zpu: wip - very crude stack slot pass
[llvm/zpu.git] / lib / System / Threading.cpp
blob466c46802647ce1684fd3cc09d0cdaab8688985c
1 //===-- llvm/System/Threading.cpp- Control multithreading mode --*- C++ -*-==//
2 //
3 // The LLVM Compiler Infrastructure
4 //
5 // This file is distributed under the University of Illinois Open Source
6 // License. See LICENSE.TXT for details.
7 //
8 //===----------------------------------------------------------------------===//
9 //
10 // This file implements llvm_start_multithreaded() and friends.
12 //===----------------------------------------------------------------------===//
14 #include "llvm/System/Threading.h"
15 #include "llvm/System/Atomic.h"
16 #include "llvm/System/Mutex.h"
17 #include "llvm/Config/config.h"
18 #include <cassert>
20 using namespace llvm;
22 static bool multithreaded_mode = false;
24 static sys::Mutex* global_lock = 0;
26 bool llvm::llvm_start_multithreaded() {
27 #ifdef LLVM_MULTITHREADED
28 assert(!multithreaded_mode && "Already multithreaded!");
29 multithreaded_mode = true;
30 global_lock = new sys::Mutex(true);
32 // We fence here to ensure that all initialization is complete BEFORE we
33 // return from llvm_start_multithreaded().
34 sys::MemoryFence();
35 return true;
36 #else
37 return false;
38 #endif
41 void llvm::llvm_stop_multithreaded() {
42 #ifdef LLVM_MULTITHREADED
43 assert(multithreaded_mode && "Not currently multithreaded!");
45 // We fence here to insure that all threaded operations are complete BEFORE we
46 // return from llvm_stop_multithreaded().
47 sys::MemoryFence();
49 multithreaded_mode = false;
50 delete global_lock;
51 #endif
54 bool llvm::llvm_is_multithreaded() {
55 return multithreaded_mode;
58 void llvm::llvm_acquire_global_lock() {
59 if (multithreaded_mode) global_lock->acquire();
62 void llvm::llvm_release_global_lock() {
63 if (multithreaded_mode) global_lock->release();