Add function name to signature string.
[luabind.git] / luabind / detail / stack_utils.hpp
blob15f3a7fcefa6f84a3e3aa1d9d21079f164b7c488
1 // Copyright (c) 2003 Daniel Wallin and Arvid Norberg
3 // Permission is hereby granted, free of charge, to any person obtaining a
4 // copy of this software and associated documentation files (the "Software"),
5 // to deal in the Software without restriction, including without limitation
6 // the rights to use, copy, modify, merge, publish, distribute, sublicense,
7 // and/or sell copies of the Software, and to permit persons to whom the
8 // Software is furnished to do so, subject to the following conditions:
10 // The above copyright notice and this permission notice shall be included
11 // in all copies or substantial portions of the Software.
13 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF
14 // ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED
15 // TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
16 // PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT
17 // SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
18 // ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
19 // ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
20 // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
21 // OR OTHER DEALINGS IN THE SOFTWARE.
23 #ifndef LUABIND_STACK_UTILS_HPP_INCLUDED
24 #define LUABIND_STACK_UTILS_HPP_INCLUDED
26 #include <cassert>
28 namespace luabind { namespace detail
31 struct stack_pop
33 stack_pop(lua_State* L, int n)
34 : m_state(L)
35 , m_n(n)
39 ~stack_pop()
41 lua_pop(m_state, m_n);
44 private:
46 lua_State* m_state;
47 int m_n;
51 #endif // LUABIND_STACK_UTILS_HPP_INCLUDED