2 Copyright (c)2006-2007 - Brett Lajzer
4 See LICENSE for license information.
14 //function for loading the configuration data
16 SDL_Surface
*load_config(lua_State
*L
, std::string pname
);
18 //prints the usage info to STDERR
19 void print_usage(std::string progname
);
21 //function for clearing out the image store
25 static int l_delay(lua_State
*L
){
26 int time
= (int)lua_tonumber(L
, 1);
31 static int l_getticks(lua_State
*L
){
32 lua_pushinteger(L
, SDL_GetTicks());