsigned> &Ops,
812 MachineInstr *LoadMI) {
813 // TargetInstrInfo::foldMemoryOperand only expects explicit, non-tied
814 // operands.
815 SmallVector<unsigned, 8> FoldOps;
816 for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
817 unsigned Idx = Ops[i];
818 MachineOperand &MO = MI->getOperand(Idx);
819 if (MO.isImplicit())
820 continue;
821 // FIXME: Teach targets to deal with subregs.
822 if (MO.getSubReg())
823 return false;
824 // We cannot fold a load instruction into a def.
825 if (LoadMI && MO.isDef())
826 return false;
827 // Tied use operands should not be passed to foldMemoryOperand.
828 if (!MI->isRegTiedToDefOperand(Idx))
829 FoldOps.push_back(Idx);
832 MachineInstr *FoldMI =
833 LoadMI ? TII.foldMemoryOperand(MI, FoldOps, LoadMI)
834 : TII.foldMemoryOperand(MI, FoldOps, StackSlot);
835 if (!FoldMI)
836 return false;
837 LIS.ReplaceMachineInstrInMaps(MI, FoldMI);
838 if (!LoadMI)
839 VRM.addSpillSlotUse(StackSlot, FoldMI);
840 MI->eraseFromParent();
841 DEBUG(dbgs() << "\tfolded: " << *FoldMI);
842 ++NumFolded;
843 return true;
846 /// insertReload - Insert a reload of NewLI.reg before MI.
847 void InlineSpiller::insertReload(LiveInterval &NewLI,
848 SlotIndex Idx,
849 MachineBasicBlock::iterator MI) {
850 MachineBasicBlock &MBB = *MI->getParent();
851 TII.loadRegFromStackSlot(MBB, MI, NewLI.reg, StackSlot,
852 MRI.getRegClass(NewLI.reg), &TRI);
853 --MI; // Point to load instruction.
854 SlotIndex LoadIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
855 VRM.addSpillSlotUse(StackSlot, MI);
856 DEBUG(dbgs() << "\treload: " << LoadIdx << '\t' << *MI);
857 VNInfo *LoadVNI = NewLI.getNextValue(LoadIdx, 0,
858 LIS.getVNInfoAllocator());
859 NewLI.addRange(LiveRange(LoadIdx, Idx, LoadVNI));
860 ++NumReloads;
863 /// insertSpill - Insert a spill of NewLI.reg after MI.
864 void InlineSpiller::insertSpill(LiveInterval &NewLI, const LiveInterval &OldLI,
865 SlotIndex Idx, MachineBasicBlock::iterator MI) {
866 MachineBasicBlock &MBB = *MI->getParent();
867 TII.storeRegToStackSlot(MBB, ++MI, NewLI.reg, true, StackSlot,
868 MRI.getRegClass(NewLI.reg), &TRI);
869 --MI; // Point to store instruction.
870 SlotIndex StoreIdx = LIS.InsertMachineInstrInMaps(MI).getDefIndex();
871 VRM.addSpillSlotUse(StackSlot, MI);
872 DEBUG(dbgs() << "\tspilled: " << StoreIdx << '\t' << *MI);
873 VNInfo *StoreVNI = NewLI.getNextValue(Idx, 0, LIS.getVNInfoAllocator());
874 NewLI.addRange(LiveRange(Idx, StoreIdx, StoreVNI));
875 ++NumSpills;
878 /// spillAroundUses - insert spill code around each use of Reg.
879 void InlineSpiller::spillAroundUses(unsigned Reg) {
880 DEBUG(dbgs() << "spillAroundUses " << PrintReg(Reg) << '\n');
881 LiveInterval &OldLI = LIS.getInterval(Reg);
883 // Iterate over instructions using Reg.
884 for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(Reg);
885 MachineInstr *MI = RI.skipInstruction();) {
887 // Debug values are not allowed to affect codegen.
888 if (MI->isDebugValue()) {
889 // Modify DBG_VALUE now that the value is in a spill slot.
890 uint64_t Offset = MI->getOperand(1).getImm();
891 const MDNode *MDPtr = MI->getOperand(2).getMetadata();
892 DebugLoc DL = MI->getDebugLoc();
893 if (MachineInstr *NewDV = TII.emitFrameIndexDebugValue(MF, StackSlot,
894 Offset, MDPtr, DL)) {
895 DEBUG(dbgs() << "Modifying debug info due to spill:" << "\t" << *MI);
896 MachineBasicBlock *MBB = MI->getParent();
897 MBB->insert(MBB->erase(MI), NewDV);
898 } else {
899 DEBUG(dbgs() << "Removing debug info due to spill:" << "\t" << *MI);
900 MI->eraseFromParent();
902 continue;
905 // Ignore copies to/from snippets. We'll delete them.
906 if (SnippetCopies.count(MI))
907 continue;
909 // Stack slot accesses may coalesce away.
910 if (coalesceStackAccess(MI, Reg))
911 continue;
913 // Analyze instruction.
914 bool Reads, Writes;
915 SmallVector<unsigned, 8> Ops;
916 tie(Reads, Writes) = MI->readsWritesVirtualRegister(Reg, &Ops);
918 // Find the slot index where this instruction reads and writes OldLI.
919 // This is usually the def slot, except for tied early clobbers.
920 SlotIndex Idx = LIS.getInstructionIndex(MI).getDefIndex();
921 if (VNInfo *VNI = OldLI.getVNInfoAt(Idx.getUseIndex()))
922 if (SlotIndex::isSameInstr(Idx, VNI->def))
923 Idx = VNI->def;
925 // Check for a sibling copy.
926 unsigned SibReg = isFullCopyOf(MI, Reg);
927 if (SibReg && isSibling(SibReg)) {
928 // This may actually be a copy between snippets.
929 if (isRegToSpill(SibReg)) {
930 DEBUG(dbgs() << "Found new snippet copy: " << *MI);
931 SnippetCopies.insert(MI);
932 continue;
934 if (Writes) {
935 // Hoist the spill of a sib-reg copy.
936 if (hoistSpill(OldLI, MI)) {
937 // This COPY is now dead, the value is already in the stack slot.
938 MI->getOperand(0).setIsDead();
939 DeadDefs.push_back(MI);
940 continue;
942 } else {
943 // This is a reload for a sib-reg copy. Drop spills downstream.
944 LiveInterval &SibLI = LIS.getInterval(SibReg);
945 eliminateRedundantSpills(SibLI, SibLI.getVNInfoAt(Idx));
946 // The COPY will fold to a reload below.
950 // Attempt to fold memory ops.
951 if (foldMemoryOperand(MI, Ops))
952 continue;
954 // Allocate interval around instruction.
955 // FIXME: Infer regclass from instruction alone.
956 LiveInterval &NewLI = Edit->createFrom(Reg, LIS, VRM);
957 NewLI.markNotSpillable();
959 if (Reads)
960 insertReload(NewLI, Idx, MI);
962 // Rewrite instruction operands.
963 bool hasLiveDef = false;
964 for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
965 MachineOperand &MO = MI->getOperand(Ops[i]);
966 MO.setReg(NewLI.reg);
967 if (MO.isUse()) {
968 if (!MI->isRegTiedToDefOperand(Ops[i]))
969 MO.setIsKill();
970 } else {
971 if (!MO.isDead())
972 hasLiveDef = true;
975 DEBUG(dbgs() << "\trewrite: " << Idx << '\t' << *MI);
977 // FIXME: Use a second vreg if instruction has no tied ops.
978 if (Writes && hasLiveDef)
979 insertSpill(NewLI, OldLI, Idx, MI);
981 DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
985 /// spillAll - Spill all registers remaining after rematerialization.
986 void InlineSpiller::spillAll() {
987 // Update LiveStacks now that we are committed to spilling.
988 if (StackSlot == VirtRegMap::NO_STACK_SLOT) {
989 StackSlot = VRM.assignVirt2StackSlot(Original);
990 StackInt = &LSS.getOrCreateInterval(StackSlot, MRI.getRegClass(Original));
991 StackInt->getNextValue(SlotIndex(), 0, LSS.getVNInfoAllocator());
992 } else
993 StackInt = &LSS.getInterval(StackSlot);
995 if (Original != Edit->getReg())
996 VRM.assignVirt2StackSlot(Edit->getReg(), StackSlot);
998 assert(StackInt->getNumValNums() == 1 && "Bad stack interval values");
999 for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
1000 StackInt->MergeRangesInAsValue(LIS.getInterval(RegsToSpill[i]),
1001 StackInt->getValNumInfo(0));
1002 DEBUG(dbgs() << "Merged spilled regs: " << *StackInt << '\n');
1004 // Spill around uses of all RegsToSpill.
1005 for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
1006 spillAroundUses(RegsToSpill[i]);
1008 // Hoisted spills may cause dead code.
1009 if (!DeadDefs.empty()) {
1010 DEBUG(dbgs() << "Eliminating " << DeadDefs.size() << " dead defs\n");
1011 Edit->eliminateDeadDefs(DeadDefs, LIS, VRM, TII);
1014 // Finally delete the SnippetCopies.
1015 for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i) {
1016 for (MachineRegisterInfo::reg_iterator RI = MRI.reg_begin(RegsToSpill[i]);
1017 MachineInstr *MI = RI.skipInstruction();) {
1018 assert(SnippetCopies.count(MI) && "Remaining use wasn't a snippet copy");
1019 // FIXME: Do this with a LiveRangeEdit callback.
1020 VRM.RemoveMachineInstrFromMaps(MI);
1021 LIS.RemoveMachineInstrFromMaps(MI);
1022 MI->eraseFromParent();
1026 // Delete all spilled registers.
1027 for (unsigned i = 0, e = RegsToSpill.size(); i != e; ++i)
1028 Edit->eraseVirtReg(RegsToSpill[i], LIS);
1031 void InlineSpiller::spill(LiveRangeEdit &edit) {
1032 ++NumSpilledRanges;
1033 Edit = &edit;
1034 assert(!TargetRegisterInfo::isStackSlot(edit.getReg())
1035 && "Trying to spill a stack slot.");
1036 // Share a stack slot among all descendants of Original.
1037 Original = VRM.getOriginal(edit.getReg());
1038 StackSlot = VRM.getStackSlot(Original);
1039 StackInt = 0;
1041 DEBUG(dbgs() << "Inline spilling "
1042 << MRI.getRegClass(edit.getReg())->getName()
1043 << ':' << edit.getParent() << "\nFrom original "
1044 << LIS.getInterval(Original) << '\n');
1045 assert(edit.getParent().isSpillable() &&
1046 "Attempting to spill already spilled value.");
1047 assert(DeadDefs.empty() && "Previous spill didn't remove dead defs");
1049 collectRegsToSpill();
1050 analyzeSiblingValues();
1051 reMaterializeAll();
1053 // Remat may handle everything.
1054 if (!RegsToSpill.empty())
1055 spillAll();
1057 Edit->calculateRegClassAndHint(MF, LIS, Loops);