2 Copyright (c)2006-2007 - Brett Lajzer
4 See LICENSE for license information.
12 #include <SDL/SDL_mixer.h>
13 #include "gl_surface.h"
16 std::map
<std::string
, GLSurface
*> image_store
;
18 std::string _music_filename
;
19 std::map
<std::string
, Mix_Chunk
*> sample_cache
;