Fixed some bugs.
[llvm/zpu.git] / lib / Analysis / LoopPass.cpp
blob8e1a7bfef69960ed88cb73b879d3e9facbee2063
1 //===- LoopPass.cpp - Loop Pass and Loop Pass Manager ---------------------===//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements LoopPass and LPPassManager. All loop optimization
11 // and transformation passes are derived from LoopPass. LPPassManager is
12 // responsible for managing LoopPasses.
14 //===----------------------------------------------------------------------===//
16 #include "llvm/Analysis/LoopPass.h"
17 #include "llvm/Assembly/PrintModulePass.h"
18 #include "llvm/Support/Debug.h"
19 #include "llvm/Support/Timer.h"
20 using namespace llvm;
22 namespace {
24 /// PrintLoopPass - Print a Function corresponding to a Loop.
25 ///
26 class PrintLoopPass : public LoopPass {
27 private:
28 std::string Banner;
29 raw_ostream &Out; // raw_ostream to print on.
31 public:
32 static char ID;
33 PrintLoopPass(const std::string &B, raw_ostream &o)
34 : LoopPass(ID), Banner(B), Out(o) {}
36 virtual void getAnalysisUsage(AnalysisUsage &AU) const {
37 AU.setPreservesAll();
40 bool runOnLoop(Loop *L, LPPassManager &) {
41 Out << Banner;
42 for (Loop::block_iterator b = L->block_begin(), be = L->block_end();
43 b != be;
44 ++b) {
45 (*b)->print(Out);
47 return false;
51 char PrintLoopPass::ID = 0;
54 //===----------------------------------------------------------------------===//
55 // LPPassManager
58 char LPPassManager::ID = 0;
60 LPPassManager::LPPassManager(int Depth)
61 : FunctionPass(ID), PMDataManager(Depth) {
62 skipThisLoop = false;
63 redoThisLoop = false;
64 LI = NULL;
65 CurrentLoop = NULL;
68 /// Delete loop from the loop queue and loop hierarchy (LoopInfo).
69 void LPPassManager::deleteLoopFromQueue(Loop *L) {
71 if (Loop *ParentLoop = L->getParentLoop()) { // Not a top-level loop.
72 // Reparent all of the blocks in this loop. Since BBLoop had a parent,
73 // they are now all in it.
74 for (Loop::block_iterator I = L->block_begin(), E = L->block_end();
75 I != E; ++I)
76 if (LI->getLoopFor(*I) == L) // Don't change blocks in subloops.
77 LI->changeLoopFor(*I, ParentLoop);
79 // Remove the loop from its parent loop.
80 for (Loop::iterator I = ParentLoop->begin(), E = ParentLoop->end();;
81 ++I) {
82 assert(I != E && "Couldn't find loop");
83 if (*I == L) {
84 ParentLoop->removeChildLoop(I);
85 break;
89 // Move all subloops into the parent loop.
90 while (!L->empty())
91 ParentLoop->addChildLoop(L->removeChildLoop(L->end()-1));
92 } else {
93 // Reparent all of the blocks in this loop. Since BBLoop had no parent,
94 // they no longer in a loop at all.
96 for (unsigned i = 0; i != L->getBlocks().size(); ++i) {
97 // Don't change blocks in subloops.
98 if (LI->getLoopFor(L->getBlocks()[i]) == L) {
99 LI->removeBlock(L->getBlocks()[i]);
100 --i;
104 // Remove the loop from the top-level LoopInfo object.
105 for (LoopInfo::iterator I = LI->begin(), E = LI->end();; ++I) {
106 assert(I != E && "Couldn't find loop");
107 if (*I == L) {
108 LI->removeLoop(I);
109 break;
113 // Move all of the subloops to the top-level.
114 while (!L->empty())
115 LI->addTopLevelLoop(L->removeChildLoop(L->end()-1));
118 delete L;
120 // If L is current loop then skip rest of the passes and let
121 // runOnFunction remove L from LQ. Otherwise, remove L from LQ now
122 // and continue applying other passes on CurrentLoop.
123 if (CurrentLoop == L) {
124 skipThisLoop = true;
125 return;
128 for (std::deque<Loop *>::iterator I = LQ.begin(),
129 E = LQ.end(); I != E; ++I) {
130 if (*I == L) {
131 LQ.erase(I);
132 break;
137 // Inset loop into loop nest (LoopInfo) and loop queue (LQ).
138 void LPPassManager::insertLoop(Loop *L, Loop *ParentLoop) {
140 assert (CurrentLoop != L && "Cannot insert CurrentLoop");
142 // Insert into loop nest
143 if (ParentLoop)
144 ParentLoop->addChildLoop(L);
145 else
146 LI->addTopLevelLoop(L);
148 insertLoopIntoQueue(L);
151 void LPPassManager::insertLoopIntoQueue(Loop *L) {
152 // Insert L into loop queue
153 if (L == CurrentLoop)
154 redoLoop(L);
155 else if (!L->getParentLoop())
156 // This is top level loop.
157 LQ.push_front(L);
158 else {
159 // Insert L after the parent loop.
160 for (std::deque<Loop *>::iterator I = LQ.begin(),
161 E = LQ.end(); I != E; ++I) {
162 if (*I == L->getParentLoop()) {
163 // deque does not support insert after.
164 ++I;
165 LQ.insert(I, 1, L);
166 break;
172 // Reoptimize this loop. LPPassManager will re-insert this loop into the
173 // queue. This allows LoopPass to change loop nest for the loop. This
174 // utility may send LPPassManager into infinite loops so use caution.
175 void LPPassManager::redoLoop(Loop *L) {
176 assert (CurrentLoop == L && "Can redo only CurrentLoop");
177 redoThisLoop = true;
180 /// cloneBasicBlockSimpleAnalysis - Invoke cloneBasicBlockAnalysis hook for
181 /// all loop passes.
182 void LPPassManager::cloneBasicBlockSimpleAnalysis(BasicBlock *From,
183 BasicBlock *To, Loop *L) {
184 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
185 LoopPass *LP = getContainedPass(Index);
186 LP->cloneBasicBlockAnalysis(From, To, L);
190 /// deleteSimpleAnalysisValue - Invoke deleteAnalysisValue hook for all passes.
191 void LPPassManager::deleteSimpleAnalysisValue(Value *V, Loop *L) {
192 if (BasicBlock *BB = dyn_cast<BasicBlock>(V)) {
193 for (BasicBlock::iterator BI = BB->begin(), BE = BB->end(); BI != BE;
194 ++BI) {
195 Instruction &I = *BI;
196 deleteSimpleAnalysisValue(&I, L);
199 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
200 LoopPass *LP = getContainedPass(Index);
201 LP->deleteAnalysisValue(V, L);
206 // Recurse through all subloops and all loops into LQ.
207 static void addLoopIntoQueue(Loop *L, std::deque<Loop *> &LQ) {
208 LQ.push_back(L);
209 for (Loop::iterator I = L->begin(), E = L->end(); I != E; ++I)
210 addLoopIntoQueue(*I, LQ);
213 /// Pass Manager itself does not invalidate any analysis info.
214 void LPPassManager::getAnalysisUsage(AnalysisUsage &Info) const {
215 // LPPassManager needs LoopInfo. In the long term LoopInfo class will
216 // become part of LPPassManager.
217 Info.addRequired<LoopInfo>();
218 Info.setPreservesAll();
221 /// run - Execute all of the passes scheduled for execution. Keep track of
222 /// whether any of the passes modifies the function, and if so, return true.
223 bool LPPassManager::runOnFunction(Function &F) {
224 LI = &getAnalysis<LoopInfo>();
225 bool Changed = false;
227 // Collect inherited analysis from Module level pass manager.
228 populateInheritedAnalysis(TPM->activeStack);
230 // Populate Loop Queue
231 for (LoopInfo::iterator I = LI->begin(), E = LI->end(); I != E; ++I)
232 addLoopIntoQueue(*I, LQ);
234 if (LQ.empty()) // No loops, skip calling finalizers
235 return false;
237 // Initialization
238 for (std::deque<Loop *>::const_iterator I = LQ.begin(), E = LQ.end();
239 I != E; ++I) {
240 Loop *L = *I;
241 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
242 LoopPass *P = getContainedPass(Index);
243 Changed |= P->doInitialization(L, *this);
247 // Walk Loops
248 while (!LQ.empty()) {
250 CurrentLoop = LQ.back();
251 skipThisLoop = false;
252 redoThisLoop = false;
254 // Run all passes on the current Loop.
255 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
256 LoopPass *P = getContainedPass(Index);
258 dumpPassInfo(P, EXECUTION_MSG, ON_LOOP_MSG,
259 CurrentLoop->getHeader()->getName());
260 dumpRequiredSet(P);
262 initializeAnalysisImpl(P);
265 PassManagerPrettyStackEntry X(P, *CurrentLoop->getHeader());
266 TimeRegion PassTimer(getPassTimer(P));
268 Changed |= P->runOnLoop(CurrentLoop, *this);
271 if (Changed)
272 dumpPassInfo(P, MODIFICATION_MSG, ON_LOOP_MSG,
273 skipThisLoop ? "<deleted>" :
274 CurrentLoop->getHeader()->getName());
275 dumpPreservedSet(P);
277 if (!skipThisLoop) {
278 // Manually check that this loop is still healthy. This is done
279 // instead of relying on LoopInfo::verifyLoop since LoopInfo
280 // is a function pass and it's really expensive to verify every
281 // loop in the function every time. That level of checking can be
282 // enabled with the -verify-loop-info option.
284 TimeRegion PassTimer(getPassTimer(LI));
285 CurrentLoop->verifyLoop();
288 // Then call the regular verifyAnalysis functions.
289 verifyPreservedAnalysis(P);
292 removeNotPreservedAnalysis(P);
293 recordAvailableAnalysis(P);
294 removeDeadPasses(P,
295 skipThisLoop ? "<deleted>" :
296 CurrentLoop->getHeader()->getName(),
297 ON_LOOP_MSG);
299 if (skipThisLoop)
300 // Do not run other passes on this loop.
301 break;
304 // If the loop was deleted, release all the loop passes. This frees up
305 // some memory, and avoids trouble with the pass manager trying to call
306 // verifyAnalysis on them.
307 if (skipThisLoop)
308 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
309 Pass *P = getContainedPass(Index);
310 freePass(P, "<deleted>", ON_LOOP_MSG);
313 // Pop the loop from queue after running all passes.
314 LQ.pop_back();
316 if (redoThisLoop)
317 LQ.push_back(CurrentLoop);
320 // Finalization
321 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
322 LoopPass *P = getContainedPass(Index);
323 Changed |= P->doFinalization();
326 return Changed;
329 /// Print passes managed by this manager
330 void LPPassManager::dumpPassStructure(unsigned Offset) {
331 errs().indent(Offset*2) << "Loop Pass Manager\n";
332 for (unsigned Index = 0; Index < getNumContainedPasses(); ++Index) {
333 Pass *P = getContainedPass(Index);
334 P->dumpPassStructure(Offset + 1);
335 dumpLastUses(P, Offset+1);
340 //===----------------------------------------------------------------------===//
341 // LoopPass
343 Pass *LoopPass::createPrinterPass(raw_ostream &O,
344 const std::string &Banner) const {
345 return new PrintLoopPass(Banner, O);
348 // Check if this pass is suitable for the current LPPassManager, if
349 // available. This pass P is not suitable for a LPPassManager if P
350 // is not preserving higher level analysis info used by other
351 // LPPassManager passes. In such case, pop LPPassManager from the
352 // stack. This will force assignPassManager() to create new
353 // LPPassManger as expected.
354 void LoopPass::preparePassManager(PMStack &PMS) {
356 // Find LPPassManager
357 while (!PMS.empty() &&
358 PMS.top()->getPassManagerType() > PMT_LoopPassManager)
359 PMS.pop();
361 // If this pass is destroying high level information that is used
362 // by other passes that are managed by LPM then do not insert
363 // this pass in current LPM. Use new LPPassManager.
364 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager &&
365 !PMS.top()->preserveHigherLevelAnalysis(this))
366 PMS.pop();
369 /// Assign pass manager to manage this pass.
370 void LoopPass::assignPassManager(PMStack &PMS,
371 PassManagerType PreferredType) {
372 // Find LPPassManager
373 while (!PMS.empty() &&
374 PMS.top()->getPassManagerType() > PMT_LoopPassManager)
375 PMS.pop();
377 LPPassManager *LPPM;
378 if (PMS.top()->getPassManagerType() == PMT_LoopPassManager)
379 LPPM = (LPPassManager*)PMS.top();
380 else {
381 // Create new Loop Pass Manager if it does not exist.
382 assert (!PMS.empty() && "Unable to create Loop Pass Manager");
383 PMDataManager *PMD = PMS.top();
385 // [1] Create new Call Graph Pass Manager
386 LPPM = new LPPassManager(PMD->getDepth() + 1);
387 LPPM->populateInheritedAnalysis(PMS);
389 // [2] Set up new manager's top level manager
390 PMTopLevelManager *TPM = PMD->getTopLevelManager();
391 TPM->addIndirectPassManager(LPPM);
393 // [3] Assign manager to manage this new manager. This may create
394 // and push new managers into PMS
395 Pass *P = LPPM->getAsPass();
396 TPM->schedulePass(P);
398 // [4] Push new manager into PMS
399 PMS.push(LPPM);
402 LPPM->add(this);