1 //===-- MachineFunction.cpp -----------------------------------------------===//
3 // The LLVM Compiler Infrastructure
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
8 //===----------------------------------------------------------------------===//
10 // Collect native machine code information for a function. This allows
11 // target-specific information about the generated code to be stored with each
14 //===----------------------------------------------------------------------===//
16 #include "llvm/DerivedTypes.h"
17 #include "llvm/Function.h"
18 #include "llvm/Instructions.h"
19 #include "llvm/Config/config.h"
20 #include "llvm/CodeGen/MachineConstantPool.h"
21 #include "llvm/CodeGen/MachineFunction.h"
22 #include "llvm/CodeGen/MachineFunctionPass.h"
23 #include "llvm/CodeGen/MachineFrameInfo.h"
24 #include "llvm/CodeGen/MachineInstr.h"
25 #include "llvm/CodeGen/MachineJumpTableInfo.h"
26 #include "llvm/CodeGen/MachineModuleInfo.h"
27 #include "llvm/CodeGen/MachineRegisterInfo.h"
28 #include "llvm/CodeGen/Passes.h"
29 #include "llvm/MC/MCAsmInfo.h"
30 #include "llvm/MC/MCContext.h"
31 #include "llvm/Analysis/DebugInfo.h"
32 #include "llvm/Support/Debug.h"
33 #include "llvm/Target/TargetData.h"
34 #include "llvm/Target/TargetLowering.h"
35 #include "llvm/Target/TargetMachine.h"
36 #include "llvm/Target/TargetFrameInfo.h"
37 #include "llvm/ADT/SmallString.h"
38 #include "llvm/ADT/STLExtras.h"
39 #include "llvm/Support/GraphWriter.h"
40 #include "llvm/Support/raw_ostream.h"
43 //===----------------------------------------------------------------------===//
44 // MachineFunction implementation
45 //===----------------------------------------------------------------------===//
47 // Out of line virtual method.
48 MachineFunctionInfo::~MachineFunctionInfo() {}
50 void ilist_traits
<MachineBasicBlock
>::deleteNode(MachineBasicBlock
*MBB
) {
51 MBB
->getParent()->DeleteMachineBasicBlock(MBB
);
54 MachineFunction::MachineFunction(const Function
*F
, const TargetMachine
&TM
,
55 unsigned FunctionNum
, MachineModuleInfo
&mmi
,
57 : Fn(F
), Target(TM
), Ctx(mmi
.getContext()), MMI(mmi
), GMI(gmi
) {
58 if (TM
.getRegisterInfo())
59 RegInfo
= new (Allocator
) MachineRegisterInfo(*TM
.getRegisterInfo());
63 FrameInfo
= new (Allocator
) MachineFrameInfo(*TM
.getFrameInfo());
64 if (Fn
->hasFnAttr(Attribute::StackAlignment
))
65 FrameInfo
->setMaxAlignment(Attribute::getStackAlignmentFromAttrs(
66 Fn
->getAttributes().getFnAttributes()));
67 ConstantPool
= new (Allocator
) MachineConstantPool(TM
.getTargetData());
68 Alignment
= TM
.getTargetLowering()->getFunctionAlignment(F
);
69 FunctionNumber
= FunctionNum
;
73 MachineFunction::~MachineFunction() {
75 InstructionRecycler
.clear(Allocator
);
76 BasicBlockRecycler
.clear(Allocator
);
78 RegInfo
->~MachineRegisterInfo();
79 Allocator
.Deallocate(RegInfo
);
82 MFInfo
->~MachineFunctionInfo();
83 Allocator
.Deallocate(MFInfo
);
85 FrameInfo
->~MachineFrameInfo(); Allocator
.Deallocate(FrameInfo
);
86 ConstantPool
->~MachineConstantPool(); Allocator
.Deallocate(ConstantPool
);
89 JumpTableInfo
->~MachineJumpTableInfo();
90 Allocator
.Deallocate(JumpTableInfo
);
94 /// getOrCreateJumpTableInfo - Get the JumpTableInfo for this function, if it
95 /// does already exist, allocate one.
96 MachineJumpTableInfo
*MachineFunction::
97 getOrCreateJumpTableInfo(unsigned EntryKind
) {
98 if (JumpTableInfo
) return JumpTableInfo
;
100 JumpTableInfo
= new (Allocator
)
101 MachineJumpTableInfo((MachineJumpTableInfo::JTEntryKind
)EntryKind
);
102 return JumpTableInfo
;
105 /// RenumberBlocks - This discards all of the MachineBasicBlock numbers and
106 /// recomputes them. This guarantees that the MBB numbers are sequential,
107 /// dense, and match the ordering of the blocks within the function. If a
108 /// specific MachineBasicBlock is specified, only that block and those after
109 /// it are renumbered.
110 void MachineFunction::RenumberBlocks(MachineBasicBlock
*MBB
) {
111 if (empty()) { MBBNumbering
.clear(); return; }
112 MachineFunction::iterator MBBI
, E
= end();
118 // Figure out the block number this should have.
119 unsigned BlockNo
= 0;
121 BlockNo
= prior(MBBI
)->getNumber()+1;
123 for (; MBBI
!= E
; ++MBBI
, ++BlockNo
) {
124 if (MBBI
->getNumber() != (int)BlockNo
) {
125 // Remove use of the old number.
126 if (MBBI
->getNumber() != -1) {
127 assert(MBBNumbering
[MBBI
->getNumber()] == &*MBBI
&&
128 "MBB number mismatch!");
129 MBBNumbering
[MBBI
->getNumber()] = 0;
132 // If BlockNo is already taken, set that block's number to -1.
133 if (MBBNumbering
[BlockNo
])
134 MBBNumbering
[BlockNo
]->setNumber(-1);
136 MBBNumbering
[BlockNo
] = MBBI
;
137 MBBI
->setNumber(BlockNo
);
141 // Okay, all the blocks are renumbered. If we have compactified the block
142 // numbering, shrink MBBNumbering now.
143 assert(BlockNo
<= MBBNumbering
.size() && "Mismatch!");
144 MBBNumbering
.resize(BlockNo
);
147 /// CreateMachineInstr - Allocate a new MachineInstr. Use this instead
148 /// of `new MachineInstr'.
151 MachineFunction::CreateMachineInstr(const TargetInstrDesc
&TID
,
152 DebugLoc DL
, bool NoImp
) {
153 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
154 MachineInstr(TID
, DL
, NoImp
);
157 /// CloneMachineInstr - Create a new MachineInstr which is a copy of the
158 /// 'Orig' instruction, identical in all ways except the instruction
159 /// has no parent, prev, or next.
162 MachineFunction::CloneMachineInstr(const MachineInstr
*Orig
) {
163 return new (InstructionRecycler
.Allocate
<MachineInstr
>(Allocator
))
164 MachineInstr(*this, *Orig
);
167 /// DeleteMachineInstr - Delete the given MachineInstr.
170 MachineFunction::DeleteMachineInstr(MachineInstr
*MI
) {
172 InstructionRecycler
.Deallocate(Allocator
, MI
);
175 /// CreateMachineBasicBlock - Allocate a new MachineBasicBlock. Use this
176 /// instead of `new MachineBasicBlock'.
179 MachineFunction::CreateMachineBasicBlock(const BasicBlock
*bb
) {
180 return new (BasicBlockRecycler
.Allocate
<MachineBasicBlock
>(Allocator
))
181 MachineBasicBlock(*this, bb
);
184 /// DeleteMachineBasicBlock - Delete the given MachineBasicBlock.
187 MachineFunction::DeleteMachineBasicBlock(MachineBasicBlock
*MBB
) {
188 assert(MBB
->getParent() == this && "MBB parent mismatch!");
189 MBB
->~MachineBasicBlock();
190 BasicBlockRecycler
.Deallocate(Allocator
, MBB
);
194 MachineFunction::getMachineMemOperand(MachinePointerInfo PtrInfo
, unsigned f
,
195 uint64_t s
, unsigned base_alignment
,
196 const MDNode
*TBAAInfo
) {
197 return new (Allocator
) MachineMemOperand(PtrInfo
, f
, s
, base_alignment
,
202 MachineFunction::getMachineMemOperand(const MachineMemOperand
*MMO
,
203 int64_t Offset
, uint64_t Size
) {
204 return new (Allocator
)
205 MachineMemOperand(MachinePointerInfo(MMO
->getValue(),
206 MMO
->getOffset()+Offset
),
207 MMO
->getFlags(), Size
,
208 MMO
->getBaseAlignment(), 0);
211 MachineInstr::mmo_iterator
212 MachineFunction::allocateMemRefsArray(unsigned long Num
) {
213 return Allocator
.Allocate
<MachineMemOperand
*>(Num
);
216 std::pair
<MachineInstr::mmo_iterator
, MachineInstr::mmo_iterator
>
217 MachineFunction::extractLoadMemRefs(MachineInstr::mmo_iterator Begin
,
218 MachineInstr::mmo_iterator End
) {
219 // Count the number of load mem refs.
221 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
)
225 // Allocate a new array and populate it with the load information.
226 MachineInstr::mmo_iterator Result
= allocateMemRefsArray(Num
);
228 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
) {
229 if ((*I
)->isLoad()) {
230 if (!(*I
)->isStore())
234 // Clone the MMO and unset the store flag.
235 MachineMemOperand
*JustLoad
=
236 getMachineMemOperand((*I
)->getPointerInfo(),
237 (*I
)->getFlags() & ~MachineMemOperand::MOStore
,
238 (*I
)->getSize(), (*I
)->getBaseAlignment(),
239 (*I
)->getTBAAInfo());
240 Result
[Index
] = JustLoad
;
245 return std::make_pair(Result
, Result
+ Num
);
248 std::pair
<MachineInstr::mmo_iterator
, MachineInstr::mmo_iterator
>
249 MachineFunction::extractStoreMemRefs(MachineInstr::mmo_iterator Begin
,
250 MachineInstr::mmo_iterator End
) {
251 // Count the number of load mem refs.
253 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
)
257 // Allocate a new array and populate it with the store information.
258 MachineInstr::mmo_iterator Result
= allocateMemRefsArray(Num
);
260 for (MachineInstr::mmo_iterator I
= Begin
; I
!= End
; ++I
) {
261 if ((*I
)->isStore()) {
266 // Clone the MMO and unset the load flag.
267 MachineMemOperand
*JustStore
=
268 getMachineMemOperand((*I
)->getPointerInfo(),
269 (*I
)->getFlags() & ~MachineMemOperand::MOLoad
,
270 (*I
)->getSize(), (*I
)->getBaseAlignment(),
271 (*I
)->getTBAAInfo());
272 Result
[Index
] = JustStore
;
277 return std::make_pair(Result
, Result
+ Num
);
280 void MachineFunction::dump() const {
284 void MachineFunction::print(raw_ostream
&OS
, SlotIndexes
*Indexes
) const {
285 OS
<< "# Machine code for function " << Fn
->getName() << ":\n";
287 // Print Frame Information
288 FrameInfo
->print(*this, OS
);
290 // Print JumpTable Information
292 JumpTableInfo
->print(OS
);
294 // Print Constant Pool
295 ConstantPool
->print(OS
);
297 const TargetRegisterInfo
*TRI
= getTarget().getRegisterInfo();
299 if (RegInfo
&& !RegInfo
->livein_empty()) {
300 OS
<< "Function Live Ins: ";
301 for (MachineRegisterInfo::livein_iterator
302 I
= RegInfo
->livein_begin(), E
= RegInfo
->livein_end(); I
!= E
; ++I
) {
304 OS
<< "%" << TRI
->getName(I
->first
);
306 OS
<< " %physreg" << I
->first
;
309 OS
<< " in reg%" << I
->second
;
311 if (llvm::next(I
) != E
)
316 if (RegInfo
&& !RegInfo
->liveout_empty()) {
317 OS
<< "Function Live Outs: ";
318 for (MachineRegisterInfo::liveout_iterator
319 I
= RegInfo
->liveout_begin(), E
= RegInfo
->liveout_end(); I
!= E
; ++I
){
321 OS
<< '%' << TRI
->getName(*I
);
323 OS
<< "%physreg" << *I
;
325 if (llvm::next(I
) != E
)
331 for (const_iterator BB
= begin(), E
= end(); BB
!= E
; ++BB
) {
333 BB
->print(OS
, Indexes
);
336 OS
<< "\n# End machine code for function " << Fn
->getName() << ".\n\n";
341 struct DOTGraphTraits
<const MachineFunction
*> : public DefaultDOTGraphTraits
{
343 DOTGraphTraits (bool isSimple
=false) : DefaultDOTGraphTraits(isSimple
) {}
345 static std::string
getGraphName(const MachineFunction
*F
) {
346 return "CFG for '" + F
->getFunction()->getNameStr() + "' function";
349 std::string
getNodeLabel(const MachineBasicBlock
*Node
,
350 const MachineFunction
*Graph
) {
353 raw_string_ostream
OSS(OutStr
);
356 OSS
<< "BB#" << Node
->getNumber();
357 if (const BasicBlock
*BB
= Node
->getBasicBlock())
358 OSS
<< ": " << BB
->getName();
363 if (OutStr
[0] == '\n') OutStr
.erase(OutStr
.begin());
365 // Process string output to make it nicer...
366 for (unsigned i
= 0; i
!= OutStr
.length(); ++i
)
367 if (OutStr
[i
] == '\n') { // Left justify
369 OutStr
.insert(OutStr
.begin()+i
+1, 'l');
376 void MachineFunction::viewCFG() const
379 ViewGraph(this, "mf" + getFunction()->getNameStr());
381 errs() << "MachineFunction::viewCFG is only available in debug builds on "
382 << "systems with Graphviz or gv!\n";
386 void MachineFunction::viewCFGOnly() const
389 ViewGraph(this, "mf" + getFunction()->getNameStr(), true);
391 errs() << "MachineFunction::viewCFGOnly is only available in debug builds on "
392 << "systems with Graphviz or gv!\n";
396 /// addLiveIn - Add the specified physical register as a live-in value and
397 /// create a corresponding virtual register for it.
398 unsigned MachineFunction::addLiveIn(unsigned PReg
,
399 const TargetRegisterClass
*RC
) {
400 MachineRegisterInfo
&MRI
= getRegInfo();
401 unsigned VReg
= MRI
.getLiveInVirtReg(PReg
);
403 assert(MRI
.getRegClass(VReg
) == RC
&& "Register class mismatch!");
406 VReg
= MRI
.createVirtualRegister(RC
);
407 MRI
.addLiveIn(PReg
, VReg
);
411 /// getJTISymbol - Return the MCSymbol for the specified non-empty jump table.
412 /// If isLinkerPrivate is specified, an 'l' label is returned, otherwise a
413 /// normal 'L' label is returned.
414 MCSymbol
*MachineFunction::getJTISymbol(unsigned JTI
, MCContext
&Ctx
,
415 bool isLinkerPrivate
) const {
416 assert(JumpTableInfo
&& "No jump tables");
418 assert(JTI
< JumpTableInfo
->getJumpTables().size() && "Invalid JTI!");
419 const MCAsmInfo
&MAI
= *getTarget().getMCAsmInfo();
421 const char *Prefix
= isLinkerPrivate
? MAI
.getLinkerPrivateGlobalPrefix() :
422 MAI
.getPrivateGlobalPrefix();
423 SmallString
<60> Name
;
424 raw_svector_ostream(Name
)
425 << Prefix
<< "JTI" << getFunctionNumber() << '_' << JTI
;
426 return Ctx
.GetOrCreateSymbol(Name
.str());
430 //===----------------------------------------------------------------------===//
431 // MachineFrameInfo implementation
432 //===----------------------------------------------------------------------===//
434 /// CreateFixedObject - Create a new object at a fixed location on the stack.
435 /// All fixed objects should be created before other objects are created for
436 /// efficiency. By default, fixed objects are immutable. This returns an
437 /// index with a negative value.
439 int MachineFrameInfo::CreateFixedObject(uint64_t Size
, int64_t SPOffset
,
441 assert(Size
!= 0 && "Cannot allocate zero size fixed stack objects!");
442 // The alignment of the frame index can be determined from its offset from
443 // the incoming frame position. If the frame object is at offset 32 and
444 // the stack is guaranteed to be 16-byte aligned, then we know that the
445 // object is 16-byte aligned.
446 unsigned StackAlign
= TFI
.getStackAlignment();
447 unsigned Align
= MinAlign(SPOffset
, StackAlign
);
448 Objects
.insert(Objects
.begin(), StackObject(Size
, Align
, SPOffset
, Immutable
,
449 /*isSS*/false, false));
450 return -++NumFixedObjects
;
455 MachineFrameInfo::getPristineRegs(const MachineBasicBlock
*MBB
) const {
456 assert(MBB
&& "MBB must be valid");
457 const MachineFunction
*MF
= MBB
->getParent();
458 assert(MF
&& "MBB must be part of a MachineFunction");
459 const TargetMachine
&TM
= MF
->getTarget();
460 const TargetRegisterInfo
*TRI
= TM
.getRegisterInfo();
461 BitVector
BV(TRI
->getNumRegs());
463 // Before CSI is calculated, no registers are considered pristine. They can be
464 // freely used and PEI will make sure they are saved.
465 if (!isCalleeSavedInfoValid())
468 for (const unsigned *CSR
= TRI
->getCalleeSavedRegs(MF
); CSR
&& *CSR
; ++CSR
)
471 // The entry MBB always has all CSRs pristine.
472 if (MBB
== &MF
->front())
475 // On other MBBs the saved CSRs are not pristine.
476 const std::vector
<CalleeSavedInfo
> &CSI
= getCalleeSavedInfo();
477 for (std::vector
<CalleeSavedInfo
>::const_iterator I
= CSI
.begin(),
478 E
= CSI
.end(); I
!= E
; ++I
)
479 BV
.reset(I
->getReg());
485 void MachineFrameInfo::print(const MachineFunction
&MF
, raw_ostream
&OS
) const{
486 if (Objects
.empty()) return;
488 const TargetFrameInfo
*FI
= MF
.getTarget().getFrameInfo();
489 int ValOffset
= (FI
? FI
->getOffsetOfLocalArea() : 0);
491 OS
<< "Frame Objects:\n";
493 for (unsigned i
= 0, e
= Objects
.size(); i
!= e
; ++i
) {
494 const StackObject
&SO
= Objects
[i
];
495 OS
<< " fi#" << (int)(i
-NumFixedObjects
) << ": ";
496 if (SO
.Size
== ~0ULL) {
501 OS
<< "variable sized";
503 OS
<< "size=" << SO
.Size
;
504 OS
<< ", align=" << SO
.Alignment
;
506 if (i
< NumFixedObjects
)
508 if (i
< NumFixedObjects
|| SO
.SPOffset
!= -1) {
509 int64_t Off
= SO
.SPOffset
- ValOffset
;
510 OS
<< ", at location [SP";
521 void MachineFrameInfo::dump(const MachineFunction
&MF
) const {
525 //===----------------------------------------------------------------------===//
526 // MachineJumpTableInfo implementation
527 //===----------------------------------------------------------------------===//
529 /// getEntrySize - Return the size of each entry in the jump table.
530 unsigned MachineJumpTableInfo::getEntrySize(const TargetData
&TD
) const {
531 // The size of a jump table entry is 4 bytes unless the entry is just the
532 // address of a block, in which case it is the pointer size.
533 switch (getEntryKind()) {
534 case MachineJumpTableInfo::EK_BlockAddress
:
535 return TD
.getPointerSize();
536 case MachineJumpTableInfo::EK_GPRel32BlockAddress
:
537 case MachineJumpTableInfo::EK_LabelDifference32
:
538 case MachineJumpTableInfo::EK_Custom32
:
540 case MachineJumpTableInfo::EK_Inline
:
543 assert(0 && "Unknown jump table encoding!");
547 /// getEntryAlignment - Return the alignment of each entry in the jump table.
548 unsigned MachineJumpTableInfo::getEntryAlignment(const TargetData
&TD
) const {
549 // The alignment of a jump table entry is the alignment of int32 unless the
550 // entry is just the address of a block, in which case it is the pointer
552 switch (getEntryKind()) {
553 case MachineJumpTableInfo::EK_BlockAddress
:
554 return TD
.getPointerABIAlignment();
555 case MachineJumpTableInfo::EK_GPRel32BlockAddress
:
556 case MachineJumpTableInfo::EK_LabelDifference32
:
557 case MachineJumpTableInfo::EK_Custom32
:
558 return TD
.getABIIntegerTypeAlignment(32);
559 case MachineJumpTableInfo::EK_Inline
:
562 assert(0 && "Unknown jump table encoding!");
566 /// createJumpTableIndex - Create a new jump table entry in the jump table info.
568 unsigned MachineJumpTableInfo::createJumpTableIndex(
569 const std::vector
<MachineBasicBlock
*> &DestBBs
) {
570 assert(!DestBBs
.empty() && "Cannot create an empty jump table!");
571 JumpTables
.push_back(MachineJumpTableEntry(DestBBs
));
572 return JumpTables
.size()-1;
575 /// ReplaceMBBInJumpTables - If Old is the target of any jump tables, update
576 /// the jump tables to branch to New instead.
577 bool MachineJumpTableInfo::ReplaceMBBInJumpTables(MachineBasicBlock
*Old
,
578 MachineBasicBlock
*New
) {
579 assert(Old
!= New
&& "Not making a change?");
580 bool MadeChange
= false;
581 for (size_t i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
)
582 ReplaceMBBInJumpTable(i
, Old
, New
);
586 /// ReplaceMBBInJumpTable - If Old is a target of the jump tables, update
587 /// the jump table to branch to New instead.
588 bool MachineJumpTableInfo::ReplaceMBBInJumpTable(unsigned Idx
,
589 MachineBasicBlock
*Old
,
590 MachineBasicBlock
*New
) {
591 assert(Old
!= New
&& "Not making a change?");
592 bool MadeChange
= false;
593 MachineJumpTableEntry
&JTE
= JumpTables
[Idx
];
594 for (size_t j
= 0, e
= JTE
.MBBs
.size(); j
!= e
; ++j
)
595 if (JTE
.MBBs
[j
] == Old
) {
602 void MachineJumpTableInfo::print(raw_ostream
&OS
) const {
603 if (JumpTables
.empty()) return;
605 OS
<< "Jump Tables:\n";
607 for (unsigned i
= 0, e
= JumpTables
.size(); i
!= e
; ++i
) {
608 OS
<< " jt#" << i
<< ": ";
609 for (unsigned j
= 0, f
= JumpTables
[i
].MBBs
.size(); j
!= f
; ++j
)
610 OS
<< " BB#" << JumpTables
[i
].MBBs
[j
]->getNumber();
616 void MachineJumpTableInfo::dump() const { print(dbgs()); }
619 //===----------------------------------------------------------------------===//
620 // MachineConstantPool implementation
621 //===----------------------------------------------------------------------===//
623 const Type
*MachineConstantPoolEntry::getType() const {
624 if (isMachineConstantPoolEntry())
625 return Val
.MachineCPVal
->getType();
626 return Val
.ConstVal
->getType();
630 unsigned MachineConstantPoolEntry::getRelocationInfo() const {
631 if (isMachineConstantPoolEntry())
632 return Val
.MachineCPVal
->getRelocationInfo();
633 return Val
.ConstVal
->getRelocationInfo();
636 MachineConstantPool::~MachineConstantPool() {
637 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
638 if (Constants
[i
].isMachineConstantPoolEntry())
639 delete Constants
[i
].Val
.MachineCPVal
;
642 /// CanShareConstantPoolEntry - Test whether the given two constants
643 /// can be allocated the same constant pool entry.
644 static bool CanShareConstantPoolEntry(const Constant
*A
, const Constant
*B
,
645 const TargetData
*TD
) {
646 // Handle the trivial case quickly.
647 if (A
== B
) return true;
649 // If they have the same type but weren't the same constant, quickly
651 if (A
->getType() == B
->getType()) return false;
653 // For now, only support constants with the same size.
654 if (TD
->getTypeStoreSize(A
->getType()) != TD
->getTypeStoreSize(B
->getType()))
657 // If a floating-point value and an integer value have the same encoding,
658 // they can share a constant-pool entry.
659 if (const ConstantFP
*AFP
= dyn_cast
<ConstantFP
>(A
))
660 if (const ConstantInt
*BI
= dyn_cast
<ConstantInt
>(B
))
661 return AFP
->getValueAPF().bitcastToAPInt() == BI
->getValue();
662 if (const ConstantFP
*BFP
= dyn_cast
<ConstantFP
>(B
))
663 if (const ConstantInt
*AI
= dyn_cast
<ConstantInt
>(A
))
664 return BFP
->getValueAPF().bitcastToAPInt() == AI
->getValue();
666 // Two vectors can share an entry if each pair of corresponding
668 if (const ConstantVector
*AV
= dyn_cast
<ConstantVector
>(A
))
669 if (const ConstantVector
*BV
= dyn_cast
<ConstantVector
>(B
)) {
670 if (AV
->getType()->getNumElements() != BV
->getType()->getNumElements())
672 for (unsigned i
= 0, e
= AV
->getType()->getNumElements(); i
!= e
; ++i
)
673 if (!CanShareConstantPoolEntry(AV
->getOperand(i
),
674 BV
->getOperand(i
), TD
))
679 // TODO: Handle other cases.
684 /// getConstantPoolIndex - Create a new entry in the constant pool or return
685 /// an existing one. User must specify the log2 of the minimum required
686 /// alignment for the object.
688 unsigned MachineConstantPool::getConstantPoolIndex(const Constant
*C
,
689 unsigned Alignment
) {
690 assert(Alignment
&& "Alignment must be specified!");
691 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
693 // Check to see if we already have this constant.
695 // FIXME, this could be made much more efficient for large constant pools.
696 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
)
697 if (!Constants
[i
].isMachineConstantPoolEntry() &&
698 CanShareConstantPoolEntry(Constants
[i
].Val
.ConstVal
, C
, TD
)) {
699 if ((unsigned)Constants
[i
].getAlignment() < Alignment
)
700 Constants
[i
].Alignment
= Alignment
;
704 Constants
.push_back(MachineConstantPoolEntry(C
, Alignment
));
705 return Constants
.size()-1;
708 unsigned MachineConstantPool::getConstantPoolIndex(MachineConstantPoolValue
*V
,
709 unsigned Alignment
) {
710 assert(Alignment
&& "Alignment must be specified!");
711 if (Alignment
> PoolAlignment
) PoolAlignment
= Alignment
;
713 // Check to see if we already have this constant.
715 // FIXME, this could be made much more efficient for large constant pools.
716 int Idx
= V
->getExistingMachineCPValue(this, Alignment
);
718 return (unsigned)Idx
;
720 Constants
.push_back(MachineConstantPoolEntry(V
, Alignment
));
721 return Constants
.size()-1;
724 void MachineConstantPool::print(raw_ostream
&OS
) const {
725 if (Constants
.empty()) return;
727 OS
<< "Constant Pool:\n";
728 for (unsigned i
= 0, e
= Constants
.size(); i
!= e
; ++i
) {
729 OS
<< " cp#" << i
<< ": ";
730 if (Constants
[i
].isMachineConstantPoolEntry())
731 Constants
[i
].Val
.MachineCPVal
->print(OS
);
733 OS
<< *(Value
*)Constants
[i
].Val
.ConstVal
;
734 OS
<< ", align=" << Constants
[i
].getAlignment();
739 void MachineConstantPool::dump() const { print(dbgs()); }