Fix leak in "super" upvalue.
[luabind.git] / src / open.cpp
blob24ff4e8e24f031e55a92fb1f34cd10a8fe35eb79
1 // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
3 // Permission is hereby granted, free of charge, to any person obtaining a
4 // copy of this software and associated documentation files (the "Software"),
5 // to deal in the Software without restriction, including without limitation
6 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 // and/or sell copies of the Software, and to permit persons to whom the
8 // Software is furnished to do so, subject to the following conditions:
10 // The above copyright notice and this permission notice shall be included
11 // in all copies or substantial portions of the Software.
13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
14 // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
15 // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
16 // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
17 // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
18 // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
19 // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
21 // OR OTHER DEALINGS IN THE SOFTWARE.
23 #define LUABIND_BUILDING
25 #include <luabind/lua_include.hpp>
27 #include <luabind/luabind.hpp>
28 #include <luabind/function.hpp>
29 #include <luabind/get_main_thread.hpp>
31 namespace luabind {
33 namespace
36 int make_property(lua_State* L)
38 int args = lua_gettop(L);
40 if (args == 0 || args > 2)
42 lua_pushstring(L, "make_property() called with wrong number of arguments.");
43 lua_error(L);
46 if (args == 1)
47 lua_pushnil(L);
49 lua_pushcclosure(L, &detail::property_tag, 2);
50 return 1;
53 int main_thread_tag;
55 int deprecated_super(lua_State* L)
57 lua_pushstring(L,
58 "DEPRECATION: 'super' has been deprecated in favor of "
59 "directly calling the base class __init() function. "
60 "This error can be disabled by calling 'luabind::disable_super_deprecation()'."
62 lua_error(L);
64 return 0;
67 } // namespace unnamed
69 LUABIND_API lua_State* get_main_thread(lua_State* L)
71 lua_pushlightuserdata(L, &main_thread_tag);
72 lua_rawget(L, LUA_REGISTRYINDEX);
73 lua_State* result = static_cast<lua_State*>(lua_touserdata(L, -1));
74 lua_pop(L, 1);
76 if (!result)
77 throw std::runtime_error("Unable to get main thread, luabind::open() not called?");
79 return result;
82 LUABIND_API void open(lua_State* L)
84 bool is_main_thread = lua_pushthread(L) == 1;
85 lua_pop(L, 1);
87 if (!is_main_thread)
89 throw std::runtime_error(
90 "luabind::open() must be called with the main thread "
91 "lua_State*"
95 // get the global class registry, or create one if it doesn't exist
96 // (it's global within a lua state)
97 detail::class_registry* r = 0;
99 // If you hit this assert it's because you have called luabind::open()
100 // twice on the same lua_State.
101 assert((detail::class_registry::get_registry(L) == 0)
102 && "you cannot call luabind::open() twice");
104 lua_pushstring(L, "__luabind_classes");
105 r = static_cast<detail::class_registry*>(
106 lua_newuserdata(L, sizeof(detail::class_registry)));
108 // set gc metatable
109 lua_newtable(L);
110 lua_pushstring(L, "__gc");
111 lua_pushcclosure(
113 , detail::garbage_collector_s<
114 detail::class_registry
115 >::apply
116 , 0);
118 lua_settable(L, -3);
119 lua_setmetatable(L, -2);
121 new(r) detail::class_registry(L);
122 lua_settable(L, LUA_REGISTRYINDEX);
124 // TODO this leaks.
125 lua_pushstring(L, "__luabind_class_id_map");
126 void* classes_storage = lua_newuserdata(L, sizeof(detail::class_id_map));
127 detail::class_id_map* class_ids = new (classes_storage) detail::class_id_map;
128 (void)class_ids;
129 lua_settable(L, LUA_REGISTRYINDEX);
131 lua_pushstring(L, "__luabind_cast_graph");
132 void* cast_graph_storage = lua_newuserdata(
133 L, sizeof(detail::cast_graph));
134 detail::cast_graph* graph = new (cast_graph_storage) detail::cast_graph;
135 (void)graph;
136 lua_settable(L, LUA_REGISTRYINDEX);
138 lua_pushstring(L, "__luabind_class_map");
139 void* class_map_storage = lua_newuserdata(
140 L, sizeof(detail::class_map));
141 detail::class_map* classes = new (class_map_storage) detail::class_map;
142 (void)classes;
143 lua_settable(L, LUA_REGISTRYINDEX);
145 // add functions (class, cast etc...)
146 lua_pushstring(L, "class");
147 lua_pushcclosure(L, detail::create_class::stage1, 0);
148 lua_settable(L, LUA_GLOBALSINDEX);
150 lua_pushstring(L, "property");
151 lua_pushcclosure(L, &make_property, 0);
152 lua_settable(L, LUA_GLOBALSINDEX);
154 lua_pushlightuserdata(L, &main_thread_tag);
155 lua_pushlightuserdata(L, L);
156 lua_rawset(L, LUA_REGISTRYINDEX);
158 lua_pushstring(L, "super");
159 lua_pushcclosure(L, &deprecated_super, 0);
160 lua_settable(L, LUA_GLOBALSINDEX);
163 } // namespace luabind