1 ; RUN: llc < %s -march=x86 -mattr=+sse,-sse2
3 define <4 x float> @f(float %w) nounwind {
5 %retval = alloca <4 x float> ; <<4 x float>*> [#uses=2]
6 %w.addr = alloca float ; <float*> [#uses=2]
7 %.compoundliteral = alloca <4 x float> ; <<4 x float>*> [#uses=2]
8 store float %w, float* %w.addr
9 %tmp = load float* %w.addr ; <float> [#uses=1]
10 %0 = insertelement <4 x float> undef, float %tmp, i32 0 ; <<4 x float>> [#uses=1]
11 %1 = insertelement <4 x float> %0, float 0.000000e+00, i32 1 ; <<4 x float>> [#uses=1]
12 %2 = insertelement <4 x float> %1, float 0.000000e+00, i32 2 ; <<4 x float>> [#uses=1]
13 %3 = insertelement <4 x float> %2, float 0.000000e+00, i32 3 ; <<4 x float>> [#uses=1]
14 store <4 x float> %3, <4 x float>* %.compoundliteral
15 %tmp1 = load <4 x float>* %.compoundliteral ; <<4 x float>> [#uses=1]
16 store <4 x float> %tmp1, <4 x float>* %retval
19 return: ; preds = %entry
20 %4 = load <4 x float>* %retval ; <<4 x float>> [#uses=1]