2 * Copyright (C) 2011 Lukáš Karas <lukas.karas@centrum.cz>
4 * This program is free software; you can redistribute it and/or modify
5 * it under the terms of the GNU General Public License as published by
6 * the Free Software Foundation; either version 2 of the License, or
7 * (at your option) any later version.
9 * This program is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
12 * GNU General Public License for more details.
14 * You should have received a copy of the GNU General Public License
15 * along with this program; if not, write to the
16 * Free Software Foundation, Inc.,
17 * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
26 console.log("II [Scene.qml]: "+msg);
29 console.log("EE [Scene.qml]: "+msg);
32 console.log("WW [Scene.qml]: "+msg);
35 property bool animate: false
36 property variant animationLength: 500
40 function destroyLater(){
41 log("start destroyTimer")
47 interval: animationLength; running: false; repeat: false
55 height: parent.height;
62 PropertyChanges { target: scene; x: parent.width*-1; }
66 PropertyChanges { target: scene; x: 0; }
70 PropertyChanges { target: scene; x: parent.width;}
73 transitions: Transition {
74 NumberAnimation { properties: "x"; duration: scene.animate? scene.animationLength: 0; easing.type: Easing.InOutQuad }
77 MouseArea{ // for overwrite MouseAreas from bottom scenes