zpu: wip eke out some simple instructions for load/store/add
[llvm/zpu.git] / lib / Target / TargetRegisterInfo.cpp
blobf2434a6224814e4146f427aa528f1b947e087df3
1 //===- TargetRegisterInfo.cpp - Target Register Information Implementation ===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements the TargetRegisterInfo interface.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/Target/TargetMachine.h"
15 #include "llvm/Target/TargetRegisterInfo.h"
16 #include "llvm/Target/TargetFrameInfo.h"
17 #include "llvm/CodeGen/MachineFunction.h"
18 #include "llvm/CodeGen/MachineFrameInfo.h"
19 #include "llvm/ADT/BitVector.h"
21 using namespace llvm;
23 TargetRegisterInfo::TargetRegisterInfo(const TargetRegisterDesc *D, unsigned NR,
24 regclass_iterator RCB, regclass_iterator RCE,
25 const char *const *subregindexnames,
26 int CFSO, int CFDO,
27 const unsigned* subregs, const unsigned subregsize,
28 const unsigned* aliases, const unsigned aliasessize)
29 : SubregHash(subregs), SubregHashSize(subregsize),
30 AliasesHash(aliases), AliasesHashSize(aliasessize),
31 Desc(D), SubRegIndexNames(subregindexnames), NumRegs(NR),
32 RegClassBegin(RCB), RegClassEnd(RCE) {
33 assert(NumRegs < FirstVirtualRegister &&
34 "Target has too many physical registers!");
36 CallFrameSetupOpcode = CFSO;
37 CallFrameDestroyOpcode = CFDO;
40 TargetRegisterInfo::~TargetRegisterInfo() {}
42 /// getMinimalPhysRegClass - Returns the Register Class of a physical
43 /// register of the given type, picking the most sub register class of
44 /// the right type that contains this physreg.
45 const TargetRegisterClass *
46 TargetRegisterInfo::getMinimalPhysRegClass(unsigned reg, EVT VT) const {
47 assert(isPhysicalRegister(reg) && "reg must be a physical register");
49 // Pick the most sub register class of the right type that contains
50 // this physreg.
51 const TargetRegisterClass* BestRC = 0;
52 for (regclass_iterator I = regclass_begin(), E = regclass_end(); I != E; ++I){
53 const TargetRegisterClass* RC = *I;
54 if ((VT == MVT::Other || RC->hasType(VT)) && RC->contains(reg) &&
55 (!BestRC || BestRC->hasSubClass(RC)))
56 BestRC = RC;
59 assert(BestRC && "Couldn't find the register class");
60 return BestRC;
63 /// getAllocatableSetForRC - Toggle the bits that represent allocatable
64 /// registers for the specific register class.
65 static void getAllocatableSetForRC(const MachineFunction &MF,
66 const TargetRegisterClass *RC, BitVector &R){
67 for (TargetRegisterClass::iterator I = RC->allocation_order_begin(MF),
68 E = RC->allocation_order_end(MF); I != E; ++I)
69 R.set(*I);
72 BitVector TargetRegisterInfo::getAllocatableSet(const MachineFunction &MF,
73 const TargetRegisterClass *RC) const {
74 BitVector Allocatable(NumRegs);
75 if (RC) {
76 getAllocatableSetForRC(MF, RC, Allocatable);
77 } else {
78 for (TargetRegisterInfo::regclass_iterator I = regclass_begin(),
79 E = regclass_end(); I != E; ++I)
80 getAllocatableSetForRC(MF, *I, Allocatable);
83 // Mask out the reserved registers
84 BitVector Reserved = getReservedRegs(MF);
85 Allocatable &= Reserved.flip();
87 return Allocatable;
90 /// getFrameIndexOffset - Returns the displacement from the frame register to
91 /// the stack frame of the specified index. This is the default implementation
92 /// which is overridden for some targets.
93 int TargetRegisterInfo::getFrameIndexOffset(const MachineFunction &MF,
94 int FI) const {
95 const TargetFrameInfo &TFI = *MF.getTarget().getFrameInfo();
96 const MachineFrameInfo *MFI = MF.getFrameInfo();
97 return MFI->getObjectOffset(FI) + MFI->getStackSize() -
98 TFI.getOffsetOfLocalArea() + MFI->getOffsetAdjustment();
101 /// getInitialFrameState - Returns a list of machine moves that are assumed
102 /// on entry to a function.
103 void
104 TargetRegisterInfo::getInitialFrameState(std::vector<MachineMove> &Moves) const{
105 // Default is to do nothing.
108 const TargetRegisterClass *
109 llvm::getCommonSubClass(const TargetRegisterClass *A,
110 const TargetRegisterClass *B) {
111 // First take care of the trivial cases
112 if (A == B)
113 return A;
114 if (!A || !B)
115 return 0;
117 // If B is a subclass of A, it will be handled in the loop below
118 if (B->hasSubClass(A))
119 return A;
121 const TargetRegisterClass *Best = 0;
122 for (TargetRegisterClass::sc_iterator I = A->subclasses_begin();
123 const TargetRegisterClass *X = *I; ++I) {
124 if (X == B)
125 return B; // B is a subclass of A
127 // X must be a common subclass of A and B
128 if (!B->hasSubClass(X))
129 continue;
131 // A superclass is definitely better.
132 if (!Best || Best->hasSuperClass(X)) {
133 Best = X;
134 continue;
137 // A subclass is definitely worse
138 if (Best->hasSubClass(X))
139 continue;
141 // Best and *I have no super/sub class relation - pick the larger class, or
142 // the smaller spill size.
143 int nb = std::distance(Best->begin(), Best->end());
144 int ni = std::distance(X->begin(), X->end());
145 if (ni>nb || (ni==nb && X->getSize() < Best->getSize()))
146 Best = X;
148 return Best;