1 //===-- MachineFunction.cpp -----------------------------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
14 //===----------------------------------------------------------------------===//
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/Config/config.h"
20 #include "llvm/CodeGen/MachineConstantPool.h"
21 #include "llvm/CodeGen/MachineFunction.h"
22 #include "llvm/CodeGen/MachineFunctionPass.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineJumpTableInfo.h"
26 #include "llvm/CodeGen/MachineModuleInfo.h"
27 #include "llvm/CodeGen/MachineRegisterInfo.h"
28 #include "llvm/CodeGen/Passes.h"
29 #include "llvm/MC/MCAsmInfo.h"
30 #include "llvm/MC/MCContext.h"
31 #include "llvm/Analysis/DebugInfo.h"
32 #include "llvm/Support/Debug.h"
33 #include "llvm/Target/TargetData.h"
34 #include "llvm/Target/TargetLowering.h"
35 #include "llvm/Target/TargetMachine.h"
36 #include "llvm/Target/TargetFrameLowering.h"
37 #include "llvm/ADT/SmallString.h"
38 #include "llvm/ADT/STLExtras.h"
39 #include "llvm/Support/GraphWriter.h"
40 #include "llvm/Support/raw_ostream.h"
43 //===----------------------------------------------------------------------===//
44 // MachineFunction implementation
45 //===----------------------------------------------------------------------===//
47 // Out of line virtual method.
48 MachineFunctionInfo::~MachineFunctionInfo() {}
50 void ilist_traits
<MachineBasicBlock
>::deleteNode(MachineBasicBlock
*MBB
) {
51 MBB
->getParent()->DeleteMachineBasicBlock(MBB
);
54 MachineFunction::MachineFunction(const Function
*F
, const TargetMachine
&TM
,
55 unsigned FunctionNum
, MachineModuleInfo
&mmi
,
57 : Fn(F
), Target(TM
), Ctx(mmi
.getContext()), MMI(mmi
), GMI(gmi
) {
58 if (TM
.getRegisterInfo())
59 RegInfo
= new (Allocator
) MachineRegisterInfo(*TM
.getRegisterInfo());
63 FrameInfo
= new (Allocator
) MachineFrameInfo(*TM
.getFrameLowering());
64 if (Fn
->hasFnAttr(Attribute::StackAlignment
))
65 FrameInfo
->setMaxAlignment(Attribute::getStackAlignmentFromAttrs(
66 Fn
->getAttributes().getFnAttributes()));
67 ConstantPool
= new (Allocator
) MachineConstantPool(TM
.getTargetData());
68 Alignment
= TM
.getTargetLowering()->getMinFunctionAlignment();
69 // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
70 if (!Fn
->hasFnAttr(Attribute::OptimizeForSize
))
71 Alignment
= std::max(Alignment
,
72 TM
.getTargetLowering()->getPrefFunctionAlignment());
73 FunctionNumber
= FunctionNum
;
77 MachineFunction::~MachineFunction() {
79 InstructionRecycler
.clear(Allocator
);
80 BasicBlockRecycler
.clear(Allocator
);
82 RegInfo
->~MachineRegisterInfo();
83 Allocator
.Deallocate(RegInfo
);
86 MFInfo
->~MachineFunctionInfo();
87 Allocator
.Deallocate(MFInfo
);
89 FrameInfo
->~MachineFrameInfo(); Allocator
.Deallocate(FrameInfo
);
90 ConstantPool
->~MachineConstantPool(); Allocator
.Deallocate(ConstantPool
);
93 JumpTableInfo
->~MachineJumpTableInfo();
94 Allocator
.Deallocate(JumpTableInfo
);
98 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
99 /// does already exist, allocate one.
100 MachineJumpTableInfo
*MachineFunction::
101 getOrCreateJumpTableInfo(unsigned EntryKind
) {
102 if (JumpTableInfo
) return JumpTableInfo
;
104 JumpTableInfo
= new (Allocator
)
105 MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind
)EntryKind
);
106 return JumpTableInfo
;
109 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
110 /// recomputes them. This guarantees that the MBB numbers are sequential,
111 /// dense, and match the ordering of the blocks within the function. If a
112 /// specific MachineBasicBlock is specified, only that block and those after
113 /// it are renumbered.
114 void MachineFunction::RenumberBlocks(MachineBasicBlock
*MBB
) {
115 if (empty()) { MBBNumbering
.clear(); return; }
116 MachineFunction::iterator MBBI
, E
= end();
122 // Figure out the block number this should have.
123 unsigned BlockNo
= 0;
125 BlockNo
= prior(MBBI
)->getNumber()+1;
127 for (; MBBI
!= E
; ++MBBI
, ++BlockNo
) {
128 if (MBBI
->getNumber() != (int)BlockNo
) {
129 // Remove use of the old number.
130 if (MBBI
->getNumber() != -1) {
131 assert(MBBNumbering
[MBBI
->getNumber()] == &*MBBI
&&
132 "MBB number mismatch!");
133 MBBNumbering
[MBBI
->getNumber()] = 0;
136 // If BlockNo is already taken, set that block's number to -1.
137 if (MBBNumbering
[BlockNo
])
138 MBBNumbering
[BlockNo
]->setNumber(-1);
140 MBBNumbering
[BlockNo
] = MBBI
;
141 MBBI
->setNumber(BlockNo
);
145 // Okay, all the blocks are renumbered. If we have compactified the block
146 // numbering, shrink MBBNumbering now.
147 assert(BlockNo
<= MBBNumbering
.size() && "Mismatch!");
148 MBBNumbering
.resize(BlockNo
);
151 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
152 /// of `new MachineInstr'.
155 MachineFunction::CreateMachineInstr(const MCInstrDesc
&MCID
,
156 DebugLoc DL
, bool NoImp
) {
157 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
158 MachineInstr(MCID
, DL
, NoImp
);
161 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
162 /// 'Orig' instruction, identical in all ways except the instruction
163 /// has no parent, prev, or next.
166 MachineFunction::CloneMachineInstr(const MachineInstr
*Orig
) {
167 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
168 MachineInstr(*this, *Orig
);
171 /// DeleteMachineInstr - Delete the given MachineInstr.
174 MachineFunction::DeleteMachineInstr(MachineInstr
*MI
) {
176 InstructionRecycler
.Deallocate(Allocator
, MI
);
179 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
180 /// instead of `new MachineBasicBlock'.
183 MachineFunction::CreateMachineBasicBlock(const BasicBlock
*bb
) {
184 return new (BasicBlockRecycler
.Allocate
<MachineBasicBlock
>(Allocator
))
185 MachineBasicBlock(*this, bb
);
188 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
191 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock
*MBB
) {
192 assert(MBB
->getParent() == this && "MBB parent mismatch!");
193 MBB
->~MachineBasicBlock();
194 BasicBlockRecycler
.Deallocate(Allocator
, MBB
);
198 MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo
, unsigned f
,
199 uint64_t s
, unsigned base_alignment
,
200 const MDNode
*TBAAInfo
) {
201 return new (Allocator
) MachineMemOperand(PtrInfo
, f
, s
, base_alignment
,
206 MachineFunction::getMachineMemOperand(const MachineMemOperand
*MMO
,
207 int64_t Offset
, uint64_t Size
) {
208 return new (Allocator
)
209 MachineMemOperand(MachinePointerInfo(MMO
->getValue(),
210 MMO
->getOffset()+Offset
),
211 MMO
->getFlags(), Size
,
212 MMO
->getBaseAlignment(), 0);
215 MachineInstr::mmo_iterator
216 MachineFunction::allocateMemRefsArray(unsigned long Num
) {
217 return Allocator
.Allocate
<MachineMemOperand
*>(Num
);
220 std::pair
<MachineInstr::mmo_iterator
, MachineInstr::mmo_iterator
>
221 MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin
,
222 MachineInstr::mmo_iterator End
) {
223 // Count the number of load mem refs.
225 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
)
229 // Allocate a new array and populate it with the load information.
230 MachineInstr::mmo_iterator Result
= allocateMemRefsArray(Num
);
232 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
) {
233 if ((*I
)->isLoad()) {
234 if (!(*I
)->isStore())
238 // Clone the MMO and unset the store flag.
239 MachineMemOperand
*JustLoad
=
240 getMachineMemOperand((*I
)->getPointerInfo(),
241 (*I
)->getFlags() & ~MachineMemOperand::MOStore
,
242 (*I
)->getSize(), (*I
)->getBaseAlignment(),
243 (*I
)->getTBAAInfo());
244 Result
[Index
] = JustLoad
;
249 return std::make_pair(Result
, Result
+ Num
);
252 std::pair
<MachineInstr::mmo_iterator
, MachineInstr::mmo_iterator
>
253 MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin
,
254 MachineInstr::mmo_iterator End
) {
255 // Count the number of load mem refs.
257 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
)
261 // Allocate a new array and populate it with the store information.
262 MachineInstr::mmo_iterator Result
= allocateMemRefsArray(Num
);
264 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
) {
265 if ((*I
)->isStore()) {
270 // Clone the MMO and unset the load flag.
271 MachineMemOperand
*JustStore
=
272 getMachineMemOperand((*I
)->getPointerInfo(),
273 (*I
)->getFlags() & ~MachineMemOperand::MOLoad
,
274 (*I
)->getSize(), (*I
)->getBaseAlignment(),
275 (*I
)->getTBAAInfo());
276 Result
[Index
] = JustStore
;
281 return std::make_pair(Result
, Result
+ Num
);
284 void MachineFunction::dump() const {
288 void MachineFunction::print(raw_ostream
&OS
, SlotIndexes
*Indexes
) const {
289 OS
<< "# Machine code for function " << Fn
->getName() << ":\n";
291 // Print Frame Information
292 FrameInfo
->print(*this, OS
);
294 // Print JumpTable Information
296 JumpTableInfo
->print(OS
);
298 // Print Constant Pool
299 ConstantPool
->print(OS
);
301 const TargetRegisterInfo
*TRI
= getTarget().getRegisterInfo();
303 if (RegInfo
&& !RegInfo
->livein_empty()) {
304 OS
<< "Function Live Ins: ";
305 for (MachineRegisterInfo::livein_iterator
306 I
= RegInfo
->livein_begin(), E
= RegInfo
->livein_end(); I
!= E
; ++I
) {
307 OS
<< PrintReg(I
->first
, TRI
);
309 OS
<< " in " << PrintReg(I
->second
, TRI
);
310 if (llvm::next(I
) != E
)
315 if (RegInfo
&& !RegInfo
->liveout_empty()) {
316 OS
<< "Function Live Outs:";
317 for (MachineRegisterInfo::liveout_iterator
318 I
= RegInfo
->liveout_begin(), E
= RegInfo
->liveout_end(); I
!= E
; ++I
)
319 OS
<< ' ' << PrintReg(*I
, TRI
);
323 for (const_iterator BB
= begin(), E
= end(); BB
!= E
; ++BB
) {
325 BB
->print(OS
, Indexes
);
328 OS
<< "\n# End machine code for function " << Fn
->getName() << ".\n\n";
333 struct DOTGraphTraits
<const MachineFunction
*> : public DefaultDOTGraphTraits
{
335 DOTGraphTraits (bool isSimple
=false) : DefaultDOTGraphTraits(isSimple
) {}
337 static std::string
getGraphName(const MachineFunction
*F
) {
338 return "CFG for '" + F
->getFunction()->getNameStr() + "' function";
341 std::string
getNodeLabel(const MachineBasicBlock
*Node
,
342 const MachineFunction
*Graph
) {
345 raw_string_ostream
OSS(OutStr
);
348 OSS
<< "BB#" << Node
->getNumber();
349 if (const BasicBlock
*BB
= Node
->getBasicBlock())
350 OSS
<< ": " << BB
->getName();
355 if (OutStr
[0] == '\n') OutStr
.erase(OutStr
.begin());
357 // Process string output to make it nicer...
358 for (unsigned i
= 0; i
!= OutStr
.length(); ++i
)
359 if (OutStr
[i
] == '\n') { // Left justify
361 OutStr
.insert(OutStr
.begin()+i
+1, 'l');
368 void MachineFunction::viewCFG() const
371 ViewGraph(this, "mf" + getFunction()->getNameStr());
373 errs() << "MachineFunction::viewCFG is only available in debug builds on "
374 << "systems with Graphviz or gv!\n";
378 void MachineFunction::viewCFGOnly() const
381 ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
383 errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
384 << "systems with Graphviz or gv!\n";
388 /// addLiveIn - Add the specified physical register as a live-in value and
389 /// create a corresponding virtual register for it.
390 unsigned MachineFunction::addLiveIn(unsigned PReg
,
391 const TargetRegisterClass
*RC
) {
392 MachineRegisterInfo
&MRI
= getRegInfo();
393 unsigned VReg
= MRI
.getLiveInVirtReg(PReg
);
395 assert(MRI
.getRegClass(VReg
) == RC
&& "Register class mismatch!");
398 VReg
= MRI
.createVirtualRegister(RC
);
399 MRI
.addLiveIn(PReg
, VReg
);
403 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
404 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
405 /// normal 'L' label is returned.
406 MCSymbol
*MachineFunction::getJTISymbol(unsigned JTI
, MCContext
&Ctx
,
407 bool isLinkerPrivate
) const {
408 assert(JumpTableInfo
&& "No jump tables");
410 assert(JTI
< JumpTableInfo
->getJumpTables().size() && "Invalid JTI!");
411 const MCAsmInfo
&MAI
= *getTarget().getMCAsmInfo();
413 const char *Prefix
= isLinkerPrivate
? MAI
.getLinkerPrivateGlobalPrefix() :
414 MAI
.getPrivateGlobalPrefix();
415 SmallString
<60> Name
;
416 raw_svector_ostream(Name
)
417 << Prefix
<< "JTI" << getFunctionNumber() << '_' << JTI
;
418 return Ctx
.GetOrCreateSymbol(Name
.str());
421 /// getPICBaseSymbol - Return a function-local symbol to represent the PIC
423 MCSymbol
*MachineFunction::getPICBaseSymbol() const {
424 const MCAsmInfo
&MAI
= *Target
.getMCAsmInfo();
425 return Ctx
.GetOrCreateSymbol(Twine(MAI
.getPrivateGlobalPrefix())+
426 Twine(getFunctionNumber())+"$pb");
429 //===----------------------------------------------------------------------===//
430 // MachineFrameInfo implementation
431 //===----------------------------------------------------------------------===//
433 /// CreateFixedObject - Create a new object at a fixed location on the stack.
434 /// All fixed objects should be created before other objects are created for
435 /// efficiency. By default, fixed objects are immutable. This returns an
436 /// index with a negative value.
438 int MachineFrameInfo::CreateFixedObject(uint64_t Size
, int64_t SPOffset
,
440 assert(Size
!= 0 && "Cannot allocate zero size fixed stack objects!");
441 // The alignment of the frame index can be determined from its offset from
442 // the incoming frame position. If the frame object is at offset 32 and
443 // the stack is guaranteed to be 16-byte aligned, then we know that the
444 // object is 16-byte aligned.
445 unsigned StackAlign
= TFI
.getStackAlignment();
446 unsigned Align
= MinAlign(SPOffset
, StackAlign
);
447 Objects
.insert(Objects
.begin(), StackObject(Size
, Align
, SPOffset
, Immutable
,
448 /*isSS*/false, false));
449 return -++NumFixedObjects
;
454 MachineFrameInfo::getPristineRegs(const MachineBasicBlock
*MBB
) const {
455 assert(MBB
&& "MBB must be valid");
456 const MachineFunction
*MF
= MBB
->getParent();
457 assert(MF
&& "MBB must be part of a MachineFunction");
458 const TargetMachine
&TM
= MF
->getTarget();
459 const TargetRegisterInfo
*TRI
= TM
.getRegisterInfo();
460 BitVector
BV(TRI
->getNumRegs());
462 // Before CSI is calculated, no registers are considered pristine. They can be
463 // freely used and PEI will make sure they are saved.
464 if (!isCalleeSavedInfoValid())
467 for (const unsigned *CSR
= TRI
->getCalleeSavedRegs(MF
); CSR
&& *CSR
; ++CSR
)
470 // The entry MBB always has all CSRs pristine.
471 if (MBB
== &MF
->front())
474 // On other MBBs the saved CSRs are not pristine.
475 const std::vector
<CalleeSavedInfo
> &CSI
= getCalleeSavedInfo();
476 for (std::vector
<CalleeSavedInfo
>::const_iterator I
= CSI
.begin(),
477 E
= CSI
.end(); I
!= E
; ++I
)
478 BV
.reset(I
->getReg());
484 void MachineFrameInfo::print(const MachineFunction
&MF
, raw_ostream
&OS
) const{
485 if (Objects
.empty()) return;
487 const TargetFrameLowering
*FI
= MF
.getTarget().getFrameLowering();
488 int ValOffset
= (FI
? FI
->getOffsetOfLocalArea() : 0);
490 OS
<< "Frame Objects:\n";
492 for (unsigned i
= 0, e
= Objects
.size(); i
!= e
; ++i
) {
493 const StackObject
&SO
= Objects
[i
];
494 OS
<< " fi#" << (int)(i
-NumFixedObjects
) << ": ";
495 if (SO
.Size
== ~0ULL) {
500 OS
<< "variable sized";
502 OS
<< "size=" << SO
.Size
;
503 OS
<< ", align=" << SO
.Alignment
;
505 if (i
< NumFixedObjects
)
507 if (i
< NumFixedObjects
|| SO
.SPOffset
!= -1) {
508 int64_t Off
= SO
.SPOffset
- ValOffset
;
509 OS
<< ", at location [SP";
520 void MachineFrameInfo::dump(const MachineFunction
&MF
) const {
524 //===----------------------------------------------------------------------===//
525 // MachineJumpTableInfo implementation
526 //===----------------------------------------------------------------------===//
528 /// getEntrySize - Return the size of each entry in the jump table.
529 unsigned MachineJumpTableInfo::getEntrySize(const TargetData
&TD
) const {
530 // The size of a jump table entry is 4 bytes unless the entry is just the
531 // address of a block, in which case it is the pointer size.
532 switch (getEntryKind()) {
533 case MachineJumpTableInfo::EK_BlockAddress
:
534 return TD
.getPointerSize();
535 case MachineJumpTableInfo::EK_GPRel32BlockAddress
:
536 case MachineJumpTableInfo::EK_LabelDifference32
:
537 case MachineJumpTableInfo::EK_Custom32
:
539 case MachineJumpTableInfo::EK_Inline
:
542 assert(0 && "Unknown jump table encoding!");
546 /// getEntryAlignment - Return the alignment of each entry in the jump table.
547 unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData
&TD
) const {
548 // The alignment of a jump table entry is the alignment of int32 unless the
549 // entry is just the address of a block, in which case it is the pointer
551 switch (getEntryKind()) {
552 case MachineJumpTableInfo::EK_BlockAddress
:
553 return TD
.getPointerABIAlignment();
554 case MachineJumpTableInfo::EK_GPRel32BlockAddress
:
555 case MachineJumpTableInfo::EK_LabelDifference32
:
556 case MachineJumpTableInfo::EK_Custom32
:
557 return TD
.getABIIntegerTypeAlignment(32);
558 case MachineJumpTableInfo::EK_Inline
:
561 assert(0 && "Unknown jump table encoding!");
565 /// createJumpTableIndex - Create a new jump table entry in the jump table info.
567 unsigned MachineJumpTableInfo::createJumpTableIndex(
568 const std::vector
<MachineBasicBlock
*> &DestBBs
) {
569 assert(!DestBBs
.empty() && "Cannot create an empty jump table!");
570 JumpTables
.push_back(MachineJumpTableEntry(DestBBs
));
571 return JumpTables
.size()-1;
574 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
575 /// the jump tables to branch to New instead.
576 bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock
*Old
,
577 MachineBasicBlock
*New
) {
578 assert(Old
!= New
&& "Not making a change?");
579 bool MadeChange
= false;
580 for (size_t i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
)
581 ReplaceMBBInJumpTable(i
, Old
, New
);
585 /// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
586 /// the jump table to branch to New instead.
587 bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx
,
588 MachineBasicBlock
*Old
,
589 MachineBasicBlock
*New
) {
590 assert(Old
!= New
&& "Not making a change?");
591 bool MadeChange
= false;
592 MachineJumpTableEntry
&JTE
= JumpTables
[Idx
];
593 for (size_t j
= 0, e
= JTE
.MBBs
.size(); j
!= e
; ++j
)
594 if (JTE
.MBBs
[j
] == Old
) {
601 void MachineJumpTableInfo::print(raw_ostream
&OS
) const {
602 if (JumpTables
.empty()) return;
604 OS
<< "Jump Tables:\n";
606 for (unsigned i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
) {
607 OS
<< " jt#" << i
<< ": ";
608 for (unsigned j
= 0, f
= JumpTables
[i
].MBBs
.size(); j
!= f
; ++j
)
609 OS
<< " BB#" << JumpTables
[i
].MBBs
[j
]->getNumber();
615 void MachineJumpTableInfo::dump() const { print(dbgs()); }
618 //===----------------------------------------------------------------------===//
619 // MachineConstantPool implementation
620 //===----------------------------------------------------------------------===//
622 const Type
*MachineConstantPoolEntry::getType() const {
623 if (isMachineConstantPoolEntry())
624 return Val
.MachineCPVal
->getType();
625 return Val
.ConstVal
->getType();
629 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
630 if (isMachineConstantPoolEntry())
631 return Val
.MachineCPVal
->getRelocationInfo();
632 return Val
.ConstVal
->getRelocationInfo();
635 MachineConstantPool::~MachineConstantPool() {
636 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
637 if (Constants
[i
].isMachineConstantPoolEntry())
638 delete Constants
[i
].Val
.MachineCPVal
;
639 for (DenseSet
<MachineConstantPoolValue
*>::iterator I
=
640 MachineCPVsSharingEntries
.begin(), E
= MachineCPVsSharingEntries
.end();
645 /// CanShareConstantPoolEntry - Test whether the given two constants
646 /// can be allocated the same constant pool entry.
647 static bool CanShareConstantPoolEntry(const Constant
*A
, const Constant
*B
,
648 const TargetData
*TD
) {
649 // Handle the trivial case quickly.
650 if (A
== B
) return true;
652 // If they have the same type but weren't the same constant, quickly
654 if (A
->getType() == B
->getType()) return false;
656 // For now, only support constants with the same size.
657 if (TD
->getTypeStoreSize(A
->getType()) != TD
->getTypeStoreSize(B
->getType()))
660 // If a floating-point value and an integer value have the same encoding,
661 // they can share a constant-pool entry.
662 if (const ConstantFP
*AFP
= dyn_cast
<ConstantFP
>(A
))
663 if (const ConstantInt
*BI
= dyn_cast
<ConstantInt
>(B
))
664 return AFP
->getValueAPF().bitcastToAPInt() == BI
->getValue();
665 if (const ConstantFP
*BFP
= dyn_cast
<ConstantFP
>(B
))
666 if (const ConstantInt
*AI
= dyn_cast
<ConstantInt
>(A
))
667 return BFP
->getValueAPF().bitcastToAPInt() == AI
->getValue();
669 // Two vectors can share an entry if each pair of corresponding
671 if (const ConstantVector
*AV
= dyn_cast
<ConstantVector
>(A
))
672 if (const ConstantVector
*BV
= dyn_cast
<ConstantVector
>(B
)) {
673 if (AV
->getType()->getNumElements() != BV
->getType()->getNumElements())
675 for (unsigned i
= 0, e
= AV
->getType()->getNumElements(); i
!= e
; ++i
)
676 if (!CanShareConstantPoolEntry(AV
->getOperand(i
),
677 BV
->getOperand(i
), TD
))
682 // TODO: Handle other cases.
687 /// getConstantPoolIndex - Create a new entry in the constant pool or return
688 /// an existing one. User must specify the log2 of the minimum required
689 /// alignment for the object.
691 unsigned MachineConstantPool::getConstantPoolIndex(const Constant
*C
,
692 unsigned Alignment
) {
693 assert(Alignment
&& "Alignment must be specified!");
694 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
696 // Check to see if we already have this constant.
698 // FIXME, this could be made much more efficient for large constant pools.
699 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
700 if (!Constants
[i
].isMachineConstantPoolEntry() &&
701 CanShareConstantPoolEntry(Constants
[i
].Val
.ConstVal
, C
, TD
)) {
702 if ((unsigned)Constants
[i
].getAlignment() < Alignment
)
703 Constants
[i
].Alignment
= Alignment
;
707 Constants
.push_back(MachineConstantPoolEntry(C
, Alignment
));
708 return Constants
.size()-1;
711 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue
*V
,
712 unsigned Alignment
) {
713 assert(Alignment
&& "Alignment must be specified!");
714 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
716 // Check to see if we already have this constant.
718 // FIXME, this could be made much more efficient for large constant pools.
719 int Idx
= V
->getExistingMachineCPValue(this, Alignment
);
721 MachineCPVsSharingEntries
.insert(V
);
722 return (unsigned)Idx
;
725 Constants
.push_back(MachineConstantPoolEntry(V
, Alignment
));
726 return Constants
.size()-1;
729 void MachineConstantPool::print(raw_ostream
&OS
) const {
730 if (Constants
.empty()) return;
732 OS
<< "Constant Pool:\n";
733 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
) {
734 OS
<< " cp#" << i
<< ": ";
735 if (Constants
[i
].isMachineConstantPoolEntry())
736 Constants
[i
].Val
.MachineCPVal
->print(OS
);
738 OS
<< *(Value
*)Constants
[i
].Val
.ConstVal
;
739 OS
<< ", align=" << Constants
[i
].getAlignment();
744 void MachineConstantPool::dump() const { print(dbgs()); }