1 //===-- SlotIndexes.cpp - Slot Indexes Pass ------------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 #define DEBUG_TYPE "slotindexes"
12 #include "llvm/CodeGen/SlotIndexes.h"
13 #include "llvm/ADT/Statistic.h"
14 #include "llvm/CodeGen/MachineFunction.h"
15 #include "llvm/Support/Debug.h"
16 #include "llvm/Support/raw_ostream.h"
17 #include "llvm/Target/TargetInstrInfo.h"
21 char SlotIndexes::ID
= 0;
22 INITIALIZE_PASS(SlotIndexes
, "slotindexes",
23 "Slot index numbering", false, false)
25 STATISTIC(NumLocalRenum
, "Number of local renumberings");
26 STATISTIC(NumGlobalRenum
, "Number of global renumberings");
28 void SlotIndexes::getAnalysisUsage(AnalysisUsage
&au
) const {
30 MachineFunctionPass::getAnalysisUsage(au
);
33 void SlotIndexes::releaseMemory() {
40 bool SlotIndexes::runOnMachineFunction(MachineFunction
&fn
) {
42 // Compute numbering as follows:
43 // Grab an iterator to the start of the index list.
44 // Iterate over all MBBs, and within each MBB all MIs, keeping the MI
45 // iterator in lock-step (though skipping it over indexes which have
46 // null pointers in the instruction field).
47 // At each iteration assert that the instruction pointed to in the index
48 // is the same one pointed to by the MI iterator. This
50 // FIXME: This can be simplified. The mi2iMap_, Idx2MBBMap, etc. should
51 // only need to be set up once after the first numbering is computed.
56 // Check that the list contains only the sentinal.
57 assert(indexListHead
->getNext() == 0 &&
58 "Index list non-empty at initial numbering?");
59 assert(idx2MBBMap
.empty() &&
60 "Index -> MBB mapping non-empty at initial numbering?");
61 assert(MBBRanges
.empty() &&
62 "MBB -> Index mapping non-empty at initial numbering?");
63 assert(mi2iMap
.empty() &&
64 "MachineInstr -> Index mapping non-empty at initial numbering?");
68 MBBRanges
.resize(mf
->getNumBlockIDs());
69 idx2MBBMap
.reserve(mf
->size());
71 push_back(createEntry(0, index
));
73 // Iterate over the function.
74 for (MachineFunction::iterator mbbItr
= mf
->begin(), mbbEnd
= mf
->end();
75 mbbItr
!= mbbEnd
; ++mbbItr
) {
76 MachineBasicBlock
*mbb
= &*mbbItr
;
78 // Insert an index for the MBB start.
79 SlotIndex
blockStartIndex(back(), SlotIndex::LOAD
);
81 for (MachineBasicBlock::iterator miItr
= mbb
->begin(), miEnd
= mbb
->end();
82 miItr
!= miEnd
; ++miItr
) {
83 MachineInstr
*mi
= miItr
;
84 if (mi
->isDebugValue())
87 // Insert a store index for the instr.
88 push_back(createEntry(mi
, index
+= SlotIndex::InstrDist
));
90 // Save this base index in the maps.
91 mi2iMap
.insert(std::make_pair(mi
, SlotIndex(back(), SlotIndex::LOAD
)));
96 // We insert one blank instructions between basic blocks.
97 push_back(createEntry(0, index
+= SlotIndex::InstrDist
));
99 MBBRanges
[mbb
->getNumber()].first
= blockStartIndex
;
100 MBBRanges
[mbb
->getNumber()].second
= SlotIndex(back(), SlotIndex::LOAD
);
101 idx2MBBMap
.push_back(IdxMBBPair(blockStartIndex
, mbb
));
104 // Sort the Idx2MBBMap
105 std::sort(idx2MBBMap
.begin(), idx2MBBMap
.end(), Idx2MBBCompare());
113 void SlotIndexes::renumberIndexes() {
114 // Renumber updates the index of every element of the index list.
115 DEBUG(dbgs() << "\n*** Renumbering SlotIndexes ***\n");
120 for (IndexListEntry
*curEntry
= front(); curEntry
!= getTail();
121 curEntry
= curEntry
->getNext()) {
122 curEntry
->setIndex(index
);
123 index
+= SlotIndex::InstrDist
;
127 // Renumber indexes locally after curEntry was inserted, but failed to get a new
129 void SlotIndexes::renumberIndexes(IndexListEntry
*curEntry
) {
130 // Number indexes with half the default spacing so we can catch up quickly.
131 const unsigned Space
= SlotIndex::InstrDist
/2;
132 assert((Space
& 3) == 0 && "InstrDist must be a multiple of 2*NUM");
134 IndexListEntry
*start
= curEntry
->getPrev();
135 unsigned index
= start
->getIndex();
136 IndexListEntry
*tail
= getTail();
138 curEntry
->setIndex(index
+= Space
);
139 curEntry
= curEntry
->getNext();
140 // If the next index is bigger, we have caught up.
141 } while (curEntry
!= tail
&& curEntry
->getIndex() <= index
);
143 DEBUG(dbgs() << "\n*** Renumbered SlotIndexes " << start
->getIndex() << '-'
144 << index
<< " ***\n");
149 void SlotIndexes::dump() const {
150 for (const IndexListEntry
*itr
= front(); itr
!= getTail();
151 itr
= itr
->getNext()) {
152 dbgs() << itr
->getIndex() << " ";
154 if (itr
->getInstr() != 0) {
155 dbgs() << *itr
->getInstr();
161 for (unsigned i
= 0, e
= MBBRanges
.size(); i
!= e
; ++i
)
162 dbgs() << "BB#" << i
<< "\t[" << MBBRanges
[i
].first
<< ';'
163 << MBBRanges
[i
].second
<< ")\n";
166 // Print a SlotIndex to a raw_ostream.
167 void SlotIndex::print(raw_ostream
&os
) const {
169 os
<< entry().getIndex() << "LudS"[getSlot()];
174 // Dump a SlotIndex to stderr.
175 void SlotIndex::dump() const {