Use BranchProbability instead of floating points in IfConverter.
[llvm/stm8.git] / lib / Linker / LinkItems.cpp
blob52a0d175a5cdd8bd66a81b04b05279bc46eea4a4
1 //===- lib/Linker/LinkItems.cpp - Link LLVM objects and libraries ---------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file contains routines to handle linking together LLVM bitcode files,
11 // and to handle annoying things like static libraries.
13 //===----------------------------------------------------------------------===//
15 #include "llvm/Linker.h"
16 #include "llvm/Module.h"
17 #include "llvm/Bitcode/ReaderWriter.h"
18 #include "llvm/Support/Path.h"
19 #include "llvm/Support/ErrorHandling.h"
20 #include "llvm/Support/MemoryBuffer.h"
21 #include "llvm/Support/system_error.h"
22 using namespace llvm;
24 // LinkItems - This function is the main entry point into linking. It takes a
25 // list of LinkItem which indicates the order the files should be linked and
26 // how each file should be treated (plain file or with library search). The
27 // function only links bitcode and produces a result list of items that are
28 // native objects.
29 bool
30 Linker::LinkInItems(const ItemList& Items, ItemList& NativeItems) {
31 // Clear the NativeItems just in case
32 NativeItems.clear();
34 // For each linkage item ...
35 for (ItemList::const_iterator I = Items.begin(), E = Items.end();
36 I != E; ++I) {
37 if (I->second) {
38 // Link in the library suggested.
39 bool is_native = false;
40 if (LinkInLibrary(I->first, is_native))
41 return true;
42 if (is_native)
43 NativeItems.push_back(*I);
44 } else {
45 // Link in the file suggested
46 bool is_native = false;
47 if (LinkInFile(sys::Path(I->first), is_native))
48 return true;
49 if (is_native)
50 NativeItems.push_back(*I);
54 // At this point we have processed all the link items provided to us. Since
55 // we have an aggregated module at this point, the dependent libraries in
56 // that module should also be aggregated with duplicates eliminated. This is
57 // now the time to process the dependent libraries to resolve any remaining
58 // symbols.
59 bool is_native;
60 for (Module::lib_iterator I = Composite->lib_begin(),
61 E = Composite->lib_end(); I != E; ++I) {
62 if(LinkInLibrary(*I, is_native))
63 return true;
64 if (is_native)
65 NativeItems.push_back(std::make_pair(*I, true));
68 return false;
72 /// LinkInLibrary - links one library into the HeadModule.
73 ///
74 bool Linker::LinkInLibrary(StringRef Lib, bool& is_native) {
75 is_native = false;
76 // Determine where this library lives.
77 sys::Path Pathname = FindLib(Lib);
78 if (Pathname.isEmpty())
79 return error("Cannot find library '" + Lib.str() + "'");
81 // If its an archive, try to link it in
82 std::string Magic;
83 Pathname.getMagicNumber(Magic, 64);
84 switch (sys::IdentifyFileType(Magic.c_str(), 64)) {
85 default: llvm_unreachable("Bad file type identification");
86 case sys::Unknown_FileType:
87 return warning("Supposed library '" + Lib.str() + "' isn't a library.");
89 case sys::Bitcode_FileType:
90 // LLVM ".so" file.
91 if (LinkInFile(Pathname, is_native))
92 return true;
93 break;
95 case sys::Archive_FileType:
96 if (LinkInArchive(Pathname, is_native))
97 return error("Cannot link archive '" + Pathname.str() + "'");
98 break;
100 case sys::ELF_Relocatable_FileType:
101 case sys::ELF_SharedObject_FileType:
102 case sys::Mach_O_Object_FileType:
103 case sys::Mach_O_FixedVirtualMemorySharedLib_FileType:
104 case sys::Mach_O_DynamicallyLinkedSharedLib_FileType:
105 case sys::Mach_O_DynamicallyLinkedSharedLibStub_FileType:
106 case sys::COFF_FileType:
107 is_native = true;
108 break;
110 return false;
113 /// LinkLibraries - takes the specified library files and links them into the
114 /// main bitcode object file.
116 /// Inputs:
117 /// Libraries - The list of libraries to link into the module.
119 /// Return value:
120 /// FALSE - No error.
121 /// TRUE - Error.
123 bool Linker::LinkInLibraries(const std::vector<std::string> &Libraries) {
125 // Process the set of libraries we've been provided.
126 bool is_native = false;
127 for (unsigned i = 0; i < Libraries.size(); ++i)
128 if (LinkInLibrary(Libraries[i], is_native))
129 return true;
131 // At this point we have processed all the libraries provided to us. Since
132 // we have an aggregated module at this point, the dependent libraries in
133 // that module should also be aggregated with duplicates eliminated. This is
134 // now the time to process the dependent libraries to resolve any remaining
135 // symbols.
136 const Module::LibraryListType& DepLibs = Composite->getLibraries();
137 for (Module::LibraryListType::const_iterator I = DepLibs.begin(),
138 E = DepLibs.end(); I != E; ++I)
139 if (LinkInLibrary(*I, is_native))
140 return true;
142 return false;
145 /// LinkInFile - opens a bitcode file and links in all objects which
146 /// provide symbols that are currently undefined.
148 /// Inputs:
149 /// File - The pathname of the bitcode file.
151 /// Outputs:
152 /// ErrorMessage - A C++ string detailing what error occurred, if any.
154 /// Return Value:
155 /// TRUE - An error occurred.
156 /// FALSE - No errors.
158 bool Linker::LinkInFile(const sys::Path &File, bool &is_native) {
159 is_native = false;
161 // Check for a file of name "-", which means "read standard input"
162 if (File.str() == "-") {
163 std::auto_ptr<Module> M;
164 OwningPtr<MemoryBuffer> Buffer;
165 error_code ec;
166 if (!(ec = MemoryBuffer::getSTDIN(Buffer))) {
167 if (!Buffer->getBufferSize()) {
168 Error = "standard input is empty";
169 } else {
170 M.reset(ParseBitcodeFile(Buffer.get(), Context, &Error));
171 if (M.get())
172 if (!LinkInModule(M.get(), &Error))
173 return false;
176 return error("Cannot link stdin: " + ec.message());
179 // Determine what variety of file it is.
180 std::string Magic;
181 if (!File.getMagicNumber(Magic, 64))
182 return error("Cannot find linker input '" + File.str() + "'");
184 switch (sys::IdentifyFileType(Magic.c_str(), 64)) {
185 default: llvm_unreachable("Bad file type identification");
186 case sys::Unknown_FileType:
187 return warning("Ignoring file '" + File.str() +
188 "' because does not contain bitcode.");
190 case sys::Archive_FileType:
191 // A user may specify an ar archive without -l, perhaps because it
192 // is not installed as a library. Detect that and link the archive.
193 if (LinkInArchive(File, is_native))
194 return true;
195 break;
197 case sys::Bitcode_FileType: {
198 verbose("Linking bitcode file '" + File.str() + "'");
199 std::auto_ptr<Module> M(LoadObject(File));
200 if (M.get() == 0)
201 return error("Cannot load file '" + File.str() + "': " + Error);
202 if (LinkInModule(M.get(), &Error))
203 return error("Cannot link file '" + File.str() + "': " + Error);
205 verbose("Linked in file '" + File.str() + "'");
206 break;
209 case sys::ELF_Relocatable_FileType:
210 case sys::ELF_SharedObject_FileType:
211 case sys::Mach_O_Object_FileType:
212 case sys::Mach_O_FixedVirtualMemorySharedLib_FileType:
213 case sys::Mach_O_DynamicallyLinkedSharedLib_FileType:
214 case sys::Mach_O_DynamicallyLinkedSharedLibStub_FileType:
215 case sys::COFF_FileType:
216 is_native = true;
217 break;
219 return false;
222 /// LinkFiles - takes a module and a list of files and links them all together.
223 /// It locates the file either in the current directory, as its absolute
224 /// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH.
226 /// Inputs:
227 /// Files - A vector of sys::Path indicating the LLVM bitcode filenames
228 /// to be linked. The names can refer to a mixture of pure LLVM
229 /// bitcode files and archive (ar) formatted files.
231 /// Return value:
232 /// FALSE - No errors.
233 /// TRUE - Some error occurred.
235 bool Linker::LinkInFiles(const std::vector<sys::Path> &Files) {
236 bool is_native;
237 for (unsigned i = 0; i < Files.size(); ++i)
238 if (LinkInFile(Files[i], is_native))
239 return true;
240 return false;