zpu: managed to compile program that writes constant to global variable
[llvm/zpu.git] / lib / CodeGen / PrologEpilogInserter.cpp
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1 //===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This pass is responsible for finalizing the functions frame layout, saving
11 // callee saved registers, and for emitting prolog & epilog code for the
12 // function.
14 // This pass must be run after register allocation. After this pass is
15 // executed, it is illegal to construct MO_FrameIndex operands.
17 // This pass provides an optional shrink wrapping variant of prolog/epilog
18 // insertion, enabled via --shrink-wrap. See ShrinkWrapping.cpp.
20 //===----------------------------------------------------------------------===//
22 #define DEBUG_TYPE "pei"
23 #include "PrologEpilogInserter.h"
24 #include "llvm/CodeGen/MachineDominators.h"
25 #include "llvm/CodeGen/MachineLoopInfo.h"
26 #include "llvm/CodeGen/MachineInstr.h"
27 #include "llvm/CodeGen/MachineFrameInfo.h"
28 #include "llvm/CodeGen/MachineRegisterInfo.h"
29 #include "llvm/CodeGen/RegisterScavenging.h"
30 #include "llvm/Target/TargetMachine.h"
31 #include "llvm/Target/TargetRegisterInfo.h"
32 #include "llvm/Target/TargetFrameInfo.h"
33 #include "llvm/Target/TargetInstrInfo.h"
34 #include "llvm/Support/CommandLine.h"
35 #include "llvm/Support/Compiler.h"
36 #include "llvm/Support/Debug.h"
37 #include "llvm/ADT/IndexedMap.h"
38 #include "llvm/ADT/SmallSet.h"
39 #include "llvm/ADT/Statistic.h"
40 #include "llvm/ADT/STLExtras.h"
41 #include <climits>
43 using namespace llvm;
45 char PEI::ID = 0;
47 INITIALIZE_PASS_BEGIN(PEI, "prologepilog",
48 "Prologue/Epilogue Insertion", false, false)
49 INITIALIZE_PASS_DEPENDENCY(MachineLoopInfo)
50 INITIALIZE_PASS_DEPENDENCY(MachineDominatorTree)
51 INITIALIZE_PASS_END(PEI, "prologepilog",
52 "Prologue/Epilogue Insertion", false, false)
54 STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered");
55 STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged");
57 /// createPrologEpilogCodeInserter - This function returns a pass that inserts
58 /// prolog and epilog code, and eliminates abstract frame references.
59 ///
60 FunctionPass *llvm::createPrologEpilogCodeInserter() { return new PEI(); }
62 /// runOnMachineFunction - Insert prolog/epilog code and replace abstract
63 /// frame indexes with appropriate references.
64 ///
65 bool PEI::runOnMachineFunction(MachineFunction &Fn) {
66 const Function* F = Fn.getFunction();
67 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
68 RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
69 FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
71 // Calculate the MaxCallFrameSize and AdjustsStack variables for the
72 // function's frame information. Also eliminates call frame pseudo
73 // instructions.
74 calculateCallsInformation(Fn);
76 // Allow the target machine to make some adjustments to the function
77 // e.g. UsedPhysRegs before calculateCalleeSavedRegisters.
78 TRI->processFunctionBeforeCalleeSavedScan(Fn, RS);
80 // Scan the function for modified callee saved registers and insert spill code
81 // for any callee saved registers that are modified.
82 calculateCalleeSavedRegisters(Fn);
84 // Determine placement of CSR spill/restore code:
85 // - With shrink wrapping, place spills and restores to tightly
86 // enclose regions in the Machine CFG of the function where
87 // they are used.
88 // - Without shink wrapping (default), place all spills in the
89 // entry block, all restores in return blocks.
90 placeCSRSpillsAndRestores(Fn);
92 // Add the code to save and restore the callee saved registers
93 if (!F->hasFnAttr(Attribute::Naked))
94 insertCSRSpillsAndRestores(Fn);
96 // Allow the target machine to make final modifications to the function
97 // before the frame layout is finalized.
98 TRI->processFunctionBeforeFrameFinalized(Fn);
100 // Calculate actual frame offsets for all abstract stack objects...
101 calculateFrameObjectOffsets(Fn);
103 // Add prolog and epilog code to the function. This function is required
104 // to align the stack frame as necessary for any stack variables or
105 // called functions. Because of this, calculateCalleeSavedRegisters()
106 // must be called before this function in order to set the AdjustsStack
107 // and MaxCallFrameSize variables.
108 if (!F->hasFnAttr(Attribute::Naked))
109 insertPrologEpilogCode(Fn);
111 // Replace all MO_FrameIndex operands with physical register references
112 // and actual offsets.
114 replaceFrameIndices(Fn);
116 // If register scavenging is needed, as we've enabled doing it as a
117 // post-pass, scavenge the virtual registers that frame index elimiation
118 // inserted.
119 if (TRI->requiresRegisterScavenging(Fn) && FrameIndexVirtualScavenging)
120 scavengeFrameVirtualRegs(Fn);
122 delete RS;
123 clearAllSets();
124 return true;
127 #if 0
128 void PEI::getAnalysisUsage(AnalysisUsage &AU) const {
129 AU.setPreservesCFG();
130 if (ShrinkWrapping || ShrinkWrapFunc != "") {
131 AU.addRequired<MachineLoopInfo>();
132 AU.addRequired<MachineDominatorTree>();
134 AU.addPreserved<MachineLoopInfo>();
135 AU.addPreserved<MachineDominatorTree>();
136 MachineFunctionPass::getAnalysisUsage(AU);
138 #endif
140 /// calculateCallsInformation - Calculate the MaxCallFrameSize and AdjustsStack
141 /// variables for the function's frame information and eliminate call frame
142 /// pseudo instructions.
143 void PEI::calculateCallsInformation(MachineFunction &Fn) {
144 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
145 MachineFrameInfo *MFI = Fn.getFrameInfo();
147 unsigned MaxCallFrameSize = 0;
148 bool AdjustsStack = MFI->adjustsStack();
150 // Get the function call frame set-up and tear-down instruction opcode
151 int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode();
152 int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode();
154 // Early exit for targets which have no call frame setup/destroy pseudo
155 // instructions.
156 if (FrameSetupOpcode == -1 && FrameDestroyOpcode == -1)
157 return;
159 std::vector<MachineBasicBlock::iterator> FrameSDOps;
160 for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB)
161 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I)
162 if (I->getOpcode() == FrameSetupOpcode ||
163 I->getOpcode() == FrameDestroyOpcode) {
164 assert(I->getNumOperands() >= 1 && "Call Frame Setup/Destroy Pseudo"
165 " instructions should have a single immediate argument!");
166 unsigned Size = I->getOperand(0).getImm();
167 if (Size > MaxCallFrameSize) MaxCallFrameSize = Size;
168 AdjustsStack = true;
169 FrameSDOps.push_back(I);
170 } else if (I->isInlineAsm()) {
171 // Some inline asm's need a stack frame, as indicated by operand 1.
172 if (I->getOperand(1).getImm())
173 AdjustsStack = true;
176 MFI->setAdjustsStack(AdjustsStack);
177 MFI->setMaxCallFrameSize(MaxCallFrameSize);
179 for (std::vector<MachineBasicBlock::iterator>::iterator
180 i = FrameSDOps.begin(), e = FrameSDOps.end(); i != e; ++i) {
181 MachineBasicBlock::iterator I = *i;
183 // If call frames are not being included as part of the stack frame, and
184 // the target doesn't indicate otherwise, remove the call frame pseudos
185 // here. The sub/add sp instruction pairs are still inserted, but we don't
186 // need to track the SP adjustment for frame index elimination.
187 if (RegInfo->canSimplifyCallFramePseudos(Fn))
188 RegInfo->eliminateCallFramePseudoInstr(Fn, *I->getParent(), I);
193 /// calculateCalleeSavedRegisters - Scan the function for modified callee saved
194 /// registers.
195 void PEI::calculateCalleeSavedRegisters(MachineFunction &Fn) {
196 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
197 const TargetFrameInfo *TFI = Fn.getTarget().getFrameInfo();
198 MachineFrameInfo *MFI = Fn.getFrameInfo();
200 // Get the callee saved register list...
201 const unsigned *CSRegs = RegInfo->getCalleeSavedRegs(&Fn);
203 // These are used to keep track the callee-save area. Initialize them.
204 MinCSFrameIndex = INT_MAX;
205 MaxCSFrameIndex = 0;
207 // Early exit for targets which have no callee saved registers.
208 if (CSRegs == 0 || CSRegs[0] == 0)
209 return;
211 // In Naked functions we aren't going to save any registers.
212 if (Fn.getFunction()->hasFnAttr(Attribute::Naked))
213 return;
215 std::vector<CalleeSavedInfo> CSI;
216 for (unsigned i = 0; CSRegs[i]; ++i) {
217 unsigned Reg = CSRegs[i];
218 if (Fn.getRegInfo().isPhysRegUsed(Reg)) {
219 // If the reg is modified, save it!
220 CSI.push_back(CalleeSavedInfo(Reg));
221 } else {
222 for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
223 *AliasSet; ++AliasSet) { // Check alias registers too.
224 if (Fn.getRegInfo().isPhysRegUsed(*AliasSet)) {
225 CSI.push_back(CalleeSavedInfo(Reg));
226 break;
232 if (CSI.empty())
233 return; // Early exit if no callee saved registers are modified!
235 unsigned NumFixedSpillSlots;
236 const TargetFrameInfo::SpillSlot *FixedSpillSlots =
237 TFI->getCalleeSavedSpillSlots(NumFixedSpillSlots);
239 // Now that we know which registers need to be saved and restored, allocate
240 // stack slots for them.
241 for (std::vector<CalleeSavedInfo>::iterator
242 I = CSI.begin(), E = CSI.end(); I != E; ++I) {
243 unsigned Reg = I->getReg();
244 const TargetRegisterClass *RC = RegInfo->getMinimalPhysRegClass(Reg);
246 int FrameIdx;
247 if (RegInfo->hasReservedSpillSlot(Fn, Reg, FrameIdx)) {
248 I->setFrameIdx(FrameIdx);
249 continue;
252 // Check to see if this physreg must be spilled to a particular stack slot
253 // on this target.
254 const TargetFrameInfo::SpillSlot *FixedSlot = FixedSpillSlots;
255 while (FixedSlot != FixedSpillSlots+NumFixedSpillSlots &&
256 FixedSlot->Reg != Reg)
257 ++FixedSlot;
259 if (FixedSlot == FixedSpillSlots + NumFixedSpillSlots) {
260 // Nope, just spill it anywhere convenient.
261 unsigned Align = RC->getAlignment();
262 unsigned StackAlign = TFI->getStackAlignment();
264 // We may not be able to satisfy the desired alignment specification of
265 // the TargetRegisterClass if the stack alignment is smaller. Use the
266 // min.
267 Align = std::min(Align, StackAlign);
268 FrameIdx = MFI->CreateStackObject(RC->getSize(), Align, true);
269 if ((unsigned)FrameIdx < MinCSFrameIndex) MinCSFrameIndex = FrameIdx;
270 if ((unsigned)FrameIdx > MaxCSFrameIndex) MaxCSFrameIndex = FrameIdx;
271 } else {
272 // Spill it to the stack where we must.
273 FrameIdx = MFI->CreateFixedObject(RC->getSize(), FixedSlot->Offset, true);
276 I->setFrameIdx(FrameIdx);
279 MFI->setCalleeSavedInfo(CSI);
282 /// insertCSRSpillsAndRestores - Insert spill and restore code for
283 /// callee saved registers used in the function, handling shrink wrapping.
285 void PEI::insertCSRSpillsAndRestores(MachineFunction &Fn) {
286 // Get callee saved register information.
287 MachineFrameInfo *MFI = Fn.getFrameInfo();
288 const std::vector<CalleeSavedInfo> &CSI = MFI->getCalleeSavedInfo();
290 MFI->setCalleeSavedInfoValid(true);
292 // Early exit if no callee saved registers are modified!
293 if (CSI.empty())
294 return;
296 const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo();
297 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
298 MachineBasicBlock::iterator I;
300 if (! ShrinkWrapThisFunction) {
301 // Spill using target interface.
302 I = EntryBlock->begin();
303 if (!TII.spillCalleeSavedRegisters(*EntryBlock, I, CSI, TRI)) {
304 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
305 // Add the callee-saved register as live-in.
306 // It's killed at the spill.
307 EntryBlock->addLiveIn(CSI[i].getReg());
309 // Insert the spill to the stack frame.
310 unsigned Reg = CSI[i].getReg();
311 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
312 TII.storeRegToStackSlot(*EntryBlock, I, Reg, true,
313 CSI[i].getFrameIdx(), RC, TRI);
317 // Restore using target interface.
318 for (unsigned ri = 0, re = ReturnBlocks.size(); ri != re; ++ri) {
319 MachineBasicBlock* MBB = ReturnBlocks[ri];
320 I = MBB->end(); --I;
322 // Skip over all terminator instructions, which are part of the return
323 // sequence.
324 MachineBasicBlock::iterator I2 = I;
325 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
326 I = I2;
328 bool AtStart = I == MBB->begin();
329 MachineBasicBlock::iterator BeforeI = I;
330 if (!AtStart)
331 --BeforeI;
333 // Restore all registers immediately before the return and any
334 // terminators that preceed it.
335 if (!TII.restoreCalleeSavedRegisters(*MBB, I, CSI, TRI)) {
336 for (unsigned i = 0, e = CSI.size(); i != e; ++i) {
337 unsigned Reg = CSI[i].getReg();
338 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
339 TII.loadRegFromStackSlot(*MBB, I, Reg,
340 CSI[i].getFrameIdx(),
341 RC, TRI);
342 assert(I != MBB->begin() &&
343 "loadRegFromStackSlot didn't insert any code!");
344 // Insert in reverse order. loadRegFromStackSlot can insert
345 // multiple instructions.
346 if (AtStart)
347 I = MBB->begin();
348 else {
349 I = BeforeI;
350 ++I;
355 return;
358 // Insert spills.
359 std::vector<CalleeSavedInfo> blockCSI;
360 for (CSRegBlockMap::iterator BI = CSRSave.begin(),
361 BE = CSRSave.end(); BI != BE; ++BI) {
362 MachineBasicBlock* MBB = BI->first;
363 CSRegSet save = BI->second;
365 if (save.empty())
366 continue;
368 blockCSI.clear();
369 for (CSRegSet::iterator RI = save.begin(),
370 RE = save.end(); RI != RE; ++RI) {
371 blockCSI.push_back(CSI[*RI]);
373 assert(blockCSI.size() > 0 &&
374 "Could not collect callee saved register info");
376 I = MBB->begin();
378 // When shrink wrapping, use stack slot stores/loads.
379 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
380 // Add the callee-saved register as live-in.
381 // It's killed at the spill.
382 MBB->addLiveIn(blockCSI[i].getReg());
384 // Insert the spill to the stack frame.
385 unsigned Reg = blockCSI[i].getReg();
386 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
387 TII.storeRegToStackSlot(*MBB, I, Reg,
388 true,
389 blockCSI[i].getFrameIdx(),
390 RC, TRI);
394 for (CSRegBlockMap::iterator BI = CSRRestore.begin(),
395 BE = CSRRestore.end(); BI != BE; ++BI) {
396 MachineBasicBlock* MBB = BI->first;
397 CSRegSet restore = BI->second;
399 if (restore.empty())
400 continue;
402 blockCSI.clear();
403 for (CSRegSet::iterator RI = restore.begin(),
404 RE = restore.end(); RI != RE; ++RI) {
405 blockCSI.push_back(CSI[*RI]);
407 assert(blockCSI.size() > 0 &&
408 "Could not find callee saved register info");
410 // If MBB is empty and needs restores, insert at the _beginning_.
411 if (MBB->empty()) {
412 I = MBB->begin();
413 } else {
414 I = MBB->end();
415 --I;
417 // Skip over all terminator instructions, which are part of the
418 // return sequence.
419 if (! I->getDesc().isTerminator()) {
420 ++I;
421 } else {
422 MachineBasicBlock::iterator I2 = I;
423 while (I2 != MBB->begin() && (--I2)->getDesc().isTerminator())
424 I = I2;
428 bool AtStart = I == MBB->begin();
429 MachineBasicBlock::iterator BeforeI = I;
430 if (!AtStart)
431 --BeforeI;
433 // Restore all registers immediately before the return and any
434 // terminators that preceed it.
435 for (unsigned i = 0, e = blockCSI.size(); i != e; ++i) {
436 unsigned Reg = blockCSI[i].getReg();
437 const TargetRegisterClass *RC = TRI->getMinimalPhysRegClass(Reg);
438 TII.loadRegFromStackSlot(*MBB, I, Reg,
439 blockCSI[i].getFrameIdx(),
440 RC, TRI);
441 assert(I != MBB->begin() &&
442 "loadRegFromStackSlot didn't insert any code!");
443 // Insert in reverse order. loadRegFromStackSlot can insert
444 // multiple instructions.
445 if (AtStart)
446 I = MBB->begin();
447 else {
448 I = BeforeI;
449 ++I;
455 /// AdjustStackOffset - Helper function used to adjust the stack frame offset.
456 static inline void
457 AdjustStackOffset(MachineFrameInfo *MFI, int FrameIdx,
458 bool StackGrowsDown, int64_t &Offset,
459 unsigned &MaxAlign) {
460 // If the stack grows down, add the object size to find the lowest address.
461 if (StackGrowsDown)
462 Offset += MFI->getObjectSize(FrameIdx);
464 unsigned Align = MFI->getObjectAlignment(FrameIdx);
466 // If the alignment of this object is greater than that of the stack, then
467 // increase the stack alignment to match.
468 MaxAlign = std::max(MaxAlign, Align);
470 // Adjust to alignment boundary.
471 Offset = (Offset + Align - 1) / Align * Align;
473 if (StackGrowsDown) {
474 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << -Offset << "]\n");
475 MFI->setObjectOffset(FrameIdx, -Offset); // Set the computed offset
476 } else {
477 DEBUG(dbgs() << "alloc FI(" << FrameIdx << ") at SP[" << Offset << "]\n");
478 MFI->setObjectOffset(FrameIdx, Offset);
479 Offset += MFI->getObjectSize(FrameIdx);
483 /// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the
484 /// abstract stack objects.
486 void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) {
487 const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo();
489 bool StackGrowsDown =
490 TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
492 // Loop over all of the stack objects, assigning sequential addresses...
493 MachineFrameInfo *MFI = Fn.getFrameInfo();
495 // Start at the beginning of the local area.
496 // The Offset is the distance from the stack top in the direction
497 // of stack growth -- so it's always nonnegative.
498 int LocalAreaOffset = TFI.getOffsetOfLocalArea();
499 if (StackGrowsDown)
500 LocalAreaOffset = -LocalAreaOffset;
501 assert(LocalAreaOffset >= 0
502 && "Local area offset should be in direction of stack growth");
503 int64_t Offset = LocalAreaOffset;
505 // If there are fixed sized objects that are preallocated in the local area,
506 // non-fixed objects can't be allocated right at the start of local area.
507 // We currently don't support filling in holes in between fixed sized
508 // objects, so we adjust 'Offset' to point to the end of last fixed sized
509 // preallocated object.
510 for (int i = MFI->getObjectIndexBegin(); i != 0; ++i) {
511 int64_t FixedOff;
512 if (StackGrowsDown) {
513 // The maximum distance from the stack pointer is at lower address of
514 // the object -- which is given by offset. For down growing stack
515 // the offset is negative, so we negate the offset to get the distance.
516 FixedOff = -MFI->getObjectOffset(i);
517 } else {
518 // The maximum distance from the start pointer is at the upper
519 // address of the object.
520 FixedOff = MFI->getObjectOffset(i) + MFI->getObjectSize(i);
522 if (FixedOff > Offset) Offset = FixedOff;
525 // First assign frame offsets to stack objects that are used to spill
526 // callee saved registers.
527 if (StackGrowsDown) {
528 for (unsigned i = MinCSFrameIndex; i <= MaxCSFrameIndex; ++i) {
529 // If the stack grows down, we need to add the size to find the lowest
530 // address of the object.
531 Offset += MFI->getObjectSize(i);
533 unsigned Align = MFI->getObjectAlignment(i);
534 // Adjust to alignment boundary
535 Offset = (Offset+Align-1)/Align*Align;
537 MFI->setObjectOffset(i, -Offset); // Set the computed offset
539 } else {
540 int MaxCSFI = MaxCSFrameIndex, MinCSFI = MinCSFrameIndex;
541 for (int i = MaxCSFI; i >= MinCSFI ; --i) {
542 unsigned Align = MFI->getObjectAlignment(i);
543 // Adjust to alignment boundary
544 Offset = (Offset+Align-1)/Align*Align;
546 MFI->setObjectOffset(i, Offset);
547 Offset += MFI->getObjectSize(i);
551 unsigned MaxAlign = MFI->getMaxAlignment();
553 // Make sure the special register scavenging spill slot is closest to the
554 // frame pointer if a frame pointer is required.
555 const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo();
556 if (RS && RegInfo->hasFP(Fn) && !RegInfo->needsStackRealignment(Fn)) {
557 int SFI = RS->getScavengingFrameIndex();
558 if (SFI >= 0)
559 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
562 // FIXME: Once this is working, then enable flag will change to a target
563 // check for whether the frame is large enough to want to use virtual
564 // frame index registers. Functions which don't want/need this optimization
565 // will continue to use the existing code path.
566 if (MFI->getUseLocalStackAllocationBlock()) {
567 unsigned Align = MFI->getLocalFrameMaxAlign();
569 // Adjust to alignment boundary.
570 Offset = (Offset + Align - 1) / Align * Align;
572 DEBUG(dbgs() << "Local frame base offset: " << Offset << "\n");
574 // Resolve offsets for objects in the local block.
575 for (unsigned i = 0, e = MFI->getLocalFrameObjectCount(); i != e; ++i) {
576 std::pair<int, int64_t> Entry = MFI->getLocalFrameObjectMap(i);
577 int64_t FIOffset = (StackGrowsDown ? -Offset : Offset) + Entry.second;
578 DEBUG(dbgs() << "alloc FI(" << Entry.first << ") at SP[" <<
579 FIOffset << "]\n");
580 MFI->setObjectOffset(Entry.first, FIOffset);
582 // Allocate the local block
583 Offset += MFI->getLocalFrameSize();
585 MaxAlign = std::max(Align, MaxAlign);
588 // Make sure that the stack protector comes before the local variables on the
589 // stack.
590 SmallSet<int, 16> LargeStackObjs;
591 if (MFI->getStackProtectorIndex() >= 0) {
592 AdjustStackOffset(MFI, MFI->getStackProtectorIndex(), StackGrowsDown,
593 Offset, MaxAlign);
595 // Assign large stack objects first.
596 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
597 if (MFI->isObjectPreAllocated(i) &&
598 MFI->getUseLocalStackAllocationBlock())
599 continue;
600 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
601 continue;
602 if (RS && (int)i == RS->getScavengingFrameIndex())
603 continue;
604 if (MFI->isDeadObjectIndex(i))
605 continue;
606 if (MFI->getStackProtectorIndex() == (int)i)
607 continue;
608 if (!MFI->MayNeedStackProtector(i))
609 continue;
611 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
612 LargeStackObjs.insert(i);
616 // Then assign frame offsets to stack objects that are not used to spill
617 // callee saved registers.
618 for (unsigned i = 0, e = MFI->getObjectIndexEnd(); i != e; ++i) {
619 if (MFI->isObjectPreAllocated(i) &&
620 MFI->getUseLocalStackAllocationBlock())
621 continue;
622 if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex)
623 continue;
624 if (RS && (int)i == RS->getScavengingFrameIndex())
625 continue;
626 if (MFI->isDeadObjectIndex(i))
627 continue;
628 if (MFI->getStackProtectorIndex() == (int)i)
629 continue;
630 if (LargeStackObjs.count(i))
631 continue;
633 AdjustStackOffset(MFI, i, StackGrowsDown, Offset, MaxAlign);
636 // Make sure the special register scavenging spill slot is closest to the
637 // stack pointer.
638 if (RS && (!RegInfo->hasFP(Fn) || RegInfo->needsStackRealignment(Fn))) {
639 int SFI = RS->getScavengingFrameIndex();
640 if (SFI >= 0)
641 AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign);
644 if (!RegInfo->targetHandlesStackFrameRounding()) {
645 // If we have reserved argument space for call sites in the function
646 // immediately on entry to the current function, count it as part of the
647 // overall stack size.
648 if (MFI->adjustsStack() && RegInfo->hasReservedCallFrame(Fn))
649 Offset += MFI->getMaxCallFrameSize();
651 // Round up the size to a multiple of the alignment. If the function has
652 // any calls or alloca's, align to the target's StackAlignment value to
653 // ensure that the callee's frame or the alloca data is suitably aligned;
654 // otherwise, for leaf functions, align to the TransientStackAlignment
655 // value.
656 unsigned StackAlign;
657 if (MFI->adjustsStack() || MFI->hasVarSizedObjects() ||
658 (RegInfo->needsStackRealignment(Fn) && MFI->getObjectIndexEnd() != 0))
659 StackAlign = TFI.getStackAlignment();
660 else
661 StackAlign = TFI.getTransientStackAlignment();
663 // If the frame pointer is eliminated, all frame offsets will be relative to
664 // SP not FP. Align to MaxAlign so this works.
665 StackAlign = std::max(StackAlign, MaxAlign);
666 unsigned AlignMask = StackAlign - 1;
667 Offset = (Offset + AlignMask) & ~uint64_t(AlignMask);
670 // Update frame info to pretend that this is part of the stack...
671 MFI->setStackSize(Offset - LocalAreaOffset);
674 /// insertPrologEpilogCode - Scan the function for modified callee saved
675 /// registers, insert spill code for these callee saved registers, then add
676 /// prolog and epilog code to the function.
678 void PEI::insertPrologEpilogCode(MachineFunction &Fn) {
679 const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
681 // Add prologue to the function...
682 TRI->emitPrologue(Fn);
684 // Add epilogue to restore the callee-save registers in each exiting block
685 for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) {
686 // If last instruction is a return instruction, add an epilogue
687 if (!I->empty() && I->back().getDesc().isReturn())
688 TRI->emitEpilogue(Fn, *I);
692 /// replaceFrameIndices - Replace all MO_FrameIndex operands with physical
693 /// register references and actual offsets.
695 void PEI::replaceFrameIndices(MachineFunction &Fn) {
696 if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do?
698 const TargetMachine &TM = Fn.getTarget();
699 assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!");
700 const TargetRegisterInfo &TRI = *TM.getRegisterInfo();
701 const TargetFrameInfo *TFI = TM.getFrameInfo();
702 bool StackGrowsDown =
703 TFI->getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown;
704 int FrameSetupOpcode = TRI.getCallFrameSetupOpcode();
705 int FrameDestroyOpcode = TRI.getCallFrameDestroyOpcode();
707 for (MachineFunction::iterator BB = Fn.begin(),
708 E = Fn.end(); BB != E; ++BB) {
709 #ifndef NDEBUG
710 int SPAdjCount = 0; // frame setup / destroy count.
711 #endif
712 int SPAdj = 0; // SP offset due to call frame setup / destroy.
713 if (RS && !FrameIndexVirtualScavenging) RS->enterBasicBlock(BB);
715 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
717 if (I->getOpcode() == FrameSetupOpcode ||
718 I->getOpcode() == FrameDestroyOpcode) {
719 #ifndef NDEBUG
720 // Track whether we see even pairs of them
721 SPAdjCount += I->getOpcode() == FrameSetupOpcode ? 1 : -1;
722 #endif
723 // Remember how much SP has been adjusted to create the call
724 // frame.
725 int Size = I->getOperand(0).getImm();
727 if ((!StackGrowsDown && I->getOpcode() == FrameSetupOpcode) ||
728 (StackGrowsDown && I->getOpcode() == FrameDestroyOpcode))
729 Size = -Size;
731 SPAdj += Size;
733 MachineBasicBlock::iterator PrevI = BB->end();
734 if (I != BB->begin()) PrevI = prior(I);
735 TRI.eliminateCallFramePseudoInstr(Fn, *BB, I);
737 // Visit the instructions created by eliminateCallFramePseudoInstr().
738 if (PrevI == BB->end())
739 I = BB->begin(); // The replaced instr was the first in the block.
740 else
741 I = llvm::next(PrevI);
742 continue;
745 MachineInstr *MI = I;
746 bool DoIncr = true;
747 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i)
748 if (MI->getOperand(i).isFI()) {
749 // Some instructions (e.g. inline asm instructions) can have
750 // multiple frame indices and/or cause eliminateFrameIndex
751 // to insert more than one instruction. We need the register
752 // scavenger to go through all of these instructions so that
753 // it can update its register information. We keep the
754 // iterator at the point before insertion so that we can
755 // revisit them in full.
756 bool AtBeginning = (I == BB->begin());
757 if (!AtBeginning) --I;
759 // If this instruction has a FrameIndex operand, we need to
760 // use that target machine register info object to eliminate
761 // it.
762 TRI.eliminateFrameIndex(MI, SPAdj,
763 FrameIndexVirtualScavenging ? NULL : RS);
765 // Reset the iterator if we were at the beginning of the BB.
766 if (AtBeginning) {
767 I = BB->begin();
768 DoIncr = false;
771 MI = 0;
772 break;
775 if (DoIncr && I != BB->end()) ++I;
777 // Update register states.
778 if (RS && !FrameIndexVirtualScavenging && MI) RS->forward(MI);
781 // If we have evenly matched pairs of frame setup / destroy instructions,
782 // make sure the adjustments come out to zero. If we don't have matched
783 // pairs, we can't be sure the missing bit isn't in another basic block
784 // due to a custom inserter playing tricks, so just asserting SPAdj==0
785 // isn't sufficient. See tMOVCC on Thumb1, for example.
786 assert((SPAdjCount || SPAdj == 0) &&
787 "Unbalanced call frame setup / destroy pairs?");
791 /// scavengeFrameVirtualRegs - Replace all frame index virtual registers
792 /// with physical registers. Use the register scavenger to find an
793 /// appropriate register to use.
794 void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) {
795 // Run through the instructions and find any virtual registers.
796 for (MachineFunction::iterator BB = Fn.begin(),
797 E = Fn.end(); BB != E; ++BB) {
798 RS->enterBasicBlock(BB);
800 unsigned VirtReg = 0;
801 unsigned ScratchReg = 0;
802 int SPAdj = 0;
804 // The instruction stream may change in the loop, so check BB->end()
805 // directly.
806 for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) {
807 MachineInstr *MI = I;
808 bool DoIncr = true;
809 for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
810 if (MI->getOperand(i).isReg()) {
811 MachineOperand &MO = MI->getOperand(i);
812 unsigned Reg = MO.getReg();
813 if (Reg == 0)
814 continue;
815 if (!TargetRegisterInfo::isVirtualRegister(Reg))
816 continue;
818 ++NumVirtualFrameRegs;
820 // Have we already allocated a scratch register for this virtual?
821 if (Reg != VirtReg) {
822 // When we first encounter a new virtual register, it
823 // must be a definition.
824 assert(MI->getOperand(i).isDef() &&
825 "frame index virtual missing def!");
826 // Scavenge a new scratch register
827 VirtReg = Reg;
828 const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg);
829 ScratchReg = RS->scavengeRegister(RC, I, SPAdj);
830 ++NumScavengedRegs;
832 // Replace this reference to the virtual register with the
833 // scratch register.
834 assert (ScratchReg && "Missing scratch register!");
835 MI->getOperand(i).setReg(ScratchReg);
839 if (DoIncr) {
840 RS->forward(I);
841 ++I;